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@ -125,7 +125,7 @@ RG_graygoo_capitalship = {
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construction_type = starbase_shipyard
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combat_size_multiplier = 4
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prerequisites = {
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"tech_object_gray_6"
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"tech_gray_juggernaut_8"
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}
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required_component_set = "power_core"
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required_component_set = "ftl_components"
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@ -500,7 +500,7 @@ RG_gray_juggernaut = {
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default_behavior = colossus
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is_designable = yes
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prerequisites = {
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"tech_object_gray_6"
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"tech_gray_juggernaut_8"
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}
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class = shipclass_starbase
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construction_type = starbase_shipyard
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@ -117,7 +117,7 @@ special_project = {
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}
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}
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on_success = {
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fleet = {
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event_target:gray_warship = {
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set_event_locked = no
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}
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owner = {
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@ -188,6 +188,34 @@ tech_gray_army_7 = {
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}
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}
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tech_gray_juggernaut_8 = {
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area = engineering
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cost = 5000
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tier = 5
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is_rare = yes
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category = {
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voidcraft
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}
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ai_update_type = military
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weight = @tier2weight3
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prerequisites = {
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"tech_gray_matter_remix_2"
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"tech_juggernaut"
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"tech_mega_engineering"
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}
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ai_weight = {
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factor = 0 #weapons are good
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modifier = {
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factor = 1.25
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has_ethic = ethic_militarist
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}
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modifier = {
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factor = 1.5
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has_ethic = ethic_fanatic_militarist
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}
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}
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}
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tech_gray_repair_system_1 = {
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area = engineering
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cost = 5000
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@ -596,35 +596,7 @@ country_event = {
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destroy_template = yes
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}
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}
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create_fleet = {
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name = "NAME_Gray"
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settings = {
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can_upgrade = no
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can_disband = no
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can_change_composition = no
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can_change_leader = yes
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uses_naval_capacity = no
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spawn_debris = no
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}
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effect = {
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set_owner = prev
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create_ship = {
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name = "NAME_Gray"
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design = "NAME_Gray_Warship"
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prefix = no
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upgradable = yes
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}
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set_fleet_stance = aggressive
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set_location = {
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target = event_target:gray_owner_capital_starbase
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distance = 0
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angle = random
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}
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set_fleet_flag = gray_fleet
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save_global_event_target_as = gray_warship
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assign_leader = event_target:gray_leader_admiral
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}
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}
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rg_warship_init_mod1 = yes
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random_situation = {
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limit = {
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is_situation_type = situation_rg_gray_mod1
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@ -661,35 +633,11 @@ country_event = {
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destroy_template = yes
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}
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}
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create_fleet = {
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name = "NAME_Gray"
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settings = {
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can_upgrade = no
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can_disband = no
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can_change_composition = no
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can_change_leader = yes
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uses_naval_capacity = no
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spawn_debris = no
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}
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effect = {
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set_owner = prev
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create_ship = {
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name = "NAME_Gray"
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create_ship_design = {
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design = "NAME_gray_capitalship"
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prefix = no
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upgradable = yes
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}
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set_fleet_stance = aggressive
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set_location = {
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target = event_target:gray_owner_capital_starbase
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distance = 0
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angle = random
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}
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set_fleet_flag = gray_fleet
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save_global_event_target_as = gray_warship
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assign_leader = event_target:gray_leader_admiral
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}
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}
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add_ship_design = last_created_design
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rg_warship_init_mod2 = yes
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}
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option = {
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name = OK
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@ -238,6 +238,9 @@
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tech_gray_army_7:0 "§Y自演化纳米战体§!"
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tech_gray_army_7_desc:0 "通过植入一些低级自演化程序,结合对纳米物质的了解,我们能够小批量生产一些纳米战体作为陆军投放。"
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tech_gray_juggernaut_8:0 "§Y纳米超宏舰系统§!"
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tech_gray_juggernaut_8_desc:0 "纳米物质的自构特性使得它们能够用来建造一些规模无以伦比的工程。而我们将踏出第一步。"
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RG_PLANET_KILLER:0 "§H远星之歌§!"
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RG_PLANET_KILLER_DESC:0 "§Y发射高能级纳米射线蒸发行星大气,彻底污染星球上所有物体。以恒星级功率发射时,剧烈的扰动将摧毁恒星引发超新星爆炸,并污染星系中所有行星。若将能量重定向到敌舰上,将造成难以置信的伤害。§!"
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RG_PLANET_KILLER_ACTION:0 "§H纳米注入§!"
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