删点过期的舰R兼容
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33
common/message_types/RG_message_types.txt
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33
common/message_types/RG_message_types.txt
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#message_type = {
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# key = "CONSTRUCTION_MESSAGE_TYPE" # Message key, used from code.
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# icon = "GFX_message_other_construction" # Sprite to use for gui item "message_icon_button"
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# icon_frame = 1 # Frame index to use for gui item "message_frame"
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#
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# name = "MESSAGE_DECLARE_WAR_TITLE" # Localization key to use for title, if empty it will use "MESSAGE_<key>_TITLE" instead.
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# sound = "advisor_notification_construction_complete" # Sound to play on message creation
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#
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# sound_is_advisor = yes # Deprecated and does nothing.
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# ping = "ping_notification_green" # Ping map to use for map visualization.
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#
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# hidden_in_message_settings = yes # If yes, the message type is not shown in the message settings UI (default: no).
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# category = diplomacy # Filter category in message settings, valid: 'diplomacy', 'military', 'economy', 'government', 'science', 'fleets', 'planets', 'leaders', 'other' (default: 'other').
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# message_setting_key = "MESSAGE_DECLARE_WAR_SETTING" # Localization key to use in message settings, if empty it will use name instead.
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# default_notification = no # Is notification enabled by default (default: yes).
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# default_toast = yes # Is toast enabled by default (default: no).
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# default_popup = yes # Is popup enabled by default (default: no).
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# default_autopause = yes # Is auto-pause enabled by default (default: no).
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#}
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message_type = {
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key = "MESSAGE_TYPE_RG_GRAY_GOO_LEADER_CHAT"
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icon = "GFX_toast_leader_acquired"
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name = "MESSAGE_RG_GRAY_GOO_LEADER_CHAT_TITLE"
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sound = "notification"
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ping = "ping_notification_red"
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default_toast = yes
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category = leaders
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}
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