暂存空间站巨构

This commit is contained in:
ProjectKoi-Kalo\Kalo 2024-09-21 12:56:55 +08:00
parent 7a545c4c88
commit 01200b9020
8 changed files with 392 additions and 42 deletions

View File

@ -5,10 +5,7 @@ rg_ap_nantiematter = {
} }
possible = { possible = {
OR = { OR = {
has_country_flag = origin_rg_gray has_tradition = tr_rg_nanotech_4
has_country_flag = gray_owner
has_technology = tech_lgate_activation
can_research_technology = tech_lgate_activation
} }
NOT = { NOT = {
has_ascension_perk = rg_ap_nantiematter has_ascension_perk = rg_ap_nantiematter

View File

@ -10,13 +10,15 @@ building_rg_nanolab_1 = {
potential = { potential = {
exists = owner exists = owner
OR = {
uses_district_set = rg_station uses_district_set = rg_station
owner = { has_tradition = tr_rg_nanotech_1 }
}
#owner = { has_tradition = tr_nanotech_adopt } #owner = { has_tradition = tr_nanotech_adopt }
} }
allow = { allow = {
exists = owner always = yes
uses_district_set = rg_station
#owner = { has_tradition = tr_nanotech_adopt } #owner = { has_tradition = tr_nanotech_adopt }
} }
@ -82,7 +84,7 @@ building_rg_nanolab_1 = {
} }
upgrades = { upgrades = {
"building_nanolab_2" "building_rg_nanolab_2"
} }
} }
@ -96,7 +98,10 @@ building_rg_nanolab_2 = {
potential = { potential = {
exists = owner exists = owner
OR = {
uses_district_set = rg_station uses_district_set = rg_station
owner = { has_tradition = tr_rg_nanotech_1 }
}
# owner = { has_tradition = tr_nanotech_1 } # owner = { has_tradition = tr_nanotech_1 }
} }
@ -175,8 +180,10 @@ building_rg_nanotech_cauldron = {
potential = { potential = {
exists = owner exists = owner
OR = {
uses_district_set = rg_station uses_district_set = rg_station
# owner = { has_tradition = tr_nanotech_2 } owner = { has_tradition = tr_rg_nanotech_1 }
}
# NOT = { has_modifier = resort_colony } # NOT = { has_modifier = resort_colony }
# NOT = { has_modifier = slave_colony } # NOT = { has_modifier = slave_colony }
} }
@ -208,3 +215,57 @@ building_rg_nanotech_cauldron = {
} }
} }
} }
building_rg_nanite_transmuter = {
base_buildtime = @b3_time
icon = building_nanite_transmuter
category = manufacturing
potential = {
exists = owner
OR = {
uses_district_set = rg_station
owner = { has_tradition = tr_rg_nanotech_1 }
}
# owner = { has_tradition = tr_nanotech_2 }
# NOT = { has_modifier = resort_colony }
# NOT = { has_modifier = slave_colony }
}
allow = {
has_upgraded_capital = yes
}
resources = {
category = planet_buildings
cost = {
minerals = 1000
}
produces = {
trigger = {
owner = {
NOT = {
has_deficit = nanites
}
}
}
rare_crystals = 2
volatile_motes = 2
exotic_gases = 2
}
upkeep = {
nanites = 1
energy = 5
}
}
ai_resource_production = {
rare_crystals = @b3_rare_upkeep
volatile_motes = @b3_rare_upkeep
exotic_gases = @b3_rare_upkeep
trigger = {
always = yes
}
}
}

View File

@ -0,0 +1,182 @@
# see README.txt for example
@central_orbital_build_time = 1800
@central_orbital_alloy_cost = 1500
@central_orbital_influence_cost = 200
@major_orbital_build_time = 720
@major_orbital_alloy_cost = 200
@minor_orbital_build_time = 180
@minor_orbital_alloy_cost = 50
# Habitat Central Complex
RG_habitat_central_complex = {
entity = "gatebuilder_01_space_station_entity"
construction_entity = "habitat_phase_03_entity"
portrait = "GFX_megastructure_habitat_background"
place_entity_on_planet_plane = no
show_galactic_map_icon = no
hide_name = yes
show_in_outliner = no
entity_offset = { x = 7 y = -7 }
build_time = 360
resources = {
category = megastructures_habitat
cost = {
nanites = 4500
influence = 200
}
}
construction_blocks_and_blocked_by = self_type
potential = {
has_tradition = tr_rg_nanotech_2
# OR = {
# has_technology = tech_habitat_1
# has_civic = civic_diadochi
# has_civic = civic_great_khans_legacy
# has_country_flag = democratic_khanate_flag
# }
}
possible = {
exists = starbase
custom_tooltip = {
fail_text = "requires_inside_border"
is_inside_border = from
}
custom_tooltip = {
fail_text = "requires_not_habitat_central_complex"
NOT = {
OR = {
any_system_planet = {
has_planet_flag = habitat
}
has_megastructure = habitat_central_complex_ruined
}
}
}
custom_tooltip = {
fail_text = "requires_no_orbital_debris"
NOT = {
any_system_planet = {
has_planet_flag = has_orbital_debris
}
}
}
}
placement_rules = {
planet_possible = {
custom_tooltip = {
fail_text = "requires_surveyed_planet"
is_surveyed = { # prevent leaking habitability information
who = prev.from
status = yes
}
}
custom_tooltip = {
fail_text = "requires_no_anomaly"
NOT = { has_anomaly = yes }
}
custom_tooltip = {
fail_text = "requires_no_existing_megastructure"
#can_build_megastructure_on_planet = yes
NOR = {
solar_system = {
OR = {
has_star_flag = ithomes_gate
}
}
is_planet_class = pc_habitat
}
}
# balance for habitats
custom_tooltip = {
fail_text = "requires_not_minor_planetary_body"
NOR = {
is_asteroid = yes
is_moon = yes
}
}
custom_tooltip = {
fail_text = "requires_not_solarpunk"
NOT = {
solar_system = {
has_star_flag = solarpunk_system_02
}
}
}
if = {
limit = {
from = { is_ai = yes }
}
or = {
has_deposit_for = shipclass_mining_station
has_deposit_for = shipclass_research_station
}
}
} # use these for all non-star megastructures
}
# root = system
# from = country
ai_weight = {
factor = 0
}
on_build_complete = {
fromfrom.planet = {
save_event_target_as = target_planet
}
if = {
limit = {
fromfrom.planet = {
is_star = yes
}
}
spawn_rg_habitat_effect = {
DISTANCE = 19.798
}
}
else = {
spawn_rg_habitat_effect = {
DISTANCE = 9.899
}
}
fromfrom.solar_system = {
set_star_flag = has_habitat
}
if = {
limit = {
event_target:target_planet = {
OR = {
has_deposit_for = shipclass_research_station
has_deposit_for = shipclass_mining_station
}
}
}
on_orbital_complete_effect = {
BODY = major
TYPE = resource
}
}
else = {
on_orbital_complete_effect = {
BODY = major
TYPE = generic
}
}
remove_megastructure = fromfrom
from = { country_event = { id = megastructures.10 } }
}
}

View File

@ -0,0 +1,48 @@
spawn_rg_habitat_effect = {
spawn_planet = {
class = "pc_rg_grayhabitat"
location = event_target:target_planet
orbit_location = yes
orbit_angle_offset = 135
orbit_distance_offset = $DISTANCE$
size = 15
has_ring = no
init_effect = {
set_name = {
key = HABITAT_PLANET_NAME
variable_string = "\\[FROM.from.solar_system.GetName]"
}
set_planet_entity = {
entity = "grey_tempesttw_orbital_habitat_entity"
}
set_surveyed = {
surveyed = yes
surveyor = FROM
}
set_all_comms_surveyed = yes
clear_blockers = yes
set_planet_flag = megastructure
set_planet_flag = habitat
set_planet_flag = rg_gray_habitat
set_planet_flag = habitat_level_1
save_event_target_as = target_habitat
add_deposit_if_missing = {
DEPOSIT = d_system_resources
}
add_deposit_if_missing = {
DEPOSIT = d_orbital_research
}
add_deposit_if_missing = {
DEPOSIT = d_orbital_energy
}
add_deposit_if_missing = {
DEPOSIT = d_orbital_mining
}
event_target:target_planet = {
set_planet_flag = habitat@PREV
}
}
}
}

View File

@ -125,8 +125,52 @@ RG_graygoo_capitalship = {
combat_disengage_chance = 1.25 combat_disengage_chance = 1.25
class = shipclass_military class = shipclass_military
construction_type = starbase_shipyard construction_type = starbase_shipyard
potential_construction = {
OR = {
is_scope_type = starbase
AND = {
is_scope_type = megastructure
OR = {
is_megastructure_type = mega_shipyard_3
is_megastructure_type = mega_shipyard_restored
}
}
}
}
possible_construction = { possible_construction = {
always = no custom_tooltip = {
fail_text = starbase_citadel_trigger
OR = {
AND = {
is_scope_type = megastructure
OR = {
is_megastructure_type = mega_shipyard_3
is_megastructure_type = mega_shipyard_restored
}
}
AND = {
is_scope_type = starbase
has_starbase_size >= starbase_citadel
}
}
}
custom_tooltip = {
fail_text = starbase_colossal_yards_trigger
OR = {
AND = {
is_scope_type = megastructure
OR = {
is_megastructure_type = mega_shipyard_3
is_megastructure_type = mega_shipyard_restored
}
}
AND = {
is_scope_type = starbase
has_starbase_building = colossus_yards
}
}
}
} }
combat_size_multiplier = 4 combat_size_multiplier = 4
prerequisites = { prerequisites = {
@ -463,8 +507,8 @@ RG_graygoo_destroyer = {
enable_3dview_in_ship_browser = yes #if yes, ship design will have a 3d view in the ship browser enable_3dview_in_ship_browser = yes #if yes, ship design will have a 3d view in the ship browser
is_designable = yes is_designable = yes
default_behavior = line default_behavior = line
prerequisites = { potential_country = {
"tech_gray_interdictor_4" has_tradition = tr_rg_nanotech_4
} }
ship_roles = { screen gunship artillery brawler } ship_roles = { screen gunship artillery brawler }
triggered_ship_roles = { triggered_ship_roles = {

View File

@ -2,8 +2,15 @@
tr_rg_nanotech_adopt = { tr_rg_nanotech_adopt = {
possible = { possible = {
custom_tooltip = { custom_tooltip = {
fail_text = REQUIRES_FINISHED_TRANSFORMATION fail_text = REQUIRES_lgate_or_gray
has_country_flag = nanotech_traditions_unlocked OR = {
has_country_flag = origin_rg_gray
has_country_flag = gray_owner
AND = {
has_event_chain = l_cluster_chain
has_technology = tech_lgate_activation
}
}
} }
} }
custom_tooltip = tr_rg_nanotech_adopt_modifier_desc custom_tooltip = tr_rg_nanotech_adopt_modifier_desc
@ -13,6 +20,12 @@ tr_rg_nanotech_adopt = {
tr_rg_nanotech_finish = { tr_rg_nanotech_finish = {
custom_tooltip_with_modifiers = tr_rg_nanotech_finish_modifier_desc custom_tooltip_with_modifiers = tr_rg_nanotech_finish_modifier_desc
on_enabled = {
give_technology = {
tech = tech_object_gray_5
message = no
}
}
modifier = { modifier = {
empire_size_colonies_mult = -0.5 empire_size_colonies_mult = -0.5
@ -80,21 +93,7 @@ tr_rg_nanotech_4 = {
custom_tooltip = tr_rg_nanotech_4_modifier_desc custom_tooltip = tr_rg_nanotech_4_modifier_desc
#Unlocks Nanite Swarmer ship and nanite ship component research options #Unlocks Nanite Swarmer ship and nanite ship component research options
on_enabled = { on_enabled = {
add_research_option = tech_nanite_repair_system
add_research_option = tech_nanite_autocannon
add_research_option = tech_nanite_flak_batteries
add_tech_progress = {
tech = tech_nanite_repair_system
progress = 0.25
}
add_tech_progress = {
tech = tech_nanite_autocannon
progress = 0.25
}
add_tech_progress = {
tech = tech_nanite_flak_batteries
progress = 0.25
}
} }
ai_weight = { ai_weight = {
factor = 1000 factor = 1000

View File

@ -1879,8 +1879,8 @@ country_event = {
desc = "rg_event.7.a.desc" desc = "rg_event.7.a.desc"
event_window_type = leader_recruit event_window_type = leader_recruit
picture_event_data = { picture_event_data = {
portrait = event_target:gray_governor portrait = event_target:rg_gray_country_leader
room = "ethic_spaceship_room" planet_background = root.capital_scope
} }
is_triggered_only = yes is_triggered_only = yes
immediate = { immediate = {
@ -1960,8 +1960,8 @@ country_event = {
desc = "rg_event.8.a.desc" desc = "rg_event.8.a.desc"
event_window_type = leader_recruit event_window_type = leader_recruit
picture_event_data = { picture_event_data = {
portrait = event_target:gray_governor portrait = event_target:rg_gray_country_leader
room = "ethic_spaceship_room" planet_background = root.capital_scope
} }
is_triggered_only = yes is_triggered_only = yes
immediate = { immediate = {

View File

@ -36,7 +36,7 @@
tradition_rg_nanotech_desc: "生命的构成形式不是千篇一律,拥抱纳米机器使我们超维宇宙万物。" tradition_rg_nanotech_desc: "生命的构成形式不是千篇一律,拥抱纳米机器使我们超维宇宙万物。"
tr_rg_nanotech_adopt: "§Y纳米重构§!传统" tr_rg_nanotech_adopt: "§Y纳米重构§!传统"
tr_rg_nanotech_1: "物质再塑" tr_rg_nanotech_1: "物质再塑"
tr_rg_nanotech_2: "献身精神" tr_rg_nanotech_2: "精神献身"
tr_rg_nanotech_3: "风暴洪流" tr_rg_nanotech_3: "风暴洪流"
tr_rg_nanotech_4: "无限远疆" tr_rg_nanotech_4: "无限远疆"
tr_rg_nanotech_5: "纳米归一" tr_rg_nanotech_5: "纳米归一"
@ -47,13 +47,13 @@
tr_rg_nanotech_4_delayed: "我们是一股洪流我们的存在需要力量作为根基。现在§R我§!即是虫群。" tr_rg_nanotech_4_delayed: "我们是一股洪流我们的存在需要力量作为根基。现在§R我§!即是虫群。"
tr_rg_nanotech_5_delayed: "物质和人之间的界限已经模糊,一切都只是我们集体意志的洪流中的一注。" tr_rg_nanotech_5_delayed: "物质和人之间的界限已经模糊,一切都只是我们集体意志的洪流中的一注。"
tradition_rg_nanotech_delayed: "我们是一股永不停息的洪流,吞天食地、势不可挡。一切都将融入我们,我们将形成一切。" tradition_rg_nanotech_delayed: "我们是一股永不停息的洪流,吞天食地、势不可挡。一切都将融入我们,我们将形成一切。"
tr_rg_nanotech_adopt_modifier_desc: "§Y$AVAILABLE_BUILDINGS$§!$building_nanolab_1$\n§Y$AVAILABLE_STARBASE_BUILDINGS$§!$sm_nanite_harvester$" tr_rg_nanotech_adopt_modifier_desc: "§Y$AVAILABLE_BUILDINGS$§!$building_rg_nanolab_1$\n§Y$AVAILABLE_STARBASE_BUILDINGS$§!$sm_nanite_harvester$"
tr_rg_nanotech_1_modifier_desc: "§Y$AVAILABLE_BUILDINGS$§!$building_nanolab_2$" tr_rg_nanotech_1_modifier_desc: "§Y$AVAILABLE_BUILDINGS$§!$building_rg_nanolab_2$\n§Y$AVAILABLE_BUILDINGS$§!$building_rg_nanotech_cauldron$\n§Y$AVAILABLE_BUILDINGS$§!$building_rg_nanite_transmuter$\n"
tr_rg_nanotech_2_modifier_desc: "§Y$AVAILABLE_BUILDINGS$§!$building_nanotech_cauldron$\n获得科技选项§Y£engineering£$tech_nanite_transmutation$§!" tr_rg_nanotech_2_modifier_desc: "—§I解锁巨型结构§!$RG_habitat_central_complex$\n"
tr_rg_nanotech_3_modifier_desc: "§Y解锁行星决议§!$decision_nanotech_swarm_consume_world$" tr_rg_nanotech_3_modifier_desc: "§Y解锁行星决议§!$decision_nanotech_swarm_consume_world$"
tr_rg_nanotech_4_modifier_desc: "§Y解锁舰船:§!纳米虫群\n\n获得研究选项$TABBED_NEW_LINE$—§Y£engineering£$tech_nanite_autocannon$§!$TABBED_NEW_LINE$—§Y£engineering£$tech_nanite_repair_system$§!$TABBED_NEW_LINE$—§Y£engineering£$tech_nanite_flak_batteries$§!" tr_rg_nanotech_4_modifier_desc: "§Y解锁飞升:$rg_ap_nantiematter$解锁舰船:§!$RG_graygoo_destroyer$\n\n"
tr_rg_nanotech_5_modifier_desc: "§Y解锁法令§!$TABBED_NEW_LINE$—$edict_nanotech_naval_augmentation$$TABBED_NEW_LINE$—$edict_nanotech_alloy_augmentation$$TABBED_NEW_LINE$—$edict_nanotech_energy_augmentation$" tr_rg_nanotech_5_modifier_desc: "§Y解锁法令§!$TABBED_NEW_LINE$—$edict_nanotech_naval_augmentation$$TABBED_NEW_LINE$—$edict_nanotech_alloy_augmentation$$TABBED_NEW_LINE$—$edict_nanotech_energy_augmentation$"
tr_rg_nanotech_finish_modifier_desc: "§Y解锁舰船§!纳米拦截舰\n每§Y5§!年§Y$sm_nanite_harvester_plural$§!都会提升,可能是增加$r_nanites$矿藏的规模,或是直接产出一笔纳米机器人资源。该效果受到矿藏所依附的行星尺寸的限制。" tr_rg_nanotech_finish_modifier_desc: "§Y解锁舰船§!$RG_graygoo_mothership$\n每§Y5§!年§Y$sm_nanite_harvester_plural$§!都会提升,可能是增加$r_nanites$矿藏的规模,或是直接产出一笔纳米机器人资源。该效果受到矿藏所依附的行星尺寸的限制。"
civic_rg_gray_cluster: "§Y遥远约定-星团开局§!" civic_rg_gray_cluster: "§Y遥远约定-星团开局§!"
civic_rg_gray_non_cluster: "§Y遥远约定-银河开局§!" civic_rg_gray_non_cluster: "§Y遥远约定-银河开局§!"
@ -61,6 +61,25 @@
civic_tooltip_rg_gray_non_cluster: "选择在§Y银河系§!中开启你的冒险。适合不希望在L-星团中开局的玩家。" civic_tooltip_rg_gray_non_cluster: "选择在§Y银河系§!中开启你的冒险。适合不希望在L-星团中开局的玩家。"
rg_tempest_invocator: "灰蛊核心" rg_tempest_invocator: "灰蛊核心"
REQUIRES_lgate_or_gray: "$TRIGGER_FAIL$已发现§Y$NAME_Gray$§!或拥有科技§Y$tech_lgate_activation$§!"
RG_habitat_central_complex: "$pc_rg_grayhabitat$"
RG_habitat_central_complex_plural: "$pc_rg_grayhabitat$"
RG_habitat_central_complex_DESC: "一座§Y$pc_rg_grayhabitat$§!可以容纳若干£pop£§Y人口§!并在非宜居行星的轨道上为£building£§Y建筑§!和£district£§Y区划§!提供空间。"
RG_habitat_central_complex_MEGASTRUCTURE_DETAILS: "§Y$pc_rg_grayhabitat$§!是完全由纳米机器组成的用于永久居住的自持空间站。"
RG_habitat_central_complex_CONSTRUCTION_INFO_DELAYED: "$REQUIREMENTS_HEADER$$major_orbital_requirements$\n\n$EFFECTS_HEADER$$NEW_LINE$—将创建一座可殖民的规模£planetsize£6$pc_rg_grayhabitat$。$NEW_LINE$—$habitat_0_CONSTRUCTION_INFO_DELAYED$"
requires_RG_habitat_central_complex: "$TRIGGER_FAIL$§R需要恒星系中存在一座$habitat_central_complex$§!"
requires_not_RG_habitat_central_complex: "$TRIGGER_FAIL$§R恒星系内已存在$habitat_central_complex$,无法建造。§!"
building_rg_nanolab_1: "§Y纳米研究设施§!"
building_rg_nanolab_1_desc: "在纳观尺度上进行研究带来对宇宙的全新视角。"
building_rg_nanolab_2: "§Y纳米研究复合体§!"
building_rg_nanolab_2_desc: "无限小与无限大看起来是如此地相似,这是多么地奇妙啊。"
building_rg_nanotech_cauldron: "纳米熔炉"
building_rg_nanotech_cauldron_desc: "在分子水平上运作,虫群可以很容易地将矿物结构重新配置成坚固的合金晶格。"
building_rg_nanite_transmuter: "纳米变形器"
building_rg_nanite_transmuter_desc: "该工厂使用极为先进的纳米材料大量生产各种稀有资源。缺少纳米材料时生产将会暂停。"
district_rg_farming: "农业区段" district_rg_farming: "农业区段"
district_rg_farming_plural: "农业区段" district_rg_farming_plural: "农业区段"
district_rg_farming_desc: "无垠的农田之海充斥着这个区段,其中种满了大量的食物。" district_rg_farming_desc: "无垠的农田之海充斥着这个区段,其中种满了大量的食物。"
@ -492,7 +511,7 @@
pc_rg_grayhabitat: "纳米空间站点" pc_rg_grayhabitat: "纳米空间站点"
pc_rg_grayhabitat_desc: "一座由纳米机械组成的深空居所,能提供仿佛行星一般的居住体验,具体而言是指行星上的城市区域。完全由纳米机器人组成使得建筑如梦幻般瞬间出现,由纳米机器组成的实体承担着空间站点的一切生产工作。\n§Y空间站点的$PLANET_SIZE$会随着$NAME_Gray$领袖等级(§Y[owner.rg_gray_level]§!)的提升而扩展。初始$PLANET_SIZE$为10每级领袖等级提升2$PLANET_SIZE$。§!" pc_rg_grayhabitat_desc: "一座由纳米机械组成的深空居所,能提供仿佛行星一般的居住体验,具体而言是指行星上的城市区域。完全由纳米机器人组成使得建筑如梦幻般瞬间出现,由纳米机器组成的实体承担着空间站点的一切生产工作。\n§Y空间站点的$PLANET_SIZE$会随着$NAME_Gray$领袖等级(§Y[owner.rg_gray_level]§!)的提升而扩展。初始$PLANET_SIZE$为10每级领袖等级提升2$PLANET_SIZE$。§!"
扩大
rg_ap_nantiematter:0 "§Y纳米物质构成工程§!" rg_ap_nantiematter:0 "§Y纳米物质构成工程§!"
rg_ap_nantiematter_desc:0 "如果能够对L星门建造者的物质与科技进行一次彻底的构成研究这些强力的纳米机器将极大的提升我们的军备水平。这需要我们获得足够的L星门认知。" rg_ap_nantiematter_desc:0 "如果能够对L星门建造者的物质与科技进行一次彻底的构成研究这些强力的纳米机器将极大的提升我们的军备水平。这需要我们获得足够的L星门认知。"
rg_ap_nantiematter_tooltip:0 "§Y这表明了一切。§!" rg_ap_nantiematter_tooltip:0 "§Y这表明了一切。§!"