This commit is contained in:
FA507RM-KALOSPA\Kalo
2023-06-11 12:36:05 +08:00
parent 3e2736f2ec
commit 94d14646fa
7 changed files with 453 additions and 162 deletions

View File

@@ -516,7 +516,9 @@ country_event = {
# 开始改造
country_event = {
id = rg_event.9
hide_window = yes
title = rg_event.9.title
desc = rg_event.9.desc
picture = GFX_evt_gray_goo_ships
is_triggered_only = yes
trigger = {
NOR = {
@@ -532,6 +534,10 @@ country_event = {
set_country_flag = rg_modifing_gray
}
}
option = {
name = rg_event.9.a
default_hide_option = yes
}
}
# 取消改造项目1

View File

@@ -725,3 +725,115 @@ country_event = {
}
}
}
# 开始改造
country_event = {
id = rg_story.23
title = rg_story.23.title
desc = rg_story.23.desc
picture = GFX_evt_gray_goo_ships
is_triggered_only = yes
trigger = {
NOR = {
has_country_flag = rg_gray_level_2
has_country_flag = rg_gray_level_3
}
}
immediate = {
}
option = {
name = rg_story.23.a
default_hide_option = yes
}
option = {
name = rg_story.23.b
allow = {
resource_stockpile_compare = {
resource = energy
value >= 1500
}
resource_stockpile_compare = {
resource = alloys
value >= 1500
}
}
effect = {
add_resource = {
energy = -1500
alloys = -1500
}
random_situation = {
limit = {
is_situation_type = situation_rg_gray_mod1
}
set_situation_flag = situation_rg_gray_mod1_stage_1_booster
}
}
}
}
country_event = {
id = rg_story.24
title = rg_story.24.title
desc = rg_story.24.desc
picture = GFX_evt_gray_goo_ships
is_triggered_only = yes
trigger = {
NOR = {
has_country_flag = rg_gray_level_2
has_country_flag = rg_gray_level_3
}
}
immediate = {
}
option = {
name = rg_story.24.a
default_hide_option = yes
}
option = {
name = rg_story.24.b
effect = {
random_situation = {
limit = {
is_situation_type = situation_rg_gray_mod1
}
set_situation_flag = situation_rg_gray_mod1_stage_2_booster
}
}
}
}
country_event = {
id = rg_story.25
title = rg_story.25.title
desc = rg_story.25.desc
picture = GFX_evt_gray_goo_ships
is_triggered_only = yes
trigger = {
NOR = {
has_country_flag = rg_gray_level_2
has_country_flag = rg_gray_level_3
}
}
immediate = {
}
option = {
name = rg_story.25.a
default_hide_option = yes
}
option = {
name = rg_story.25.b
effect = {
add_resource = {
energy = -5000
alloys = -5000
}
random_situation = {
limit = {
is_situation_type = situation_rg_gray_mod1
}
set_situation_flag = situation_rg_gray_mod1_stage_3_booster
}
}
}
}