Compare commits

..

No commits in common. "86465b862ecd1cd431f5674c322578b37eda8326" and "cf695099306a9502eb489fdd113344ca2867c69a" have entirely different histories.

View File

@ -40,9 +40,6 @@ utility_component_template = {
alloys = 2 alloys = 2
} }
} }
ai_weight = {
weight = 0
}
} }
#超限聚合装甲 #超限聚合装甲
@ -83,9 +80,6 @@ utility_component_template = {
alloys = 2 alloys = 2
} }
} }
ai_weight = {
weight = 0
}
} }
#L槽光矛 #L槽光矛
@ -116,8 +110,10 @@ weapon_component_template = {
tags = { tags = {
weapon_type_rg_secondary weapon_type_rg_secondary
} }
shield_damage = 1.2
armor_damage = 1.2 armor_damage = 1.2
shield_penetration = 1 shield_penetration = 1
armor_penetration = 1
resources = { resources = {
category = ship_components category = ship_components
cost = { cost = {
@ -133,9 +129,6 @@ weapon_component_template = {
tags = { tags = {
weapon_type_energy weapon_type_energy
} }
ai_weight = {
weight = 0
}
} }
#S槽光矛Mini #S槽光矛Mini
@ -166,8 +159,8 @@ weapon_component_template = {
tags = { tags = {
weapon_type_rg_secondary weapon_type_rg_secondary
} }
armor_damage = 1.2
shield_penetration = 1 shield_penetration = 1
armor_penetration = 1
resources = { resources = {
category = ship_components category = ship_components
cost = { cost = {
@ -182,9 +175,6 @@ weapon_component_template = {
tags = { tags = {
weapon_type_energy weapon_type_energy
} }
ai_weight = {
weight = 0
}
} }
#X槽光矛Mini #X槽光矛Mini
@ -208,8 +198,8 @@ weapon_component_template = {
total_fire_time = 100 total_fire_time = 100
range = 200 range = 200
accuracy = 1 accuracy = 1
armor_damage = 1.2
shield_penetration = 1 shield_penetration = 1
armor_penetration = 1
tracking = 0.4 tracking = 0.4
power = -600 power = -600
component_set = "GRAY_BEAM_STATIC_MX" component_set = "GRAY_BEAM_STATIC_MX"
@ -234,9 +224,6 @@ weapon_component_template = {
weapon_type_energy weapon_type_energy
} }
projectile_gfx = "gatebuilder_lance_weapon" projectile_gfx = "gatebuilder_lance_weapon"
ai_weight = {
weight = 0
}
} }
#X槽光矛 #X槽光矛
@ -260,8 +247,10 @@ weapon_component_template = {
total_fire_time = 100 total_fire_time = 100
range = 250 range = 250
accuracy = 1 accuracy = 1
armor_damage = 1.2 shield_damage = 1.5
armor_damage = 1.5
shield_penetration = 1 shield_penetration = 1
armor_penetration = 1
tracking = 0.4 tracking = 0.4
power = -600 power = -600
component_set = "GRAY_BEAM_STATIC_X" component_set = "GRAY_BEAM_STATIC_X"
@ -286,9 +275,6 @@ weapon_component_template = {
weapon_type_energy weapon_type_energy
} }
projectile_gfx = "gatebuilder_lance_weapon" projectile_gfx = "gatebuilder_lance_weapon"
ai_weight = {
weight = 0
}
} }
#歼星武器 #歼星武器
@ -430,8 +416,8 @@ weapon_component_template = {
total_fire_time = 200 total_fire_time = 200
range = 400 range = 400
accuracy = 1 accuracy = 1
shield_damage = 1.2 shield_damage = 1.5
armor_damage = 1.2 armor_damage = 1.5
shield_penetration = 1 shield_penetration = 1
armor_penetration = 1 armor_penetration = 1
tracking = 0.4 tracking = 0.4
@ -458,9 +444,6 @@ weapon_component_template = {
weapon_type_energy weapon_type_energy
} }
projectile_gfx = "gatebuilder_titan_weapon_ex" projectile_gfx = "gatebuilder_titan_weapon_ex"
ai_weight = {
weight = 0
}
} }
#点防 #点防
@ -480,7 +463,7 @@ weapon_component_template = {
} }
total_fire_time = 4 total_fire_time = 4
range = 110 range = 110
shield_damage = 1.2 shield_penetration = 1
armor_penetration = 1 armor_penetration = 1
accuracy = 1 accuracy = 1
tracking = 0.8 tracking = 0.8
@ -609,8 +592,9 @@ weapon_component_template = {
tags = { tags = {
weapon_type_rg_secondary weapon_type_rg_secondary
} }
armor_damage = 1.2 shield_damage = 1.2
shield_penetration = 1 shield_penetration = 1
armor_penetration = 0.5
resources = { resources = {
category = ship_components category = ship_components
cost = { cost = {
@ -625,9 +609,6 @@ weapon_component_template = {
tags = { tags = {
weapon_type_kinetic weapon_type_kinetic
} }
ai_weight = {
weight = 0
}
} }
#一次性动能炮-聚合 #一次性动能炮-聚合
@ -665,8 +646,9 @@ weapon_component_template = {
tags = { tags = {
weapon_type_rg_secondary weapon_type_rg_secondary
} }
armor_damage = 1.2 shield_damage = 1.2
shield_penetration = 1 shield_penetration = 1
armor_penetration = 0.5
resources = { resources = {
category = ship_components category = ship_components
cost = { cost = {
@ -681,9 +663,6 @@ weapon_component_template = {
tags = { tags = {
weapon_type_kinetic weapon_type_kinetic
} }
ai_weight = {
weight = 0
}
} }
#无制导 #无制导
@ -720,8 +699,10 @@ weapon_component_template = {
weapon_type_rg_torpedoe weapon_type_rg_torpedoe
} }
size_damage_factor = 1 size_damage_factor = 1
shield_damage = 1.2
armor_damage = 1.2 armor_damage = 1.2
shield_penetration = 1 shield_penetration = 1
armor_penetration = 1
resources = { resources = {
category = ship_components category = ship_components
cost = { cost = {
@ -733,9 +714,6 @@ weapon_component_template = {
alloys = 0 alloys = 0
} }
} }
ai_weight = {
weight = 0
}
} }
#鱼雷 #鱼雷
@ -773,8 +751,10 @@ weapon_component_template = {
missile_health = 1000 missile_health = 1000
missile_retarget_range = 100 missile_retarget_range = 100
size_damage_factor = 1 size_damage_factor = 1
shield_damage = 1.2
armor_damage = 1.2 armor_damage = 1.2
shield_penetration = 1 shield_penetration = 1
armor_penetration = 1
resources = { resources = {
category = ship_components category = ship_components
cost = { cost = {
@ -886,6 +866,8 @@ strike_craft_component_template = {
rotation_speed = 0.25 rotation_speed = 0.25
acceleration = 0.6 acceleration = 0.6
shield_damage = 1.2 shield_damage = 1.2
armor_damage = 1.2
shield_penetration = 1
armor_penetration = 1 armor_penetration = 1
weapon_type = instant weapon_type = instant
projectile_gfx = "gatebuilder_titan_weapon_ex" projectile_gfx = "gatebuilder_titan_weapon_ex"
@ -955,6 +937,8 @@ strike_craft_component_template = {
acceleration = 0.6 acceleration = 0.6
size_damage_factor = 1 size_damage_factor = 1
shield_damage = 1.2 shield_damage = 1.2
armor_damage = 1.2
shield_penetration = 1
armor_penetration = 1 armor_penetration = 1
weapon_type = instant weapon_type = instant
projectile_gfx = "gatebuilder_torpedo" projectile_gfx = "gatebuilder_torpedo"
@ -1023,6 +1007,8 @@ strike_craft_component_template = {
acceleration = 0.6 acceleration = 0.6
size_damage_factor = 1 size_damage_factor = 1
shield_damage = 1.2 shield_damage = 1.2
armor_damage = 1.2
shield_penetration = 1
armor_penetration = 1 armor_penetration = 1
weapon_type = instant weapon_type = instant
projectile_gfx = "proton_torpedoes" projectile_gfx = "proton_torpedoes"
@ -1091,6 +1077,8 @@ strike_craft_component_template = {
rotation_speed = 0.25 rotation_speed = 0.25
acceleration = 0.6 acceleration = 0.6
shield_damage = 1.2 shield_damage = 1.2
armor_damage = 1.2
shield_penetration = 1
armor_penetration = 1 armor_penetration = 1
ship_behavior = "rg_bombers_behavior" ship_behavior = "rg_bombers_behavior"
icon = "GFX_ship_part_strike_craft_skrand" icon = "GFX_ship_part_strike_craft_skrand"
@ -1614,7 +1602,7 @@ utility_component_template = {
weapon_type_rg_aux weapon_type_rg_aux
} }
ai_weight = { ai_weight = {
weight = 0 weight = 5
} }
} }
@ -1763,7 +1751,7 @@ weapon_component_template = {
} }
} }
ai_weight = { ai_weight = {
weight = 0 weight = 1
} }
} }
@ -2176,7 +2164,7 @@ utility_component_template = {
weapon_type_rg_jumpdrive weapon_type_rg_jumpdrive
} }
ai_weight = { ai_weight = {
weight = 0 weight = 100
} }
class_restriction = { class_restriction = {
shipclass_military shipclass_military
@ -2209,7 +2197,7 @@ utility_component_template = {
weapon_type_rg_sensor weapon_type_rg_sensor
} }
ai_weight = { ai_weight = {
weight = 0 weight = 100
} }
} }
@ -2240,7 +2228,7 @@ utility_component_template = {
weapon_type_rg_thruster weapon_type_rg_thruster
} }
ai_weight = { ai_weight = {
weight = 0 weight = 100
} }
} }
@ -2288,7 +2276,4 @@ utility_component_template = {
ship_limit = 1 ship_limit = 1
hidden = yes hidden = yes
component_set = "science_cloaking_components" component_set = "science_cloaking_components"
ai_weight = {
weight = 0
}
} }