ADS 测试
This commit is contained in:
@@ -1,3 +1,166 @@
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# Gray Warship
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ship_design = {
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name = "NAME_Gray_Warship"
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ship_size = RG_graygoo_mothership
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is_event_design = yes
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section = {
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template = "RG_gray_warship_key"
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slot = "mid"
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component = {
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slot = "PLANET_KILLER_GUN_01"
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template = "PLANET_KILLER_NEUTRON"
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}
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component = {
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slot = "TITAN_01"
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template = "GRAY_BEAM_STATIC_EX"
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}
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component = {
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slot = "TORPEDO_01"
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template = "RG_ENERGY_MISSILE"
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}
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component = {
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slot = "TORPEDO_02"
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template = "RG_ENERGY_MISSILE"
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}
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component = {
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slot = "TORPEDO_03"
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template = "RG_ENERGY_MISSILE"
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}
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component = {
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slot = "TORPEDO_04"
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template = "RG_ENERGY_MISSILE"
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}
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component = {
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slot = "LARGE_GUN_01"
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template = "LARGE_GRAY_WEAPON_LANCE"
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}
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component = {
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slot = "LARGE_GUN_02"
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template = "LARGE_GRAY_WEAPON_LANCE"
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}
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component = {
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slot = "LARGE_GUN_03"
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template = "LARGE_GRAY_WEAPON_LANCE"
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}
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component = {
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slot = "LARGE_GUN_04"
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template = "LARGE_GRAY_WEAPON_LANCE"
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}
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component = {
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slot = "LARGE_GUN_05"
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template = "LARGE_GRAY_WEAPON_LANCE"
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}
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component = {
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slot = "LARGE_GUN_06"
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template = "LARGE_GRAY_WEAPON_LANCE"
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}
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component = {
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slot = "STRIKE_CRAFT_01"
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template = "RG_FIGHTER_HANGAR_BEAM"
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}
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component = {
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slot = "STRIKE_CRAFT_02"
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template = "RG_BOMBER_HANGAR_ATTACK_ROCKET"
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}
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component = {
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slot = "STRIKE_CRAFT_03"
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template = "RG_BOMBER_HANGAR_AP_BOMB"
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}
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component = {
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slot = "STRIKE_CRAFT_04"
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template = "RG_BOMBER_HANGAR_NEUTRON_TORPEDO"
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}
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component = {
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slot = "PD_01"
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template = "RG_FLAK_BATTERY"
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}
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component = {
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slot = "PD_02"
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template = "RG_FLAK_BATTERY"
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}
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component = {
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slot = "PD_03"
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template = "RG_FLAK_BATTERY"
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}
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component = {
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slot = "PD_04"
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template = "RG_FLAK_BATTERY"
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}
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component = {
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slot = "LARGE_UTILITY_1"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_2"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_3"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_4"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_5"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_6"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_7"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_8"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_9"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_10"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_11"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_12"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "AUX_UTILITY_1"
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template = "RG_AUTO_REPAIR"
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}
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component = {
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slot = "AUX_UTILITY_2"
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template = "RG_ARMOR_BOOSTER"
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}
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component = {
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slot = "AUX_UTILITY_3"
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template = "RG_ENIGMATIC_SCHEDULER"
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}
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}
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required_component = "TITAN_ZERO_POINT_REACTOR"
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required_component = "RG_gatebuilder_jump"
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required_component = "RG_gatebuilder_sensor"
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required_component = "RG_gatebuilder_thruster"
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required_component = "RG_COMBAT_COMPUTER_MotherShip"
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required_component = "RG_CORVETTE_CLOAKING_3"
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required_component = "RG_SHIP_AURA_NANOBOT_CLOUD"
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}
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# Factory
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ship_design = {
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name = "NAME_Nanite_Factory"
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@@ -1067,4 +1230,4 @@ ship_design = {
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}
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}
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required_component = "RG_gatebuilder_sensor"
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}
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}
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@@ -105,169 +105,6 @@ ship_design = {
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required_component = "RG_COMBAT_COMPUTER_MotherShip"
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}
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# Gray Warship
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ship_design = {
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name = "NAME_Gray_Warship"
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ship_size = RG_graygoo_mothership
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is_event_design = yes
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section = {
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template = "RG_gray_warship_key"
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slot = "mid"
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component = {
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slot = "PLANET_KILLER_GUN_01"
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template = "PLANET_KILLER_NEUTRON"
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}
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component = {
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slot = "TITAN_01"
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template = "GRAY_BEAM_STATIC_EX"
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}
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component = {
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slot = "TORPEDO_01"
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template = "RG_ENERGY_MISSILE"
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}
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component = {
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slot = "TORPEDO_02"
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template = "RG_ENERGY_MISSILE"
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}
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component = {
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slot = "TORPEDO_03"
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template = "RG_ENERGY_MISSILE"
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}
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component = {
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slot = "TORPEDO_04"
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template = "RG_ENERGY_MISSILE"
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}
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component = {
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slot = "LARGE_GUN_01"
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template = "LARGE_GRAY_WEAPON_LANCE"
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}
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component = {
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slot = "LARGE_GUN_02"
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template = "LARGE_GRAY_WEAPON_LANCE"
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}
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component = {
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slot = "LARGE_GUN_03"
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template = "LARGE_GRAY_WEAPON_LANCE"
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}
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component = {
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slot = "LARGE_GUN_04"
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template = "LARGE_GRAY_WEAPON_LANCE"
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}
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component = {
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slot = "LARGE_GUN_05"
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template = "LARGE_GRAY_WEAPON_LANCE"
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}
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component = {
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slot = "LARGE_GUN_06"
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template = "LARGE_GRAY_WEAPON_LANCE"
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}
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component = {
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slot = "STRIKE_CRAFT_01"
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template = "RG_FIGHTER_HANGAR_BEAM"
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}
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component = {
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slot = "STRIKE_CRAFT_02"
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template = "RG_BOMBER_HANGAR_ATTACK_ROCKET"
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}
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component = {
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slot = "STRIKE_CRAFT_03"
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template = "RG_BOMBER_HANGAR_AP_BOMB"
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}
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component = {
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slot = "STRIKE_CRAFT_04"
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template = "RG_BOMBER_HANGAR_NEUTRON_TORPEDO"
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}
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component = {
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slot = "PD_01"
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template = "RG_FLAK_BATTERY"
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}
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component = {
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slot = "PD_02"
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template = "RG_FLAK_BATTERY"
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}
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component = {
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slot = "PD_03"
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template = "RG_FLAK_BATTERY"
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}
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component = {
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slot = "PD_04"
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template = "RG_FLAK_BATTERY"
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}
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component = {
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slot = "LARGE_UTILITY_1"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_2"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_3"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_4"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_5"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_6"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_7"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_8"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_9"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_10"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_11"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_12"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "AUX_UTILITY_1"
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template = "RG_AUTO_REPAIR"
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}
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component = {
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slot = "AUX_UTILITY_2"
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template = "RG_ARMOR_BOOSTER"
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}
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component = {
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slot = "AUX_UTILITY_3"
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template = "RG_ENIGMATIC_SCHEDULER"
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}
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}
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required_component = "TITAN_ZERO_POINT_REACTOR"
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required_component = "RG_gatebuilder_jump"
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required_component = "RG_gatebuilder_sensor"
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required_component = "RG_gatebuilder_thruster"
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required_component = "RG_COMBAT_COMPUTER_MotherShip"
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required_component = "RG_CORVETTE_CLOAKING_3"
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required_component = "RG_SHIP_AURA_NANOBOT_CLOUD"
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}
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# Gray Goo capitalship
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ship_design = {
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name = "NAME_gray_capitalship"
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@@ -625,168 +462,6 @@ ship_design = {
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required_component = "STARBASE_AURA_FTL_INHIBITOR"
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}
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#工程船
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ship_design = {
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name = "NAME_RG_GRAY_constructor"
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ship_size = RG_armed_constructor_ship
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is_event_design = yes
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section = {
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template = "RG_armed_constructor_ship"
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slot = "mid"
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component = {
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slot = "PD_01"
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template = "RG_FLAK_BATTERY"
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}
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component = {
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slot = "PD_02"
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template = "RG_FLAK_BATTERY"
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}
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component = {
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slot = "EXTRA_LARGE_01"
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template = "GRAY_BEAM_STATIC_X"
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}
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component = {
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slot = "LARGE_GUN_01"
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template = "LARGE_GRAY_WEAPON_LANCE"
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}
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component = {
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slot = "LARGE_GUN_02"
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template = "LARGE_GRAY_WEAPON_LANCE"
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}
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component = {
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slot = "TORPEDO_01"
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template = "RG_ENERGY_MISSILE"
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}
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component = {
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slot = "TORPEDO_02"
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template = "RG_ENERGY_MISSILE"
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}
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component = {
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slot = "TORPEDO_03"
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template = "RG_ENERGY_MISSILE"
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}
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component = {
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slot = "TORPEDO_04"
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template = "RG_ENERGY_MISSILE"
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}
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component = {
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slot = "LARGE_UTILITY_1"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_2"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_3"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_4"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_5"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "LARGE_UTILITY_6"
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template = "LARGE_GRAY_MIX_ARMOR"
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}
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component = {
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slot = "AUX_UTILITY_1"
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template = "RG_AUTO_REPAIR"
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}
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component = {
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slot = "AUX_UTILITY_2"
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template = "RG_ENGINE_BOOSTER"
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}
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}
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required_component = "TITAN_ZERO_POINT_REACTOR"
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required_component = "RG_gatebuilder_jump"
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required_component = "RG_gatebuilder_sensor"
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required_component = "RG_gatebuilder_thruster"
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required_component = "RG_COMBAT_COMPUTER_MotherShip"
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required_component = "RG_CORVETTE_CLOAKING_3"
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#required_component = "RG_ANTIBAKAHALO"
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}
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#科研船
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ship_design = {
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name = "NAME_RG_GRAY_scienceship"
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ship_size = RG_armed_science_ship
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is_event_design = yes
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section = {
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template = "RG_armed_science_ship"
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slot = "mid"
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component = { slot = "EXTRA_LARGE_01" template = "GRAY_BEAM_STATIC_X" }
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component = { slot = "TORPEDO_01" template = "RG_ENERGY_MISSILE" }
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component = { slot = "TORPEDO_02" template = "RG_ENERGY_MISSILE" }
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component = { slot = "TORPEDO_03" template = "RG_ENERGY_MISSILE" }
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component = { slot = "TORPEDO_04" template = "RG_ENERGY_MISSILE" }
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component = { slot = "STRIKE_CRAFT_01" template = "RG_FIGHTER_HANGAR_BEAM" }
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component = { slot = "STRIKE_CRAFT_02" template = "RG_FIGHTER_HANGAR_BEAM" }
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component = { slot = "PD_01" template = "RG_FLAK_BATTERY" }
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component = { slot = "PD_02" template = "RG_FLAK_BATTERY" }
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component = { slot = "LARGE_UTILITY_1" template = "LARGE_GRAY_MIX_ARMOR" }
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component = { slot = "LARGE_UTILITY_2" template = "LARGE_GRAY_MIX_ARMOR" }
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component = { slot = "LARGE_UTILITY_3" template = "LARGE_GRAY_MIX_ARMOR" }
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component = { slot = "LARGE_UTILITY_4" template = "LARGE_GRAY_MIX_ARMOR" }
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component = { slot = "LARGE_UTILITY_5" template = "LARGE_GRAY_MIX_ARMOR" }
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component = { slot = "LARGE_UTILITY_6" template = "LARGE_GRAY_MIX_ARMOR" }
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component = { slot = "AUX_UTILITY_1" template = "RG_AUTO_REPAIR" }
|
||||
component = { slot = "AUX_UTILITY_2" template = "RG_ENGINE_BOOSTER" }
|
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}
|
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required_component = "TITAN_ZERO_POINT_REACTOR"
|
||||
required_component = "RG_gatebuilder_jump"
|
||||
required_component = "RG_gatebuilder_sensor"
|
||||
required_component = "RG_gatebuilder_thruster"
|
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required_component = "RG_COMBAT_COMPUTER_MotherShip"
|
||||
required_component = "RG_CORVETTE_CLOAKING_3"
|
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required_component = "RG_AUTOCONST_HANGER"
|
||||
}
|
||||
|
||||
#压制舰
|
||||
ship_design = {
|
||||
name = "NAME_RG_armed_transport_ship"
|
||||
ship_size = RG_armed_transport_ship
|
||||
is_event_design = yes
|
||||
|
||||
section = {
|
||||
template = "RG_armed_transport_ship"
|
||||
slot = "mid"
|
||||
|
||||
component = { slot = "EXTRA_LARGE_01" template = "GRAY_BEAM_STATIC_X" }
|
||||
component = { slot = "STRIKE_CRAFT_01" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "STRIKE_CRAFT_02" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "STRIKE_CRAFT_03" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "STRIKE_CRAFT_04" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "STRIKE_CRAFT_05" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "STRIKE_CRAFT_06" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "PD_01" template = "RG_FLAK_BATTERY" }
|
||||
component = { slot = "PD_02" template = "RG_FLAK_BATTERY" }
|
||||
component = { slot = "LARGE_UTILITY_1" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_2" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_3" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_4" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_5" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_6" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "AUX_UTILITY_1" template = "RG_AUTO_REPAIR" }
|
||||
component = { slot = "AUX_UTILITY_2" template = "RG_ENGINE_BOOSTER" }
|
||||
}
|
||||
required_component = "TITAN_ZERO_POINT_REACTOR"
|
||||
required_component = "RG_gatebuilder_jump"
|
||||
required_component = "RG_gatebuilder_sensor"
|
||||
required_component = "RG_gatebuilder_thruster"
|
||||
required_component = "RG_COMBAT_COMPUTER_MotherShip"
|
||||
required_component = "RG_CORVETTE_CLOAKING_3"
|
||||
}
|
||||
|
||||
|
||||
# 航母 1
|
||||
ship_design = {
|
||||
name = "RG_carrier_Interdictor"
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,3 +1,201 @@
|
||||
|
||||
#工程船
|
||||
ship_design = {
|
||||
name = "NAME_RG_GRAY_constructor"
|
||||
ship_size = RG_armed_constructor_ship
|
||||
is_event_design = yes
|
||||
|
||||
section = {
|
||||
template = "RG_armed_constructor_ship"
|
||||
slot = "mid"
|
||||
|
||||
component = {
|
||||
slot = "PD_01"
|
||||
template = "RG_FLAK_BATTERY"
|
||||
}
|
||||
component = {
|
||||
slot = "PD_02"
|
||||
template = "RG_FLAK_BATTERY"
|
||||
}
|
||||
component = {
|
||||
slot = "EXTRA_LARGE_01"
|
||||
template = "GRAY_BEAM_STATIC_X"
|
||||
}
|
||||
component = {
|
||||
slot = "LARGE_GUN_01"
|
||||
template = "LARGE_GRAY_WEAPON_LANCE"
|
||||
}
|
||||
component = {
|
||||
slot = "LARGE_GUN_02"
|
||||
template = "LARGE_GRAY_WEAPON_LANCE"
|
||||
}
|
||||
component = {
|
||||
slot = "TORPEDO_01"
|
||||
template = "RG_ENERGY_MISSILE"
|
||||
}
|
||||
component = {
|
||||
slot = "TORPEDO_02"
|
||||
template = "RG_ENERGY_MISSILE"
|
||||
}
|
||||
component = {
|
||||
slot = "TORPEDO_03"
|
||||
template = "RG_ENERGY_MISSILE"
|
||||
}
|
||||
component = {
|
||||
slot = "TORPEDO_04"
|
||||
template = "RG_ENERGY_MISSILE"
|
||||
}
|
||||
component = {
|
||||
slot = "LARGE_UTILITY_1"
|
||||
template = "LARGE_GRAY_MIX_ARMOR"
|
||||
}
|
||||
component = {
|
||||
slot = "LARGE_UTILITY_2"
|
||||
template = "LARGE_GRAY_MIX_ARMOR"
|
||||
}
|
||||
component = {
|
||||
slot = "LARGE_UTILITY_3"
|
||||
template = "LARGE_GRAY_MIX_ARMOR"
|
||||
}
|
||||
component = {
|
||||
slot = "LARGE_UTILITY_4"
|
||||
template = "LARGE_GRAY_MIX_ARMOR"
|
||||
}
|
||||
component = {
|
||||
slot = "LARGE_UTILITY_5"
|
||||
template = "LARGE_GRAY_MIX_ARMOR"
|
||||
}
|
||||
component = {
|
||||
slot = "LARGE_UTILITY_6"
|
||||
template = "LARGE_GRAY_MIX_ARMOR"
|
||||
}
|
||||
component = {
|
||||
slot = "AUX_UTILITY_1"
|
||||
template = "RG_AUTO_REPAIR"
|
||||
}
|
||||
component = {
|
||||
slot = "AUX_UTILITY_2"
|
||||
template = "RG_ENGINE_BOOSTER"
|
||||
}
|
||||
}
|
||||
required_component = "TITAN_ZERO_POINT_REACTOR"
|
||||
required_component = "RG_gatebuilder_jump"
|
||||
required_component = "RG_gatebuilder_sensor"
|
||||
required_component = "RG_gatebuilder_thruster"
|
||||
required_component = "RG_COMBAT_COMPUTER_MotherShip"
|
||||
required_component = "RG_CORVETTE_CLOAKING_3"
|
||||
#required_component = "RG_ANTIBAKAHALO"
|
||||
}
|
||||
|
||||
#科研船
|
||||
ship_design = {
|
||||
name = "NAME_RG_GRAY_scienceship"
|
||||
ship_size = RG_armed_science_ship
|
||||
is_event_design = yes
|
||||
|
||||
section = {
|
||||
template = "RG_armed_science_ship"
|
||||
slot = "mid"
|
||||
|
||||
component = { slot = "EXTRA_LARGE_01" template = "GRAY_BEAM_STATIC_X" }
|
||||
component = { slot = "TORPEDO_01" template = "RG_ENERGY_MISSILE" }
|
||||
component = { slot = "TORPEDO_02" template = "RG_ENERGY_MISSILE" }
|
||||
component = { slot = "TORPEDO_03" template = "RG_ENERGY_MISSILE" }
|
||||
component = { slot = "TORPEDO_04" template = "RG_ENERGY_MISSILE" }
|
||||
component = { slot = "STRIKE_CRAFT_01" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "STRIKE_CRAFT_02" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "PD_01" template = "RG_FLAK_BATTERY" }
|
||||
component = { slot = "PD_02" template = "RG_FLAK_BATTERY" }
|
||||
component = { slot = "LARGE_UTILITY_1" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_2" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_3" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_4" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_5" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_6" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "AUX_UTILITY_1" template = "RG_AUTO_REPAIR" }
|
||||
component = { slot = "AUX_UTILITY_2" template = "RG_ENGINE_BOOSTER" }
|
||||
}
|
||||
required_component = "TITAN_ZERO_POINT_REACTOR"
|
||||
required_component = "RG_gatebuilder_jump"
|
||||
required_component = "RG_gatebuilder_sensor"
|
||||
required_component = "RG_gatebuilder_thruster"
|
||||
required_component = "RG_COMBAT_COMPUTER_MotherShip"
|
||||
required_component = "RG_CORVETTE_CLOAKING_3"
|
||||
required_component = "RG_AUTOCONST_HANGER"
|
||||
}
|
||||
|
||||
#压制舰
|
||||
ship_design = {
|
||||
name = "NAME_RG_armed_transport_ship"
|
||||
ship_size = RG_armed_transport_ship
|
||||
is_event_design = yes
|
||||
|
||||
section = {
|
||||
template = "RG_armed_transport_ship"
|
||||
slot = "mid"
|
||||
|
||||
component = { slot = "EXTRA_LARGE_01" template = "GRAY_BEAM_STATIC_X" }
|
||||
component = { slot = "STRIKE_CRAFT_01" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "STRIKE_CRAFT_02" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "STRIKE_CRAFT_03" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "STRIKE_CRAFT_04" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "STRIKE_CRAFT_05" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "STRIKE_CRAFT_06" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "PD_01" template = "RG_FLAK_BATTERY" }
|
||||
component = { slot = "PD_02" template = "RG_FLAK_BATTERY" }
|
||||
component = { slot = "LARGE_UTILITY_1" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_2" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_3" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_4" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_5" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_6" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "AUX_UTILITY_1" template = "RG_AUTO_REPAIR" }
|
||||
component = { slot = "AUX_UTILITY_2" template = "RG_ENGINE_BOOSTER" }
|
||||
}
|
||||
required_component = "TITAN_ZERO_POINT_REACTOR"
|
||||
required_component = "RG_gatebuilder_jump"
|
||||
required_component = "RG_gatebuilder_sensor"
|
||||
required_component = "RG_gatebuilder_thruster"
|
||||
required_component = "RG_COMBAT_COMPUTER_MotherShip"
|
||||
required_component = "RG_CORVETTE_CLOAKING_3"
|
||||
}
|
||||
|
||||
#殖民舰
|
||||
ship_design = {
|
||||
name = "NAME_RG_armed_colony_ship"
|
||||
ship_size = RG_armed_colony_ship
|
||||
is_event_design = yes
|
||||
|
||||
section = {
|
||||
template = "RG_armed_colony_ship"
|
||||
slot = "mid"
|
||||
|
||||
component = { slot = "EXTRA_LARGE_01" template = "GRAY_BEAM_STATIC_X" }
|
||||
component = { slot = "STRIKE_CRAFT_01" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "STRIKE_CRAFT_02" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "STRIKE_CRAFT_03" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "STRIKE_CRAFT_04" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "STRIKE_CRAFT_05" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "STRIKE_CRAFT_06" template = "RG_FIGHTER_HANGAR_BEAM" }
|
||||
component = { slot = "PD_01" template = "RG_FLAK_BATTERY" }
|
||||
component = { slot = "PD_02" template = "RG_FLAK_BATTERY" }
|
||||
component = { slot = "LARGE_UTILITY_1" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_2" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_3" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_4" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_5" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "LARGE_UTILITY_6" template = "LARGE_GRAY_MIX_ARMOR" }
|
||||
component = { slot = "AUX_UTILITY_1" template = "RG_AUTO_REPAIR" }
|
||||
component = { slot = "AUX_UTILITY_2" template = "RG_ENGINE_BOOSTER" }
|
||||
}
|
||||
required_component = "TITAN_ZERO_POINT_REACTOR"
|
||||
required_component = "RG_gatebuilder_jump"
|
||||
required_component = "RG_gatebuilder_sensor"
|
||||
required_component = "RG_gatebuilder_thruster"
|
||||
required_component = "RG_COMBAT_COMPUTER_MotherShip"
|
||||
required_component = "RG_CORVETTE_CLOAKING_3"
|
||||
}
|
||||
|
||||
# 星海试验船
|
||||
ship_design = {
|
||||
name = "RG_COLOSSUS_interdictor_SP"
|
||||
|
||||
@@ -1,3 +1,8 @@
|
||||
# 避免代码复用原则:
|
||||
# 如果你需要在不同的地方重复调用同一套代码,你应当把他们封装在这样的函数里。
|
||||
# 避免需要修改代码时需要重复修改n次,或是发生修改了A处忘记修改B处导致bug发生的问题。
|
||||
# 当然,这种分块需要到什么程度,我也不知道
|
||||
|
||||
rg_gray_govener_init = {
|
||||
create_leader = {
|
||||
class = governor
|
||||
|
||||
@@ -156,4 +156,32 @@ rg_create_fake_dragon = {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rg_create_gray_constship_1 = {
|
||||
create_fleet = {
|
||||
name = "NAME_Gray"
|
||||
settings = {
|
||||
can_disband = yes
|
||||
can_upgrade = yes
|
||||
can_change_composition = yes
|
||||
can_change_leader = yes
|
||||
uses_naval_capacity = yes
|
||||
spawn_debris = yes
|
||||
}
|
||||
effect = {
|
||||
set_owner = root
|
||||
create_ship = {
|
||||
name = "NAME_Gray"
|
||||
design = "NAME_RG_GRAY_constructor"
|
||||
prefix = no
|
||||
upgradable = yes
|
||||
}
|
||||
set_location = {
|
||||
target = root.capital_scope
|
||||
distance = 0
|
||||
angle = random
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
1334
common/section_templates/RG_gray_goo_section.txt
Normal file
1334
common/section_templates/RG_gray_goo_section.txt
Normal file
File diff suppressed because it is too large
Load Diff
794
common/section_templates/RG_gray_ship_section.txt
Normal file
794
common/section_templates/RG_gray_ship_section.txt
Normal file
@@ -0,0 +1,794 @@
|
||||
ship_section_template = {
|
||||
key = "RG_gray_warship_base_key"
|
||||
ship_size = RG_graygoo_mothership
|
||||
fits_on_slot = mid
|
||||
entity = "gatebuilder_01_mothership_section_entity"
|
||||
icon = "GFX_ship_part_core_mid"
|
||||
|
||||
component_slot = {
|
||||
name = "TITAN_01"
|
||||
template = "invisible_titanic_fixed"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_01"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_02"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "MEDIUM_GUN_01"
|
||||
template = "medium_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "MEDIUM_GUN_02"
|
||||
template = "medium_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "MEDIUM_GUN_03"
|
||||
template = "medium_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_01"
|
||||
template = "large_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_02"
|
||||
template = "large_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
|
||||
large_utility_slots = 12
|
||||
aux_utility_slots = 2
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
key = "RG_gray_warship_key"
|
||||
ship_size = RG_graygoo_mothership
|
||||
fits_on_slot = mid
|
||||
entity = "gatebuilder_01_mothership_section_entity"
|
||||
icon = "GFX_ship_part_core_mid"
|
||||
|
||||
component_slot = {
|
||||
name = "PLANET_KILLER_GUN_01"
|
||||
template = "invisible_planet_killer_fixed"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TITAN_01"
|
||||
template = "invisible_titanic_fixed"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_01"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_02"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_03"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_04"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_01"
|
||||
template = "large_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_02"
|
||||
template = "large_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_03"
|
||||
template = "large_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_04"
|
||||
template = "large_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_05"
|
||||
template = "large_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_06"
|
||||
template = "large_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_01"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_02"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_03"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_04"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_01"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_02"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_03"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_04"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
|
||||
large_utility_slots = 12
|
||||
aux_utility_slots = 3
|
||||
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 960
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
key = "RG_graygoo_capitalship_key"
|
||||
ship_size = RG_graygoo_capitalship
|
||||
fits_on_slot = core
|
||||
entity = "grey_tempesttw_juggernaut_core_section_entity"
|
||||
icon = "GFX_ship_part_core_mid"
|
||||
|
||||
component_slot = {
|
||||
name = "PLANET_KILLER_GUN_01"
|
||||
template = "invisible_planet_killer_fixed"
|
||||
locatorname = "core"
|
||||
}
|
||||
|
||||
component_slot = {
|
||||
name = "TITAN_01"
|
||||
template = "invisible_titanic_fixed"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TITAN_02"
|
||||
template = "invisible_titanic_fixed"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TITAN_03"
|
||||
template = "invisible_titanic_fixed"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TITAN_04"
|
||||
template = "invisible_titanic_fixed"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TITAN_05"
|
||||
template = "invisible_titanic_fixed"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TITAN_06"
|
||||
template = "invisible_titanic_fixed"
|
||||
locatorname = "core"
|
||||
}
|
||||
|
||||
component_slot = {
|
||||
name = "EXTRA_LARGE_01"
|
||||
template = "invisible_extra_large_fixed"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "EXTRA_LARGE_02"
|
||||
template = "invisible_extra_large_fixed"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "EXTRA_LARGE_03"
|
||||
template = "invisible_extra_large_fixed"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "EXTRA_LARGE_04"
|
||||
template = "invisible_extra_large_fixed"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "EXTRA_LARGE_05"
|
||||
template = "invisible_extra_large_fixed"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "EXTRA_LARGE_06"
|
||||
template = "invisible_extra_large_fixed"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "EXTRA_LARGE_07"
|
||||
template = "invisible_extra_large_fixed"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "EXTRA_LARGE_08"
|
||||
template = "invisible_extra_large_fixed"
|
||||
locatorname = "core"
|
||||
}
|
||||
|
||||
component_slot = {
|
||||
name = "TORPEDO_01"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_02"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_03"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_04"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_05"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_06"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_07"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_08"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_01"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_02"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_03"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_04"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_05"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_06"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_07"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_08"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_09"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_10"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_11"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_12"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_01"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_02"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_03"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_04"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_05"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_06"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_07"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_08"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_09"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_10"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_11"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_12"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_13"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_14"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_15"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_16"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "core"
|
||||
}
|
||||
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_13"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_14"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_15"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_16"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_17"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_18"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_19"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_20"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_21"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_22"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_23"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_24"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_25"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_26"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_27"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_28"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_29"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_30"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_31"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_32"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_33"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_34"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_35"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_36"
|
||||
template = "large_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
|
||||
component_slot = {
|
||||
name = "PD_01"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_02"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_03"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_04"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_05"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_06"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_07"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_08"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_09"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_10"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_11"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_12"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "core"
|
||||
}
|
||||
|
||||
large_utility_slots = 48
|
||||
aux_utility_slots = 8
|
||||
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 114514
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
key = "RG_graygoo_juggernaut_key"
|
||||
ship_size = RG_gray_juggernaut
|
||||
fits_on_slot = core
|
||||
entity = "grey_tempesttw_juggernaut_core_section_entity"
|
||||
icon = "GFX_ship_part_core_mid"
|
||||
|
||||
component_slot = { name = "PLANET_KILLER_GUN_01" template = "invisible_planet_killer_fixed" locatorname = "core" }
|
||||
|
||||
component_slot = { name = "TITAN_01" template = "invisible_titanic_fixed" locatorname = "core" }
|
||||
component_slot = { name = "TITAN_02" template = "invisible_titanic_fixed" locatorname = "core" }
|
||||
component_slot = { name = "TITAN_03" template = "invisible_titanic_fixed" locatorname = "core" }
|
||||
component_slot = { name = "TITAN_04" template = "invisible_titanic_fixed" locatorname = "core" }
|
||||
component_slot = { name = "TITAN_05" template = "invisible_titanic_fixed" locatorname = "core" }
|
||||
component_slot = { name = "TITAN_06" template = "invisible_titanic_fixed" locatorname = "core" }
|
||||
|
||||
component_slot = { name = "EXTRA_LARGE_01" template = "invisible_extra_large_fixed" locatorname = "core" }
|
||||
component_slot = { name = "EXTRA_LARGE_02" template = "invisible_extra_large_fixed" locatorname = "core" }
|
||||
component_slot = { name = "EXTRA_LARGE_03" template = "invisible_extra_large_fixed" locatorname = "core" }
|
||||
component_slot = { name = "EXTRA_LARGE_04" template = "invisible_extra_large_fixed" locatorname = "core" }
|
||||
component_slot = { name = "EXTRA_LARGE_05" template = "invisible_extra_large_fixed" locatorname = "core" }
|
||||
component_slot = { name = "EXTRA_LARGE_06" template = "invisible_extra_large_fixed" locatorname = "core" }
|
||||
component_slot = { name = "EXTRA_LARGE_07" template = "invisible_extra_large_fixed" locatorname = "core" }
|
||||
component_slot = { name = "EXTRA_LARGE_08" template = "invisible_extra_large_fixed" locatorname = "core" }
|
||||
|
||||
component_slot = { name = "TORPEDO_01" template = "invisible_missile_turret" locatorname = "core" }
|
||||
component_slot = { name = "TORPEDO_02" template = "invisible_missile_turret" locatorname = "core" }
|
||||
component_slot = { name = "TORPEDO_03" template = "invisible_missile_turret" locatorname = "core" }
|
||||
component_slot = { name = "TORPEDO_04" template = "invisible_missile_turret" locatorname = "core" }
|
||||
component_slot = { name = "TORPEDO_05" template = "invisible_missile_turret" locatorname = "core" }
|
||||
component_slot = { name = "TORPEDO_06" template = "invisible_missile_turret" locatorname = "core" }
|
||||
component_slot = { name = "TORPEDO_07" template = "invisible_missile_turret" locatorname = "core" }
|
||||
component_slot = { name = "TORPEDO_08" template = "invisible_missile_turret" locatorname = "core" }
|
||||
|
||||
component_slot = { name = "LARGE_GUN_01" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_02" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_03" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_04" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_05" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_06" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_07" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_08" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_09" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_10" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_11" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_12" template = "large_turret" locatorname = "core" }
|
||||
|
||||
component_slot = { name = "STRIKE_CRAFT_01" template = "large_strike_craft" rotation = 90 locatorname = "core" }
|
||||
component_slot = { name = "STRIKE_CRAFT_02" template = "large_strike_craft" rotation = 90 locatorname = "core" }
|
||||
component_slot = { name = "STRIKE_CRAFT_03" template = "large_strike_craft" rotation = 90 locatorname = "core" }
|
||||
component_slot = { name = "STRIKE_CRAFT_04" template = "large_strike_craft" rotation = 90 locatorname = "core" }
|
||||
component_slot = { name = "STRIKE_CRAFT_05" template = "large_strike_craft" rotation = 90 locatorname = "core" }
|
||||
component_slot = { name = "STRIKE_CRAFT_06" template = "large_strike_craft" rotation = 90 locatorname = "core" }
|
||||
component_slot = { name = "STRIKE_CRAFT_07" template = "large_strike_craft" rotation = 90 locatorname = "core" }
|
||||
component_slot = { name = "STRIKE_CRAFT_08" template = "large_strike_craft" rotation = 90 locatorname = "core" }
|
||||
component_slot = { name = "STRIKE_CRAFT_09" template = "large_strike_craft" rotation = 90 locatorname = "core" }
|
||||
component_slot = { name = "STRIKE_CRAFT_10" template = "large_strike_craft" rotation = 90 locatorname = "core" }
|
||||
component_slot = { name = "STRIKE_CRAFT_11" template = "large_strike_craft" rotation = 90 locatorname = "core" }
|
||||
component_slot = { name = "STRIKE_CRAFT_12" template = "large_strike_craft" rotation = 90 locatorname = "core" }
|
||||
component_slot = { name = "STRIKE_CRAFT_13" template = "large_strike_craft" rotation = 90 locatorname = "core" }
|
||||
component_slot = { name = "STRIKE_CRAFT_14" template = "large_strike_craft" rotation = 90 locatorname = "core" }
|
||||
component_slot = { name = "STRIKE_CRAFT_15" template = "large_strike_craft" rotation = 90 locatorname = "core" }
|
||||
component_slot = { name = "STRIKE_CRAFT_16" template = "large_strike_craft" rotation = 90 locatorname = "core" }
|
||||
|
||||
component_slot = { name = "LARGE_GUN_01" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_02" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_03" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_04" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_05" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_06" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_07" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_08" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_09" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_10" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_11" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_12" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_13" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_14" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_15" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_16" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_17" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_18" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_19" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_20" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_21" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_22" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_23" template = "large_turret" locatorname = "core" }
|
||||
component_slot = { name = "LARGE_GUN_24" template = "large_turret" locatorname = "core" }
|
||||
|
||||
component_slot = { name = "PD_01" template = "point_defence_turret" locatorname = "core" }
|
||||
component_slot = { name = "PD_02" template = "point_defence_turret" locatorname = "core" }
|
||||
component_slot = { name = "PD_03" template = "point_defence_turret" locatorname = "core" }
|
||||
component_slot = { name = "PD_04" template = "point_defence_turret" locatorname = "core" }
|
||||
component_slot = { name = "PD_05" template = "point_defence_turret" locatorname = "core" }
|
||||
component_slot = { name = "PD_06" template = "point_defence_turret" locatorname = "core" }
|
||||
component_slot = { name = "PD_07" template = "point_defence_turret" locatorname = "core" }
|
||||
component_slot = { name = "PD_08" template = "point_defence_turret" locatorname = "core" }
|
||||
component_slot = { name = "PD_09" template = "point_defence_turret" locatorname = "core" }
|
||||
component_slot = { name = "PD_10" template = "point_defence_turret" locatorname = "core" }
|
||||
component_slot = { name = "PD_11" template = "point_defence_turret" locatorname = "core" }
|
||||
component_slot = { name = "PD_12" template = "point_defence_turret" locatorname = "core" }
|
||||
|
||||
large_utility_slots = 48
|
||||
aux_utility_slots = 8
|
||||
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 114514
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
key = "RG_graygoo_juggernaut_behind_key"
|
||||
ship_size = RG_gray_juggernaut
|
||||
fits_on_slot = behind
|
||||
entity = "grey_tempesttw_thinktank_phase_03_entity"
|
||||
icon = "GFX_ship_part_core_mid"
|
||||
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 114514
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
key = "RG_graygoo_capitalship_behind_key"
|
||||
ship_size = RG_graygoo_capitalship
|
||||
fits_on_slot = behind
|
||||
entity = "grey_tempesttw_thinktank_phase_03_entity"
|
||||
icon = "GFX_ship_part_core_mid"
|
||||
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 114514
|
||||
}
|
||||
}
|
||||
}
|
||||
424
common/section_templates/RG_special_ship_section.txt
Normal file
424
common/section_templates/RG_special_ship_section.txt
Normal file
@@ -0,0 +1,424 @@
|
||||
ship_section_template = {
|
||||
key = "RG_armed_colony_ship"
|
||||
ship_size = RG_armed_colony_ship
|
||||
fits_on_slot = mid
|
||||
entity = "grey_tempesttw_colony_ship_entity"
|
||||
icon = "GFX_ship_part_core_mid"
|
||||
|
||||
component_slot = {
|
||||
name = "EXTRA_LARGE_01"
|
||||
template = "invisible_extra_large_fixed"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_01"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_02"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_03"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_04"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_05"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_06"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_01"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_02"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 90
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
ship_section_template = {
|
||||
key = "RG_armed_transport_ship"
|
||||
ship_size = RG_armed_transport_ship
|
||||
fits_on_slot = mid
|
||||
entity = "grey_tempesttw_colony_ship_entity"
|
||||
icon = "GFX_ship_part_core_mid"
|
||||
|
||||
component_slot = {
|
||||
name = "EXTRA_LARGE_01"
|
||||
template = "invisible_extra_large_fixed"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_01"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_02"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_03"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_04"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_05"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_06"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_01"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_02"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 90
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
key = "RG_armed_constructor_ship"
|
||||
ship_size = RG_armed_constructor_ship
|
||||
fits_on_slot = mid
|
||||
entity = "grey_tempesttw_construction_ship_entity"
|
||||
icon = "GFX_ship_part_core_mid"
|
||||
|
||||
component_slot = {
|
||||
name = "EXTRA_LARGE_01"
|
||||
template = "invisible_extra_large_fixed"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_01"
|
||||
template = "large_turret"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "LARGE_GUN_02"
|
||||
template = "large_turret"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_01"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_02"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_03"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_04"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_01"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_02"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 90
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
ship_section_template = {
|
||||
key = "RG_armed_science_ship"
|
||||
ship_size = RG_armed_science_ship
|
||||
fits_on_slot = mid
|
||||
entity = "grey_tempesttw_science_ship_entity"
|
||||
icon = "GFX_ship_part_core_mid"
|
||||
|
||||
component_slot = {
|
||||
name = "EXTRA_LARGE_01"
|
||||
template = "invisible_extra_large_fixed"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_01"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_02"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_03"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "TORPEDO_04"
|
||||
template = "invisible_missile_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_01"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "STRIKE_CRAFT_02"
|
||||
template = "large_strike_craft"
|
||||
rotation = 90
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_01"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_02"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 90
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Baby Dragon
|
||||
ship_section_template = {
|
||||
key = "RG_nanite_space_dragon_baby_key"
|
||||
ship_size = nanite_space_dragon_baby
|
||||
fits_on_slot = mid
|
||||
#entity = "guardian_01_space_dragon_red_entity"
|
||||
#entity = "empty_section_entity_entity"
|
||||
entity = "nanite_space_dragon_baby_section_entity"
|
||||
icon = "GFX_ship_part_core_mid"
|
||||
|
||||
component_slot = { name = "PLANET_KILLER_GUN_01" template = "invisible_planet_killer_fixed" locatorname = "xl_gun_01" }
|
||||
|
||||
component_slot = { name = "TITAN_01" template = "invisible_titanic_fixed" locatorname = "xl_gun_01" }
|
||||
component_slot = { name = "TITAN_02" template = "invisible_titanic_fixed" locatorname = "xl_gun_01" }
|
||||
component_slot = { name = "TITAN_03" template = "invisible_titanic_fixed" locatorname = "xl_gun_01" }
|
||||
component_slot = { name = "TITAN_04" template = "invisible_titanic_fixed" locatorname = "xl_gun_01" }
|
||||
component_slot = { name = "TITAN_05" template = "invisible_titanic_fixed" locatorname = "xl_gun_01" }
|
||||
component_slot = { name = "TITAN_06" template = "invisible_titanic_fixed" locatorname = "xl_gun_01" }
|
||||
|
||||
component_slot = { name = "EXTRA_LARGE_01" template = "invisible_extra_large_fixed" locatorname = "wing_1_3" }
|
||||
component_slot = { name = "EXTRA_LARGE_02" template = "invisible_extra_large_fixed" locatorname = "wing_1_3" }
|
||||
component_slot = { name = "EXTRA_LARGE_03" template = "invisible_extra_large_fixed" locatorname = "wing_2_3" }
|
||||
component_slot = { name = "EXTRA_LARGE_04" template = "invisible_extra_large_fixed" locatorname = "wing_2_3" }
|
||||
component_slot = { name = "EXTRA_LARGE_05" template = "invisible_extra_large_fixed" locatorname = "wing_3_4" }
|
||||
component_slot = { name = "EXTRA_LARGE_06" template = "invisible_extra_large_fixed" locatorname = "wing_3_4" }
|
||||
component_slot = { name = "EXTRA_LARGE_07" template = "invisible_extra_large_fixed" locatorname = "wing_4_3" }
|
||||
component_slot = { name = "EXTRA_LARGE_08" template = "invisible_extra_large_fixed" locatorname = "wing_4_3" }
|
||||
|
||||
component_slot = { name = "TORPEDO_01" template = "invisible_missile_turret" locatorname = "wing_1_3" }
|
||||
component_slot = { name = "TORPEDO_02" template = "invisible_missile_turret" locatorname = "wing_1_3" }
|
||||
component_slot = { name = "TORPEDO_03" template = "invisible_missile_turret" locatorname = "wing_2_3" }
|
||||
component_slot = { name = "TORPEDO_04" template = "invisible_missile_turret" locatorname = "wing_2_3" }
|
||||
component_slot = { name = "TORPEDO_05" template = "invisible_missile_turret" locatorname = "wing_3_4" }
|
||||
component_slot = { name = "TORPEDO_06" template = "invisible_missile_turret" locatorname = "wing_3_4" }
|
||||
component_slot = { name = "TORPEDO_07" template = "invisible_missile_turret" locatorname = "wing_4_3" }
|
||||
component_slot = { name = "TORPEDO_08" template = "invisible_missile_turret" locatorname = "wing_4_3" }
|
||||
|
||||
component_slot = { name = "LARGE_GUN_01" template = "large_turret" locatorname = "wing_1_3" }
|
||||
component_slot = { name = "LARGE_GUN_02" template = "large_turret" locatorname = "wing_1_3" }
|
||||
component_slot = { name = "LARGE_GUN_03" template = "large_turret" locatorname = "wing_1_3" }
|
||||
component_slot = { name = "LARGE_GUN_04" template = "large_turret" locatorname = "wing_1_3" }
|
||||
component_slot = { name = "LARGE_GUN_05" template = "large_turret" locatorname = "wing_1_3" }
|
||||
component_slot = { name = "LARGE_GUN_06" template = "large_turret" locatorname = "wing_1_3" }
|
||||
component_slot = { name = "LARGE_GUN_07" template = "large_turret" locatorname = "wing_1_3" }
|
||||
component_slot = { name = "LARGE_GUN_08" template = "large_turret" locatorname = "wing_1_3" }
|
||||
component_slot = { name = "LARGE_GUN_09" template = "large_turret" locatorname = "wing_1_3" }
|
||||
component_slot = { name = "LARGE_GUN_10" template = "large_turret" locatorname = "wing_2_3" }
|
||||
component_slot = { name = "LARGE_GUN_11" template = "large_turret" locatorname = "wing_2_3" }
|
||||
component_slot = { name = "LARGE_GUN_12" template = "large_turret" locatorname = "wing_2_3" }
|
||||
component_slot = { name = "LARGE_GUN_13" template = "large_turret" locatorname = "wing_2_3" }
|
||||
component_slot = { name = "LARGE_GUN_14" template = "large_turret" locatorname = "wing_2_3" }
|
||||
component_slot = { name = "LARGE_GUN_15" template = "large_turret" locatorname = "wing_2_3" }
|
||||
component_slot = { name = "LARGE_GUN_16" template = "large_turret" locatorname = "wing_2_3" }
|
||||
component_slot = { name = "LARGE_GUN_17" template = "large_turret" locatorname = "wing_2_3" }
|
||||
component_slot = { name = "LARGE_GUN_18" template = "large_turret" locatorname = "wing_2_3" }
|
||||
component_slot = { name = "LARGE_GUN_19" template = "large_turret" locatorname = "wing_3_4" }
|
||||
component_slot = { name = "LARGE_GUN_20" template = "large_turret" locatorname = "wing_3_4" }
|
||||
component_slot = { name = "LARGE_GUN_21" template = "large_turret" locatorname = "wing_3_4" }
|
||||
component_slot = { name = "LARGE_GUN_22" template = "large_turret" locatorname = "wing_3_4" }
|
||||
component_slot = { name = "LARGE_GUN_23" template = "large_turret" locatorname = "wing_3_4" }
|
||||
component_slot = { name = "LARGE_GUN_24" template = "large_turret" locatorname = "wing_3_4" }
|
||||
component_slot = { name = "LARGE_GUN_25" template = "large_turret" locatorname = "wing_3_4" }
|
||||
component_slot = { name = "LARGE_GUN_26" template = "large_turret" locatorname = "wing_3_4" }
|
||||
component_slot = { name = "LARGE_GUN_27" template = "large_turret" locatorname = "wing_3_4" }
|
||||
component_slot = { name = "LARGE_GUN_28" template = "large_turret" locatorname = "wing_4_3" }
|
||||
component_slot = { name = "LARGE_GUN_29" template = "large_turret" locatorname = "wing_4_3" }
|
||||
component_slot = { name = "LARGE_GUN_30" template = "large_turret" locatorname = "wing_4_3" }
|
||||
component_slot = { name = "LARGE_GUN_31" template = "large_turret" locatorname = "wing_4_3" }
|
||||
component_slot = { name = "LARGE_GUN_32" template = "large_turret" locatorname = "wing_4_3" }
|
||||
component_slot = { name = "LARGE_GUN_33" template = "large_turret" locatorname = "wing_4_3" }
|
||||
component_slot = { name = "LARGE_GUN_34" template = "large_turret" locatorname = "wing_4_3" }
|
||||
component_slot = { name = "LARGE_GUN_35" template = "large_turret" locatorname = "wing_4_3" }
|
||||
component_slot = { name = "LARGE_GUN_36" template = "large_turret" locatorname = "wing_4_3" }
|
||||
|
||||
component_slot = { name = "PD_01" template = "point_defence_turret" locatorname = "wing_1_3" }
|
||||
component_slot = { name = "PD_02" template = "point_defence_turret" locatorname = "wing_1_3" }
|
||||
component_slot = { name = "PD_03" template = "point_defence_turret" locatorname = "wing_1_3" }
|
||||
component_slot = { name = "PD_04" template = "point_defence_turret" locatorname = "wing_2_3" }
|
||||
component_slot = { name = "PD_05" template = "point_defence_turret" locatorname = "wing_2_3" }
|
||||
component_slot = { name = "PD_06" template = "point_defence_turret" locatorname = "wing_2_3" }
|
||||
component_slot = { name = "PD_07" template = "point_defence_turret" locatorname = "wing_3_4" }
|
||||
component_slot = { name = "PD_08" template = "point_defence_turret" locatorname = "wing_3_4" }
|
||||
component_slot = { name = "PD_09" template = "point_defence_turret" locatorname = "wing_3_4" }
|
||||
component_slot = { name = "PD_10" template = "point_defence_turret" locatorname = "wing_4_3" }
|
||||
component_slot = { name = "PD_11" template = "point_defence_turret" locatorname = "wing_4_3" }
|
||||
component_slot = { name = "PD_12" template = "point_defence_turret" locatorname = "wing_4_3" }
|
||||
|
||||
component_slot = { name = "SECONDARY_GUN_01" template = "medium_turret" locatorname = "wing_1_3" is_side_slot = yes }
|
||||
component_slot = { name = "SECONDARY_GUN_02" template = "medium_turret" locatorname = "wing_2_3" is_side_slot = yes }
|
||||
component_slot = { name = "SECONDARY_GUN_03" template = "medium_turret" locatorname = "wing_3_4" is_side_slot = yes }
|
||||
component_slot = {
|
||||
name = "SECONDARY_GUN_04"
|
||||
template = "medium_turret"
|
||||
locatorname = "wing_4_3"
|
||||
is_side_slot = yes
|
||||
}
|
||||
component_slot = {
|
||||
name = "SECONDARY_GUN_05"
|
||||
template = "medium_turret"
|
||||
locatorname = "wing_1_3"
|
||||
is_side_slot = yes
|
||||
}
|
||||
component_slot = {
|
||||
name = "SECONDARY_GUN_06"
|
||||
template = "medium_turret"
|
||||
locatorname = "wing_2_3"
|
||||
is_side_slot = yes
|
||||
}
|
||||
component_slot = {
|
||||
name = "SECONDARY_GUN_07"
|
||||
template = "medium_turret"
|
||||
locatorname = "wing_3_4"
|
||||
is_side_slot = yes
|
||||
}
|
||||
component_slot = {
|
||||
name = "SECONDARY_GUN_08"
|
||||
template = "medium_turret"
|
||||
locatorname = "wing_4_3"
|
||||
is_side_slot = yes
|
||||
}
|
||||
component_slot = {
|
||||
name = "TERTIARY_GUN_01"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "wing_1_3"
|
||||
is_side_slot = yes
|
||||
}
|
||||
component_slot = {
|
||||
name = "TERTIARY_GUN_02"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "wing_2_3"
|
||||
is_side_slot = yes
|
||||
}
|
||||
component_slot = {
|
||||
name = "TERTIARY_GUN_03"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "wing_3_4"
|
||||
is_side_slot = yes
|
||||
}
|
||||
component_slot = {
|
||||
name = "TERTIARY_GUN_04"
|
||||
template = "point_defence_turret"
|
||||
locatorname = "wing_4_3"
|
||||
is_side_slot = yes
|
||||
}
|
||||
|
||||
large_utility_slots = 48
|
||||
aux_utility_slots = 8
|
||||
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 114514
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -525,7 +525,7 @@ RG_gray_juggernaut = {
|
||||
|
||||
}
|
||||
|
||||
# armed Transport
|
||||
# Armed Transport
|
||||
RG_armed_transport_ship = {
|
||||
max_speed = 150
|
||||
acceleration = 0.1
|
||||
@@ -559,6 +559,47 @@ RG_armed_transport_ship = {
|
||||
required_component_set = "combat_computers"
|
||||
required_component_set = "science_cloaking_components"
|
||||
|
||||
components_add_to_cost = no
|
||||
resources = {
|
||||
category = ships
|
||||
cost = {
|
||||
food = @salvagecostmedium
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Armed Colonizer
|
||||
RG_armed_colony_ship = {
|
||||
max_speed = 150
|
||||
acceleration = 0.1
|
||||
rotation_speed = 0.2
|
||||
max_hitpoints = 20000
|
||||
entity = "grey_tempesttw_colonizer_entity"
|
||||
modifier = {
|
||||
ship_evasion_add = 10
|
||||
ship_armor_add = 12800
|
||||
ship_shield_add = 12800
|
||||
}
|
||||
ship_modifier = {
|
||||
ship_hyperlane_range_add = 3
|
||||
ship_piracy_suppression_add = 100
|
||||
ships_upkeep_mult = -1.0
|
||||
ship_shield_hardening_add = 1
|
||||
ship_armor_hardening_add = 1
|
||||
}
|
||||
size_multiplier = 1
|
||||
fleet_slot_size = 1
|
||||
section_slots = { "mid" = { locator = "part1" } }
|
||||
num_target_locators = 2
|
||||
is_space_station = no
|
||||
icon = ship_size_colonizer
|
||||
is_civilian = yes
|
||||
is_designable = no
|
||||
class = shipclass_colonizer
|
||||
required_component_set = "ftl_components"
|
||||
required_component_set = "sensor_components"
|
||||
required_component_set = "thruster_components"
|
||||
|
||||
components_add_to_cost = no
|
||||
resources = {
|
||||
category = ships
|
||||
|
||||
Reference in New Issue
Block a user