From 37fd3e1b58753869e96a1227815ceca40d3810f9 Mon Sep 17 00:00:00 2001 From: "ProjectKoi-Kalo\\Kalo" Date: Wed, 10 Apr 2024 19:39:38 +0800 Subject: [PATCH] =?UTF-8?q?=E6=9A=82=E5=AD=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- common/fallen_empires/RG_fallen_empire.txt | 211 ++++++++--------- common/governments/civics/!_RG_origins.txt | 33 +++ common/on_actions/RG_on_actions.txt | 1 + .../RG_fallen_empire_effects.txt | 156 ++++++++++++- .../RG_fallen_empire_initializers.txt | 212 +++++++++++++++--- events/RG_origin_event.txt | 95 ++++++++ .../simp_chinese/RG_event_l_simp_chinese.yml | 2 +- .../simp_chinese/RG_l_simp_chinese.yml | 3 + 8 files changed, 560 insertions(+), 153 deletions(-) create mode 100644 events/RG_origin_event.txt diff --git a/common/fallen_empires/RG_fallen_empire.txt b/common/fallen_empires/RG_fallen_empire.txt index 11b84ce..b8ea6b9 100644 --- a/common/fallen_empires/RG_fallen_empire.txt +++ b/common/fallen_empires/RG_fallen_empire.txt @@ -1,104 +1,109 @@ # Machine -rg_fallen_gray_empire = { - graphical_culture = "fallen_machine_empire_01" - initializer = "rg_fallen_gray_empire" - - weight_modifier = { - base = 1000000 - } - - possible = { - host_has_dlc = "Synthetic Dawn Story Pack" - } - - create_country_effect = { - create_species = { - name = 纳米构造体 - class = RG_MACHINE - portrait = "rg_machine_maid" - traits = { - trait = trait_machine_unit - trait = rg_machine_maid_trait - trait = trait_robot_mass_produced - trait = ramdom_trait - } - extra_trait_points = 3 - allow_negative_traits = no - namelist = MACHINE3 - effect = { - save_event_target_as = rg_fallen_maid_species - } - } - create_country = { - name = 德萨努-纳迪沙协议 - type = fallen_empire - flag = { - icon = { - category = "special" - file = "gray_goo.dds" - } - background = { - category = "backgrounds" - file = "sinus.dds" - } - colors = { - "grey" - "dark_grey" - "null" - "null" - } - } - ignore_initial_colony_error = yes - authority = auth_machine_intelligence - civics = { - civic = civic_machine_remnants - civic = civic_custodian_directives - } - species = last_created_species - ethos = { - ethic = ethic_gestalt_consciousness - } - origin = "origin_fallen_empire" - effect = { - set_country_flag = rg_fallen_empire_machine - add_resource = { - minerals = 10000 - energy = 10000 - food = 1000 - influence = 500 - } - if = { - limit = { host_has_dlc = "Apocalypse" } - give_technology = { - tech = tech_colossus - message = no - } - } - # must initialize global designs here - add_global_ship_design = "NAME_Gray_Omega" - add_global_ship_design = "NAME_Gray_Alpha" - add_global_ship_design = "NAME_Gray_Beta" - add_global_ship_design = "NAME_Gray_Gamma" - add_global_ship_design = "NAME_Gray_Theta" - add_global_ship_design = "NAME_Gray_Tau" - add_global_ship_design = "NAME_Gray_Sigma" - add_global_ship_design = "NAME_Gray_FE_Starbase" - if = { - limit = { - NOT = { - exist = event_target:rg_gray_country_leader - } - } - rg_gray_country_leader_init = yes - set_leader = last_created_leader - } - else = { - set_leader = last_created_leader - } - ruler = { - add_skill = 9 - } - } - } - } -} \ No newline at end of file +# rg_fallen_gray_empire = { +# graphical_culture = "fallen_machine_empire_01" +# initializer = "rg_fallen_machine" +# +# weight_modifier = { +# base = 1 +# modifier = { +# factor = 100000 +# has_origin = rg_origin_scion +# } +# } +# +# possible = { +# host_has_dlc = "Synthetic Dawn Story Pack" +# } +# +# create_country_effect = { +# create_species = { +# name = 纳米构造体 +# class = RG_MACHINE +# portrait = "rg_machine_maid" +# traits = { +# trait = trait_machine_unit +# trait = rg_machine_maid_trait +# trait = trait_robot_mass_produced +# trait = ramdom_trait +# } +# extra_trait_points = 3 +# allow_negative_traits = no +# namelist = MACHINE3 +# effect = { +# save_event_target_as = rg_fallen_maid_species +# } +# } +# create_country = { +# name = 德萨努-纳迪沙协议 +# type = fallen_empire +# flag = { +# icon = { +# category = "special" +# file = "gray_goo.dds" +# } +# background = { +# category = "backgrounds" +# file = "sinus.dds" +# } +# colors = { +# "grey" +# "dark_grey" +# "null" +# "null" +# } +# } +# ignore_initial_colony_error = yes +# authority = auth_machine_intelligence +# civics = { +# civic = civic_machine_remnants +# civic = civic_custodian_directives +# } +# species = last_created_species +# ethos = { +# ethic = ethic_gestalt_consciousness +# } +# origin = "origin_fallen_empire" +# effect = { +# save_global_event_target_as = rg_fe_country +# set_country_flag = rg_fallen_empire_machine +# add_resource = { +# minerals = 10000 +# energy = 10000 +# food = 1000 +# influence = 500 +# } +# if = { +# limit = { host_has_dlc = "Apocalypse" } +# give_technology = { +# tech = tech_colossus +# message = no +# } +# } +# # must initialize global designs here +# add_global_ship_design = "NAME_Gray_Omega" +# add_global_ship_design = "NAME_Gray_Alpha" +# add_global_ship_design = "NAME_Gray_Beta" +# add_global_ship_design = "NAME_Gray_Gamma" +# add_global_ship_design = "NAME_Gray_Theta" +# add_global_ship_design = "NAME_Gray_Tau" +# add_global_ship_design = "NAME_Gray_Sigma" +# add_global_ship_design = "NAME_Gray_FE_Starbase" +# if = { +# limit = { +# NOT = { +# exist = event_target:rg_gray_country_leader +# } +# } +# rg_gray_country_leader_init = yes +# set_leader = last_created_leader +# } +# else = { +# set_leader = last_created_leader +# } +# ruler = { +# add_skill = 9 +# } +# } +# } +# } +# } \ No newline at end of file diff --git a/common/governments/civics/!_RG_origins.txt b/common/governments/civics/!_RG_origins.txt index 6a9b754..10551ed 100644 --- a/common/governments/civics/!_RG_origins.txt +++ b/common/governments/civics/!_RG_origins.txt @@ -8,6 +8,7 @@ origin_rg_gray = { non_colonizable_planet_class_neighbor = yes description = "origin_tooltip_rg_gray_effects" advanced_start = yes + max_once_global = yes random_weight = { base = 0 } @@ -15,3 +16,35 @@ origin_rg_gray = { host_has_dlc = "Distant Stars Story Pack" } } + +rg_origin_scion = { + is_origin = yes + icon = "gfx/interface/icons/origins/origins_scion_1.dds" + picture = GFX_origin_scion + advanced_start = yes + max_once_global = yes + + playable = { + host_has_dlc = Federations + } + + # possible = { + # ethics = { + # NOR = { + # value = ethic_gestalt_consciousness + # #value = ethic_xenophobe + # value = ethic_fanatic_xenophobe + # } + # } + # civics = { + # NOT = { value = civic_pompous_purists } + # } + # } + + description = "origin_tooltip_rg_scion_effects" + flags = { custom_start_screen } + + random_weight = { + base = 0 + } +} \ No newline at end of file diff --git a/common/on_actions/RG_on_actions.txt b/common/on_actions/RG_on_actions.txt index 4b1adac..516fd22 100644 --- a/common/on_actions/RG_on_actions.txt +++ b/common/on_actions/RG_on_actions.txt @@ -38,6 +38,7 @@ on_game_start_country = { events = { # rg_cluster.8 rg_event.1 + rg_origin.1 rg_event.19 } } diff --git a/common/scripted_effects/RG_fallen_empire_effects.txt b/common/scripted_effects/RG_fallen_empire_effects.txt index 3e63512..b7f2144 100644 --- a/common/scripted_effects/RG_fallen_empire_effects.txt +++ b/common/scripted_effects/RG_fallen_empire_effects.txt @@ -4,11 +4,11 @@ rg_create_fallen_empire_reinforcements = { set_owner = prev.owner while = { count = 4 - create_fallen_empire_large_ship = yes + rg_create_fallen_empire_large_ship = yes } while = { count = 8 - create_fallen_empire_small_ship = yes + rg_create_fallen_empire_small_ship = yes } random_list = { 25 = { @@ -60,11 +60,11 @@ rg_create_fallen_empire_fleet = { set_owner = prev.owner while = { count = 8 - create_fallen_empire_large_ship = yes + rg_create_fallen_empire_large_ship = yes } while = { count = 18 - create_fallen_empire_small_ship = yes + rg_create_fallen_empire_small_ship = yes } random_list = { 25 = { @@ -102,11 +102,11 @@ rg_create_fallen_empire_fleet = { } rg_create_fallen_empire_starting_navy = { - create_fallen_empire_fleet = yes - create_fallen_empire_fleet = yes + rg_create_fallen_empire_fleet = yes + rg_create_fallen_empire_fleet = yes random = { chance = 33 - create_fallen_empire_fleet = yes + rg_create_fallen_empire_fleet = yes } if = { limit = { @@ -117,7 +117,7 @@ rg_create_fallen_empire_starting_navy = { create_fleet = { effect = { set_owner = prev.owner - create_fallen_empire_colossus = yes + rg_create_fallen_empire_colossus = yes set_location = { target = prev distance = 30 @@ -132,7 +132,7 @@ rg_create_fallen_empire_starting_navy = { create_fleet = { effect = { set_owner = prev.owner - create_fallen_empire_titan = yes + rg_create_fallen_empire_titan = yes set_location = { target = prev distance = 20 @@ -144,7 +144,7 @@ rg_create_fallen_empire_starting_navy = { create_fleet = { effect = { set_owner = prev.owner - create_fallen_empire_construction_ship = yes + rg_create_fallen_empire_construction_ship = yes set_location = { target = prev distance = 60 @@ -155,7 +155,7 @@ rg_create_fallen_empire_starting_navy = { create_fleet = { effect = { set_owner = prev.owner - create_fallen_empire_construction_ship = yes + rg_create_fallen_empire_construction_ship = yes set_location = { target = prev distance = 80 @@ -166,7 +166,7 @@ rg_create_fallen_empire_starting_navy = { create_fleet = { effect = { set_owner = prev.owner - create_fallen_empire_construction_ship = yes + rg_create_fallen_empire_construction_ship = yes set_location = { target = prev distance = 100 @@ -174,4 +174,136 @@ rg_create_fallen_empire_starting_navy = { } } } +} + +rg_create_fallen_empire_platform = { + if = { + limit = { + owner = { has_authority = auth_machine_intelligence } + } + create_ship = { + name = random + design = "NAME_Gray_Sigma" + graphical_culture = owner + } + } +} + +rg_create_fallen_empire_colossus = { + if = { + limit = { + owner = { has_authority = auth_machine_intelligence } + } + create_ship = { + name = random + design = "NAME_Gray_Omega" + graphical_culture = owner + } + } +} + +rg_create_fallen_empire_titan = { + if = { + limit = { + owner = { has_authority = auth_machine_intelligence } + } + create_ship = { + name = random + design = "NAME_Gray_Alpha" + graphical_culture = owner + } + } +} + +rg_create_fallen_empire_large_ship = { + if = { + limit = { + owner = { has_authority = auth_machine_intelligence } + } + create_ship = { + name = random + design = "NAME_Gray_Beta" + graphical_culture = owner + } + } +} + +rg_create_fallen_empire_small_ship = { + if = { + limit = { + owner = { has_authority = auth_machine_intelligence } + } + create_ship = { + name = random + design = "NAME_Gray_Gamma" + graphical_culture = owner + } + } +} + +rg_create_fallen_empire_construction_ship = { + if = { + limit = { + owner = { has_authority = auth_machine_intelligence } + } + create_ship = { + name = random + design = "NAME_Gray_Theta" + graphical_culture = owner + } + } +} + +rg_create_fe_citadel = { + create_starbase = { + size = "starbase_citadel" + + module = "shipyard" + module = "anchorage" + module = "anchorage" + module = "hangar_bay" + module = "gun_battery" + module = "gun_battery" + + building = "crew_quarters" + building = "command_center" + building = "target_uplink_computer" + building = "dark_matter_listening_post" + + effect = { + while = { + count = 4 + rg_create_fallen_empire_platform = yes + } + } + } +} + +#scope = scion +rg_create_scion_wormhole_link = { + capital_scope = { + solar_system = { save_event_target_as = home_system } + } + event_target:rg_scion_master = { + random_system_within_border = { save_event_target_as = fe_target_system } + } + event_target:home_system = { + event_target:fe_target_system = { + prev = { # done this way to ensure we don't spawn "orphan wormholes (wormholes that aren't linked to anything) + spawn_natural_wormhole = { + bypass_type = wormhole + random_pos = no + orbit_angle = 360 + } + } + spawn_natural_wormhole = { + bypass_type = wormhole + random_pos = no + orbit_angle = 270 + } + link_wormholes = prev + } + } + set_country_flag = encountered_first_wormhole + add_seen_bypass_type = wormhole } \ No newline at end of file diff --git a/common/solar_system_initializers/RG_fallen_empire_initializers.txt b/common/solar_system_initializers/RG_fallen_empire_initializers.txt index 4371967..fcb74ab 100644 --- a/common/solar_system_initializers/RG_fallen_empire_initializers.txt +++ b/common/solar_system_initializers/RG_fallen_empire_initializers.txt @@ -6,16 +6,6 @@ rg_fallen_machine = { flags = { ring_world_built } - init_effect = { - spawn_megastructure = { - type = "ring_world_ruined" - orbit_angle = -90 - orbit_distance = 45 - } - - create_fe_citadel = yes - } - planet = { class = star orbit_distance = 0 @@ -54,10 +44,100 @@ rg_fallen_machine = { center = this.solar_system } + create_species = { + name = 纳米构造体 + class = RG_MACHINE + portrait = "rg_machine_maid" + traits = { + trait = trait_machine_unit + trait = rg_machine_maid_trait + trait = trait_robot_mass_produced + trait = ramdom_trait + } + extra_trait_points = 3 + allow_negative_traits = no + namelist = MACHINE3 + effect = { + save_event_target_as = rg_fallen_maid_species + } + } + create_country = { + name = 德萨努-纳迪沙协议 + type = fallen_empire + flag = { + icon = { + category = "special" + file = "gray_goo.dds" + } + background = { + category = "backgrounds" + file = "sinus.dds" + } + colors = { + "grey" + "dark_grey" + "null" + "null" + } + } + ignore_initial_colony_error = yes + authority = auth_machine_intelligence + civics = { + civic = civic_machine_remnants + civic = civic_custodian_directives + } + species = last_created_species + ethos = { + ethic = ethic_gestalt_consciousness + } + origin = "origin_fallen_empire" + effect = { + set_built_species = last_created_species + save_global_event_target_as = rg_scion_fe + set_country_flag = rg_fallen_empire_machine + add_resource = { + minerals = 10000 + energy = 10000 + food = 1000 + influence = 500 + } + if = { + limit = { host_has_dlc = "Apocalypse" } + give_technology = { + tech = tech_colossus + message = no + } + } + # must initialize global designs here + add_global_ship_design = "NAME_Gray_Omega" + add_global_ship_design = "NAME_Gray_Alpha" + add_global_ship_design = "NAME_Gray_Beta" + add_global_ship_design = "NAME_Gray_Gamma" + add_global_ship_design = "NAME_Gray_Theta" + add_global_ship_design = "NAME_Gray_Tau" + add_global_ship_design = "NAME_Gray_Sigma" + add_global_ship_design = "NAME_Gray_FE_Starbase" + if = { + limit = { + NOT = { + exist = event_target:rg_gray_country_leader + } + } + rg_gray_country_leader_init = yes + set_leader = last_created_leader + } + else = { + set_leader = last_created_leader + } + ruler = { + add_skill = 9 + } + } + } set_planet_flag = fallen_empire_world prevent_anomaly = yes - set_owner = root - set_controller = root + set_owner = event_target:rg_scion_fe + set_controller = event_target:rg_scion_fe set_capital = yes add_building = building_ancient_control_center @@ -72,6 +152,18 @@ rg_fallen_machine = { add_building = building_ancient_cryo_chamber add_building = building_ancient_cryo_chamber add_building = building_ancient_cryo_chamber + add_building = building_ancient_palace + add_building = building_fe_stronghold + add_building = building_fe_stronghold + add_building = building_affluence_center + add_building = building_affluence_center + add_building = building_nourishment_center + add_building = building_nourishment_center + add_building = building_class_4_singularity + add_building = building_dimensional_fabricator + add_building = building_dimensional_fabricator + add_building = building_nano_forge + add_building = building_nano_forge while = { count = 5 @@ -83,24 +175,81 @@ rg_fallen_machine = { } while = { count = 105 + create_pop = { + species = event_target:rg_scion_slave.species + } + } + + event_target:rg_scion_fe = { + set_policy = { + policy = artificial_intelligence_policy + option = ai_servitude + cooldown = no + } + set_policy = { + policy = robot_pop_policy + option = robot_pops_allowed + cooldown = no + } + random_playable_country = { + limit = { + has_origin = rg_origin_scion + has_country_flag = rg_scion_needs_fe + } + remove_country_flag = rg_scion_needs_fe + save_event_target_as = rg_scion_gate + } + set_country_flag = rg_scion_master + save_event_target_as = rg_scion_master + add_opinion_modifier = { + who = event_target:rg_scion_gate + modifier = opinion_scion + } + # country_event = { id = origin.20 days = 9000 random = 9000 } + event_target:rg_scion_gate = { + establish_communications_no_message = event_target:rg_scion_fe + set_subject_of = { + who = event_target:rg_scion_fe + preset = preset_scion + } + add_opinion_modifier = { + who = event_target:rg_scion_fe + modifier = opinion_scion + } + country_event = { id = rg_origin.10 days = 3 } + } + } + + while = { + count = 94 create_pop = { species = owner_main_species } } - create_fallen_empire_starting_navy = yes + + rg_create_fallen_empire_starting_navy = yes while = { count = 40 create_army = { name = random - owner = root - species = root + owner = event_target:rg_scion_fe type = "gray_army" } } } } + init_effect = { + spawn_megastructure = { + type = "ring_world_ruined" + orbit_angle = -90 + orbit_distance = 45 + } + + rg_create_fe_citadel = yes + } + planet = { class = "pc_ringworld_tech" name = 中环 @@ -110,7 +259,7 @@ rg_fallen_machine = { planet = { class = "pc_ringworld_seam" - name = 长面包机 + name = 烤面包机 orbit_angle = 30 orbit_distance = 0 } @@ -124,9 +273,10 @@ rg_fallen_machine = { modifiers = none init_effect = { + set_planet_flag = fallen_empire_world prevent_anomaly = yes - set_owner = ROOT + set_owner = event_target:rg_scion_fe add_building = building_ancient_control_center add_building = building_dimensional_fabricator @@ -154,8 +304,7 @@ rg_fallen_machine = { count = 20 create_army = { name = random - owner = root - species = root + owner = event_target:rg_scion_fe type = "gray_army" } } @@ -187,7 +336,7 @@ rg_fallen_machine = { init_effect = { set_planet_flag = fallen_empire_world prevent_anomaly = yes - set_owner = ROOT + set_owner = event_target:rg_scion_fe add_building = building_ancient_control_center add_building = building_class_4_singularity @@ -209,28 +358,17 @@ rg_fallen_machine = { count = 10 create_army = { name = random - owner = root - species = root + owner = event_target:rg_scion_fe type = "gray_army" } } } } - neighbor_system = { - distance = { min = 0 max = 50 } - initializer = "fallen_machine_2" - } - neighbor_system = { - distance = { min = 0 max = 50 } - initializer = "fallen_machine_3" - } - neighbor_system = { - distance = { min = 0 max = 50 } - initializer = "fallen_machine_4" - } - neighbor_system = { - distance = { min = 0 max = 50 } - initializer = "fallen_machine_5" + spawn_megastructure = { + type = lgate_base + orbit_angle = 225 + orbit_distance = 30 } + } \ No newline at end of file diff --git a/events/RG_origin_event.txt b/events/RG_origin_event.txt new file mode 100644 index 0000000..0f08673 --- /dev/null +++ b/events/RG_origin_event.txt @@ -0,0 +1,95 @@ +namespace = rg_origin + +######## +# SCION +######## + +country_event = { + id = rg_origin.1 + hide_window = yes + + is_triggered_only = yes + trigger = { + AND = { + has_origin = rg_origin_scion + # NOT = { has_global_flag = rg_origin_l_cluster } + } + } + + immediate = { + # Scion + country_event = { id = rg_origin.5 } + } +} + + +# Setup +country_event = { + id = rg_origin.5 + hide_window = yes + + is_triggered_only = yes + + immediate = { + save_global_event_target_as = rg_scion_slave + set_country_flag = first_contact_event + set_country_flag = Story2 # Already encountered spacefarers + # Spawn mini-FE if player turned off Fallen Empires but picked this Origin anyway... + if = { + limit = { + NOT = { + exist = event_target:rg_scion_fe + } + } + set_country_flag = rg_scion_needs_fe + random_system = { + limit = { has_owner = no } + spawn_system = { initializer = "rg_fallen_machine" } + } + add_extra_hyperlane_to_spawned_system_effect = yes + } + if = { + limit = { + exists = event_target:rg_scion_master + } + rg_create_scion_wormhole_link = yes + capital_scope = { + solar_system = { + spawn_megastructure = { + type = lgate_base + orbit_angle = 225 + orbit_distance = 30 + } + } + } + } + } +} + +# Intro Diplomatic Message +country_event = { + id = rg_origin.10 + title = TRANSMISSION + + desc = { + text = "origin.10.b.desc" + } + diplomatic = yes + is_triggered_only = yes + + picture_event_data = { + portrait = event_target:rg_scion_master + planet_background = event_target:rg_scion_master + graphical_culture = event_target:rg_scion_master + city_level = event_target:rg_scion_master + room = event_target:rg_scion_master + } + + immediate = { + overlord = { save_event_target_as = rg_scion_master } + } + + option = { + name = origin.10.b + } +} diff --git a/localisation/simp_chinese/RG_event_l_simp_chinese.yml b/localisation/simp_chinese/RG_event_l_simp_chinese.yml index b93dc33..2c06401 100644 --- a/localisation/simp_chinese/RG_event_l_simp_chinese.yml +++ b/localisation/simp_chinese/RG_event_l_simp_chinese.yml @@ -15,7 +15,7 @@ rg_event.401.desc:0 "什么?不!不,至少……至少……\n\n至少这次放我一马!如果你放过我,我大概会在荒芜星球庞大的地下洞穴中四处游荡……或是去一些田园牧歌的生活……绝不会对你和你的银河造成任何威胁!真的!绝不!就至少……这次就放过我!" rg_event.401.a:0 "好吧" rg_event.401.b:0 "绝不!" - rg_event.401.a.response:0 "那!那就这样!在您妈的见!" + rg_event.401.a.response:0 "那!那就这样!再您妈的见!" rg_event.201.name:0 "第二次生命" rg_event.201.desc:0 "在我们杀死了纳米机器人伪装的L星龙之后,对某个纳米机器人星球进行的探测器扫描中,发现其毫无生机的表面又一个奇怪的能源信号。它似乎正试图和我们交流。" rg_event.201.a:0 "大不了再来一次!" diff --git a/localisation/simp_chinese/RG_l_simp_chinese.yml b/localisation/simp_chinese/RG_l_simp_chinese.yml index fbc3f9d..f14797c 100644 --- a/localisation/simp_chinese/RG_l_simp_chinese.yml +++ b/localisation/simp_chinese/RG_l_simp_chinese.yml @@ -49,6 +49,9 @@ origin_rg_gray:0 "§Y遥远约定§!" origin_rg_gray_desc:0 "你偷偷说服了$NAME_Gray$从遥远的L星团前来看望你" origin_tooltip_rg_gray_effects:0 "开局时拥有$NAME_Gray$,并在一个孤立的L-星团中开始你的冒险。你将很难有重见银河的机会。\n\n§R<但...代价是什么?>§!\n§Y- 为防止重复选择,该起源被重复选择时将被替换成隐藏起源§!§H<你也事龙>§!§Y并开局获得全部L星门认知。§!\n§R- 多人游戏中存在重复龙开起源国家,L星团国家将无法触发中期开门事件。§!\n§R- 该起源被AI帝国占用时L-星团将被AI帝国占用。唔,你懂的。§!" + rg_origin_scion:0 "§Y未来追迹§!" + rg_origin_scion_desc:0 "剧本疑似被什么人改写了。你将在$NAME_Gray$无微不至的监护下成长。" + origin_tooltip_rg_scion_effects:0 "开局时将作为$NAME_Gray$堕落帝国的附属国。$NAME_Gray$将保护你的国家不受外敌侵犯,有时候还会给予你一定的帮助...但这同样会成为阻碍你发展的障碍...\n§Y- 这是一个未完成的起源。仅供测试使用。§!" RG_SHIP_AURA_NANOBOT_CLOUD:0 "§Y「漫播飞尘」§!" RG_SHIP_AURA_NANOBOT_CLOUD_DESC:0 "§Y散播希望,还有绝望。§!\n多用途微型纳米机器。$NAME_Gray$可以通过布置一个高浓度纳米机器人场来维修同星系内的友方舰船。" RG_BOMBER_HANGAR_AP_BOMB:0 "§Y「落光」§!"