执行前判断检查
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@ -89,6 +89,8 @@ rg_global_gray_location_check = {
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}
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#创造灰风总督
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rg_create_gray_governor = {
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if = { limit = { has_country_flag = gray_governor_active } }
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else = {
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#延迟执行
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optimize_memory
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#删除战舰
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@ -178,8 +180,11 @@ rg_create_gray_governor = {
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set_skill = owner.rg_gray_level
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}
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}
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}
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#创造灰风战舰
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rg_create_gray_warship = {
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if = { limit = { has_country_flag = gray_warship_active } }
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else = {
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optimize_memory
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#舰船刷新位置检测
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rg_global_gray_location_check = yes
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@ -386,16 +391,6 @@ rg_create_gray_warship = {
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}
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}
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}
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last_created_fleet = {
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if = {
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limit = {
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NOT = {
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has_country_flag = rg_kac_grayfleet_active
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}
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}
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set_fleet_flag = rg_kac_gray_fleet
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}
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}
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every_owned_army = {
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limit = { army_type = gray_army }
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@ -414,7 +409,6 @@ rg_create_gray_warship = {
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}
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}
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remove_country_flag = gray_constship_active
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remove_country_flag = gray_governor_active
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remove_country_flag = gray_army_active
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@ -423,11 +417,12 @@ rg_create_gray_warship = {
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limit = { has_leader_flag = gray_admiral }
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set_skill = owner.rg_gray_level
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}
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set_country_flag = rg_kac_grayfleet_active
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}
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}
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#创造灰风地面单位
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rg_create_gray_army = {
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if = { limit = { has_leader_flag = gray_army_active } }
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else = {
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optimize_memory
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#舰船刷新位置检测
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rg_global_gray_location_check = yes
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@ -531,8 +526,11 @@ rg_create_gray_army = {
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set_skill = owner.rg_gray_level
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}
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}
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}
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#创造灰风科学舰
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rg_create_gray_const = {
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if = { limit = { has_country_flag = gray_constship_active } }
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else = {
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optimize_memory
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#舰船刷新位置检测
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rg_global_gray_location_check = yes
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@ -640,6 +638,7 @@ rg_create_gray_const = {
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set_skill = owner.rg_gray_level
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}
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}
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}
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