472 lines
15 KiB
XML
472 lines
15 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
|
|
<Defs>
|
|
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
|
<defName>DR_BattleHammer</defName>
|
|
<label>battle hammer</label>
|
|
<description>A warhammer with an embedded EMP capacitor. Upon impact, Electrical shock temporarily paralyzes the circuit.</description>
|
|
<graphicData>
|
|
<texPath>Dragonian/Things/Weapon/DR_BattleHammer</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
<shaderType>CutoutComplex</shaderType>
|
|
</graphicData>
|
|
<uiIconScale>1</uiIconScale>
|
|
<techLevel>Medieval</techLevel>
|
|
<statBases>
|
|
<WorkToMake>12000</WorkToMake>
|
|
<Mass>25</Mass>
|
|
</statBases>
|
|
<equippedAngleOffset>0</equippedAngleOffset>
|
|
<costStuffCount>80</costStuffCount>
|
|
<stuffCategories>
|
|
<li>Metallic</li>
|
|
</stuffCategories>
|
|
<costList>
|
|
<WoolDragonian>40</WoolDragonian>
|
|
<Steel>40</Steel>
|
|
<ComponentIndustrial>5</ComponentIndustrial>
|
|
</costList>
|
|
<recipeMaker>
|
|
<researchPrerequisite>Electricity</researchPrerequisite>
|
|
<skillRequirements>
|
|
<Crafting>10</Crafting>
|
|
</skillRequirements>
|
|
</recipeMaker>
|
|
<weaponTags>
|
|
<li>DR_BattleHammer</li>
|
|
</weaponTags>
|
|
<tools>
|
|
<li>
|
|
<label>handle</label>
|
|
<capacities>
|
|
<li>Poke</li>
|
|
</capacities>
|
|
<power>17</power>
|
|
<extraMeleeDamages>
|
|
<li>
|
|
<def>EMP</def>
|
|
<amount>5</amount>
|
|
</li>
|
|
</extraMeleeDamages>
|
|
<cooldownTime>2</cooldownTime>
|
|
</li>
|
|
<li>
|
|
<label>head</label>
|
|
<labelUsedInLogging>false</labelUsedInLogging>
|
|
<capacities>
|
|
<li>Blunt</li>
|
|
</capacities>
|
|
<power>29</power>
|
|
<cooldownTime>3</cooldownTime>
|
|
<extraMeleeDamages>
|
|
<li>
|
|
<def>EMP</def>
|
|
<amount>15</amount>
|
|
</li>
|
|
</extraMeleeDamages>
|
|
</li>
|
|
</tools>
|
|
<meleeHitSound>DRHammerSound</meleeHitSound>
|
|
</ThingDef>
|
|
|
|
<!-- <DamageDef ParentName="Bite"> -->
|
|
<!-- <defName>DR_ShortCircuit</defName> -->
|
|
<!-- <label>short circuit</label> -->
|
|
<!-- <additionalHediffs> -->
|
|
<!-- <li> -->
|
|
<!-- <hediff>DR_MechaShortCircuit</hediff> -->
|
|
<!-- <severityPerDamageDealt>0.10</severityPerDamageDealt> -->
|
|
<!-- </li> -->
|
|
<!-- </additionalHediffs> -->
|
|
<!-- </DamageDef> -->
|
|
|
|
|
|
<!-- <HediffDef> -->
|
|
<!-- <defName>DR_MechaShortCircuit</defName> -->
|
|
<!-- <label>short circuit</label> -->
|
|
<!-- <description>overvoltage in the circuit. This can come from various sources, including environmental toxins, venomous bites, or poisoned weapons. -->
|
|
<!-- \nAt high doses, toxic buildup is lethal. Even at low doses, it can generate cancers. -->
|
|
<!-- \nCreatures who die with toxic buildup cannot be eaten.</description> -->
|
|
<!-- <hediffClass>HediffWithComps</hediffClass> -->
|
|
<!-- <defaultLabelColor>(0.7, 0.7, 1.0)</defaultLabelColor> -->
|
|
<!-- <lethalSeverity>1</lethalSeverity> -->
|
|
<!-- <makesSickThought>false</makesSickThought> -->
|
|
<!-- <scenarioCanAdd>true</scenarioCanAdd> -->
|
|
<!-- <comps> -->
|
|
<!-- <li Class="HediffCompProperties_Immunizable"> -->
|
|
<!-- <severityPerDayNotImmune>-0.08</severityPerDayNotImmune> -->
|
|
<!-- </li> -->
|
|
<!-- </comps> -->
|
|
<!-- <stages> -->
|
|
<!-- <li> -->
|
|
<!-- <label>initial</label> -->
|
|
<!-- <becomeVisible>false</becomeVisible> -->
|
|
<!-- </li> -->
|
|
<!-- <li> -->
|
|
<!-- <label>initial</label> -->
|
|
<!-- <minSeverity>0.04</minSeverity> -->
|
|
<!-- <capMods> -->
|
|
<!-- <li> -->
|
|
<!-- <capacity>Consciousness</capacity> -->
|
|
<!-- <offset>-0.05</offset> -->
|
|
<!-- </li> -->
|
|
<!-- </capMods> -->
|
|
<!-- </li> -->
|
|
<!-- <li> -->
|
|
<!-- <label>minor</label> -->
|
|
<!-- <minSeverity>0.2</minSeverity> -->
|
|
<!-- <capMods> -->
|
|
<!-- <li> -->
|
|
<!-- <capacity>Consciousness</capacity> -->
|
|
<!-- <offset>-0.10</offset> -->
|
|
<!-- </li> -->
|
|
<!-- </capMods> -->
|
|
<!-- </li> -->
|
|
<!-- <li> -->
|
|
<!-- <label>moderate</label> -->
|
|
<!-- <minSeverity>0.40</minSeverity> -->
|
|
<!-- <vomitMtbDays>5</vomitMtbDays> -->
|
|
<!-- <capMods> -->
|
|
<!-- <li> -->
|
|
<!-- <capacity>Consciousness</capacity> -->
|
|
<!-- <offset>-0.15</offset> -->
|
|
<!-- </li> -->
|
|
<!-- </capMods> -->
|
|
<!-- <hediffGivers> -->
|
|
<!-- <li Class="HediffGiver_Random"> -->
|
|
<!-- <hediff>Dementia</hediff> -->
|
|
<!-- <mtbDays>146</mtbDays> -->
|
|
<!-- <partsToAffect> -->
|
|
<!-- <li>Brain</li> -->
|
|
<!-- </partsToAffect> -->
|
|
<!-- </li> -->
|
|
<!-- <li Class="HediffGiver_Random"> -->
|
|
<!-- <hediff>Carcinoma</hediff> -->
|
|
<!-- <mtbDays>438</mtbDays> -->
|
|
<!-- <canAffectAnyLivePart>true</canAffectAnyLivePart> -->
|
|
<!-- </li> -->
|
|
<!-- </hediffGivers> -->
|
|
<!-- </li> -->
|
|
<!-- <li> -->
|
|
<!-- <label>serious</label> -->
|
|
<!-- <minSeverity>0.60</minSeverity> -->
|
|
<!-- <vomitMtbDays>1</vomitMtbDays> -->
|
|
<!-- <capMods> -->
|
|
<!-- <li> -->
|
|
<!-- <capacity>Consciousness</capacity> -->
|
|
<!-- <offset>-0.25</offset> -->
|
|
<!-- </li> -->
|
|
<!-- </capMods> -->
|
|
<!-- <hediffGivers> -->
|
|
<!-- <li Class="HediffGiver_Random"> -->
|
|
<!-- <hediff>Dementia</hediff> -->
|
|
<!-- <mtbDays>37</mtbDays> -->
|
|
<!-- <partsToAffect> -->
|
|
<!-- <li>Brain</li> -->
|
|
<!-- </partsToAffect> -->
|
|
<!-- </li> -->
|
|
<!-- <li Class="HediffGiver_Random"> -->
|
|
<!-- <hediff>Carcinoma</hediff> -->
|
|
<!-- <mtbDays>111</mtbDays> -->
|
|
<!-- <canAffectAnyLivePart>true</canAffectAnyLivePart> -->
|
|
<!-- </li> -->
|
|
<!-- </hediffGivers> -->
|
|
<!-- </li> -->
|
|
<!-- <li> -->
|
|
<!-- <label>extreme</label> -->
|
|
<!-- <minSeverity>0.80</minSeverity> -->
|
|
<!-- <vomitMtbDays>0.5</vomitMtbDays> -->
|
|
<!-- <capMods> -->
|
|
<!-- <li> -->
|
|
<!-- <capacity>Consciousness</capacity> -->
|
|
<!-- <setMax>0.10</setMax> -->
|
|
<!-- </li> -->
|
|
<!-- </capMods> -->
|
|
<!-- <hediffGivers> -->
|
|
<!-- <li Class="HediffGiver_Random"> -->
|
|
<!-- <hediff>Dementia</hediff> -->
|
|
<!-- <mtbDays>13</mtbDays> -->
|
|
<!-- <partsToAffect> -->
|
|
<!-- <li>Brain</li> -->
|
|
<!-- </partsToAffect> -->
|
|
<!-- </li> -->
|
|
<!-- <li Class="HediffGiver_Random"> -->
|
|
<!-- <hediff>Carcinoma</hediff> -->
|
|
<!-- <mtbDays>39</mtbDays> -->
|
|
<!-- <canAffectAnyLivePart>true</canAffectAnyLivePart> -->
|
|
<!-- </li> -->
|
|
<!-- </hediffGivers> -->
|
|
<!-- </li> -->
|
|
<!-- </stages> -->
|
|
<!-- </HediffDef> -->
|
|
|
|
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
|
<defName>DR_BattleStaff_Beam</defName>
|
|
<label>Dragonian Beam Staff</label>
|
|
<description>A Staff for Dragonian.Can Shoot Frozen Beam.</description>
|
|
<graphicData>
|
|
<texPath>Dragonian/Things/Weapon/staff</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
<shaderType>CutoutComplex</shaderType>
|
|
</graphicData>
|
|
<uiIconScale>1</uiIconScale>
|
|
<techLevel>Medieval</techLevel>
|
|
<statBases>
|
|
<WorkToMake>12000</WorkToMake>
|
|
<Mass>15</Mass>
|
|
<AccuracyTouch>0.60</AccuracyTouch>
|
|
<AccuracyShort>0.70</AccuracyShort>
|
|
<AccuracyMedium>0.65</AccuracyMedium>
|
|
<AccuracyLong>0.55</AccuracyLong>
|
|
<RangedWeapon_Cooldown>1.70</RangedWeapon_Cooldown>
|
|
</statBases>
|
|
<equippedAngleOffset>45</equippedAngleOffset>
|
|
<costStuffCount>80</costStuffCount>
|
|
<stuffCategories>
|
|
<li>Metallic</li>
|
|
</stuffCategories>
|
|
<costList>
|
|
<WoolDragonian>40</WoolDragonian>
|
|
<Steel>40</Steel>
|
|
<ComponentIndustrial>5</ComponentIndustrial>
|
|
</costList>
|
|
<recipeMaker>
|
|
<skillRequirements>
|
|
<Crafting>10</Crafting>
|
|
</skillRequirements>
|
|
</recipeMaker>
|
|
<weaponTags>
|
|
<li>DR_BattleStaff</li>
|
|
</weaponTags>
|
|
<thingCategories>
|
|
<li>WeaponsRanged</li>
|
|
</thingCategories>
|
|
<weaponClasses>
|
|
<li>Ranged</li>
|
|
</weaponClasses>
|
|
<verbs>
|
|
<li>
|
|
<verbClass>Verb_ShootBeam</verbClass>
|
|
<hasStandardCommand>true</hasStandardCommand>
|
|
<warmupTime>1.5</warmupTime>
|
|
<range>24.9</range>
|
|
<minRange>3.9</minRange>
|
|
<muzzleFlashScale>9</muzzleFlashScale>
|
|
<soundCastTail>GunTail_Medium</soundCastTail>
|
|
<soundCastBeam>BeamGraser_Shooting</soundCastBeam>
|
|
|
|
<beamStartOffset>0.8</beamStartOffset>
|
|
<beamFullWidthRange>3</beamFullWidthRange>
|
|
<beamWidth>-3</beamWidth>
|
|
<beamMaxDeviation>0.5</beamMaxDeviation>
|
|
<beamCurvature>0.1</beamCurvature>
|
|
<burstShotCount>15</burstShotCount>
|
|
<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
|
|
<showBurstShotStats>false</showBurstShotStats>
|
|
<beamFleckChancePerTick>0.32</beamFleckChancePerTick>
|
|
<beamGroundFleckDef>Fleck_BeamBurn</beamGroundFleckDef>
|
|
|
|
<beamDamageDef>DRM_Frostbite</beamDamageDef>
|
|
<beamMoteDef>Mote_GraserBeamBase</beamMoteDef>
|
|
<beamEndEffecterDef>GraserBeam_End</beamEndEffecterDef>
|
|
<beamLineFleckDef>Fleck_BeamSpark</beamLineFleckDef>
|
|
|
|
<beamChanceToStartFire>0</beamChanceToStartFire>
|
|
<beamChanceToAttachFire>0</beamChanceToAttachFire>
|
|
<beamFireSizeRange>0</beamFireSizeRange>
|
|
<beamLineFleckChanceCurve>
|
|
<points>
|
|
<li>(0, 0)</li>
|
|
<li>(0.2, 0.1)</li>
|
|
<li>(0.4, 0.2)</li>
|
|
</points>
|
|
</beamLineFleckChanceCurve>
|
|
</li>
|
|
</verbs>
|
|
<tools>
|
|
<li>
|
|
<label>handle</label>
|
|
<capacities>
|
|
<li>Poke</li>
|
|
</capacities>
|
|
<power>8</power>
|
|
<cooldownTime>2</cooldownTime>
|
|
</li>
|
|
<li>
|
|
<label>physical-magic</label>
|
|
<capacities>
|
|
<li>Blunt</li>
|
|
<li>Demolish</li>
|
|
</capacities>
|
|
<power>15</power>
|
|
<extraMeleeDamages>
|
|
<li>
|
|
<def>DRM_Frostbite</def>
|
|
<amount>30</amount>
|
|
<chance>1</chance>
|
|
</li>
|
|
<li>
|
|
<def>Stun</def>
|
|
<amount>1.5</amount>
|
|
<chance>0.25</chance>
|
|
</li>
|
|
</extraMeleeDamages>
|
|
<cooldownTime>5.2</cooldownTime>
|
|
</li>
|
|
</tools>
|
|
<equippedStatOffsets>
|
|
<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
|
|
<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
|
|
</equippedStatOffsets>
|
|
<meleeHitSound>DRHammerSound</meleeHitSound>
|
|
</ThingDef>
|
|
|
|
<DamageDef>
|
|
<defName>DRM_Frostbite</defName>
|
|
<label>frostbite</label>
|
|
<workerClass>DamageWorker_Frostbite</workerClass>
|
|
<externalViolence>false</externalViolence>
|
|
<deathMessage>{0} has succumbed to frostbite.</deathMessage>
|
|
<hediff>Frostbite</hediff>
|
|
<harmAllLayersUntilOutside>true</harmAllLayersUntilOutside>
|
|
<canUseDeflectMetalEffect>false</canUseDeflectMetalEffect>
|
|
<additionalHediffs>
|
|
<li>
|
|
<hediff>Hypothermia</hediff>
|
|
<severityPerDamageDealt>0.01</severityPerDamageDealt>
|
|
</li>
|
|
</additionalHediffs>
|
|
<armorCategory>Heat</armorCategory>
|
|
<isRanged>true</isRanged>
|
|
<makesAnimalsFlee>true</makesAnimalsFlee>
|
|
<defaultDamage>3</defaultDamage>
|
|
<defaultArmorPenetration>0</defaultArmorPenetration>
|
|
<buildingDamageFactorImpassable>0</buildingDamageFactorImpassable>
|
|
<buildingDamageFactorPassable>0</buildingDamageFactorPassable>
|
|
</DamageDef>
|
|
|
|
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
|
<defName>DR_BattleStaff_Flare</defName>
|
|
<label>Dragonian Flare Staff</label>
|
|
<description>A Staff for Dragonian.Can Spray Fire shoot.</description>
|
|
<graphicData>
|
|
<texPath>Dragonian/Things/Weapon/staff</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
<shaderType>CutoutComplex</shaderType>
|
|
</graphicData>
|
|
<uiIconScale>1</uiIconScale>
|
|
<techLevel>Medieval</techLevel>
|
|
<statBases>
|
|
<WorkToMake>12000</WorkToMake>
|
|
<Mass>15</Mass>
|
|
<AccuracyTouch>0.60</AccuracyTouch>
|
|
<AccuracyShort>0.70</AccuracyShort>
|
|
<AccuracyMedium>0.65</AccuracyMedium>
|
|
<AccuracyLong>0.55</AccuracyLong>
|
|
<RangedWeapon_Cooldown>1.70</RangedWeapon_Cooldown>
|
|
</statBases>
|
|
<equippedAngleOffset>45</equippedAngleOffset>
|
|
<costStuffCount>80</costStuffCount>
|
|
<stuffCategories>
|
|
<li>Metallic</li>
|
|
</stuffCategories>
|
|
<costList>
|
|
<WoolDragonian>40</WoolDragonian>
|
|
<Steel>40</Steel>
|
|
<ComponentIndustrial>5</ComponentIndustrial>
|
|
</costList>
|
|
<recipeMaker>
|
|
<skillRequirements>
|
|
<Crafting>10</Crafting>
|
|
</skillRequirements>
|
|
</recipeMaker>
|
|
<weaponTags>
|
|
<li>DR_BattleStaff</li>
|
|
</weaponTags>
|
|
<thingCategories>
|
|
<li>WeaponsRanged</li>
|
|
</thingCategories>
|
|
<weaponClasses>
|
|
<li>Ranged</li>
|
|
</weaponClasses>
|
|
<verbs>
|
|
<li>
|
|
<verbClass>Verb_ArcSprayIncinerator</verbClass>
|
|
<hasStandardCommand>true</hasStandardCommand>
|
|
<warmupTime>0.5</warmupTime>
|
|
<range>22.9</range>
|
|
<minRange>5.9</minRange>
|
|
<beamFullWidthRange>11</beamFullWidthRange>
|
|
<burstShotCount>15</burstShotCount>
|
|
<showBurstShotStats>false</showBurstShotStats>
|
|
<requireLineOfSight>true</requireLineOfSight>
|
|
<beamWidth>4</beamWidth>
|
|
<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
|
|
<beamDamageDef>Flame</beamDamageDef>
|
|
<soundCastTail>GunTail_Medium</soundCastTail>
|
|
<muzzleFlashScale>9</muzzleFlashScale>
|
|
<soundCastBeam>Flamethrower_Firing</soundCastBeam>
|
|
<beamGroundFleckDef>Fleck_IncineratorBeamBurn</beamGroundFleckDef>
|
|
<beamFleckChancePerTick>0.32</beamFleckChancePerTick>
|
|
<beamMaxDeviation>0.5</beamMaxDeviation>
|
|
<beamCurvature>0</beamCurvature>
|
|
<beamEndEffecterDef>IncineratorBeam_End</beamEndEffecterDef>
|
|
<beamChanceToStartFire>0.1</beamChanceToStartFire>
|
|
<beamFireSizeRange>0.55~0.85</beamFireSizeRange>
|
|
<beamHitsNeighborCells>true</beamHitsNeighborCells>
|
|
<beamCantHitWithinMinRange>true</beamCantHitWithinMinRange>
|
|
<beamHitsNeighborCellsRequiresLOS>true</beamHitsNeighborCellsRequiresLOS>
|
|
<beamSetsGroundOnFire>true</beamSetsGroundOnFire>
|
|
<ai_BeamIsIncendiary>true</ai_BeamIsIncendiary>
|
|
<highlightColor>(180, 60, 10)</highlightColor>
|
|
<secondaryHighlightColor>(220, 210, 20)</secondaryHighlightColor>
|
|
<targetParams>
|
|
<canTargetLocations>true</canTargetLocations>
|
|
</targetParams>
|
|
<flammabilityAttachFireChanceCurve>
|
|
<points>
|
|
<li>(0.6, 0)</li>
|
|
<li>(0.7, 0.2)</li>
|
|
<li>(1.2, 0.8)</li>
|
|
</points>
|
|
</flammabilityAttachFireChanceCurve>
|
|
<rangedFireRulepack>Combat_RangedFlamethrower</rangedFireRulepack>
|
|
</li>
|
|
</verbs>
|
|
<tools>
|
|
<li>
|
|
<label>handle</label>
|
|
<capacities>
|
|
<li>Poke</li>
|
|
</capacities>
|
|
<power>8</power>
|
|
<cooldownTime>2</cooldownTime>
|
|
</li>
|
|
<li>
|
|
<label>physical-magic</label>
|
|
<capacities>
|
|
<li>Blunt</li>
|
|
<li>Demolish</li>
|
|
</capacities>
|
|
<power>15</power>
|
|
<extraMeleeDamages>
|
|
<li>
|
|
<def>Flame</def>
|
|
<amount>30</amount>
|
|
<chance>1</chance>
|
|
</li>
|
|
<li>
|
|
<def>Stun</def>
|
|
<amount>1.5</amount>
|
|
<chance>0.25</chance>
|
|
</li>
|
|
</extraMeleeDamages>
|
|
<cooldownTime>5.2</cooldownTime>
|
|
</li>
|
|
</tools>
|
|
<equippedStatOffsets>
|
|
<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
|
|
<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
|
|
</equippedStatOffsets>
|
|
<meleeHitSound>DRHammerSound</meleeHitSound>
|
|
</ThingDef>
|
|
</Defs> |