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				| @ -176,3 +176,12 @@ on_space_battle_lost = { | ||||
| 		rg_skill.15 | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| on_pop_assembled = { | ||||
| 	events = { | ||||
| 		crisis.2055 | ||||
| 		crisis.2312 | ||||
| 		necroids.250 #makes zombie pops | ||||
| 		cyber.7 # Limited Cybernetic pops | ||||
| 	} | ||||
| } | ||||
							
								
								
									
										14
									
								
								common/script_values/rg_script_values.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								common/script_values/rg_script_values.txt
									
									
									
									
									
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							| @ -0,0 +1,14 @@ | ||||
| rg_count_maid = { | ||||
| 	base = 0 | ||||
| 	complex_trigger_modifier = { | ||||
| 		trigger = count_traits | ||||
| 		trigger_scope = pop | ||||
| 		parameters = { | ||||
| 			limit = { | ||||
| 				has_trait = rg_machine_maid_trait | ||||
| 			} | ||||
| 		} | ||||
| 		mode = add | ||||
| 	} | ||||
| 	# max = 20 | ||||
| } | ||||
| @ -35,4 +35,60 @@ country_event = { | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
| } | ||||
| 
 | ||||
| # country_event = { | ||||
| # 	id = rg_maid.2 | ||||
| # 	hide_window = yes | ||||
| # 	is_triggered_only = yes | ||||
| # 	immediate = { | ||||
| # 		every_playable_country = { | ||||
| # 			limit = { | ||||
| # 				any_owned_species = { | ||||
| # 					has_trait = rg_machine_maid_trait | ||||
| # 				} | ||||
| # 			} | ||||
| # 			triggered_planet_modifier = { | ||||
| # 				potential = { | ||||
| # 					can_assemble_budding_pop = yes | ||||
| # 				} | ||||
| # 				planet_pop_assembly_organic_add = @plantoid_budding_rate | ||||
| # 				mult = value:budding_multiplier | ||||
| # 			} | ||||
| # 		} | ||||
| # 		capital_scope = { | ||||
| # 			while = { | ||||
| # 				count = 5 | ||||
| # 				create_pop = { | ||||
| # 					species = event_target:rg_maid_species | ||||
| # 				} | ||||
| # 			} | ||||
| # 		} | ||||
| # 	} | ||||
| # } | ||||
| 
 | ||||
| # planet_event = { #Braiiiins | ||||
| # 	id = rg_maid.3 | ||||
| # 	is_triggered_only = yes | ||||
| # 	hide_window = yes | ||||
| #  | ||||
| # 	trigger = { | ||||
| # 		fromfrom = {  | ||||
| # 			is_organic_species = yes | ||||
| # 			NOT = { has_trait = trait_zombie } | ||||
| # 		} | ||||
| # 		owner = { has_valid_civic = civic_permanent_employment } | ||||
| # 		has_building = building_posthumous_employment_center | ||||
| # 	} | ||||
| #  | ||||
| # 	immediate = { | ||||
| # 		fromfrom = { | ||||
| # 			make_pop_zombie = yes | ||||
| # 		} | ||||
| # 	} | ||||
| # 	after = { | ||||
| # 		fromfrom = { | ||||
| # 			clear_pop_category = yes #To make sure that the zombie pop does not spawn as a non worker strata | ||||
| # 		} | ||||
| # 	} | ||||
| # } | ||||
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