113 lines
4.5 KiB
XML
113 lines
4.5 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<AbilityDef>
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<defName>DR_FireBurst</defName>
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<label>fire burst</label>
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<description>Overdrive orbs cause explosion and set fire on ground.</description>
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<jobDef>CastAbilityOnThingWithoutWeapon</jobDef>
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<iconPath>UI/Abilities/FireBurst</iconPath>
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<cooldownTicksRange>60000</cooldownTicksRange>
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<sendMessageOnCooldownComplete>true</sendMessageOnCooldownComplete>
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<aiCanUse>true</aiCanUse>
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<ai_SearchAOEForTargets>true</ai_SearchAOEForTargets>
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<targetRequired>false</targetRequired>
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<showCastingProgressBar>true</showCastingProgressBar>
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<displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted>
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<disableGizmoWhileUndrafted>true</disableGizmoWhileUndrafted>
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<verbProperties>
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<verbClass>Verb_CastAbility</verbClass>
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<warmupEffecter>Fire_Burst_Warmup</warmupEffecter>
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<warmupTime>1.5</warmupTime>
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<requireLineOfSight>false</requireLineOfSight>
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<range>12</range>
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<drawAimPie>false</drawAimPie>
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<targetParams>
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<canTargetSelf>true</canTargetSelf>
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</targetParams>
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</verbProperties>
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<comps>
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<li Class="DragonianMix.CompProperties_AbilityDRM_FireBurst">
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<radius>12</radius>
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</li>
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</comps>
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</AbilityDef>
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<AbilityDef ParentName="RoleAuraBuffBase">
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<defName>DRM_HealBreakOut</defName>
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<label>Heal BreakOut</label>
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<description>Overdrive orbs.Heal wound in insane speed.</description>
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<iconPath>UI/Abilities/ImmunityDrive</iconPath>
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<warmupMoteSocialSymbol>UI/Abilities/ImmunityDrive</warmupMoteSocialSymbol>
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<cooldownTicksRange>60000</cooldownTicksRange>
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<sendMessageOnCooldownComplete>true</sendMessageOnCooldownComplete>
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<aiCanUse>false</aiCanUse>
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<showCastingProgressBar>true</showCastingProgressBar>
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<displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted>
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<disableGizmoWhileUndrafted>true</disableGizmoWhileUndrafted>
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<statBases>
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<Ability_Duration>150</Ability_Duration>
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<Ability_EffectRadius>0</Ability_EffectRadius>
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</statBases>
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<verbProperties>
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<range>0</range>
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</verbProperties>
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<comps>
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<li Class="CompProperties_AbilityGiveHediff">
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<compClass>CompAbilityEffect_GiveHediff</compClass>
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<hediffDef>DRM_HealBreakOut</hediffDef>
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<onlyApplyToSelf>True</onlyApplyToSelf>
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<replaceExisting>true</replaceExisting>
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</li>
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</comps>
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</AbilityDef>
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<AbilityDef>
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<defName>DR_BattleStaffBurner</defName>
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<label>BattleStaff burner</label>
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<description>Use terra magic to create a massive cone of flame.</description>
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<iconPath>UI/Abilities/Burner</iconPath>
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<cooldownTicksRange>900</cooldownTicksRange>
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<aiCanUse>true</aiCanUse>
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<ai_IsIncendiary>true</ai_IsIncendiary>
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<warmupStartSound>FireSpew_Warmup</warmupStartSound>
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<verbProperties>
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<verbClass>Verb_CastAbility</verbClass>
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<range>22.9</range>
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<warmupTime>0.5</warmupTime>
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<soundCast>FireSpew_Resolve</soundCast>
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<targetParams>
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<canTargetLocations>true</canTargetLocations>
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</targetParams>
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<flammabilityAttachFireChanceCurve>
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<points>
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<li>(0.2, 0)</li>
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<li>(1, 1)</li>
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</points>
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</flammabilityAttachFireChanceCurve>
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</verbProperties>
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<comps>
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<li Class="CompProperties_AbilityFireSpew">
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<range>22.9</range>
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<lineWidthEnd>5</lineWidthEnd>
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<filthDef>Filth_Ash</filthDef>
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<damAmount>30</damAmount>
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<canHitFilledCells>true</canHitFilledCells>
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</li>
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<li Class="CompProperties_AbilityBurner">
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<numStreams>15</numStreams>
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<range>24</range> <!-- go a bit further than the actual ability range, since it's meant to be a noisy effect -->
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<coneSizeDegrees>12</coneSizeDegrees>
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<moteDef>Mote_IncineratorBurst</moteDef>
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<barrelOffsetDistance>6</barrelOffsetDistance>
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<sizeReductionDistanceThreshold>8</sizeReductionDistanceThreshold>
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<lifespanNoise>40</lifespanNoise>
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<rangeNoise>.4</rangeNoise>
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<effecterDef>BurnerUsed</effecterDef>
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</li>
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</comps>
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</AbilityDef>
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</Defs> |