科技分化没图标版

This commit is contained in:
ProjectKoi-Kalo\Kalo
2024-05-12 05:22:42 +08:00
parent 3e3a395f1f
commit f0596b14b7
5 changed files with 149 additions and 41 deletions

View File

@@ -9,10 +9,10 @@ tech_gray_weapon_lance_1 = {
}
ai_update_type = military
prerequisites = {
"tech_object_gray_5"
"tech_zero_point_power"
"tech_energy_lance_1"
"tech_minilaser_gray_1"
}
weight = @tier2weight3
weight = @tier4weight2
ai_weight = {
factor = 0 #weapons are good
modifier = {
@@ -38,9 +38,9 @@ tech_minilaser_gray_1 = {
ai_update_type = military
prerequisites = {
"tech_gray_weapon_lance_1"
"tech_zero_point_power"
"tech_lasers_4"
}
weight = @tier2weight3
weight = 0
## unlock
ai_weight = {
factor = 0
@@ -55,7 +55,7 @@ tech_gray_cloaking_3 = {
category = { field_manipulation }
ai_update_type = all
is_rare = yes
prerequisites = { "tech_cloaking_3" "tech_gray_weapon_lance_1" }
prerequisites = { "tech_cloaking_3" "tech_gray_nano_fusion_3" }
is_reverse_engineerable = no
weight = @tier4weight3
@@ -112,10 +112,12 @@ tech_gray_matter_remix_2 = {
materials
}
ai_update_type = military
weight = @tier2weight3
weight = @tier3weight2
gateway = infrastructure
is_reverse_engineerable = no
prerequisites = {
"tech_gray_weapon_lance_1"
"tech_gray_nano_fusion_3"
"tech_ship_armor_5"
}
ai_weight = {
@@ -141,9 +143,12 @@ tech_gray_nano_fusion_3 = {
particles
}
ai_update_type = military
weight = @tier2weight3
weight = @tier4weight2
gateway = power_generation
prerequisites = {
"tech_gray_matter_remix_2"
"tech_minilaser_gray_1"
"tech_zero_point_power"
}
ai_weight = {
@@ -168,10 +173,10 @@ tech_gray_nano_boost_3 = {
propulsion
}
ai_update_type = military
weight = @tier2weight3
weight = @tier4weight1
is_reverse_engineerable = no
prerequisites = {
"tech_gray_matter_remix_2"
"tech_gray_nano_fusion_3"
"tech_thrusters_4"
}
ai_weight = {
@@ -187,6 +192,89 @@ tech_gray_nano_boost_3 = {
}
}
tech_gray_nano_drive = {
area = physics
cost = 5000
tier = 5
is_rare = yes
is_dangerous = yes
category = { particles }
ai_update_type = military
weight = @tier5weight1
is_reverse_engineerable = no
prerequisites = {
"tech_gray_nano_boost_3"
"tech_jump_drive_1"
}
feature_flags = {
jump_method
}
ai_weight = {
factor = 0 #weapons are good
modifier = {
factor = 1.25
has_ethic = ethic_militarist
}
modifier = {
factor = 1.5
has_ethic = ethic_fanatic_militarist
}
}
}
tech_gray_nano_aircraft = {
area = engineering
cost = 5000
tier = 5
is_rare = yes
category = { voidcraft }
ai_update_type = military
weight = @tier3weight3
is_reverse_engineerable = no
prerequisites = {
"tech_gray_nano_boost_3"
"tech_strike_craft_3"
}
ai_weight = {
factor = 0 #weapons are good
modifier = {
factor = 1.25
has_ethic = ethic_militarist
}
modifier = {
factor = 1.5
has_ethic = ethic_fanatic_militarist
}
}
}
tech_gray_nano_torpedo = {
area = physics
cost = 5000
tier = 5
is_rare = yes
category = { particles }
ai_update_type = military
weight = @tier4weight2
is_reverse_engineerable = no
prerequisites = {
"tech_gray_nano_boost_3"
"tech_energy_torpedoes_2"
}
ai_weight = {
factor = 0 #weapons are good
modifier = {
factor = 1.25
has_ethic = ethic_militarist
}
modifier = {
factor = 1.5
has_ethic = ethic_fanatic_militarist
}
}
}
tech_gray_interdictor_4 = {
area = engineering
cost = 5000
@@ -196,10 +284,10 @@ tech_gray_interdictor_4 = {
voidcraft
}
ai_update_type = military
weight = @tier2weight3
weight = @tier4weight1
is_reverse_engineerable = no
prerequisites = {
"tech_gray_nano_boost_3"
"tech_gray_matter_remix_2"
"tech_battleships"
}
ai_weight = {
@@ -224,7 +312,7 @@ tech_gray_matter_spray_5 = {
propulsion
}
ai_update_type = military
weight = @tier2weight3
weight = @tier4weight2
is_reverse_engineerable = no
prerequisites = {
"tech_gray_interdictor_4"
@@ -252,11 +340,11 @@ tech_gray_buffnut_6 = {
voidcraft
}
ai_update_type = military
weight = @tier2weight3
weight = @tier5weight3
is_reverse_engineerable = no
prerequisites = {
"tech_gray_interdictor_4"
"tech_juggernaut"
"tech_colossus"
}
ai_weight = {
factor = 0 #weapons are good
@@ -280,7 +368,7 @@ tech_gray_army_7 = {
military_theory
}
ai_update_type = military
weight = @tier2weight3
weight = @tier2weight2
is_reverse_engineerable = no
prerequisites = {
"tech_gray_matter_remix_2"
@@ -308,12 +396,11 @@ tech_gray_juggernaut_8 = {
voidcraft
}
ai_update_type = military
weight = @tier2weight3
weight = @tier5weight3
is_reverse_engineerable = no
prerequisites = {
"tech_gray_matter_remix_2"
"tech_gray_interdictor_4"
"tech_juggernaut"
"tech_mega_engineering"
}
ai_weight = {
factor = 0 #weapons are good