2023-05-23 18:15:39 +08:00

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<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
<defName>DR_BattleHammer</defName>
<label>battle hammer</label>
<description>A warhammer with an embedded EMP capacitor. Upon impact, Electrical shock temporarily paralyzes the circuit.</description>
<graphicData>
<texPath>Dragonian/Things/Weapon/DR_BattleHammer</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>CutoutComplex</shaderType>
</graphicData>
<uiIconScale>1</uiIconScale>
<techLevel>Medieval</techLevel>
<statBases>
<WorkToMake>12000</WorkToMake>
<Mass>25</Mass>
</statBases>
<equippedAngleOffset>0</equippedAngleOffset>
<costStuffCount>80</costStuffCount>
<stuffCategories>
<li>Metallic</li>
</stuffCategories>
<costList>
<WoolDragonian>40</WoolDragonian>
<Steel>40</Steel>
<ComponentIndustrial>5</ComponentIndustrial>
</costList>
<recipeMaker>
<researchPrerequisite>Electricity</researchPrerequisite>
<skillRequirements>
<Crafting>10</Crafting>
</skillRequirements>
</recipeMaker>
<tools>
<li>
<label>handle</label>
<capacities>
<li>Poke</li>
</capacities>
<power>17</power>
<extraMeleeDamages>
<li>
<def>EMP</def>
<amount>5</amount>
</li>
</extraMeleeDamages>
<cooldownTime>2</cooldownTime>
</li>
<li>
<label>head</label>
<labelUsedInLogging>false</labelUsedInLogging>
<capacities>
<li>Blunt</li>
</capacities>
<power>29</power>
<cooldownTime>3</cooldownTime>
<extraMeleeDamages>
<li>
<def>EMP</def>
<amount>15</amount>
</li>
</extraMeleeDamages>
</li>
</tools>
<meleeHitSound>DRHammerSound</meleeHitSound>
</ThingDef>
<!-- <DamageDef ParentName="Bite"> -->
<!-- <defName>DR_ShortCircuit</defName> -->
<!-- <label>short circuit</label> -->
<!-- <additionalHediffs> -->
<!-- <li> -->
<!-- <hediff>DR_MechaShortCircuit</hediff> -->
<!-- <severityPerDamageDealt>0.10</severityPerDamageDealt> -->
<!-- </li> -->
<!-- </additionalHediffs> -->
<!-- </DamageDef> -->
<!-- <HediffDef> -->
<!-- <defName>DR_MechaShortCircuit</defName> -->
<!-- <label>short circuit</label> -->
<!-- <description>overvoltage in the circuit. This can come from various sources, including environmental toxins, venomous bites, or poisoned weapons. -->
<!-- \nAt high doses, toxic buildup is lethal. Even at low doses, it can generate cancers. -->
<!-- \nCreatures who die with toxic buildup cannot be eaten.</description> -->
<!-- <hediffClass>HediffWithComps</hediffClass> -->
<!-- <defaultLabelColor>(0.7, 0.7, 1.0)</defaultLabelColor> -->
<!-- <lethalSeverity>1</lethalSeverity> -->
<!-- <makesSickThought>false</makesSickThought> -->
<!-- <scenarioCanAdd>true</scenarioCanAdd> -->
<!-- <comps> -->
<!-- <li Class="HediffCompProperties_Immunizable"> -->
<!-- <severityPerDayNotImmune>-0.08</severityPerDayNotImmune> -->
<!-- </li> -->
<!-- </comps> -->
<!-- <stages> -->
<!-- <li> -->
<!-- <label>initial</label> -->
<!-- <becomeVisible>false</becomeVisible> -->
<!-- </li> -->
<!-- <li> -->
<!-- <label>initial</label> -->
<!-- <minSeverity>0.04</minSeverity> -->
<!-- <capMods> -->
<!-- <li> -->
<!-- <capacity>Consciousness</capacity> -->
<!-- <offset>-0.05</offset> -->
<!-- </li> -->
<!-- </capMods> -->
<!-- </li> -->
<!-- <li> -->
<!-- <label>minor</label> -->
<!-- <minSeverity>0.2</minSeverity> -->
<!-- <capMods> -->
<!-- <li> -->
<!-- <capacity>Consciousness</capacity> -->
<!-- <offset>-0.10</offset> -->
<!-- </li> -->
<!-- </capMods> -->
<!-- </li> -->
<!-- <li> -->
<!-- <label>moderate</label> -->
<!-- <minSeverity>0.40</minSeverity> -->
<!-- <vomitMtbDays>5</vomitMtbDays> -->
<!-- <capMods> -->
<!-- <li> -->
<!-- <capacity>Consciousness</capacity> -->
<!-- <offset>-0.15</offset> -->
<!-- </li> -->
<!-- </capMods> -->
<!-- <hediffGivers> -->
<!-- <li Class="HediffGiver_Random"> -->
<!-- <hediff>Dementia</hediff> -->
<!-- <mtbDays>146</mtbDays> -->
<!-- <partsToAffect> -->
<!-- <li>Brain</li> -->
<!-- </partsToAffect> -->
<!-- </li> -->
<!-- <li Class="HediffGiver_Random"> -->
<!-- <hediff>Carcinoma</hediff> -->
<!-- <mtbDays>438</mtbDays> -->
<!-- <canAffectAnyLivePart>true</canAffectAnyLivePart> -->
<!-- </li> -->
<!-- </hediffGivers> -->
<!-- </li> -->
<!-- <li> -->
<!-- <label>serious</label> -->
<!-- <minSeverity>0.60</minSeverity> -->
<!-- <vomitMtbDays>1</vomitMtbDays> -->
<!-- <capMods> -->
<!-- <li> -->
<!-- <capacity>Consciousness</capacity> -->
<!-- <offset>-0.25</offset> -->
<!-- </li> -->
<!-- </capMods> -->
<!-- <hediffGivers> -->
<!-- <li Class="HediffGiver_Random"> -->
<!-- <hediff>Dementia</hediff> -->
<!-- <mtbDays>37</mtbDays> -->
<!-- <partsToAffect> -->
<!-- <li>Brain</li> -->
<!-- </partsToAffect> -->
<!-- </li> -->
<!-- <li Class="HediffGiver_Random"> -->
<!-- <hediff>Carcinoma</hediff> -->
<!-- <mtbDays>111</mtbDays> -->
<!-- <canAffectAnyLivePart>true</canAffectAnyLivePart> -->
<!-- </li> -->
<!-- </hediffGivers> -->
<!-- </li> -->
<!-- <li> -->
<!-- <label>extreme</label> -->
<!-- <minSeverity>0.80</minSeverity> -->
<!-- <vomitMtbDays>0.5</vomitMtbDays> -->
<!-- <capMods> -->
<!-- <li> -->
<!-- <capacity>Consciousness</capacity> -->
<!-- <setMax>0.10</setMax> -->
<!-- </li> -->
<!-- </capMods> -->
<!-- <hediffGivers> -->
<!-- <li Class="HediffGiver_Random"> -->
<!-- <hediff>Dementia</hediff> -->
<!-- <mtbDays>13</mtbDays> -->
<!-- <partsToAffect> -->
<!-- <li>Brain</li> -->
<!-- </partsToAffect> -->
<!-- </li> -->
<!-- <li Class="HediffGiver_Random"> -->
<!-- <hediff>Carcinoma</hediff> -->
<!-- <mtbDays>39</mtbDays> -->
<!-- <canAffectAnyLivePart>true</canAffectAnyLivePart> -->
<!-- </li> -->
<!-- </hediffGivers> -->
<!-- </li> -->
<!-- </stages> -->
<!-- </HediffDef> -->
</Defs>