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7 Commits
e338088383
...
144b726051
Author | SHA1 | Date | |
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144b726051 | ||
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a708c18df6 | ||
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e48ced2893 | ||
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19a8e99a0b | ||
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0a8698882b | ||
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c28c858bb3 | ||
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c54b555f2f |
@ -2555,7 +2555,7 @@ RG_gray_mod1_effect_project = {
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enable_special_project = {
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name = RG_GRAY_MOD1
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location = event_target:gray_owner_capital_starbase
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owner = root
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owner = event_target:gray_owner
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}
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add_resource = {
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energy = -15000
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@ -2567,7 +2567,7 @@ RG_gray_mod2_effect = {
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enable_special_project = {
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name = RG_GRAY_MOD2
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location = event_target:gray_owner_capital_starbase
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owner = root
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owner = event_target:gray_owner
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}
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add_resource = {
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energy = -150000
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@ -2579,7 +2579,7 @@ RG_gray_mod3_effect = {
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enable_special_project = {
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name = RG_GRAY_MOD3
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location = event_target:gray_owner_capital_starbase
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owner = root
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owner = event_target:gray_owner
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}
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add_resource = {
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energy = -40000
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@ -1,7 +1,7 @@
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situation_rg_gray_mod1 = {
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picture = GFX_evt_planet_beam
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complete_icon_frame = GFX_situation_outcome_frame_red
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complete_icon = GFX_situation_exploding_planet
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complete_icon_frame = GFX_situation_outcome_frame_green
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complete_icon = GFX_situation_outcome_positive
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on_progress_complete = {
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custom_tooltip = situation_rg_gray_mod1_finish_tooltip
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hidden_effect = {
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@ -56,14 +56,6 @@ situation_rg_gray_mod1 = {
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}
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}
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}
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triggered_modifier = {
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potential = {
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has_situation_flag = situation_rg_gray_mod1_stage_2_booster
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}
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modifier = {
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country_engineering_research_produces_mult = -1
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}
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}
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}
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situation_rg_gray_mod1_stage_3 = {
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icon = GFX_situation_stage_3
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@ -103,14 +95,6 @@ situation_rg_gray_mod1 = {
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}
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}
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}
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triggered_modifier = {
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potential = {
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has_situation_flag = situation_rg_gray_mod1_stage_5_booster
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}
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modifier = {
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country_physics_research_produces_mult = -1
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}
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}
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}
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situation_rg_gray_mod1_stage_6 = {
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icon = GFX_situation_stage_6
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@ -122,7 +106,9 @@ situation_rg_gray_mod1 = {
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country_event = {
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id = rg_story.28
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}
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RG_gray_mod1_effect_project = yes
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}
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event_target:gray_warship = {
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set_event_locked = no
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}
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}
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}
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@ -134,12 +120,36 @@ situation_rg_gray_mod1 = {
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default = yes
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on_select = {
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if = {
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limit = { has_situation_flag = locked }
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limit = {
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NOT = {
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has_situation_flag = rg_stage6_locked
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}
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has_situation_flag = locked
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}
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set_situation_locked = no
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remove_situation_flag = locked
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}
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event_target:gray_warship = {
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set_event_locked = yes
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}
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custom_tooltip = situation_rg_gray_mod1_approach_1_tooltip
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}
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triggered_modifier = {
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potential = {
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has_situation_flag = situation_rg_gray_mod1_stage_5_booster
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}
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modifier = {
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country_physics_research_produces_mult = -1
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}
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}
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triggered_modifier = {
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potential = {
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has_situation_flag = situation_rg_gray_mod1_stage_2_booster
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}
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modifier = {
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country_engineering_research_produces_mult = -1
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}
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}
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}
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approach = {
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name = situation_rg_gray_mod1_approach_2
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@ -149,17 +159,32 @@ situation_rg_gray_mod1 = {
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custom_tooltip = situation_rg_gray_mod1_approach_2_tooltip
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set_situation_locked = yes
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set_situation_flag = locked
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event_target:gray_warship = {
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set_event_locked = no
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}
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}
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}
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approach = {
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name = situation_rg_gray_mod1_approach_3
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icon = GFX_situation_approach_research
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icon_background = GFX_situation_approach_bg_red
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on_select = {
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custom_tooltip = situation_rg_gray_mod1_approach_3_tooltip
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abort_situation = this
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event_target:gray_warship = {
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set_event_locked = no
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}
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}
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}
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monthly_progress = {
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base = 0.1
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modifier = {
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subtract = 1.5
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add = 0.1
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desc = situation_rg_gray_mod1_stage_1_booster_tooltip
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has_situation_flag = situation_rg_gray_mod1_stage_1_booster
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}
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modifier = {
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subtract = 1.5
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add = 0.1
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desc = situation_rg_gray_mod1_stage_2_booster_tooltip
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has_situation_flag = situation_rg_gray_mod1_stage_2_booster
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}
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@ -174,17 +199,12 @@ situation_rg_gray_mod1 = {
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has_situation_flag = situation_rg_gray_mod1_stage_4_booster
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}
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modifier = {
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subtract = 1.5
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add = 0.1
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desc = situation_rg_gray_mod1_stage_5_booster_tooltip
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has_situation_flag = situation_rg_gray_mod1_stage_5_booster
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}
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modifier = {
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subtract = 1.5
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desc = situation_rg_gray_mod1_stage_5_booster_tooltip
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has_situation_flag = situation_rg_gray_mod1_stage_5_booster
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}
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modifier = {
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subtract = 0
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add = 0.1
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desc = situation_rg_gray_mod1_stage_6_booster_tooltip
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has_situation_flag = situation_rg_gray_mod1_stage_6_booster
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}
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@ -205,5 +225,6 @@ situation_rg_gray_mod1 = {
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id = rg_event.10
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}
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}
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destroy_situation = this
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}
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}
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@ -87,12 +87,6 @@ special_project = {
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country_event = {
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id = rg_event.11
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}
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random_situation = {
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limit = {
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is_situation_type = situation_rg_gray_mod1
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}
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remove_situation_flag = situation_rg_gray_mod1_stage_6_booster
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}
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}
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}
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}
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@ -625,6 +625,14 @@ country_event = {
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assign_leader = event_target:gray_leader_admiral
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}
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}
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random_situation = {
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limit = {
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is_situation_type = situation_rg_gray_mod1
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}
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remove_situation_flag = rg_stage6_locked
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set_situation_locked = no
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remove_situation_flag = locked
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}
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}
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option = {
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name = OK
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@ -514,7 +514,7 @@ country_event = {
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capital_scope = {
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solar_system = {
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starbase = {
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save_event_target_as = gray_owner_capital_starbase
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save_global_event_target_as = gray_owner_capital_starbase
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}
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}
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}
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@ -455,7 +455,7 @@ country_event = {
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capital_scope = {
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solar_system = {
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starbase = {
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save_event_target_as = gray_owner_capital_starbase
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save_global_event_target_as = gray_owner_capital_starbase
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}
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}
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}
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@ -6,6 +6,7 @@ country_event = {
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title = rg_story.23.title
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desc = rg_story.23.desc
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picture = GFX_evt_gray_goo_ships
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show_sound = event_radio_chatter
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is_triggered_only = yes
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trigger = {
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NOR = {
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@ -31,7 +32,6 @@ country_event = {
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value >= 1500
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}
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}
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effect = {
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add_resource = {
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energy = -1500
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alloys = -1500
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@ -43,7 +43,6 @@ country_event = {
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set_situation_flag = situation_rg_gray_mod1_stage_1_booster
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}
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}
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}
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}
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country_event = {
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@ -51,6 +50,7 @@ country_event = {
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title = rg_story.24.title
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desc = rg_story.24.desc
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picture = GFX_evt_gray_goo_ships
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show_sound = event_radio_chatter
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is_triggered_only = yes
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trigger = {
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NOR = {
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@ -66,7 +66,6 @@ country_event = {
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}
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option = {
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name = rg_story.24.b
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effect = {
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random_situation = {
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limit = {
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is_situation_type = situation_rg_gray_mod1
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@ -74,7 +73,6 @@ country_event = {
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set_situation_flag = situation_rg_gray_mod1_stage_2_booster
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}
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}
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}
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}
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country_event = {
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@ -82,6 +80,7 @@ country_event = {
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title = rg_story.25.title
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desc = rg_story.25.desc
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picture = GFX_evt_gray_goo_ships
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show_sound = event_radio_chatter
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is_triggered_only = yes
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trigger = {
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NOR = {
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@ -113,14 +112,12 @@ country_event = {
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value >= 5000
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}
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}
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effect = {
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add_resource = {
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energy = -5000
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alloys = -5000
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}
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rg_create_gray_mod1_testship_1 = yes
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}
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}
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}
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country_event = {
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@ -128,6 +125,7 @@ country_event = {
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title = rg_story.26.title
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desc = rg_story.26.desc
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picture = GFX_evt_gray_goo_ships
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show_sound = event_radio_chatter
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is_triggered_only = yes
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trigger = {
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NOR = {
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@ -149,14 +147,12 @@ country_event = {
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}
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option = {
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name = rg_story.26.b
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effect = {
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add_resource = {
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energy = -5000
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alloys = -5000
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}
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rg_create_gray_planetkiller_testship_1 = yes
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}
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}
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}
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country_event = {
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@ -164,6 +160,7 @@ country_event = {
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title = rg_story.27.title
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desc = rg_story.27.desc
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picture = GFX_evt_gray_goo_ships
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show_sound = event_radio_chatter
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is_triggered_only = yes
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trigger = {
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NOR = {
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@ -180,7 +177,6 @@ country_event = {
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}
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option = {
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name = rg_story.27.b
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effect = {
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random_situation = {
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limit = {
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is_situation_type = situation_rg_gray_mod1
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@ -188,7 +184,6 @@ country_event = {
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set_situation_flag = situation_rg_gray_mod1_stage_5_booster
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}
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}
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}
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}
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country_event = {
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@ -196,6 +191,7 @@ country_event = {
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title = rg_story.28.title
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desc = rg_story.28.desc
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picture = GFX_evt_gray_goo_ships
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show_sound = event_radio_chatter
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is_triggered_only = yes
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trigger = {
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NOR = {
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@ -212,8 +208,16 @@ country_event = {
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limit = {
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is_situation_type = situation_rg_gray_mod1
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}
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set_situation_locked = yes
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set_situation_flag = locked
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set_situation_flag = rg_stage6_locked
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set_situation_flag = situation_rg_gray_mod1_stage_6_booster
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}
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enable_special_project = {
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name = RG_GRAY_MOD1
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location = event_target:gray_owner_capital_starbase
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owner = event_target:gray_owner
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}
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}
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}
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@ -222,6 +226,7 @@ country_event = {
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title = rg_story.29.title
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desc = rg_story.29.desc
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picture = GFX_evt_gray_goo_ships
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show_sound = event_radio_chatter
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||||
is_triggered_only = yes
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trigger = {
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||||
NOR = {
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@ -232,7 +237,7 @@ country_event = {
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immediate = {
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}
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option = {
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name = rg_story.28.a
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name = rg_story.29.a
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default_hide_option = yes
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}
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}
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|
@ -267,12 +267,12 @@
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rg_event.10.a:0 "我们做了一个错误的决定..."
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rg_story.23.title:0 "§Y第一阶段:基本舰体修复§!"
|
||||
rg_story.23.desc:0 "我们的$NAME_Gray$改造计划将分为六个子阶段。在第一阶段,我们需要$NAME_Gray$舰体中严重损耗的部分,并修复一部分供能系统,并修复舰体上损坏无法挂载武器的挂载点。\n§Y在这一阶段计划不加干预仍将正常进行,不过进行一些小小的投资能够加快这一进程。§!"
|
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rg_story.23.desc:0 "我们的$NAME_Gray$改造计划将分为六个子阶段。在第一阶段,我们需要修复$NAME_Gray$舰体中严重损耗的部分,并修复一部分供能系统,并修复舰体上损坏无法挂载武器的挂载点。\n§Y在这一阶段计划不加干预仍将正常进行,不过进行一些小小的投资能够加快这一进程。§!"
|
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rg_story.23.a:0 "就这么办。"
|
||||
rg_story.23.b:0 "§Y买买买,我要这合金有何用?§!"
|
||||
|
||||
rg_story.24.title:0 "§Y第二阶段:武器载点重构§!"
|
||||
rg_story.24.desc:0 "我们的计划已经进入第二阶段。在这一阶段,我们将修复$NAME_Gray$舰体上损坏的主武器挂载点,通过给反应堆添加节能认证,整合掉不需要的旅馆房间等措施来添加更多的武器挂载点,通过优化舰载机发射流程以搭载更多的舰载机。\n§Y在这一阶段计划不加干预仍将正常进行。不过指派我们的科研团队加以协助能够加快这一进程。§!"
|
||||
rg_story.24.desc:0 "我们的计划已经进入第二阶段。在这一阶段,我们将修复$NAME_Gray$舰体上损坏的主武器挂载点,通过给反应堆添加节能认证,整合掉不需要的旅馆房间等措施来添加更多的武器挂载点,通过优化舰载机弹射流程中不必要的安全措施以搭载更多的舰载机。\n§Y在这一阶段计划不加干预仍将正常进行。不过指派我们的科研团队加以协助能够加快这一进程。§!"
|
||||
rg_story.24.a:0 "那就这样吧。"
|
||||
rg_story.24.b:0 "§Y指派工程学团队协助。§!"
|
||||
|
||||
|
@ -331,8 +331,8 @@
|
||||
MESSAGE_KOGASA_VIRUS_EXTERMINATED:0 "§R检测到伞病毒威胁§!"
|
||||
rg_kogasa_exterminated_desc:0 "守护进程检测到$NAME_Gray$人格完整性遭到篡改,污染目标已被净化,处理方案:无害化处理。"
|
||||
|
||||
situation_rg_gray_mod1:0 "$RG_GRAY_MOD1$"
|
||||
situation_rg_gray_mod1_desc:0 "由于L星团资源太缺乏,$NAME_Gray$的舰体已经很久没有维护了。通过调集足够的资源$NAME_Gray$能够将母舰状态恢复到完全体。为了执行这项计划,$NAME_Gray$需要我们的工程团队的帮助。"
|
||||
situation_rg_gray_mod1:0 "§Y$NAME_Gray$改造工程§!"
|
||||
situation_rg_gray_mod1_desc:0 "由于L星团资源太缺乏,$NAME_Gray$的舰体已经很久没有维护了。通过调集足够的资源$NAME_Gray$能够将母舰状态恢复到完全体。为了执行这项计划,$NAME_Gray$需要我们的工程团队的帮助。\n§R切换$NAME_Gray$形态将会导致计划失败。§!"
|
||||
|
||||
situation_rg_gray_mod1_finish_tooltip:0 "§Y我们的计划按部就班地顺利完成。§!"
|
||||
situation_rg_gray_mod1_stage_1_tooltip:0 "$rg_story.23.desc$"
|
||||
@ -351,11 +351,14 @@
|
||||
|
||||
situation_rg_gray_mod1_approach_1:0 "按计划执行"
|
||||
situation_rg_gray_mod1_approach_2:0 "暂停执行计划"
|
||||
situation_rg_gray_mod1_approach_1_tooltip:0 "§Y我们的项目将会按计划按部就班执行。§!"
|
||||
situation_rg_gray_mod2_approach_2_tooltip:0 "§Y迫于外部压力,我们需要暂缓执行改造项目。§!"
|
||||
situation_rg_gray_mod1_approach_3:0 "放弃执行计划"
|
||||
situation_rg_gray_mod1_approach_1_tooltip:0 "§G我们的项目将会按计划按部就班执行。§!"
|
||||
situation_rg_gray_mod1_approach_2_tooltip:0 "§Y迫于外部压力,我们需要暂缓执行改造项目。§!"
|
||||
situation_rg_gray_mod1_approach_3_tooltip:0 "§R我们遇到了使计划难以为继的困难,不得不暂时中止计划等待下一个时机。§!"
|
||||
situation_rg_gray_mod1_monthly_change_tooltip:0 "§Y我们正在稳步推进改造项目。§!"
|
||||
|
||||
situation_rg_gray_mod1_stage_1_booster_tooltip:0 "§Y我们的项目获得了额外预算§!"
|
||||
situation_rg_gray_mod1_stage_2_booster_tooltip:0 "§Y我们的工程团队将会被指派帮助改造项目§!"
|
||||
situation_rg_gray_mod1_stage_3_booster_tooltip:0 "§Y由于我们的计划缺少预算,项目团队只能用想象力来弥补不足...§!"
|
||||
situation_rg_gray_mod1_stage_5_booster_tooltip:0 "§Y我们的物理团队将会被指派帮助改造项目§!"
|
||||
situation_rg_gray_mod1_stage_1_booster_tooltip:0 "§G我们的项目获得了额外预算§!"
|
||||
situation_rg_gray_mod1_stage_2_booster_tooltip:0 "§G我们的工程团队将会被指派帮助改造项目§!"
|
||||
situation_rg_gray_mod1_stage_3_booster_tooltip:0 "§R由于我们的计划缺少预算,项目团队只能用想象力来弥补不足§!"
|
||||
situation_rg_gray_mod1_stage_5_booster_tooltip:0 "§G我们的物理团队将会被指派帮助改造项目§!"
|
||||
situation_rg_gray_mod1_stage_6_booster_tooltip:0 "§Y我们需要实际开始执行改造项目§!"
|
Loading…
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Reference in New Issue
Block a user