This commit is contained in:
FA507RM-KALOSPA\Kalo 2023-05-29 22:36:11 +08:00
parent 89d2819f1b
commit 6628e3e805
2 changed files with 25 additions and 589 deletions

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@ -1,522 +0,0 @@
namespace = kdc_event
# 初始化小灰起源
country_event = {
id = kdc_event.9990
hide_window = yes
is_triggered_only = yes
fire_only_once = yes
trigger = {
# is_multiplayer = no
is_ai = no
has_origin = origin_gray
}
immediate = {
set_global_flag = gray_origin_activate
set_country_flag = origin_gray_country
country_event = { id = kdc_event.9991 days = 1 }
set_timed_country_flag = { flag = day_0 days = 1 }
capital_scope = {
save_global_event_target_as = old_empire_home
solar_system = {
set_star_flag = lgate
every_system_planet = {
limit = { has_orbital_station = yes }
orbital_station = { dismantle = yes }
}
set_surveyed = {
surveyed = no
surveyor = root
}
}
}
# 加特质
every_owned_pop = {
modify_species = {
species = owner_main_species
add_trait = trait_gray_origin
change_scoped_species = yes
}
last_created_species = {
save_event_target_as = gray_species
}
}
change_dominant_species = {
species = event_target:gray_species
change_all = yes
}
# add_modifier = {
# modifier = starbase_influence_cost_reduce_base
# multiplier = 90
# }
# L星门
set_spawn_system_batch = begin
# batch-processes the spawn_system effects between "begin" and "end",
# so caches are recalculated only once rather than for every system spawned
# can also be used when removing and adding hyperlanes
no_scope = {
# makes system positions originate from galactic core
spawn_system = {
min_distance >= 550
max_distance <= 560
min_orientation_angle = 44
max_orientation_angle = 46
initializer = distantstars_init_01
hyperlane = no
effect = {
save_global_event_target_as = lcluster1
remove_star_flag = lcluster
set_star_flag = gray_origin_lcluster
}
}
event_target:lcluster1 = {
spawn_system = {
min_distance >= 29
max_distance <= 31
min_orientation_angle = 24
max_orientation_angle = 66
initializer = distantstars_init_02
hyperlane = no
effect = {
save_global_event_target_as = lcluster2
remove_star_flag = lcluster
set_star_flag = gray_origin_lcluster
}
}
spawn_system = {
min_distance >= 29
max_distance <= 31
min_orientation_angle = 114
max_orientation_angle = 156
initializer = distantstars_init_03
hyperlane = no
effect = {
save_global_event_target_as = lcluster3
remove_star_flag = lcluster
set_star_flag = gray_origin_lcluster
}
}
spawn_system = {
min_distance >= 30
max_distance <= 60
min_orientation_angle = 340
max_orientation_angle = 20
initializer = distantstars_init_01b
hyperlane = no
effect = {
save_global_event_target_as = lcluster1b
remove_star_flag = lcluster
set_star_flag = gray_origin_lcluster
}
}
}
event_target:lcluster2 = {
spawn_system = {
min_distance >= 30
max_distance <= 60
min_orientation_angle = 0
max_orientation_angle = 40
initializer = distantstars_init_02b
hyperlane = no
effect = {
save_global_event_target_as = lcluster2b
remove_star_flag = lcluster
set_star_flag = gray_origin_lcluster
}
}
}
event_target:lcluster3 = {
spawn_system = {
min_distance >= 20
max_distance <= 30
min_orientation_angle = 24
max_orientation_angle = 66
initializer = origin_gray_home_system
hyperlane = no
}
spawn_system = {
min_distance >= 10
max_distance <= 50
min_orientation_angle = 250
max_orientation_angle = 290
initializer = distantstars_init_03b
hyperlane = no
effect = {
save_global_event_target_as = lcluster3b
remove_star_flag = lcluster
set_star_flag = gray_origin_lcluster
}
}
}
event_target:origin_gray_home_system = {
spawn_system = {
min_distance >= 5
max_distance <= 10
min_orientation_angle = 250
max_orientation_angle = 290
initializer = distantstars_init_05
hyperlane = no
effect = {
save_global_event_target_as = lcluster5
remove_star_flag = lcluster
set_star_flag = gray_origin_lcluster
}
}
spawn_system = {
min_distance >= 30
max_distance <= 60
min_orientation_angle = 20
max_orientation_angle = 160
initializer = distantstars_init_04b
hyperlane = no
effect = {
save_global_event_target_as = lcluster4b
remove_star_flag = lcluster
set_star_flag = gray_origin_lcluster
}
}
}
}
every_system = {
limit = { has_star_flag = gray_origin_lcluster }
every_system_planet = {
limit = { is_planet_class = pc_gray_goo }
add_deposit = d_nanites_deposit
random_list = {
65 = { add_deposit = d_nanites_deposit }
35 = {}
}
random_list = {
30 = { add_deposit = d_nanites_deposit }
70 = {}
}
random_list = {
50 = { add_deposit = d_nanites_deposit }
50 = {}
}
}
}
# add hyperlanes
event_target:lcluster5 = {
add_hyperlane = {
from = event_target:lcluster5
to = event_target:origin_gray_home_system
}
create_country = {
name = "NAME_gray_enemy_country"
type = faction
flag = {
icon = {
category = "domination"
file = "domination_16.dds"
}
background = {
category = "backgrounds"
file = "00_solid.dds"
}
colors={
"blue"
"blue"
"null"
"null"
}
}
effect = {
wg_boss_default_initial_effect = yes
set_country_flag = gray_enemy_country_flag
save_event_target_as = gray_enemy_country
}
}
random_system_planet = {
create_fleet = {
name = "NAME_gray_tempest_fleet"
effect = {
set_owner = event_target:gray_enemy_country
create_ship = {
name = "NAME_gray_tempest_fleet"
design = NAME_Nanite_Interdictor
upgradable = no
}
set_location = {
target = prev
distance = 15
angle = random
}
set_fleet_stance = aggressive
set_aggro_range_measure_from = self
set_aggro_range = 500
set_fleet_flag = gray_enemy_fleet
add_modifier = {
modifier = gray_tempest_fleet_debuff
days = -1
}
}
settings = {
spawn_debris = no
}
}
}
}
event_target:origin_gray_home_system = {
add_hyperlane = {
from = event_target:origin_gray_home_system
to = event_target:lcluster3
}
add_hyperlane = {
from = event_target:origin_gray_home_system
to = event_target:lcluster2
}
add_hyperlane = {
from = event_target:origin_gray_home_system
to = event_target:lcluster4b
}
}
event_target:lcluster3 = {
add_hyperlane = {
from = event_target:lcluster3
to = event_target:lcluster1
}
add_hyperlane = {
from = event_target:lcluster3
to = event_target:lcluster3b
}
}
event_target:lcluster2 = {
add_hyperlane = {
from = event_target:lcluster2
to = event_target:lcluster1
}
add_hyperlane = {
from = event_target:lcluster2
to = event_target:lcluster3
}
add_hyperlane = {
from = event_target:lcluster2
to = event_target:lcluster2b
}
}
event_target:lcluster1 = {
add_hyperlane = {
from = event_target:lcluster1
to = event_target:lcluster1b
}
}
event_target:lcluster1b = {
add_hyperlane = {
from = event_target:lcluster1b
to = event_target:lcluster2b
}
}
set_spawn_system_batch = end
# 处理开局文字的一堆flag
remove_country_flag = human_1
remove_country_flag = human_2
set_country_flag = custom_start_screen
event_target:origin_gray_home_system = {
random_system_planet = {
limit = { has_planet_flag = origin_gray_empire_home }
save_event_target_as = origin_gray_empire_home
}
}
# 移民
event_target:old_empire_home = {
every_owned_pop = {
resettle_pop = {
pop = this
planet = event_target:origin_gray_empire_home
}
unemploy_pop = yes
}
}
root = { every_owned_fleet = {
delete_fleet = this
}}
# 生成首都的东西
event_target:origin_gray_empire_home = {
solar_system = {
generate_home_system_resources = yes
create_starbase = {
owner = root
size = starbase_starport
module = shipyard
module = trading_hub
building = crew_quarters
}
}
prevent_anomaly = yes
clear_deposits = yes
add_deposit = d_decrepit_dwellings
add_deposit = d_failing_infrastructure
add_deposit = d_failing_infrastructure
# 5 + 3 energy
add_deposit = d_searing_desert
add_deposit = d_underwater_vent
add_deposit = d_tempestous_mountain
# 5 + 3 mining
add_deposit = d_ore_rich_caverns
add_deposit = d_prosperous_mesa
add_deposit = d_submerged_ore_veins
# 5 + 3 farming (lithoids swap 3 for minerals)
add_deposit = d_lush_jungle
add_deposit = d_teeming_reef
if = {
limit = { root = { is_lithoid_empire = yes } }
add_deposit = d_rich_mountain
}
else = {
add_deposit = d_black_soil
}
# 1 random medium deposit
random_list = {
33 = { add_deposit = d_frozen_gas_lake }
33 = { add_deposit = d_prosperous_mesa }
33 = { add_deposit = d_fertile_lands }
}
add_deposit = d_dust_caverns
add_deposit = d_bubbling_swamp
add_deposit = d_crystalline_caverns
set_owner = ROOT
set_controller = root
set_capital = yes
generate_start_buildings_and_districts = yes
clear_planet_modifiers = yes
set_sector_capital = yes
ROOT = { random_owned_leader = {
limit = { leader_class = governor }
unassign_leader = yes
save_event_target_as = target_governor
}}
sector = { assign_leader = event_target:target_governor }
add_modifier = { modifier = gray_planet_debuff clear_on_owner_change = yes }
check_planet_employment = yes
while = {
count = 5
create_army = {
name = random
owner = root
species = root.owner_main_species
type = "defense_army"
}
}
create_fleet = {
effect = {
set_owner = root
create_ship = {
name = random
random_existing_design = science
}
set_fleet_stance = evasive
set_location = root.capital_scope.star
owner = {
random_owned_leader = {
limit = {
leader_class = scientist
NOR = {
is_researching_area = physics
is_researching_area = society
is_researching_area = engineering
}
}
save_event_target_as = science_ship_leader
}
}
if = {
limit = {
exists = event_target:science_ship_leader
}
set_leader = event_target:science_ship_leader
}
}
}
create_fleet = {
effect = {
set_owner = root
create_ship = {
name = random
random_existing_design = constructor
}
set_fleet_stance = evasive
set_location = root.capital_star
}
}
create_fleet = {
effect = {
set_owner = root
while = { count = 3
create_ship = {
name = random
random_existing_design = corvette
}
}
set_fleet_stance = passive
set_location = root.capital_star
}
}
}
# 将旧首都的东西全部移除(搬家了)
event_target:old_empire_home = {
remove_all_armies = yes
remove_all_districts = yes
remove_all_buildings = yes
remove_star_flag = empire_home_system
remove_star_flag = ring_world_built
clear_deposits = yes
reroll_deposits = yes
destroy_colony = yes
solar_system = {
remove_star_flag = empire_home_system
starbase = { fleet = { delete_fleet = this }}
set_name = random
random_system_planet = {
limit = { is_star = yes }
set_name = solar_system
}
# 生成一个L门以免其他星系没有L门过不去
spawn_megastructure = {
type = lgate_base
orbit_angle = 225
orbit_distance = 30
}
set_surveyed = {
surveyed = no
surveyor = root
}
}
}
every_owned_pop_species = { set_species_homeworld = event_target:origin_gray_empire_home }
event_target:origin_gray_home_system = {
every_system_planet = {
if = {
limit = {
has_deposit_for = shipclass_mining_station
has_mining_station = no
}
create_mining_station = { owner = root }
}
if = {
limit = {
has_deposit_for = shipclass_research_station
has_research_station = no
}
create_research_station = { owner = root }
}
}
}
country_event = { id = gray_origin.1 days = 1 }
# 不让所有国家弹出L门事件
every_playable_country = {
set_country_flag = encountered_first_lgate
}
# 封锁L门科技
set_global_flag = l_cluster_opened
}
}

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@ -11,10 +11,6 @@ country_event = {
has_global_flag = has_wsg_mod has_global_flag = has_wsg_mod
has_global_flag = kdc_event_mod_active has_global_flag = kdc_event_mod_active
} }
from = { OR = {
is_country_type = gray
is_same_value = ROOT
}}
is_same_value = event_target:gray_owner is_same_value = event_target:gray_owner
NOR = { NOR = {
has_country_flag = gray_reforming has_country_flag = gray_reforming
@ -28,10 +24,6 @@ country_event = {
has_global_flag = has_wsg_mod has_global_flag = has_wsg_mod
has_global_flag = kdc_event_mod_active has_global_flag = kdc_event_mod_active
} }
from = { OR = {
is_country_type = gray
is_same_value = ROOT
}}
is_same_value = event_target:gray_owner is_same_value = event_target:gray_owner
NOR = { NOR = {
has_country_flag = gray_constship_active has_country_flag = gray_constship_active
@ -50,10 +42,6 @@ country_event = {
has_global_flag = has_wsg_mod has_global_flag = has_wsg_mod
has_global_flag = kdc_event_mod_active has_global_flag = kdc_event_mod_active
} }
from = { OR = {
is_country_type = gray
is_same_value = ROOT
}}
is_same_value = event_target:gray_owner is_same_value = event_target:gray_owner
has_country_flag = gray_governor_active has_country_flag = gray_governor_active
exists = event_target:gray_governor exists = event_target:gray_governor
@ -70,10 +58,6 @@ country_event = {
has_global_flag = has_wsg_mod has_global_flag = has_wsg_mod
has_global_flag = kdc_event_mod_active has_global_flag = kdc_event_mod_active
} }
from = { OR = {
is_country_type = gray
is_same_value = ROOT
}}
is_same_value = event_target:gray_owner is_same_value = event_target:gray_owner
has_country_flag = gray_warship_active has_country_flag = gray_warship_active
exists = event_target:gray_warship exists = event_target:gray_warship
@ -92,10 +76,6 @@ country_event = {
has_global_flag = has_wsg_mod has_global_flag = has_wsg_mod
has_global_flag = kdc_event_mod_active has_global_flag = kdc_event_mod_active
} }
from = { OR = {
is_country_type = gray
is_same_value = ROOT
}}
has_country_flag = gray_army_active has_country_flag = gray_army_active
is_same_value = event_target:gray_owner is_same_value = event_target:gray_owner
any_owned_army = { any_owned_army = {
@ -121,10 +101,6 @@ country_event = {
has_global_flag = has_wsg_mod has_global_flag = has_wsg_mod
has_global_flag = kdc_event_mod_active has_global_flag = kdc_event_mod_active
} }
from = { OR = {
is_country_type = gray
is_same_value = ROOT
}}
is_same_value = event_target:gray_owner is_same_value = event_target:gray_owner
has_country_flag = gray_constship_active has_country_flag = gray_constship_active
exists = event_target:global_gray_constship exists = event_target:global_gray_constship
@ -676,7 +652,7 @@ country_event = {
option = { # 开启隐形 option = { # 开启隐形
name = rg.4.e name = rg.4.e
response_text = rg_cloak.response response_text = rg_cloak.a.response
is_dialog_only = yes is_dialog_only = yes
trigger = { trigger = {
any_owned_fleet = { any_owned_fleet = {
@ -702,7 +678,7 @@ country_event = {
option = { # 关闭隐形 option = { # 关闭隐形
name = rg.4.f name = rg.4.f
response_text = rg_cloak_off.response response_text = rg_cloak_off.a.response
is_dialog_only = yes is_dialog_only = yes
trigger = { trigger = {
any_owned_fleet = { any_owned_fleet = {
@ -725,15 +701,6 @@ country_event = {
} }
} }
option = { # help
name = rg_help
hidden_effect = {
country_event = {
id = rg_grayleader.4
}
}
}
option = { option = {
name = graygoo.500.d name = graygoo.500.d
@ -981,7 +948,7 @@ country_event = {
option = { # 开启隐形 option = { # 开启隐形
name = rg.4.e name = rg.4.e
response_text = rg_cloak.response response_text = rg_cloak.a.response
is_dialog_only = yes is_dialog_only = yes
trigger = { trigger = {
any_owned_fleet = { any_owned_fleet = {
@ -1007,7 +974,7 @@ country_event = {
option = { # 关闭隐形 option = { # 关闭隐形
name = rg.4.f name = rg.4.f
response_text = rg_cloak_off.response response_text = rg_cloak_off.a.response
is_dialog_only = yes is_dialog_only = yes
trigger = { trigger = {
any_owned_fleet = { any_owned_fleet = {
@ -1031,15 +998,6 @@ country_event = {
} }
option = { # help
name = rg_help
hidden_effect = {
country_event = {
id = rg_grayleader.4
}
}
}
option = { option = {
name = graygoo.500.d name = graygoo.500.d
tag = hire_leader tag = hire_leader
@ -1174,14 +1132,6 @@ country_event = {
rg_create_gray_army = yes rg_create_gray_army = yes
} }
} }
option = { # help
name = rg_help
hidden_effect = {
country_event = {
id = rg_grayleader.4
}
}
}
# option = { # 开启建造中继器 # option = { # 开启建造中继器
# name = rg.5.e # name = rg.5.e
@ -1234,17 +1184,15 @@ country_event = {
title = "graygoo.500.title" title = "graygoo.500.title"
desc = "rg.4.a.desc" desc = "rg.4.a.desc"
diplomatic = yes
event_window_type = leader_recruit event_window_type = leader_recruit
picture_event_data = { picture_event_data = {
portrait = event_target:gray_species portrait = event_target:gray_governor
room = "ethic_spaceship_room" room = "ethic_spaceship_room"
} }
is_triggered_only = yes is_triggered_only = yes
immediate = { immediate = {
set_country_flag = gray_diplomacy_engaged set_country_flag = gray_diplomacy_engaged
} }
@ -1356,11 +1304,10 @@ country_event = {
desc = "rg.5.b.desc" desc = "rg.5.b.desc"
desc = "rg.5.c.desc" desc = "rg.5.c.desc"
diplomatic = yes
event_window_type = leader_recruit event_window_type = leader_recruit
picture_event_data = { picture_event_data = {
portrait = event_target:gray_species portrait = event_target:gray_governor
room = "ethic_spaceship_room" room = "ethic_spaceship_room"
} }
@ -1411,22 +1358,20 @@ country_event = {
} }
country_event = { country_event = {
id = rg.6 id = rg_grayleader.6
title = "graygoo.500.title" title = "graygoo.500.title"
desc = "rg.6.a.desc" desc = "rg.6.a.desc"
desc = "rg.6.b.desc" desc = "rg.6.b.desc"
diplomatic = yes event_window_type = leader_recruit
event_window_type = leader_story
picture_event_data = { picture_event_data = {
portrait = event_target:gray_species portrait = event_target:gray_governor
room = "ethic_spaceship_room" room = "ethic_spaceship_room"
} }
is_triggered_only = yes is_triggered_only = yes
immediate = { immediate = {
set_country_flag = gray_diplomacy_engaged set_country_flag = gray_diplomacy_engaged
} }
@ -1439,7 +1384,20 @@ country_event = {
option = { # 诶嘿 option = { # 诶嘿
name = rg.6.a name = rg.6.a
default_hide_option = yes
} }
option = {
name = graygoo.500.d
tag = hire_leader
default_hide_option = yes
}
option = {
name = graygoo.500.prepage
tag = dismiss_leader
hidden_effect = {
country_event = {
id = rg_grayleader.1
}
}
}
} }