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No commits in common. "master" and "RG_AG_TEST" have entirely different histories.
master
...
RG_AG_TEST
@ -24,7 +24,6 @@
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# weight = 1
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# }
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#}
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graygoo = {
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trigger = {
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owner = {
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@ -33,20 +32,14 @@ graygoo = {
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}
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icon_frame = 3
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default = no
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stop_when_armies_dead = no
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stop_when_ground_combat = no
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abduct_pops = no
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planet_damage = 100
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army_damage = 2
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kill_pop_chance = {
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base = 3
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}
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min_pops_to_kill_pop = 0
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kill_pop_amount = { min = 0 max = 200 }
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# root = fleet
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# from = planet
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ai_weight = {
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@ -61,7 +61,7 @@ building_rg_nanolab_1 = {
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# is_individual_machine = yes
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# }
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}
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job_nanotech_researcher_add = 800
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job_nanotech_researcher_add = 8
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}
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# triggered_desc = {
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@ -153,7 +153,7 @@ building_rg_nanolab_2 = {
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# is_individual_machine = yes
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# }
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}
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job_nanotech_researcher_add = 1500
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job_nanotech_researcher_add = 15
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}
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# triggered_desc = {
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@ -1,83 +0,0 @@
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utility_component_template = {
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key = "rg_ship_aura_components_empty"
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size = medium
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icon = "GFX_ship_part_empty_ftl_drive"
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icon_frame = 1
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power = 0
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component_set = "ship_aura_components"
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ai_weight = {
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weight = 0
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}
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}
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utility_component_template = {
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key = "rg_power_core_empty"
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size = medium
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icon = "GFX_ship_part_empty_ftl_drive"
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icon_frame = 1
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power = 0
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component_set = "power_core"
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ai_weight = {
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weight = 0
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}
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}
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utility_component_template = {
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key = "rg_ftl_components_empty"
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size = medium
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icon = "GFX_ship_part_empty_ftl_drive"
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icon_frame = 1
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power = 0
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component_set = "ftl_components"
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ai_weight = {
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weight = 0
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}
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}
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utility_component_template = {
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key = "rg_thruster_components_empty"
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size = medium
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icon = "GFX_ship_part_empty_ftl_drive"
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icon_frame = 1
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power = 0
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component_set = "thruster_components"
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ai_weight = {
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weight = 0
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}
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}
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utility_component_template = {
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key = "rg_sensor_component_empty"
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size = medium
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icon = "GFX_ship_part_empty_ftl_drive"
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icon_frame = 1
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power = 0
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component_set = "sensor_components"
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ai_weight = {
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weight = 0
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}
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}
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utility_component_template = {
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key = "rg_combat_computers_empty"
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size = medium
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icon = "GFX_ship_part_empty_ftl_drive"
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icon_frame = 1
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power = 0
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component_set = "combat_computers"
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ai_weight = {
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weight = 0
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}
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}
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@ -1988,47 +1988,6 @@ utility_component_template = {
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}
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}
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utility_component_template = {
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key = "RG_STARBASE_AURA_FTL_INHIBITOR"
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size = medium
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icon = "GFX_ship_part_aura_snare"
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icon_frame = 1
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power = 0
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size_restriction = {
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RG_gray_juggernaut
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}
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prerequisites = { "tech_ftl_inhibitor" }
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component_set = "ftl_inhibitor"
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ftl_inhibitor = yes
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hostile_aura = {
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name = "aura_starbase_ftl_inhibitor"
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system_wide = yes
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stack_info = {
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id = hostile_flt_inhibitor_aura
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priority = 10
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}
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modifier = {
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ship_emergency_ftl_min_days_mult = 1
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}
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graphics = {
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ship_effect = {
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entity = "ship_aura_negative_entity"
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dynamic_scale = no
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}
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}
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}
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ai_weight = {
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weight = 2
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}
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}
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#笨蛋雷达
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weapon_component_template = {
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key = "RG_ANTIBAKAHALO_RADAR"
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@ -1,24 +0,0 @@
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rg_agenda_nanotech_unstoppable_swarm = {
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agenda_cost = @base_tradition_agenda_cost
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allow = {
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has_tradition = tr_rg_nanotech_adopt
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}
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potential = {
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has_machine_age_dlc = yes
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OR = {
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is_individual_machine = yes
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is_machine_empire = yes
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}
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NOR = {
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has_cybernetic_ascension = yes
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has_country_flag = modularity_traditions_unlocked
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has_country_flag = virtuality_traditions_unlocked
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}
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}
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modifier = {
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shipsize_nanite_swarmer_build_speed_mult = 0.20
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ship_nanite_swarmer_cost_mult = -0.15
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}
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finish_modifier = agenda_nanotech_unstoppable_swarm_finish
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}
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3
common/defines/rg_defines.txt
Normal file
3
common/defines/rg_defines.txt
Normal file
@ -0,0 +1,3 @@
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# NGameplay = {
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# GOVERNMENT_CIVIC_POINTS_BASE = 3 # Base amount of civic points (to "pay" for government civic costs)
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# }
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@ -9,13 +9,6 @@ district_rg_city = {
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is_capped_by_modifier = no
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exempt_from_ai_planet_specialization = yes
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# TODO_CD: change to real slots
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zone_slots = {
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slot_city_government
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slot_rg_city_01
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slot_rg_city_02
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}
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show_on_uncolonized = {
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exists = from
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from = { is_regular_empire = yes }
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@ -45,9 +38,9 @@ district_rg_city = {
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}
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planet_modifier = {
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planet_housing_add = 3000
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job_enforcer_add = @base_district_jobs
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zone_building_slots_add = 2
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planet_housing_add = 25
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job_enforcer_add = 2
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planet_max_buildings_add = 2
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}
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triggered_planet_modifier = {
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@ -58,7 +51,7 @@ district_rg_city = {
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}
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}
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modifier = {
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planet_housing_add = -500
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planet_housing_add = -5
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}
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}
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@ -71,7 +64,8 @@ district_rg_city = {
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}
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}
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modifier = {
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job_clerk_add = 300
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job_clerk_add = 2
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job_culture_worker_add = 1
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}
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}
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@ -85,7 +79,8 @@ district_rg_city = {
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}
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}
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modifier = {
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job_clerk_add = 600
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job_clerk_add = 4
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job_culture_worker_add = 2
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}
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}
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@ -95,7 +90,7 @@ district_rg_city = {
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owner = { has_active_tradition = tr_prosperity_public_works }
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}
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modifier = {
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planet_housing_add = 500
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planet_housing_add = 5
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}
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}
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@ -107,7 +102,7 @@ district_rg_city = {
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}
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}
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modifier = {
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planet_housing_add = 500
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planet_housing_add = 5
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}
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}
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@ -120,7 +115,7 @@ district_rg_city = {
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}
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}
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modifier = {
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planet_housing_add = 500
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planet_housing_add = 5
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}
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}
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@ -149,13 +144,6 @@ district_rg_hive = {
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is_capped_by_modifier = no
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exempt_from_ai_planet_specialization = yes
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# TODO_CD: change to real slots
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zone_slots = {
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slot_city_government
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slot_rg_city_01
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slot_rg_city_02
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}
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show_on_uncolonized = {
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exists = from
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from = { is_hive_empire = yes }
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@ -185,9 +173,10 @@ district_rg_hive = {
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}
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planet_modifier = {
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planet_housing_add = 3000
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# job_synapse_drone_add = 2
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zone_building_slots_add = 2
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planet_housing_add = 30
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job_maintenance_drone_add = 15
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job_synapse_drone_add = 2
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planet_max_buildings_add = 2
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}
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triggered_planet_modifier = {
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@ -196,7 +185,7 @@ district_rg_hive = {
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owner = { has_technology = tech_housing_1 }
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}
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modifier = {
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planet_housing_add = 500
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planet_housing_add = 5
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}
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}
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@ -206,8 +195,8 @@ district_rg_hive = {
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owner = { has_technology = tech_housing_2 }
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}
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modifier = {
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planet_housing_add = 500
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job_coordinator_add = @base_district_jobs
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planet_housing_add = 5
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job_maintenance_drone_add = 5
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}
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}
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@ -217,7 +206,7 @@ district_rg_hive = {
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owner = { has_active_tradition = tr_prosperity_extended_hives }
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}
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modifier = {
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planet_housing_add = 500
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planet_housing_add = 5
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}
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}
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@ -238,13 +227,6 @@ district_rg_nexus = {
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is_capped_by_modifier = no
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exempt_from_ai_planet_specialization = yes
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# TODO_CD: change to real slots
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zone_slots = {
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slot_city_government
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slot_rg_city_01
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slot_rg_city_02
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}
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show_on_uncolonized = {
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exists = from
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from = { is_machine_empire = yes }
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@ -274,9 +256,10 @@ district_rg_nexus = {
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}
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planet_modifier = {
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planet_housing_add = 3000
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job_technician_drone_add = @base_district_jobs
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zone_building_slots_add = 2
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planet_housing_add = 25
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job_maintenance_drone_add = 10
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job_coordinator_add = 2
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planet_max_buildings_add = 2
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}
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triggered_planet_modifier = {
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@ -285,7 +268,7 @@ district_rg_nexus = {
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owner = { has_technology = tech_housing_1 }
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}
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modifier = {
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planet_housing_add = 500
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planet_housing_add = 5
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}
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}
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@ -295,7 +278,18 @@ district_rg_nexus = {
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owner = { has_technology = tech_housing_2 }
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}
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modifier = {
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planet_housing_add = 500
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planet_housing_add = 5
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job_maintenance_drone_add = 5
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}
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}
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triggered_planet_modifier = {
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potential = {
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exists = owner
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owner = { has_active_tradition = tr_virtuality_4 }
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||||
}
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modifier = {
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||||
job_maintenance_drone_add = 10
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}
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||||
}
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||||
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@ -305,7 +299,7 @@ district_rg_nexus = {
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owner = { has_active_tradition = tr_prosperity_optimized_nexus }
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}
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modifier = {
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||||
planet_housing_add = 500
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planet_housing_add = 5
|
||||
}
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||||
}
|
||||
|
||||
@ -325,11 +319,6 @@ district_rg_generator = {
|
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base_buildtime = 30
|
||||
is_capped_by_modifier = no
|
||||
|
||||
# TODO_CD: change to real slots
|
||||
zone_slots = {
|
||||
slot_rg_city_01
|
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}
|
||||
|
||||
show_on_uncolonized = {
|
||||
uses_district_set = rg_station
|
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exists = from
|
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@ -351,116 +340,32 @@ district_rg_generator = {
|
||||
}
|
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produces = {
|
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energy = 50
|
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minerals = 50
|
||||
food = 50
|
||||
}
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
planet_housing_add = 1000
|
||||
planet_housing_add = 10
|
||||
}
|
||||
}
|
||||
|
||||
# district_rg_mining = {
|
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# icon = district_hab_mining
|
||||
# base_buildtime = 30
|
||||
# is_capped_by_modifier = no
|
||||
#
|
||||
# zone_slots = {
|
||||
# slot_minerals
|
||||
# }
|
||||
#
|
||||
# show_on_uncolonized = {
|
||||
# uses_district_set = rg_station
|
||||
# exists = from
|
||||
# }
|
||||
#
|
||||
# potential = {
|
||||
# exists = owner
|
||||
# uses_district_set = rg_station
|
||||
# }
|
||||
#
|
||||
# convert_to = {
|
||||
# }
|
||||
#
|
||||
# resources = {
|
||||
# category = planet_districts
|
||||
# cost = {
|
||||
# minerals = @rw_cost
|
||||
# }
|
||||
# upkeep = {
|
||||
# energy = 5
|
||||
# }
|
||||
# produces = {
|
||||
# minerals = 50
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# triggered_planet_modifier = {
|
||||
# planet_housing_add = 1000
|
||||
# }
|
||||
# }
|
||||
|
||||
#district_rg_farming = {
|
||||
# icon = district_rw_farming
|
||||
# base_buildtime = 30
|
||||
# is_capped_by_modifier = no
|
||||
#
|
||||
# # TODO_CD: change to real slots
|
||||
# zone_slots = {
|
||||
# slot_food
|
||||
# }
|
||||
#
|
||||
# show_on_uncolonized = { uses_district_set = rg_station }
|
||||
#
|
||||
# potential = {
|
||||
# uses_district_set = rg_station
|
||||
# exists = owner
|
||||
# NOT = {
|
||||
# AND = {
|
||||
# owner = { is_ai = yes }
|
||||
# owner = { country_uses_food = no }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# resources = {
|
||||
# category = planet_districts
|
||||
# cost = {
|
||||
# minerals = @rw_cost
|
||||
# }
|
||||
# upkeep = {
|
||||
# energy = 5
|
||||
# }
|
||||
# produces = {
|
||||
# food = 50
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# # triggered for tooltip formatting purposes
|
||||
# triggered_planet_modifier = {
|
||||
# modifier = {
|
||||
# planet_housing_add = 1000
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
|
||||
district_rg_industrial = {
|
||||
icon = district_rw_industrial
|
||||
district_rg_mining = {
|
||||
icon = district_hab_mining
|
||||
base_buildtime = 30
|
||||
is_capped_by_modifier = no
|
||||
|
||||
# TODO_CD: change to real slots
|
||||
zone_slots = {
|
||||
slot_rg_city_02
|
||||
show_on_uncolonized = {
|
||||
uses_district_set = rg_station
|
||||
exists = from
|
||||
}
|
||||
|
||||
show_on_uncolonized = { uses_district_set = rg_station }
|
||||
|
||||
potential = {
|
||||
exists = owner
|
||||
uses_district_set = rg_station
|
||||
}
|
||||
|
||||
convert_to = {
|
||||
}
|
||||
|
||||
resources = {
|
||||
category = planet_districts
|
||||
cost = {
|
||||
@ -468,24 +373,53 @@ district_rg_industrial = {
|
||||
}
|
||||
upkeep = {
|
||||
energy = 5
|
||||
minerals = 50
|
||||
}
|
||||
produces = {
|
||||
nanites = 50
|
||||
minerals = 50
|
||||
}
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
planet_housing_add = 1000
|
||||
planet_housing_add = 10
|
||||
}
|
||||
}
|
||||
|
||||
district_rg_farming = {
|
||||
icon = district_rw_farming
|
||||
base_buildtime = 30
|
||||
is_capped_by_modifier = no
|
||||
|
||||
show_on_uncolonized = { uses_district_set = rg_station }
|
||||
|
||||
potential = {
|
||||
uses_district_set = rg_station
|
||||
exists = owner
|
||||
NOT = {
|
||||
AND = {
|
||||
owner = { is_ai = yes }
|
||||
owner = { country_uses_food = no }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline_script = {
|
||||
script = jobs/industrial_districts_factory_add
|
||||
AMOUNT = 500
|
||||
resources = {
|
||||
category = planet_districts
|
||||
cost = {
|
||||
minerals = @rw_cost
|
||||
}
|
||||
upkeep = {
|
||||
energy = 5
|
||||
}
|
||||
produces = {
|
||||
food = 50
|
||||
}
|
||||
}
|
||||
inline_script = {
|
||||
script = jobs/industrial_districts_foundry_add
|
||||
AMOUNT = 500
|
||||
|
||||
# triggered for tooltip formatting purposes
|
||||
triggered_planet_modifier = {
|
||||
modifier = {
|
||||
planet_housing_add = 10
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -494,11 +428,6 @@ district_rg_science = {
|
||||
base_buildtime = 30
|
||||
is_capped_by_modifier = no
|
||||
|
||||
# TODO_CD: change to real slots
|
||||
zone_slots = {
|
||||
slot_rg_city_03
|
||||
}
|
||||
|
||||
show_on_uncolonized = { uses_district_set = rg_station }
|
||||
|
||||
potential = { uses_district_set = rg_station }
|
||||
@ -524,12 +453,12 @@ district_rg_science = {
|
||||
minerals = @rw_cost
|
||||
}
|
||||
upkeep = {
|
||||
energy = 5
|
||||
energy = @rw_maintenance
|
||||
}
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
planet_housing_add = 1000
|
||||
planet_housing_add = 10
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
@ -538,11 +467,9 @@ district_rg_science = {
|
||||
owner = { is_regular_empire = yes }
|
||||
}
|
||||
modifier = {
|
||||
job_physicist_add = 1000
|
||||
job_biologist_add = 1000
|
||||
job_engineer_add = 1000
|
||||
job_researcher_add = 15
|
||||
}
|
||||
}
|
||||
}4
|
||||
|
||||
triggered_planet_modifier = {
|
||||
potential = {
|
||||
@ -550,9 +477,7 @@ district_rg_science = {
|
||||
owner = { is_hive_empire = yes }
|
||||
}
|
||||
modifier = {
|
||||
job_calculator_physicist_add = 1000
|
||||
job_calculator_biologist_add = 1000
|
||||
job_calculator_engineer_add = 1000
|
||||
job_brain_drone_add = 15
|
||||
}
|
||||
}
|
||||
|
||||
@ -562,9 +487,7 @@ district_rg_science = {
|
||||
owner = { is_machine_empire = yes }
|
||||
}
|
||||
modifier = {
|
||||
job_calculator_physicist_add = 1000
|
||||
job_calculator_biologist_add = 1000
|
||||
job_calculator_engineer_add = 1000
|
||||
job_calculator_add = 15
|
||||
}
|
||||
}
|
||||
|
||||
@ -578,9 +501,7 @@ district_rg_science = {
|
||||
has_active_tradition = tr_virtuality_4
|
||||
}
|
||||
}
|
||||
job_physicist_add = 500
|
||||
job_biologist_add = 500
|
||||
job_engineer_add = 500
|
||||
job_researcher_add = 5
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
@ -591,9 +512,7 @@ district_rg_science = {
|
||||
has_active_tradition = tr_virtuality_4
|
||||
}
|
||||
}
|
||||
job_calculator_physicist_add = 500
|
||||
job_calculator_biologist_add = 500
|
||||
job_calculator_engineer_add = 500
|
||||
job_calculator_add = 5
|
||||
}
|
||||
|
||||
triggered_desc = {
|
||||
@ -631,47 +550,111 @@ district_rg_science = {
|
||||
}
|
||||
}
|
||||
|
||||
# district_rg_nanites = {
|
||||
# icon = district_rg_nanites
|
||||
# base_buildtime = 30
|
||||
# is_capped_by_modifier = no
|
||||
#
|
||||
# # TODO_CD: change to real slots
|
||||
# zone_slots = {
|
||||
# slot_city_01
|
||||
# }
|
||||
#
|
||||
# show_on_uncolonized = {
|
||||
# uses_district_set = rg_station
|
||||
# exists = from
|
||||
# }
|
||||
#
|
||||
# potential = {
|
||||
# exists = owner
|
||||
# uses_district_set = rg_station
|
||||
# }
|
||||
#
|
||||
# convert_to = {
|
||||
# }
|
||||
#
|
||||
# resources = {
|
||||
# category = planet_districts
|
||||
# cost = {
|
||||
# minerals = @rw_cost
|
||||
# }
|
||||
# upkeep = {
|
||||
# energy = 5
|
||||
# minerals = 40
|
||||
# }
|
||||
# produces = {
|
||||
# nanites = 40
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# triggered_planet_modifier = {
|
||||
# planet_housing_add = 1000
|
||||
# }
|
||||
# }
|
||||
district_rg_industrial = {
|
||||
icon = district_rw_industrial
|
||||
base_buildtime = 30
|
||||
is_capped_by_modifier = no
|
||||
|
||||
show_on_uncolonized = { uses_district_set = rg_station }
|
||||
|
||||
potential = {
|
||||
uses_district_set = rg_station
|
||||
}
|
||||
|
||||
resources = {
|
||||
category = planet_districts
|
||||
cost = {
|
||||
minerals = @rw_cost
|
||||
}
|
||||
upkeep = {
|
||||
energy = @rw_maintenance
|
||||
}
|
||||
upkeep = {
|
||||
trigger = {
|
||||
exists = owner
|
||||
owner = {
|
||||
has_edict = industrial_maintenance
|
||||
}
|
||||
}
|
||||
energy = 4
|
||||
}
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
planet_housing_add = 10
|
||||
}
|
||||
|
||||
inline_script = {
|
||||
script = jobs/industrial_districts_factory_add
|
||||
AMOUNT = 10
|
||||
}
|
||||
|
||||
inline_script = {
|
||||
script = jobs/industrial_districts_foundry_add
|
||||
AMOUNT = 10
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
potential = {
|
||||
exists = owner
|
||||
owner = {
|
||||
is_machine_empire = yes
|
||||
has_edict = industrial_maintenance
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
job_maintenance_drone_add = 2
|
||||
}
|
||||
}
|
||||
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
exists = owner
|
||||
owner = {
|
||||
is_machine_empire = yes
|
||||
has_edict = industrial_maintenance
|
||||
}
|
||||
}
|
||||
text = job_maintenance_drone_effect_desc
|
||||
}
|
||||
}
|
||||
|
||||
district_rg_nanites = {
|
||||
icon = district_rg_nanites
|
||||
base_buildtime = 30
|
||||
is_capped_by_modifier = no
|
||||
|
||||
show_on_uncolonized = {
|
||||
uses_district_set = rg_station
|
||||
exists = from
|
||||
}
|
||||
|
||||
potential = {
|
||||
exists = owner
|
||||
uses_district_set = rg_station
|
||||
}
|
||||
|
||||
convert_to = {
|
||||
}
|
||||
|
||||
resources = {
|
||||
category = planet_districts
|
||||
cost = {
|
||||
minerals = @rw_cost
|
||||
}
|
||||
upkeep = {
|
||||
energy = 5
|
||||
minerals = 40
|
||||
}
|
||||
produces = {
|
||||
nanites = 40
|
||||
}
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
planet_housing_add = 10
|
||||
}
|
||||
}
|
||||
|
||||
# district_rg_commercial = {
|
||||
# icon = district_rw_commercial
|
||||
|
@ -847,6 +847,8 @@ ship_design = {
|
||||
required_component = "RG_gatebuilder_thruster"
|
||||
required_component = "RG_COMBAT_COMPUTER_MotherShip"
|
||||
required_component = "RG_CORVETTE_CLOAKING_3"
|
||||
required_component = "RG_BAKAHALO"
|
||||
required_component = "RG_ANTIBAKAHALO"
|
||||
required_component = "RG_SHIP_AURA_NANOBOT_CLOUD"
|
||||
}
|
||||
|
||||
@ -1437,8 +1439,10 @@ ship_design = {
|
||||
required_component = "RG_gatebuilder_thruster"
|
||||
required_component = "RG_COMBAT_COMPUTER_MotherShip"
|
||||
required_component = "RG_CORVETTE_CLOAKING_3"
|
||||
required_component = "RG_BAKAHALO"
|
||||
required_component = "RG_ANTIBAKAHALO"
|
||||
required_component = "RG_SHIP_AURA_NANOBOT_CLOUD"
|
||||
required_component = "RG_STARBASE_AURA_FTL_INHIBITOR"
|
||||
required_component = "STARBASE_AURA_FTL_INHIBITOR"
|
||||
}
|
||||
|
||||
# 航母 1
|
||||
|
@ -162,7 +162,7 @@ ship_design = {
|
||||
required_component = "RG_FUSION_NANO_REACTOR_L"
|
||||
required_component = "RG_COMBAT_COMPUTER_COLOSSUS"
|
||||
required_component = "RG_CORVETTE_CLOAKING_3"
|
||||
required_component = "RG_STARBASE_AURA_FTL_INHIBITOR"
|
||||
required_component = "STARBASE_AURA_FTL_INHIBITOR"
|
||||
}
|
||||
|
||||
# Factory
|
||||
@ -338,5 +338,5 @@ ship_design = {
|
||||
required_component = "RG_FUSION_NANO_REACTOR_L"
|
||||
required_component = "COMBAT_COMPUTER_PLATFORM_ADVANCED"
|
||||
required_component = "RG_CORVETTE_CLOAKING_3"
|
||||
required_component = "RG_STARBASE_AURA_FTL_INHIBITOR"
|
||||
required_component = "STARBASE_AURA_FTL_INHIBITOR"
|
||||
}
|
||||
|
25
common/inline_scripts/events/rg_graygoo/rg_graygoo.499.txt
Normal file
25
common/inline_scripts/events/rg_graygoo/rg_graygoo.499.txt
Normal file
@ -0,0 +1,25 @@
|
||||
immediate = {
|
||||
rg_timeline_attract_field_init = yes
|
||||
if = {
|
||||
# 非正常触发补事件
|
||||
limit = {
|
||||
NOT = {
|
||||
exists = event_target:rg_gray_country
|
||||
}
|
||||
}
|
||||
rg_gray_country_init = yes #创建国家
|
||||
}
|
||||
rg_gray_country_after_init = yes
|
||||
set_country_flag = machine_age_nanites_studied
|
||||
create_message = {
|
||||
type = MESSAGE_RECRUITED_LEADER
|
||||
localization = "rg_event.2.desc"
|
||||
days = @toast_message_days
|
||||
target = event_target:rg_gray_country_leader
|
||||
variable = {
|
||||
type = name
|
||||
localization = LEADER
|
||||
scope = event_target:rg_gray_country_leader
|
||||
}
|
||||
}
|
||||
}
|
@ -4,7 +4,8 @@ immediate = {
|
||||
after = {
|
||||
hidden_effect = {
|
||||
remove_country_flag = gray_diplomacy_engaged
|
||||
|
||||
#初始化衣柜
|
||||
reset_gray_cloth = yes
|
||||
}
|
||||
}
|
||||
trigger = {
|
||||
@ -124,7 +125,6 @@ option = {
|
||||
NOT = {
|
||||
RG_gray_harbitat_active_trigger = yes
|
||||
}
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
allow = {
|
||||
}
|
||||
@ -155,6 +155,15 @@ option = {
|
||||
rg_clear_harbitat = yes
|
||||
}
|
||||
}
|
||||
option = {
|
||||
# help
|
||||
name = rg_help
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = rg_graygoo.4
|
||||
}
|
||||
}
|
||||
}
|
||||
option = {
|
||||
# 衣柜
|
||||
name = rg_wardrobe
|
||||
@ -164,6 +173,7 @@ option = {
|
||||
}
|
||||
}
|
||||
}
|
||||
inline_script = "events/rg_wsg_marry_gray_option_500_scripts"
|
||||
option = {
|
||||
name = graygoo.500.d
|
||||
default_hide_option = yes
|
||||
|
@ -42,6 +42,7 @@ immediate = {
|
||||
after = {
|
||||
hidden_effect = {
|
||||
remove_country_flag = gray_diplomacy_engaged
|
||||
reset_gray_cloth = yes
|
||||
}
|
||||
}
|
||||
option = {
|
||||
@ -101,7 +102,6 @@ option = {
|
||||
NOT = {
|
||||
RG_gray_harbitat_active_trigger = yes
|
||||
}
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
allow = {
|
||||
}
|
||||
@ -129,6 +129,15 @@ option = {
|
||||
}
|
||||
}
|
||||
}
|
||||
option = {
|
||||
# help
|
||||
name = rg_help
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = rg_grayleader.4
|
||||
}
|
||||
}
|
||||
}
|
||||
option = {
|
||||
# 衣柜
|
||||
name = rg_wardrobe
|
||||
@ -138,6 +147,7 @@ option = {
|
||||
}
|
||||
}
|
||||
}
|
||||
inline_script = "events/rg_wsg_marry_gray_option_scripts"
|
||||
option = {
|
||||
name = graygoo.500.d
|
||||
tag = hire_leader
|
||||
|
@ -31,6 +31,7 @@ immediate = {
|
||||
after = {
|
||||
hidden_effect = {
|
||||
remove_country_flag = gray_diplomacy_engaged
|
||||
reset_gray_cloth = yes
|
||||
}
|
||||
}
|
||||
option = {
|
||||
@ -214,7 +215,6 @@ option = {
|
||||
NOT = {
|
||||
RG_gray_harbitat_active_trigger = yes
|
||||
}
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
allow = {
|
||||
}
|
||||
@ -329,6 +329,7 @@ option = {
|
||||
}
|
||||
}
|
||||
}
|
||||
inline_script = "events/rg_wsg_marry_gray_option_scripts"
|
||||
option = {
|
||||
name = graygoo.500.d
|
||||
tag = hire_leader
|
||||
|
@ -29,6 +29,7 @@ immediate = {
|
||||
after = {
|
||||
hidden_effect = {
|
||||
remove_country_flag = gray_diplomacy_engaged
|
||||
reset_gray_cloth = yes
|
||||
}
|
||||
}
|
||||
option = {
|
||||
@ -204,7 +205,6 @@ option = {
|
||||
NOT = {
|
||||
RG_gray_harbitat_active_trigger = yes
|
||||
}
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
allow = {
|
||||
}
|
||||
@ -288,6 +288,7 @@ option = {
|
||||
}
|
||||
}
|
||||
}
|
||||
inline_script = "events/rg_wsg_marry_gray_option_scripts"
|
||||
option = {
|
||||
name = graygoo.500.d
|
||||
tag = hire_leader
|
||||
|
@ -11,6 +11,7 @@ trigger = {
|
||||
option = {
|
||||
name = OK
|
||||
}
|
||||
inline_script = "events/rg_wsg_marry_gray_option_504_scripts"
|
||||
# option = {
|
||||
# name = rg_graygoo.504.a
|
||||
# allow = {
|
||||
|
@ -141,7 +141,6 @@ option = {
|
||||
NOT = {
|
||||
RG_gray_harbitat_active_trigger = yes
|
||||
}
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
allow = {
|
||||
}
|
||||
@ -177,6 +176,7 @@ option = {
|
||||
}
|
||||
}
|
||||
}
|
||||
inline_script = "events/rg_wsg_marry_gray_option_scripts"
|
||||
# option = { # 开启建造中继器
|
||||
# name = rg_event.5.e
|
||||
# trigger = {
|
||||
|
46
common/inline_scripts/events/rg_test_gray_skill_varible.txt
Normal file
46
common/inline_scripts/events/rg_test_gray_skill_varible.txt
Normal file
@ -0,0 +1,46 @@
|
||||
# event:graygoo.499
|
||||
# 初始化小灰领袖等级
|
||||
set_variable = {
|
||||
which = rg_gray_level
|
||||
value = 1
|
||||
}
|
||||
|
||||
#Country event_target:gray_owner
|
||||
#存储当前领袖等级
|
||||
rg_save_gray_leader_level_effect = {
|
||||
random_owned_leader = {
|
||||
#是小灰领袖
|
||||
limit = {
|
||||
has_leader_flag = rg_gray_leader
|
||||
}
|
||||
export_trigger_value_to_variable = {
|
||||
trigger = has_skill
|
||||
variable = rg_gray_level_temp
|
||||
}
|
||||
owner = {
|
||||
set_variable = {
|
||||
which = rg_gray_level
|
||||
value = prev.rg_gray_level_temp
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#country scope
|
||||
#用的时候就
|
||||
check_variable = {
|
||||
which = rg_gray_level
|
||||
value >= 10
|
||||
}
|
||||
|
||||
#Country event_target:gray_owner
|
||||
#等级导入,把存储的领袖等级赋予到领袖身上
|
||||
rg_set_varible_as_leader_level_effect = {
|
||||
random_owned_leader = {
|
||||
limit = {
|
||||
has_leader_flag = rg_gray_leader
|
||||
}
|
||||
set_skill = owner.rg_gray_level
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -0,0 +1,63 @@
|
||||
option = {
|
||||
name = marry_gray
|
||||
trigger = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
check_variable = {
|
||||
which = wg_gray_affection
|
||||
value > @wg_gray_affection_to_lv4
|
||||
}
|
||||
NOT = {
|
||||
has_country_flag = married_gray
|
||||
}
|
||||
}
|
||||
allow = {
|
||||
OR = {
|
||||
AND = {
|
||||
has_wg_special_authority = no
|
||||
resource_stockpile_compare = {
|
||||
resource = sr_living_metal
|
||||
value >= 100
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = rare_crystals
|
||||
value >= 1000
|
||||
}
|
||||
}
|
||||
custom_tooltip = {
|
||||
check_variable = {
|
||||
which = wsg_rings
|
||||
value >= 1
|
||||
}
|
||||
fail_text = not_enough_engagement_rings
|
||||
}
|
||||
}
|
||||
custom_tooltip = {
|
||||
fail_text = gray_become_ruler
|
||||
NOT = {
|
||||
ruler = {
|
||||
has_leader_flag = "gray_leader"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
has_wg_special_authority = yes
|
||||
}
|
||||
subtract_variable = {
|
||||
which = wsg_rings
|
||||
value = 1
|
||||
}
|
||||
}
|
||||
else = {
|
||||
add_resource = {
|
||||
sr_living_metal = -100
|
||||
rare_crystals = -1000
|
||||
}
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = wg_affection.30000
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,34 @@
|
||||
option = {
|
||||
name = marry_gray
|
||||
trigger = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
check_variable = {
|
||||
which = wg_gray_affection
|
||||
value > @wg_gray_affection_to_lv4
|
||||
}
|
||||
NOT = {
|
||||
has_country_flag = married_gray
|
||||
}
|
||||
}
|
||||
allow = {
|
||||
OR = {
|
||||
has_wg_special_authority = no
|
||||
custom_tooltip = {
|
||||
check_variable = {
|
||||
which = wsg_rings
|
||||
value >= 1
|
||||
}
|
||||
fail_text = not_enough_engagement_rings
|
||||
}
|
||||
}
|
||||
}
|
||||
subtract_variable = {
|
||||
which = wsg_rings
|
||||
value = 1
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = wg_affection.30000
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
option = {
|
||||
name = marry_gray
|
||||
trigger = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
check_variable = { which = wg_gray_affection value > @wg_gray_affection_to_lv4 }
|
||||
NOT = { has_country_flag = married_gray }
|
||||
}
|
||||
allow = {
|
||||
OR = {
|
||||
AND = {
|
||||
has_wg_special_authority = no
|
||||
resource_stockpile_compare = {
|
||||
resource = sr_living_metal
|
||||
value >= 100
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = rare_crystals
|
||||
value >= 1000
|
||||
}
|
||||
}
|
||||
custom_tooltip = {
|
||||
check_variable = { which = wsg_rings value >= 1 }
|
||||
fail_text = not_enough_engagement_rings
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = { has_wg_special_authority = yes }
|
||||
subtract_variable = { which = wsg_rings value = 1 }
|
||||
} else = {
|
||||
add_resource = {
|
||||
sr_living_metal = -100
|
||||
rare_crystals = -1000
|
||||
}
|
||||
}
|
||||
hidden_effect = { country_event = { id = wg_affection.30000 }}
|
||||
}
|
148
common/inline_scripts/pop_categories/trait_production.txt
Normal file
148
common/inline_scripts/pop_categories/trait_production.txt
Normal file
@ -0,0 +1,148 @@
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
owner = {
|
||||
OR = {
|
||||
RG_gray_harbitat_active_trigger = yes
|
||||
has_active_tradition = tr_rg_nanotech_5
|
||||
}
|
||||
}
|
||||
rg_is_pc_nano = yes
|
||||
}
|
||||
OR = {
|
||||
has_trait = rg_machine_maid_trait
|
||||
}
|
||||
}
|
||||
nanites = -0.1
|
||||
multiplier = value:rg_maid_trait_mult
|
||||
}
|
||||
|
||||
# vanilla
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
OR = {
|
||||
has_trait = trait_lithoid_scintillating
|
||||
has_trait = trait_advanced_scintillating
|
||||
}
|
||||
}
|
||||
rare_crystals = @lithoid_trait_resource_production
|
||||
multiplier = value:lithoid_trait_mult
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
OR = {
|
||||
has_trait = trait_lithoid_gaseous_byproducts
|
||||
has_trait = trait_advanced_gaseous_byproducts
|
||||
}
|
||||
}
|
||||
exotic_gases = @lithoid_trait_resource_production
|
||||
multiplier = value:lithoid_trait_mult
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
OR = {
|
||||
has_trait = trait_lithoid_volatile_excretions
|
||||
has_trait = trait_advanced_volatile_excretions
|
||||
}
|
||||
}
|
||||
volatile_motes = @lithoid_trait_resource_production
|
||||
multiplier = value:lithoid_trait_mult
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
OR = {
|
||||
has_trait = trait_notofthisworld
|
||||
has_trait = trait_robot_notofthisworld
|
||||
has_trait = trait_exd
|
||||
}
|
||||
}
|
||||
physics_research = 0.5
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = astralnomical_interest_modifier
|
||||
}
|
||||
is_enslaved = no
|
||||
is_robot_pop = no
|
||||
}
|
||||
physics_research = 1
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
has_trait = trait_cybernetic
|
||||
exists = owner
|
||||
owner = {
|
||||
has_country_flag = driven_neural_chorus
|
||||
}
|
||||
}
|
||||
unity = 0.1
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = particle_storm_aftermath_modifier_severity_1
|
||||
}
|
||||
}
|
||||
volatile_motes = 0.02
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = particle_storm_aftermath_modifier_severity_2
|
||||
}
|
||||
}
|
||||
volatile_motes = 0.04
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = particle_storm_aftermath_modifier_severity_3
|
||||
}
|
||||
}
|
||||
volatile_motes = 0.06
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = celestial_storm_aftermath_modifier_severity_1
|
||||
}
|
||||
}
|
||||
rare_crystals = 0.02
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = celestial_storm_aftermath_modifier_severity_2
|
||||
}
|
||||
}
|
||||
rare_crystals = 0.04
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = celestial_storm_aftermath_modifier_severity_3
|
||||
}
|
||||
}
|
||||
rare_crystals = 0.06
|
||||
}
|
103
common/leader_classes/RG_leader_classes.txt
Normal file
103
common/leader_classes/RG_leader_classes.txt
Normal file
@ -0,0 +1,103 @@
|
||||
# example_class = {
|
||||
# name = <name_key>
|
||||
# name_plural = <name_plural_key>
|
||||
# description = <description_key>
|
||||
#
|
||||
# #all the following default to no
|
||||
# can_lead_army = yes/no # Applies skill_<class_id>_army scaled by level to armies
|
||||
# can_lead_navy = yes/no # Applies skill_<class_id>_navy scaled by level to fleets
|
||||
# can_govern_planet = yes/no # Applies skill_<class_id>_planet_governor scaled by level to governed planet
|
||||
# Applies skill_<class_id>_sector_governor scaled by level to governed sector, if governing the sector capital
|
||||
# Applies skill_<class_id>_background_planet_governor scaled by level togoverned planet, if governing their homeworld
|
||||
# can_be_envoy = yes/no
|
||||
# can_research_tech = yes/no
|
||||
# can_research_special_projects = yes/no
|
||||
# can_crew_science_ship = yes/no
|
||||
# can_research_anomalies = yes/no
|
||||
# can_research_archaeology_site = yes/no
|
||||
# can_survey = yes/no
|
||||
# can_boost_cloaking_detection = yes/no
|
||||
# can_explore_rifts = yes/no
|
||||
# can_conduct_active_reconnaissance = yes/no
|
||||
# can_govern_planet = yes/no
|
||||
# can_have_traits = yes/no # defaults to yes, if no this class will not gain LEADER_ASSIGNED_MONTHLY_EXPERIENCE when assigned
|
||||
# can_rule_empire = yes/no # defaults to yes
|
||||
# recruitable = yes/no # defaults to yes
|
||||
# max_trait_points = <num>
|
||||
# leader_capacity = <num> # maximum number of leader of this type before you get maluses, 0 means no cap
|
||||
# replaces_old_class = "old_class" # used for backwards compatibility. When "old_class" appears in an old save, it is converted to this class at loading
|
||||
# # can appear multiple times
|
||||
#
|
||||
# resources = { #upkeep
|
||||
# category = leader_scientists/etc
|
||||
# cost = {
|
||||
# ...
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# ai_weight = { # used to determine which type of leader the AI prefers (frex: commanders for warlike leaders, and governor for pacifists)
|
||||
# base = <num>
|
||||
# modifier = {}
|
||||
# }
|
||||
#
|
||||
# ai_location_weight = { # used to evaluate a specific leader for an assignment to a specific location (right now only used for fleet),
|
||||
# # scope is the leader, from is the leader location (can be a planet, a fleet, an army etc)
|
||||
# # if the score is 0 or less, the leader will not be assigned to that location
|
||||
# base = <num>
|
||||
# modifier = {}
|
||||
# }
|
||||
#
|
||||
# minimum_ai_target = <num>
|
||||
#
|
||||
# leader_background_job_weight = {
|
||||
# job_name = <weight>
|
||||
# # etc
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# icon = 1 # 1-based index in the icon file. might be replaced by an icon name later
|
||||
#
|
||||
# paragon_background_selector = <name of an asset_selector>, used to display a background behind paragon portraits
|
||||
#
|
||||
#
|
||||
# How the AI assigns leaders now:
|
||||
#
|
||||
# Step 1: Sort all possible location using the NDefines::NAI::LOCATION_WEIGHT_* values (all of them are multipliers except the galactic community which is a flat value)
|
||||
# Step 2: Sort all available leaders by skill
|
||||
# Step 3: for each leader in order, calculate a location weight based on the ai_location_weight of their class
|
||||
# Step 4: Assign the highest leader/location pair based on the weight
|
||||
# Step 5: if no leader was assigned, see if hiring a leader is possible repeating the same steps
|
||||
|
||||
# rg_nanite_leader = {
|
||||
# name = rg_nanite_leader
|
||||
# name_plural = rg_nanite_leader_plural
|
||||
# description = rg_nanite_leader_description
|
||||
#
|
||||
# can_lead_army = yes
|
||||
# can_lead_navy = yes
|
||||
# can_govern_planet = yes
|
||||
# can_be_envoy = yes
|
||||
# can_research_tech = yes
|
||||
# can_research_special_projects = yes
|
||||
# can_crew_science_ship = yes
|
||||
# can_research_anomalies = yes
|
||||
# can_research_archaeology_site = yes
|
||||
# can_survey = yes
|
||||
# can_boost_cloaking_detection = yes
|
||||
# can_explore_rifts = yes
|
||||
# can_conduct_active_reconnaissance = yes
|
||||
# can_govern_planet = yes
|
||||
# can_have_traits = yes
|
||||
# can_rule_empire = yes
|
||||
# recruitable = no
|
||||
# max_trait_points = 3
|
||||
# leader_capacity = 3
|
||||
#
|
||||
# ai_weight = {
|
||||
# modifier = {
|
||||
# factor = 0
|
||||
# }
|
||||
# }
|
||||
# icon = 4
|
||||
# paragon_background_selector = "paragon_background_selector"
|
||||
# }
|
@ -100,6 +100,14 @@ RG_orbital_ring = {
|
||||
has_planet_flag = has_orbital_debris
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
from = {
|
||||
is_ai = yes
|
||||
}
|
||||
}
|
||||
num_pops >= 25
|
||||
}
|
||||
}
|
||||
}
|
||||
# root = system
|
||||
|
@ -1,33 +0,0 @@
|
||||
#message_type = {
|
||||
# key = "CONSTRUCTION_MESSAGE_TYPE" # Message key, used from code.
|
||||
# icon = "GFX_message_other_construction" # Sprite to use for gui item "message_icon_button"
|
||||
# icon_frame = 1 # Frame index to use for gui item "message_frame"
|
||||
#
|
||||
# name = "MESSAGE_DECLARE_WAR_TITLE" # Localization key to use for title, if empty it will use "MESSAGE_<key>_TITLE" instead.
|
||||
# sound = "advisor_notification_construction_complete" # Sound to play on message creation
|
||||
#
|
||||
# sound_is_advisor = yes # Deprecated and does nothing.
|
||||
# ping = "ping_notification_green" # Ping map to use for map visualization.
|
||||
#
|
||||
# hidden_in_message_settings = yes # If yes, the message type is not shown in the message settings UI (default: no).
|
||||
# category = diplomacy # Filter category in message settings, valid: 'diplomacy', 'military', 'economy', 'government', 'science', 'fleets', 'planets', 'leaders', 'other' (default: 'other').
|
||||
# message_setting_key = "MESSAGE_DECLARE_WAR_SETTING" # Localization key to use in message settings, if empty it will use name instead.
|
||||
# default_notification = no # Is notification enabled by default (default: yes).
|
||||
# default_toast = yes # Is toast enabled by default (default: no).
|
||||
# default_popup = yes # Is popup enabled by default (default: no).
|
||||
# default_autopause = yes # Is auto-pause enabled by default (default: no).
|
||||
#}
|
||||
|
||||
|
||||
message_type = {
|
||||
key = "MESSAGE_TYPE_RG_GRAY_GOO_LEADER_CHAT"
|
||||
icon = "GFX_toast_leader_acquired"
|
||||
|
||||
name = "MESSAGE_RG_GRAY_GOO_LEADER_CHAT_TITLE"
|
||||
sound = "notification"
|
||||
ping = "ping_notification_red"
|
||||
|
||||
default_toast = yes
|
||||
|
||||
category = leaders
|
||||
}
|
@ -7,10 +7,7 @@ rg_event_effect_event1_dragon = {
|
||||
has_leader_flag = rg_fake_dragon
|
||||
}
|
||||
remove_trait = RG_leader_trait_admiral_timed_life
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_admiral_born_tobe_dragon
|
||||
show_message = no
|
||||
}
|
||||
add_trait = RG_leader_trait_admiral_born_tobe_dragon
|
||||
set_leader_flag = rg_fake_dragon_reborn
|
||||
set_age = 0
|
||||
}
|
||||
@ -32,87 +29,36 @@ rg_event_effect_event1_dragon = {
|
||||
}
|
||||
}
|
||||
|
||||
#fired from rg_event.1
|
||||
|
||||
|
||||
rg_event_effect_event1_cluster = {
|
||||
#第一个遥远约定起源的全局标记
|
||||
set_global_flag = origin_rg_gray_1st_global
|
||||
#第一个遥远约定起源的国家标记
|
||||
set_country_flag = origin_rg_gray_1st
|
||||
#遥远约定星团起源的国家标记
|
||||
set_country_flag = origin_rg_gray_cluster
|
||||
#设置小灰改造等级初始为1
|
||||
set_country_flag = rg_gray_level_1
|
||||
#给点初始资源免得开局饿死
|
||||
add_resource = {
|
||||
energy = 1000
|
||||
minerals = 1000
|
||||
alloys = 1000
|
||||
consumer_goods = 1000
|
||||
}
|
||||
#给遥远群星modifier减跃迁范围防止跳出去
|
||||
add_modifier = {
|
||||
modifier = rg_distant_stars_modifier
|
||||
}
|
||||
#保存成遥远约定起源国家全局target
|
||||
save_global_event_target_as = origin_rg_gray_country
|
||||
#调用小灰打招呼事件
|
||||
country_event = {
|
||||
id = rg_event.2
|
||||
days = 30
|
||||
}
|
||||
# 生成L星团 还没做TODO
|
||||
# rg_lcluster_spawn_effect = yes
|
||||
#计时器十年自动开门事件 还没做TODO
|
||||
# country_event = {
|
||||
# id = rg_event.18
|
||||
# days = 3600
|
||||
# random = 12800
|
||||
# }
|
||||
}
|
||||
#fired from rg_event.1
|
||||
rg_event_effect_event1_galaxy = {
|
||||
#第一个遥远约定起源的全局标记
|
||||
set_global_flag = origin_rg_gray_1st_global
|
||||
#第一个遥远约定起源的国家标记
|
||||
set_country_flag = origin_rg_gray_1st
|
||||
#遥远约定银河起源的国家标记
|
||||
set_country_flag = origin_rg_gray_galaxy
|
||||
#设置小灰改造等级初始为1
|
||||
set_country_flag = rg_gray_level_1
|
||||
#由于这里用的是玩家自己选的开局星球所以不送资
|
||||
|
||||
#保存成遥远约定起源国家全局target
|
||||
save_global_event_target_as = origin_rg_gray_country
|
||||
if = {
|
||||
limit = {
|
||||
#有遥远的故事起源国家,这个条件为什么在这我忘了
|
||||
any_country = {
|
||||
has_origin = origin_Asgray
|
||||
NOT = {
|
||||
has_global_flag = origin_rg_gray_1st_global
|
||||
}
|
||||
}
|
||||
rg_event_effect_event1_gray_cluster = yes
|
||||
}
|
||||
#调用小灰打招呼事件
|
||||
country_event = {
|
||||
id = rg_event.2
|
||||
days = 30
|
||||
}
|
||||
#立刻开门,防止玩家再次进L星团再刨一个小灰出来
|
||||
else = {
|
||||
rg_lcluster_spawn_effect = yes
|
||||
capital_scope = {
|
||||
solar_system = {
|
||||
random_neighbor_system = {
|
||||
solar_system = {
|
||||
set_star_flag = lgate
|
||||
spawn_megastructure = {
|
||||
type = lgate_base
|
||||
orbit_angle = 225
|
||||
orbit_distance = 30
|
||||
}
|
||||
}
|
||||
rg_event_effect_event1_dragon = yes
|
||||
}
|
||||
}
|
||||
|
||||
rg_event_effect_event1_cluster_galaxy = {
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
rg_has_ag_origin_trigger = yes
|
||||
NOT = {
|
||||
has_global_flag = origin_rg_gray_1st_global
|
||||
}
|
||||
}
|
||||
}
|
||||
rg_event_effect_event1_gray_galaxy = yes
|
||||
}
|
||||
else = {
|
||||
rg_event_effect_event1_dragon = yes
|
||||
}
|
||||
}
|
||||
|
||||
@ -155,23 +101,15 @@ rg_event_effect_event1_gray_galaxy = {
|
||||
}
|
||||
else = {
|
||||
rg_lcluster_spawn_effect = yes
|
||||
capital_scope = {
|
||||
solar_system = {
|
||||
random_neighbor_system = {
|
||||
solar_system = {
|
||||
set_star_flag = lgate
|
||||
spawn_megastructure = {
|
||||
type = lgate_base
|
||||
orbit_angle = 225
|
||||
orbit_distance = 30
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rg_event_effect_event1_to_event2_effect = {
|
||||
country_event = {
|
||||
id = rg_event.2
|
||||
days = 30
|
||||
}
|
||||
}
|
||||
rg_event_effect_lcluster_spawn_selecter = {
|
||||
if = {
|
||||
limit = {
|
||||
@ -235,12 +173,12 @@ rg_event_effect_planet2027_spawn_maid_species = {
|
||||
plural = this
|
||||
class = RG_MACHINE
|
||||
portrait = "rg_machine_maid"
|
||||
can_be_modified = yes
|
||||
can_be_modified = no
|
||||
homeworld = this
|
||||
namelist = this
|
||||
gender = this
|
||||
traits = {
|
||||
trait = trait_rg_machine_unit
|
||||
trait = trait_machine_unit
|
||||
trait = rg_machine_maid_trait
|
||||
trait = trait_auto_mod_robotic
|
||||
trait = trait_robot_streamlined_protocols
|
||||
@ -248,10 +186,6 @@ rg_event_effect_planet2027_spawn_maid_species = {
|
||||
}
|
||||
effect = {
|
||||
save_global_event_target_as = rg_owner_main_maid_species
|
||||
set_citizenship_type = {
|
||||
type = citizenship_full_rg_maid
|
||||
country = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -268,24 +202,33 @@ rg_event_effect_planet2027_spawn_maid_species_non_gray = {
|
||||
plural = this
|
||||
class = RG_MACHINE
|
||||
portrait = "rg_machine_maid"
|
||||
can_be_modified = yes
|
||||
can_be_modified = no
|
||||
homeworld = this
|
||||
namelist = this
|
||||
gender = this
|
||||
traits = {
|
||||
trait = trait_rg_machine_unit
|
||||
trait = trait_machine_unit
|
||||
trait = rg_machine_maid_trait
|
||||
trait = trait_auto_mod_robotic
|
||||
trait = trait_robot_streamlined_protocols
|
||||
trait = trait_robot_luxurious
|
||||
}
|
||||
effect = {
|
||||
set_citizenship_type = {
|
||||
type = citizenship_full_rg_maid
|
||||
country = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rg_event_effect_event2_gray_origin_init = {
|
||||
rg_gray_country_init = yes
|
||||
country_event = {
|
||||
id = graygoo.499
|
||||
}
|
||||
give_technology = {
|
||||
tech = tech_minilaser_gray_1
|
||||
message = no
|
||||
}
|
||||
give_technology = {
|
||||
tech = tech_object_gray_5
|
||||
message = no
|
||||
}
|
||||
}
|
@ -4,7 +4,7 @@ rg_create_fallen_empire_species_effect = {
|
||||
class = RG_MACHINE
|
||||
portrait = "rg_machine_maid"
|
||||
traits = {
|
||||
trait = trait_rg_machine_unit
|
||||
trait = trait_machine_unit
|
||||
trait = trait_robot_domestic_protocols
|
||||
trait = rg_machine_maid_trait
|
||||
trait = trait_auto_mod_robotic
|
||||
@ -284,7 +284,7 @@ rg_create_fallen_empire_starting_navy = {
|
||||
rg_create_fallen_empire_platform = {
|
||||
if = {
|
||||
limit = {
|
||||
owner = { is_machine_empire = yes }
|
||||
owner = { has_authority = auth_machine_intelligence }
|
||||
}
|
||||
create_ship = {
|
||||
name = random
|
||||
@ -297,7 +297,7 @@ rg_create_fallen_empire_platform = {
|
||||
rg_create_fallen_empire_colossus = {
|
||||
if = {
|
||||
limit = {
|
||||
owner = { is_machine_empire = yes }
|
||||
owner = { has_authority = auth_machine_intelligence }
|
||||
}
|
||||
create_ship = {
|
||||
name = random
|
||||
@ -310,7 +310,7 @@ rg_create_fallen_empire_colossus = {
|
||||
rg_create_fallen_empire_titan = {
|
||||
if = {
|
||||
limit = {
|
||||
owner = { is_machine_empire = yes }
|
||||
owner = { has_authority = auth_machine_intelligence }
|
||||
}
|
||||
create_ship = {
|
||||
name = random
|
||||
@ -323,7 +323,7 @@ rg_create_fallen_empire_titan = {
|
||||
rg_create_fallen_empire_large_ship = {
|
||||
if = {
|
||||
limit = {
|
||||
owner = { is_machine_empire = yes }
|
||||
owner = { has_authority = auth_machine_intelligence }
|
||||
}
|
||||
create_ship = {
|
||||
name = random
|
||||
@ -336,7 +336,7 @@ rg_create_fallen_empire_large_ship = {
|
||||
rg_create_fallen_empire_small_ship = {
|
||||
if = {
|
||||
limit = {
|
||||
owner = { is_machine_empire = yes }
|
||||
owner = { has_authority = auth_machine_intelligence }
|
||||
}
|
||||
create_ship = {
|
||||
name = random
|
||||
@ -349,7 +349,7 @@ rg_create_fallen_empire_small_ship = {
|
||||
rg_create_fallen_empire_construction_ship = {
|
||||
if = {
|
||||
limit = {
|
||||
owner = { is_machine_empire = yes }
|
||||
owner = { has_authority = auth_machine_intelligence }
|
||||
}
|
||||
create_ship = {
|
||||
name = random
|
||||
|
@ -158,7 +158,7 @@ rg_save_gray_leader_level_effect = {
|
||||
}
|
||||
#导出等级到暂存
|
||||
export_trigger_value_to_variable = {
|
||||
trigger = has_base_skill
|
||||
trigger = has_skill
|
||||
variable = rg_gray_level_temp
|
||||
}
|
||||
#导入变量
|
||||
@ -542,21 +542,6 @@ rg_harbitar_size_calculate = {
|
||||
}
|
||||
}
|
||||
|
||||
rg_habitat_maid_init = {
|
||||
if = {
|
||||
limit = {
|
||||
NOT = {
|
||||
exists = event_target:rg_owner_main_maid_species
|
||||
}
|
||||
}
|
||||
event_target:rg_gray_habitat_target = {
|
||||
every_owned_pop_group = {
|
||||
rg_event_effect_planet2027_spawn_maid_species = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#Country event_target:gray_owner
|
||||
#创造灰风纳米空间站
|
||||
rg_juggernaut_habitat_init = {
|
||||
@ -599,6 +584,16 @@ rg_juggernaut_habitat_init = {
|
||||
species = owner_main_species
|
||||
ethos = owner
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
NOT = {
|
||||
exists = event_target:rg_owner_main_maid_species
|
||||
}
|
||||
}
|
||||
every_owned_pop = {
|
||||
rg_event_effect_planet2027_spawn_maid_species = yes
|
||||
}
|
||||
}
|
||||
set_name = "NAME_rg_gray_habitat_base"
|
||||
if = {
|
||||
limit = {
|
||||
@ -610,6 +605,22 @@ rg_juggernaut_habitat_init = {
|
||||
}
|
||||
set_planet_size = owner.rg_habitat_size
|
||||
generate_start_buildings_and_districts = yes
|
||||
while = {
|
||||
count = 1
|
||||
add_district = district_rg_generator
|
||||
}
|
||||
while = {
|
||||
count = 1
|
||||
add_district = district_rg_mining
|
||||
}
|
||||
while = {
|
||||
count = 1
|
||||
add_district = district_rg_farming
|
||||
}
|
||||
while = {
|
||||
count = 1
|
||||
add_district = district_rg_industrial
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
exists = owner
|
||||
@ -647,20 +658,10 @@ rg_juggernaut_habitat_init = {
|
||||
}
|
||||
}
|
||||
while = {
|
||||
count = 1
|
||||
add_district = district_rg_generator
|
||||
}
|
||||
while = {
|
||||
count = 1
|
||||
add_district = district_rg_industrial
|
||||
}
|
||||
while = {
|
||||
count = 1
|
||||
add_district = district_rg_science
|
||||
}
|
||||
create_pop_group = {
|
||||
species = owner_main_species
|
||||
size = 5
|
||||
count = 5
|
||||
create_pop = {
|
||||
species = owner_main_species
|
||||
}
|
||||
}
|
||||
set_planet_flag = megastructure
|
||||
set_planet_flag = habitat
|
||||
@ -672,7 +673,6 @@ rg_juggernaut_habitat_init = {
|
||||
}
|
||||
}
|
||||
}
|
||||
rg_habitat_maid_init = yes
|
||||
rg_set_gray_harbitat_active_effect = yes
|
||||
}
|
||||
}
|
||||
|
@ -33,33 +33,18 @@ rg_gray_govener_init = {
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
set_leader_flag = "gray_leader"
|
||||
set_leader_flag = gray_leader
|
||||
add_trait = {
|
||||
trait = leader_trait_governor_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_ruler_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = subclass_official_governor
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = trait_ruler_architectural_sense_3
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_distribution_lines_2
|
||||
show_message = no
|
||||
}
|
||||
add_trait_no_notify = leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_official_governor
|
||||
add_trait_no_notify = trait_ruler_architectural_sense_3
|
||||
add_trait_no_notify = leader_trait_distribution_lines_2
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
@ -68,33 +53,15 @@ rg_gray_govener_init = {
|
||||
}
|
||||
}
|
||||
remove_trait = leader_trait_governor_gray
|
||||
add_trait = {
|
||||
trait = leader_trait_governor_gray_weak
|
||||
show_message = no
|
||||
}
|
||||
add_trait_no_notify = leader_trait_governor_gray_weak
|
||||
}
|
||||
}
|
||||
else = {
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_governor_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_ruler_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = subclass_official_governor
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = trait_ruler_architectural_sense_3
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_distribution_lines_2
|
||||
show_message = no
|
||||
}
|
||||
add_trait_no_notify = RG_leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_official_governor
|
||||
add_trait_no_notify = trait_ruler_architectural_sense_3
|
||||
add_trait_no_notify = leader_trait_distribution_lines_2
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -125,16 +92,11 @@ rg_gray_govener_init = {
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
has_country_flag = married_gray
|
||||
}
|
||||
owner = { has_country_flag = married_gray }
|
||||
}
|
||||
set_leader_flag = married
|
||||
}
|
||||
set_variable = {
|
||||
which = affection
|
||||
value = owner.wg_gray_affection
|
||||
}
|
||||
set_variable = { which = affection value = owner.wg_gray_affection }
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
@ -151,6 +113,7 @@ rg_gray_govener_init = {
|
||||
rg_set_gray_portrait = yes
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
rg_gray_commander_init = {
|
||||
@ -188,17 +151,14 @@ rg_gray_commander_init = {
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
set_leader_flag = "gray_leader" # "gray_leader"==rg_gray_leader
|
||||
set_leader_flag = gray_leader
|
||||
add_trait = {
|
||||
trait = gray_admiral
|
||||
show_message = no
|
||||
}
|
||||
add_trait_no_notify = gray_admiral
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
@ -207,40 +167,19 @@ rg_gray_commander_init = {
|
||||
}
|
||||
}
|
||||
remove_trait = gray_admiral
|
||||
add_trait = {
|
||||
trait = leader_trait_admiral_gray_weak
|
||||
show_message = no
|
||||
}
|
||||
add_trait_no_notify = leader_trait_admiral_gray_weak
|
||||
# 缺少特质leader_trait_admiral_gray_weak将导致KDC故事包远星之歌起源研究纳米星球特殊项目无法完成
|
||||
}
|
||||
}
|
||||
set_leader_flag = rg_gray_leader
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_admiral_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_admiral_nanorebuild_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait_no_notify = RG_leader_trait_admiral_gray
|
||||
add_trait_no_notify = RG_leader_trait_admiral_nanorebuild_gray
|
||||
# add_trait_no_notify = RG_leader_trait_general_gray_skill
|
||||
# 缺少特质RG_leader_trait_admiral_gray将导致小灰改造项目无法完成
|
||||
add_trait = {
|
||||
trait = subclass_commander_councilor
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_carrier_specialization
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_juryrigger_2
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_reinforcer_2
|
||||
show_message = no
|
||||
}
|
||||
add_trait_no_notify = subclass_commander_councilor
|
||||
add_trait_no_notify = leader_trait_carrier_specialization
|
||||
add_trait_no_notify = leader_trait_juryrigger_2
|
||||
add_trait_no_notify = leader_trait_reinforcer_2
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
@ -270,16 +209,11 @@ rg_gray_commander_init = {
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
has_country_flag = married_gray
|
||||
}
|
||||
owner = { has_country_flag = married_gray }
|
||||
}
|
||||
set_leader_flag = married
|
||||
}
|
||||
set_variable = {
|
||||
which = affection
|
||||
value = owner.wg_gray_affection
|
||||
}
|
||||
set_variable = { which = affection value = owner.wg_gray_affection }
|
||||
}
|
||||
# add_trait_no_notify = leader_trait_admiral_wg_gray_affection
|
||||
# if = {
|
||||
@ -300,7 +234,6 @@ rg_gray_commander_init = {
|
||||
RG_leader_trait_admiral_nanorebuild_gray_counter_init_effect = yes
|
||||
RG_leader_trait_general_tempest_incoming_counter_init_effect = yes
|
||||
}
|
||||
|
||||
#
|
||||
# rg_gray_admiral_init = {
|
||||
# event_target:rg_gray_country = {
|
||||
@ -524,6 +457,7 @@ rg_gray_commander_init = {
|
||||
# }
|
||||
#
|
||||
# }
|
||||
|
||||
rg_gray_scientist_init = {
|
||||
event_target:rg_gray_country = {
|
||||
create_leader = {
|
||||
@ -596,16 +530,11 @@ rg_gray_scientist_init = {
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
has_country_flag = married_gray
|
||||
}
|
||||
owner = { has_country_flag = married_gray }
|
||||
}
|
||||
set_leader_flag = married
|
||||
}
|
||||
set_variable = {
|
||||
which = affection
|
||||
value = owner.wg_gray_affection
|
||||
}
|
||||
set_variable = { which = affection value = owner.wg_gray_affection }
|
||||
}
|
||||
# add_trait_no_notify = leader_trait_admiral_wg_gray_affection
|
||||
# if = {
|
||||
@ -623,6 +552,7 @@ rg_gray_scientist_init = {
|
||||
rg_set_gray_portrait = yes
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
rg_gray_country_leader_init = {
|
||||
@ -663,48 +593,18 @@ rg_gray_country_leader_init = {
|
||||
# 暂时和小灰网络断开连接
|
||||
# set_leader_flag = "gray_leader"
|
||||
# set_leader_flag = gray_leader
|
||||
add_trait = {
|
||||
trait = leader_trait_governor_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_ruler_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = subclass_official_governor
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = trait_ruler_architectural_sense_3
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_distribution_lines_2
|
||||
show_message = no
|
||||
}
|
||||
add_trait_no_notify = leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_official_governor
|
||||
add_trait_no_notify = trait_ruler_architectural_sense_3
|
||||
add_trait_no_notify = leader_trait_distribution_lines_2
|
||||
}
|
||||
else = {
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_governor_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_ruler_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = subclass_official_governor
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = trait_ruler_architectural_sense_3
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_distribution_lines_2
|
||||
show_message = no
|
||||
}
|
||||
add_trait_no_notify = RG_leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_official_governor
|
||||
add_trait_no_notify = trait_ruler_architectural_sense_3
|
||||
add_trait_no_notify = leader_trait_distribution_lines_2
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -722,11 +622,11 @@ rg_gray_leader_experience_jar = {
|
||||
RG_has_gray_cluster_origin_trigger = yes
|
||||
}
|
||||
}
|
||||
has_base_skill < 10
|
||||
has_skill < 10
|
||||
}
|
||||
add_experience = 54000
|
||||
event_target:gray_owner = {
|
||||
rg_save_gray_leader_level_effect = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1796,7 +1796,7 @@ RG_destroy_planet_effect = {
|
||||
else = {
|
||||
set_owner = event_target:gray_owner
|
||||
}
|
||||
every_owned_pop_group = {
|
||||
every_owned_pop = {
|
||||
modify_species = {
|
||||
species = event_target:gray_owner.owner_species
|
||||
add_trait = trait_cybernetic
|
||||
@ -1804,13 +1804,13 @@ RG_destroy_planet_effect = {
|
||||
change_scoped_species = yes
|
||||
}
|
||||
}
|
||||
every_owned_pop_group = {
|
||||
every_owned_pop = {
|
||||
limit = {
|
||||
has_modifier = pop_recently_conquered
|
||||
}
|
||||
remove_modifier = pop_recently_conquered
|
||||
}
|
||||
every_owned_pop_group = {
|
||||
every_owned_pop = {
|
||||
set_citizenship_type = {
|
||||
type = citizenship_full_machine
|
||||
cooldown = yes
|
||||
@ -2193,7 +2193,7 @@ RG_destroy_planet_effect_sp = {
|
||||
else = {
|
||||
set_owner = event_target:gray_owner
|
||||
}
|
||||
every_owned_pop_group = {
|
||||
every_owned_pop = {
|
||||
modify_species = {
|
||||
species = event_target:gray_owner.owner_species
|
||||
add_trait = trait_cybernetic
|
||||
@ -2201,13 +2201,13 @@ RG_destroy_planet_effect_sp = {
|
||||
change_scoped_species = yes
|
||||
}
|
||||
}
|
||||
every_owned_pop_group = {
|
||||
every_owned_pop = {
|
||||
limit = {
|
||||
has_modifier = pop_recently_conquered
|
||||
}
|
||||
remove_modifier = pop_recently_conquered
|
||||
}
|
||||
every_owned_pop_group = {
|
||||
every_owned_pop = {
|
||||
set_citizenship_type = {
|
||||
type = citizenship_full_machine
|
||||
cooldown = yes
|
||||
@ -2397,7 +2397,7 @@ RG_destroy_star_system = {
|
||||
else = {
|
||||
set_owner = event_target:gray_owner
|
||||
}
|
||||
every_owned_pop_group = {
|
||||
every_owned_pop = {
|
||||
modify_species = {
|
||||
species = event_target:gray_owner.owner_species
|
||||
add_trait = trait_cybernetic
|
||||
@ -2405,13 +2405,13 @@ RG_destroy_star_system = {
|
||||
change_scoped_species = yes
|
||||
}
|
||||
}
|
||||
every_owned_pop_group = {
|
||||
every_owned_pop = {
|
||||
limit = {
|
||||
has_modifier = pop_recently_conquered
|
||||
}
|
||||
remove_modifier = pop_recently_conquered
|
||||
}
|
||||
every_owned_pop_group = {
|
||||
every_owned_pop = {
|
||||
set_citizenship_type = {
|
||||
type = citizenship_full_machine
|
||||
cooldown = yes
|
||||
@ -2802,7 +2802,7 @@ rg_gray_country_after_init = {
|
||||
id = rg_grayleader.7
|
||||
days = -1
|
||||
}
|
||||
# rg_juggernaut_habitat_init = yes
|
||||
rg_juggernaut_habitat_init = yes
|
||||
}
|
||||
|
||||
rg_timeline_attract_field_init = {
|
||||
|
@ -1,6 +1,6 @@
|
||||
RG_gray_mod1_trigger = {
|
||||
event_target:gray_leader_admiral = {
|
||||
has_base_skill >= 10
|
||||
has_skill >= 10
|
||||
}
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
@ -35,7 +35,7 @@ RG_gray_mod1_allow_trigger = {
|
||||
custom_tooltip = {
|
||||
fail_text = requires_rg_graylevel_higherthan_10
|
||||
event_target:gray_leader_admiral = {
|
||||
has_base_skill >= 10
|
||||
has_skill >= 10
|
||||
}
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
@ -51,7 +51,7 @@ RG_gray_mod1_allow_trigger = {
|
||||
RG_gray_mod2_trigger = {
|
||||
AND = {
|
||||
event_target:gray_leader_admiral = {
|
||||
has_base_skill >= 10
|
||||
has_skill >= 10
|
||||
}
|
||||
has_country_flag = rg_gray_level_2
|
||||
}
|
||||
@ -93,7 +93,7 @@ RG_gray_mod2_allow_trigger = {
|
||||
custom_tooltip = {
|
||||
fail_text = requires_rg_graylevel_higherthan_10
|
||||
event_target:gray_leader_admiral = {
|
||||
has_base_skill >= 10
|
||||
has_skill >= 10
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -70,12 +70,6 @@ rg_is_main_species_with_maid_trait_trigger = {
|
||||
}
|
||||
}
|
||||
|
||||
RG_tradition5_or_gray_owner_trigger = {
|
||||
OR = {
|
||||
RG_gray_harbitat_active_trigger = yes
|
||||
has_active_tradition = tr_rg_nanotech_5
|
||||
}
|
||||
}
|
||||
rg_has_ag_origin_trigger = {
|
||||
any_country = {
|
||||
has_origin = origin_Asgray
|
||||
|
@ -338,7 +338,7 @@ can_destroy_planet_with_RG_PLANET_KILLER_NEUTRON = {
|
||||
custom_tooltip = {
|
||||
fail_text = is_unpopulated
|
||||
OR = {
|
||||
pop_amount > 0
|
||||
num_pops > 0
|
||||
is_planet_class = pc_infested
|
||||
}
|
||||
}
|
||||
@ -472,7 +472,7 @@ can_destroy_planet_with_RG_PLANET_KILLER_NANOBOTS = {
|
||||
}
|
||||
custom_tooltip = {
|
||||
fail_text = no_assimilatable_pops
|
||||
any_owned_pop_group = {
|
||||
any_owned_pop = {
|
||||
is_valid_pop_for_PLANET_KILLER_NANOBOTS = yes
|
||||
}
|
||||
}
|
||||
|
@ -54,7 +54,7 @@ RG_graygoo_mothership = {
|
||||
use_shipnames_from = titan
|
||||
|
||||
can_have_federation_design = yes
|
||||
enable_default_design = no #if yes, countries will have an auto-generated design at start
|
||||
enable_default_design = yes #if yes, countries will have an auto-generated design at start
|
||||
enable_3dview_in_ship_browser = yes #if yes, ship design will have a 3d view in the ship browser
|
||||
is_designable = yes
|
||||
default_behavior = colossus
|
||||
@ -118,7 +118,7 @@ RG_graygoo_capitalship = {
|
||||
|
||||
use_shipnames_from = juggernaut
|
||||
can_have_federation_design = yes
|
||||
enable_default_design = no #if yes, countries will have an auto-generated design at start
|
||||
enable_default_design = yes #if yes, countries will have an auto-generated design at start
|
||||
enable_3dview_in_ship_browser = yes #if yes, ship design will have a 3d view in the ship browser
|
||||
is_designable = yes
|
||||
default_behavior = colossus
|
||||
@ -183,6 +183,8 @@ RG_graygoo_capitalship = {
|
||||
required_component_set = "sensor_components"
|
||||
required_component_set = "science_cloaking_components"
|
||||
required_component_set = "ship_aura_components"
|
||||
required_component_set = "ship_aura_components"
|
||||
required_component_set = "ship_aura_components"
|
||||
components_add_to_cost = no
|
||||
resources = {
|
||||
category = ships
|
||||
@ -229,7 +231,7 @@ RG_gray_juggernaut = {
|
||||
}
|
||||
num_target_locators = 16
|
||||
can_have_federation_design = no
|
||||
enable_default_design = no #if yes, countries will have an auto-generated design at start
|
||||
enable_default_design = yes #if yes, countries will have an auto-generated design at start
|
||||
enable_3dview_in_ship_browser = yes #if yes, ship design will have a 3d view in the ship browser
|
||||
icon_frame = 7 #probably unused, but mobile starbases are special
|
||||
icon = ship_size_military_64
|
||||
@ -295,7 +297,9 @@ RG_gray_juggernaut = {
|
||||
required_component_set = "thruster_components"
|
||||
required_component_set = "science_cloaking_components"
|
||||
required_component_set = "ship_aura_components"
|
||||
required_component_set = "ftl_inhibitor"
|
||||
required_component_set = "ship_aura_components"
|
||||
required_component_set = "ship_aura_components"
|
||||
required_component_set = "ship_aura_components"
|
||||
|
||||
components_add_to_cost = no
|
||||
resources = {
|
||||
@ -444,7 +448,7 @@ RG_graygoo_interdictor = {
|
||||
|
||||
use_shipnames_from = battleship
|
||||
can_have_federation_design = yes
|
||||
enable_default_design = no #if yes, countries will have an auto-generated design at start
|
||||
enable_default_design = yes #if yes, countries will have an auto-generated design at start
|
||||
enable_3dview_in_ship_browser = yes #if yes, ship design will have a 3d view in the ship browser
|
||||
is_designable = yes
|
||||
default_behavior = line
|
||||
@ -498,7 +502,7 @@ RG_graygoo_destroyer = {
|
||||
|
||||
use_shipnames_from = destroyer
|
||||
can_have_federation_design = yes
|
||||
enable_default_design = no #if yes, countries will have an auto-generated design at start
|
||||
enable_default_design = yes #if yes, countries will have an auto-generated design at start
|
||||
enable_3dview_in_ship_browser = yes #if yes, ship design will have a 3d view in the ship browser
|
||||
is_designable = yes
|
||||
default_behavior = line
|
||||
@ -558,7 +562,7 @@ RG_graygoo_icebreaker_interdictor = {
|
||||
base_buildtime = @battleship_build_time
|
||||
use_shipnames_from = battleship
|
||||
can_have_federation_design = yes
|
||||
enable_default_design = no #if yes, countries will have an auto-generated design at start
|
||||
enable_default_design = yes #if yes, countries will have an auto-generated design at start
|
||||
enable_3dview_in_ship_browser = yes #if yes, ship design will have a 3d view in the ship browser
|
||||
is_designable = yes
|
||||
default_behavior = colossus
|
||||
@ -612,7 +616,7 @@ RG_graygoo_Arsenal = {
|
||||
base_buildtime = @battleship_build_time
|
||||
use_shipnames_from = battleship
|
||||
can_have_federation_design = yes
|
||||
enable_default_design = no #if yes, countries will have an auto-generated design at start
|
||||
enable_default_design = yes #if yes, countries will have an auto-generated design at start
|
||||
enable_3dview_in_ship_browser = yes #if yes, ship design will have a 3d view in the ship browser
|
||||
is_designable = yes
|
||||
default_behavior = line
|
||||
@ -664,7 +668,7 @@ RG_graygoo_Buff = {
|
||||
base_buildtime = @battleship_build_time
|
||||
use_shipnames_from = colossus
|
||||
can_have_federation_design = yes
|
||||
enable_default_design = no #if yes, countries will have an auto-generated design at start
|
||||
enable_default_design = yes #if yes, countries will have an auto-generated design at start
|
||||
enable_3dview_in_ship_browser = yes #if yes, ship design will have a 3d view in the ship browser
|
||||
is_designable = yes
|
||||
default_behavior = colossus
|
||||
@ -838,7 +842,7 @@ RG_orbital_ring_tier_1 = {
|
||||
components_add_to_cost = no
|
||||
can_disable = yes
|
||||
flip_control_on_disable = yes
|
||||
enable_default_design = no #if yes, countries will have an auto-generated design at start
|
||||
enable_default_design = yes #if yes, countries will have an auto-generated design at start
|
||||
prerequisites = {
|
||||
"tech_object_gray_6"
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ situation_rg_gray_mod1 = {
|
||||
}
|
||||
}
|
||||
}
|
||||
destroy_situation = this
|
||||
destroy_situation = this
|
||||
}
|
||||
|
||||
on_start = {
|
||||
|
@ -79,13 +79,18 @@ rg_fallen_machine = {
|
||||
count = 5
|
||||
add_district = district_rw_nexus
|
||||
}
|
||||
create_pop_group = {
|
||||
species = owner_main_species
|
||||
size = 105
|
||||
while = {
|
||||
count = 105
|
||||
create_pop = {
|
||||
species = owner_main_species
|
||||
}
|
||||
}
|
||||
create_pop_group = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
size = 94
|
||||
|
||||
while = {
|
||||
count = 94
|
||||
create_pop = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
}
|
||||
}
|
||||
|
||||
rg_create_fallen_empire_starting_navy = yes
|
||||
@ -154,13 +159,17 @@ rg_fallen_machine = {
|
||||
count = 5
|
||||
add_district = district_rw_nexus
|
||||
}
|
||||
create_pop_group = {
|
||||
species = owner_main_species
|
||||
size = 50
|
||||
while = {
|
||||
count = 50
|
||||
create_pop = {
|
||||
species = owner_main_species
|
||||
}
|
||||
}
|
||||
create_pop_group = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
size = 20
|
||||
while = {
|
||||
count = 20
|
||||
create_pop = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
}
|
||||
}
|
||||
while = {
|
||||
count = 20
|
||||
@ -216,13 +225,17 @@ rg_fallen_machine = {
|
||||
count = 5
|
||||
add_district = district_rw_generator
|
||||
}
|
||||
create_pop_group = {
|
||||
species = owner_main_species
|
||||
size = 22
|
||||
while = {
|
||||
count = 22
|
||||
create_pop = {
|
||||
species = owner_main_species
|
||||
}
|
||||
}
|
||||
create_pop_group = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
size = 10
|
||||
while = {
|
||||
count = 10
|
||||
create_pop = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
}
|
||||
}
|
||||
while = {
|
||||
count = 10
|
||||
@ -320,14 +333,18 @@ rg_fallen_machine_1 = {
|
||||
count = 5
|
||||
add_district = district_rw_nexus
|
||||
}
|
||||
create_pop_group = {
|
||||
species = owner_main_species
|
||||
size = 105
|
||||
while = {
|
||||
count = 105
|
||||
create_pop = {
|
||||
species = owner_main_species
|
||||
}
|
||||
}
|
||||
|
||||
create_pop_group = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
size = 94
|
||||
while = {
|
||||
count = 94
|
||||
create_pop = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
}
|
||||
}
|
||||
|
||||
rg_create_fallen_empire_starting_navy = yes
|
||||
@ -404,13 +421,17 @@ rg_fallen_machine_1 = {
|
||||
count = 5
|
||||
add_district = district_rw_nexus
|
||||
}
|
||||
create_pop_group = {
|
||||
species = owner_main_species
|
||||
size = 50
|
||||
while = {
|
||||
count = 50
|
||||
create_pop = {
|
||||
species = owner_main_species
|
||||
}
|
||||
}
|
||||
create_pop_group = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
size = 20
|
||||
while = {
|
||||
count = 20
|
||||
create_pop = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
}
|
||||
}
|
||||
while = {
|
||||
count = 20
|
||||
@ -466,13 +487,17 @@ rg_fallen_machine_1 = {
|
||||
count = 5
|
||||
add_district = district_rw_generator
|
||||
}
|
||||
create_pop_group = {
|
||||
species = owner_main_species
|
||||
size = 22
|
||||
while = {
|
||||
count = 22
|
||||
create_pop = {
|
||||
species = owner_main_species
|
||||
}
|
||||
}
|
||||
create_pop_group = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
size = 10
|
||||
while = {
|
||||
count = 10
|
||||
create_pop = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
}
|
||||
}
|
||||
while = {
|
||||
count = 10
|
||||
|
@ -18,5 +18,4 @@ RG_MACHINE = {
|
||||
species_trait_points = 10
|
||||
species_max_traits = 6
|
||||
robotic = yes
|
||||
inherit_traits_from = { BIOLOGICAL ROBOT MACHINE }
|
||||
}
|
@ -1,21 +0,0 @@
|
||||
citizenship_full_rg_maid = {
|
||||
is_full_citizenship = yes
|
||||
|
||||
potential = {
|
||||
exists = from
|
||||
from = { is_same_value = event_target:gray_owner }
|
||||
}
|
||||
|
||||
allow = {
|
||||
hidden_trigger = { exists = from }
|
||||
custom_tooltip = {
|
||||
fail_text = RG_MACHINE_SPECIES_NOT_MACHINE
|
||||
OR = {
|
||||
has_trait = trait_rg_machine_unit
|
||||
}
|
||||
}
|
||||
}
|
||||
ai_will_do = {
|
||||
factor = 100
|
||||
}
|
||||
}
|
@ -14,7 +14,7 @@ tr_rg_nanotech_adopt = {
|
||||
}
|
||||
}
|
||||
custom_tooltip = tr_rg_nanotech_adopt_modifier_desc
|
||||
unlocks_agenda = rg_agenda_nanotech_unstoppable_swarm
|
||||
unlocks_agenda = agenda_nanotech_unstoppable_swarm
|
||||
#Unlocks nanolab 1 and Starbase building
|
||||
}
|
||||
|
||||
|
@ -49,7 +49,7 @@
|
||||
# always = yes
|
||||
# }
|
||||
# leader_skill_levels = 1
|
||||
# mult = trigger:has_base_skill
|
||||
# mult = trigger:has_skill
|
||||
# }
|
||||
# self_modifier = {
|
||||
# species_leader_exp_gain = 1
|
||||
@ -121,7 +121,7 @@ RG_leader_trait_governor_gray = {
|
||||
always = yes
|
||||
}
|
||||
leader_skill_levels = 1
|
||||
mult = trigger:has_base_skill
|
||||
mult = trigger:has_skill
|
||||
}
|
||||
self_modifier = {
|
||||
species_leader_exp_gain = 1
|
||||
@ -175,7 +175,7 @@ RG_leader_trait_ruler_gray = {
|
||||
}
|
||||
# leader_skill_levels = 1
|
||||
leaders_upkeep_mult = 0.1
|
||||
mult = trigger:has_base_skill
|
||||
mult = trigger:has_skill
|
||||
}
|
||||
triggered_self_modifier = {
|
||||
potential = {
|
||||
@ -193,7 +193,7 @@ RG_leader_trait_ruler_gray = {
|
||||
}
|
||||
# leader_skill_levels = 1
|
||||
leaders_upkeep_mult = 0.15
|
||||
mult = trigger:has_base_skill
|
||||
mult = trigger:has_skill
|
||||
}
|
||||
triggered_self_modifier = {
|
||||
potential = {
|
||||
@ -207,7 +207,7 @@ RG_leader_trait_ruler_gray = {
|
||||
}
|
||||
# leader_skill_levels = 1
|
||||
leaders_upkeep_mult = 0.2
|
||||
mult = trigger:has_base_skill
|
||||
mult = trigger:has_skill
|
||||
}
|
||||
triggered_councilor_modifier = {
|
||||
potential = {
|
||||
@ -221,7 +221,7 @@ RG_leader_trait_ruler_gray = {
|
||||
}
|
||||
# country_energy_produces_mult = -0.02
|
||||
planet_stability_add = -1
|
||||
mult = trigger:has_base_skill
|
||||
mult = trigger:has_skill
|
||||
}
|
||||
triggered_councilor_modifier = {
|
||||
potential = {
|
||||
@ -239,7 +239,7 @@ RG_leader_trait_ruler_gray = {
|
||||
}
|
||||
# country_energy_produces_mult = -0.03
|
||||
planet_stability_add = -1.5
|
||||
mult = trigger:has_base_skill
|
||||
mult = trigger:has_skill
|
||||
}
|
||||
triggered_councilor_modifier = {
|
||||
potential = {
|
||||
@ -253,7 +253,7 @@ RG_leader_trait_ruler_gray = {
|
||||
}
|
||||
# country_energy_produces_mult = -0.04
|
||||
planet_stability_add = -2
|
||||
mult = trigger:has_base_skill
|
||||
mult = trigger:has_skill
|
||||
}
|
||||
triggered_councilor_modifier = {
|
||||
potential = {
|
||||
@ -268,7 +268,7 @@ RG_leader_trait_ruler_gray = {
|
||||
megastructure_build_speed_mult = 0.1
|
||||
country_unity_produces_mult = 0.05
|
||||
country_base_influence_produces_add = 1
|
||||
mult = trigger:has_base_skill
|
||||
mult = trigger:has_skill
|
||||
}
|
||||
leader_class = {
|
||||
official
|
||||
@ -293,7 +293,7 @@ RG_leader_trait_admiral_gray_1 = {
|
||||
always = yes
|
||||
}
|
||||
leader_skill_levels = 1
|
||||
mult = trigger:has_base_skill
|
||||
mult = trigger:has_skill
|
||||
}
|
||||
self_modifier = {
|
||||
species_leader_exp_gain = 1
|
||||
@ -334,7 +334,7 @@ RG_leader_trait_admiral_gray_2 = {
|
||||
always = yes
|
||||
}
|
||||
leader_skill_levels = 1
|
||||
mult = trigger:has_base_skill
|
||||
mult = trigger:has_skill
|
||||
}
|
||||
self_modifier = {
|
||||
species_leader_exp_gain = 1
|
||||
@ -375,7 +375,7 @@ RG_leader_trait_admiral_gray = {
|
||||
always = yes
|
||||
}
|
||||
leader_skill_levels = 1
|
||||
mult = trigger:has_base_skill
|
||||
mult = trigger:has_skill
|
||||
}
|
||||
self_modifier = {
|
||||
species_leader_exp_gain = 1
|
||||
@ -449,7 +449,7 @@ RG_leader_trait_scientist_gray = {
|
||||
always = yes
|
||||
}
|
||||
leader_skill_levels = 1
|
||||
mult = trigger:has_base_skill
|
||||
mult = trigger:has_skill
|
||||
}
|
||||
self_modifier = {
|
||||
species_leader_exp_gain = 1
|
||||
|
@ -4,28 +4,12 @@ rg_machine_maid_trait = {
|
||||
}
|
||||
custom_tooltip = rg_machine_maid_trait_effect_tooltip
|
||||
initial = no
|
||||
species_potential_add = {
|
||||
FROM = {
|
||||
RG_tradition5_or_gray_owner_trigger = yes
|
||||
}
|
||||
}
|
||||
species_possible_remove = {
|
||||
FROM = {
|
||||
RG_tradition5_or_gray_owner_trigger = yes
|
||||
}
|
||||
}
|
||||
species_possible_merge_add = {
|
||||
FROM = {
|
||||
RG_tradition5_or_gray_owner_trigger = yes
|
||||
}
|
||||
}
|
||||
species_possible_merge_remove = {
|
||||
FROM = {
|
||||
RG_tradition5_or_gray_owner_trigger = yes
|
||||
}
|
||||
}
|
||||
species_potential_add = { always = no }
|
||||
species_possible_remove = { always = no }
|
||||
species_possible_merge_add = { always = no }
|
||||
species_possible_merge_remove = { always = no }
|
||||
randomized = no
|
||||
allowed_archetypes = { ROBOT MACHINE BIOLOGICAL LITHOID RG_MACHINE }
|
||||
allowed_archetypes = { MACHINE }
|
||||
sorting_priority = 20
|
||||
potential_crossbreeding_chance = 1.0
|
||||
|
||||
@ -70,63 +54,11 @@ rg_machine_maid_trait = {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
slave_cost = {
|
||||
energy = 1000
|
||||
}
|
||||
}
|
||||
|
||||
trait_rg_machine_unit = {
|
||||
cost = 0
|
||||
sorting_priority = 20
|
||||
initial = no
|
||||
randomized = no
|
||||
species_potential_add = {
|
||||
always = no
|
||||
}
|
||||
species_possible_remove = {
|
||||
always = no
|
||||
}
|
||||
|
||||
species_possible_merge_add = {
|
||||
FROM = {
|
||||
RG_tradition5_or_gray_owner_trigger = yes
|
||||
}
|
||||
}
|
||||
|
||||
species_possible_merge_remove = {
|
||||
FROM = {
|
||||
RG_tradition5_or_gray_owner_trigger = yes
|
||||
}
|
||||
}
|
||||
|
||||
icon = "gfx/interface/icons/traits/trait_machine_unit.dds"
|
||||
allowed_archetypes = { ROBOT MACHINE BIOLOGICAL LITHOID RG_MACHINE }
|
||||
|
||||
immortal_leaders = no
|
||||
|
||||
modifier = {
|
||||
pc_machine_habitability = 1
|
||||
leader_lifespan_add = 10
|
||||
habitability_floor_add = 0.5
|
||||
}
|
||||
|
||||
triggered_planet_growth_habitability_modifier = {
|
||||
potential = {
|
||||
exists = owner
|
||||
owner = {
|
||||
OR = {
|
||||
has_active_tradition = tr_nanotech_adopt
|
||||
has_active_tradition = tr_rg_nanotech_adopt
|
||||
}
|
||||
}
|
||||
}
|
||||
pc_nanotech_habitability = 1
|
||||
}
|
||||
|
||||
leader_age_min = 5
|
||||
leader_age_max = 10
|
||||
|
||||
custom_tooltip_with_modifiers = TRAIT_MACHINE_UNIT_EFFECT
|
||||
}
|
@ -1,63 +0,0 @@
|
||||
# Planet District Zone Slots
|
||||
|
||||
# slot_test_01 = {
|
||||
# start = zone_default # A zone of this type is immediately placed in a new district slot.
|
||||
#
|
||||
# include = { # A list of zone types that are available to be built in the slot. The key 'all' can be used to include all existing zone types.
|
||||
# all
|
||||
# }
|
||||
#
|
||||
# exclude = { # A list of zone types that aren't available to be built in the slot.
|
||||
# zone_test_05
|
||||
# }
|
||||
#
|
||||
# potential = {
|
||||
# always = yes # Trigger that defines whether the slot is available on the planet at all. Scope = Planet.
|
||||
# }
|
||||
#
|
||||
# unlock = { # Trigger that defines whether the slot is unlocked on the planet. Scope = Planet.
|
||||
# always = yes
|
||||
# }
|
||||
# }
|
||||
slot_rg_city_01 = {
|
||||
include = {
|
||||
zone_rg_city_housing
|
||||
zone_rg_city_foundry
|
||||
zone_rg_city_alloys
|
||||
zone_rg_city_science
|
||||
}
|
||||
exclude = {
|
||||
zone_default
|
||||
}
|
||||
unlock = { # planet scope
|
||||
uses_district_set = rg_station
|
||||
}
|
||||
}
|
||||
slot_rg_city_02 = {
|
||||
include = {
|
||||
zone_rg_city_housing
|
||||
zone_rg_city_foundry
|
||||
zone_rg_city_alloys
|
||||
zone_rg_city_science
|
||||
}
|
||||
exclude = {
|
||||
zone_default
|
||||
}
|
||||
unlock = { # planet scope
|
||||
uses_district_set = rg_station
|
||||
}
|
||||
}
|
||||
slot_rg_city_03 = {
|
||||
include = {
|
||||
zone_rg_city_housing
|
||||
zone_rg_city_foundry
|
||||
zone_rg_city_alloys
|
||||
zone_rg_city_science
|
||||
}
|
||||
exclude = {
|
||||
zone_default
|
||||
}
|
||||
unlock = { # planet scope
|
||||
uses_district_set = rg_station
|
||||
}
|
||||
}
|
@ -1,202 +0,0 @@
|
||||
# Planet District Zones
|
||||
|
||||
# zone_test_01 = {
|
||||
# potential = { # Trigger that defines whether the zone can potentially be built on the Planet. Scope = Planet
|
||||
# always = yes
|
||||
# }
|
||||
#
|
||||
# unlock = { # Trigger that defines whether the zone is unlocked for building on the planet. Scope = Planet
|
||||
# always = yes
|
||||
# }
|
||||
#
|
||||
# resources = { # Cost of building. Scope = Planet
|
||||
# category = planet_districts
|
||||
# cost = {
|
||||
# minerals = 50
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# max_buildings = 3 # Number of slots for buildings.
|
||||
#
|
||||
# planet_modifier = { # Planet modifier from the zone
|
||||
# }
|
||||
#
|
||||
# triggered_planet_modifier = { # Triggered planet modifier from the zone. Scope = Planet
|
||||
# potential = {
|
||||
# always = yes
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# triggered_planet_pop_group_modifier = { # Triggered modifier applied to pop groups on planet.
|
||||
# potential = { # Modifier values are divided in proportion to size between pop groups for which the trigger is true.
|
||||
# always = yes # Scope = Pop group
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# district_planet_modifier = { # Planet modifier from the zone. Modifier value is multiplied by the District Level
|
||||
# }
|
||||
#
|
||||
# triggered_district_planet_modifier = { # Triggered planet modifier from the zone. Modifier value is multiplied by the District Level. Scope = Planet
|
||||
# potential = {
|
||||
# always = yes
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# include = { } # Buildings listed here can be constructed in this zone.
|
||||
#
|
||||
# exclude = { } # Buildings listed here cannot be constructed in this zone.
|
||||
#
|
||||
# included_building_sets = {
|
||||
# # Buildings belonging to any building set listed here can be constructed in this zone.
|
||||
# }
|
||||
#
|
||||
# excluded_building_sets = {
|
||||
# # Buildings belonging to any building set listed here cannot be constructed in this zone.
|
||||
# }
|
||||
#
|
||||
# triggered_desc = { # Triggered description of the zone's effect. Scope = Planet
|
||||
# trigger = {
|
||||
# exists = owner
|
||||
# }
|
||||
# text = job_clerk_effect_desc
|
||||
# }
|
||||
# }
|
||||
|
||||
zone_rg_city_housing = {
|
||||
icon = GFX_colony_type_urban
|
||||
base_buildtime = 120
|
||||
potential = { # planet scope
|
||||
always = yes
|
||||
}
|
||||
|
||||
unlock = { # planet scope
|
||||
always = yes
|
||||
}
|
||||
resources = {
|
||||
category = planet_zones
|
||||
cost = {
|
||||
}
|
||||
}
|
||||
|
||||
include = {
|
||||
all
|
||||
}
|
||||
included_building_sets = {
|
||||
}
|
||||
|
||||
triggered_district_planet_modifier = {
|
||||
potential = {
|
||||
exists = owner
|
||||
}
|
||||
planet_housing_add = 3000
|
||||
planet_crime_add = -10
|
||||
planet_amenities_add = 1000
|
||||
}
|
||||
|
||||
planet_modifier = {
|
||||
zone_building_slots_add = 3
|
||||
}
|
||||
}
|
||||
|
||||
zone_rg_city_foundry = {
|
||||
icon = GFX_resource_energy_large
|
||||
base_buildtime = 120
|
||||
potential = { # planet scope
|
||||
always = yes
|
||||
}
|
||||
|
||||
unlock = { # planet scope
|
||||
always = yes
|
||||
}
|
||||
resources = {
|
||||
category = planet_zones
|
||||
cost = {
|
||||
}
|
||||
}
|
||||
|
||||
include = {
|
||||
all
|
||||
}
|
||||
included_building_sets = {
|
||||
}
|
||||
|
||||
inline_script = {
|
||||
script = jobs/zone_technicians_add
|
||||
AMOUNT = 1000
|
||||
}
|
||||
inline_script = {
|
||||
script = jobs/zone_miner_add
|
||||
AMOUNT = 1000
|
||||
}
|
||||
inline_script = {
|
||||
script = jobs/zone_farmers_add
|
||||
AMOUNT = 1000
|
||||
}
|
||||
|
||||
planet_modifier = {
|
||||
zone_building_slots_add = 3
|
||||
}
|
||||
}
|
||||
|
||||
zone_rg_city_alloys = {
|
||||
icon = GFX_resource_energy_large
|
||||
base_buildtime = 120
|
||||
potential = { # planet scope
|
||||
always = yes
|
||||
}
|
||||
|
||||
unlock = { # planet scope
|
||||
always = yes
|
||||
}
|
||||
resources = {
|
||||
category = planet_zones
|
||||
cost = {
|
||||
}
|
||||
}
|
||||
|
||||
include = {
|
||||
all
|
||||
}
|
||||
included_building_sets = {
|
||||
}
|
||||
inline_script = {
|
||||
script = jobs/zone_factory_add
|
||||
AMOUNT = 500
|
||||
}
|
||||
inline_script = {
|
||||
script = jobs/zone_foundry_add
|
||||
AMOUNT = 500
|
||||
}
|
||||
|
||||
planet_modifier = {
|
||||
zone_building_slots_add = 3
|
||||
}
|
||||
}
|
||||
|
||||
zone_rg_city_science = {
|
||||
icon = GFX_colony_type_research
|
||||
base_buildtime = 120
|
||||
potential = { # planet scope
|
||||
always = yes
|
||||
}
|
||||
unlock = { # planet scope
|
||||
always = yes
|
||||
}
|
||||
resources = {
|
||||
category = planet_zones
|
||||
cost = {
|
||||
}
|
||||
}
|
||||
include = {
|
||||
all
|
||||
}
|
||||
included_building_sets = {
|
||||
}
|
||||
inline_script = {
|
||||
script = jobs/zone_researchers_add
|
||||
AMOUNT = 1000
|
||||
}
|
||||
planet_modifier = {
|
||||
zone_building_slots_add = 3
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
version="v3.*.*"
|
||||
version="d4a22820b3"
|
||||
tags={
|
||||
"Military"
|
||||
"Balance"
|
||||
@ -6,7 +6,7 @@ tags={
|
||||
"Events"
|
||||
"Leaders"
|
||||
}
|
||||
picture="thumbnail.png"
|
||||
name="Real Gray"
|
||||
supported_version="v3.*.*"
|
||||
picture="thumbnail.png"
|
||||
supported_version="v3.13.*"
|
||||
remote_file_id="2136166095"
|
@ -827,7 +827,7 @@ ship_event = {
|
||||
is_triggered_only = yes
|
||||
immediate = {
|
||||
from = {
|
||||
save_global_event_target_as = gray_homeworld
|
||||
save_event_target_as = gray_homeworld
|
||||
}
|
||||
rg_timeline_attract_field_init = yes
|
||||
}
|
||||
@ -848,55 +848,64 @@ country_event = {
|
||||
id = graygoo.401
|
||||
title = "TRANSMISSION"
|
||||
desc = {
|
||||
trigger = { is_machine_empire = no }
|
||||
trigger = {
|
||||
NOT = {
|
||||
has_authority = auth_machine_intelligence
|
||||
}
|
||||
}
|
||||
text = "graygoo.401.a.desc"
|
||||
}
|
||||
desc = {
|
||||
trigger = { is_machine_empire = yes }
|
||||
trigger = {
|
||||
has_authority = auth_machine_intelligence
|
||||
}
|
||||
text = "graygoo.401.b.desc"
|
||||
}
|
||||
is_triggered_only = yes
|
||||
diplomatic = yes
|
||||
|
||||
picture_event_data = {
|
||||
portrait = event_target:rg_gray_country_leader
|
||||
planet_background = event_target:gray_homeworld
|
||||
room = "ethic_spaceship_room"
|
||||
}
|
||||
|
||||
immediate = {
|
||||
rg_gray_country_init = yes #创建国家
|
||||
rg_timeline_attract_field_init = yes
|
||||
}
|
||||
|
||||
option = {
|
||||
name = graygoo.401.a
|
||||
trigger = {
|
||||
NOR = {
|
||||
is_machine_empire = yes
|
||||
is_hive_empire = yes
|
||||
has_authority = auth_machine_intelligence
|
||||
has_authority = auth_hive_mind
|
||||
}
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = { id = graygoo.402 }
|
||||
country_event = {
|
||||
id = graygoo.402
|
||||
}
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = graygoo.401.b
|
||||
trigger = {
|
||||
is_machine_empire = yes
|
||||
has_authority = auth_machine_intelligence
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = { id = graygoo.402 }
|
||||
country_event = {
|
||||
id = graygoo.402
|
||||
}
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = graygoo.401.c
|
||||
trigger = {
|
||||
is_hive_empire = yes
|
||||
has_authority = auth_hive_mind
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = { id = graygoo.402 }
|
||||
country_event = {
|
||||
id = graygoo.402
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -906,11 +915,17 @@ country_event = {
|
||||
id = graygoo.402
|
||||
title = "TRANSMISSION"
|
||||
desc = {
|
||||
trigger = { is_machine_empire = no }
|
||||
trigger = {
|
||||
NOT = {
|
||||
has_authority = auth_machine_intelligence
|
||||
}
|
||||
}
|
||||
text = "graygoo.402.a.desc"
|
||||
}
|
||||
desc = {
|
||||
trigger = { is_machine_empire = yes }
|
||||
trigger = {
|
||||
has_authority = auth_machine_intelligence
|
||||
}
|
||||
text = "graygoo.402.b.desc"
|
||||
}
|
||||
diplomatic = yes
|
||||
@ -923,7 +938,9 @@ country_event = {
|
||||
option = {
|
||||
name = graygoo.402.a
|
||||
hidden_effect = {
|
||||
country_event = { id = graygoo.403 }
|
||||
country_event = {
|
||||
id = graygoo.403
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -943,7 +960,9 @@ country_event = {
|
||||
option = {
|
||||
name = graygoo.403.a
|
||||
hidden_effect = {
|
||||
country_event = { id = graygoo.404 }
|
||||
country_event = {
|
||||
id = graygoo.404
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -963,7 +982,9 @@ country_event = {
|
||||
option = {
|
||||
name = graygoo.404.a
|
||||
hidden_effect = {
|
||||
country_event = { id = graygoo.405 }
|
||||
country_event = {
|
||||
id = graygoo.405
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -983,7 +1004,11 @@ country_event = {
|
||||
option = {
|
||||
name = graygoo.405.a
|
||||
hidden_effect = {
|
||||
country_event = { id = graygoo.406 }
|
||||
owner = {
|
||||
country_event = {
|
||||
id = graygoo.406
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
option = {
|
||||
@ -992,23 +1017,19 @@ country_event = {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
# Gray 6
|
||||
country_event = {
|
||||
id = graygoo.406
|
||||
title = "TRANSMISSION"
|
||||
desc = "graygoo.406.desc"
|
||||
diplomatic = yes
|
||||
|
||||
picture_event_data = {
|
||||
portrait = event_target:rg_gray_country_leader
|
||||
planet_background = event_target:gray_homeworld
|
||||
room = ship_room
|
||||
}
|
||||
event_window_type = leader_recruit
|
||||
|
||||
is_triggered_only = yes
|
||||
|
||||
option = {
|
||||
name = graygoo.406.a
|
||||
response_text = graygoo.406.a.response
|
||||
@ -1069,29 +1090,8 @@ country_event = {
|
||||
}
|
||||
is_ai = no
|
||||
}
|
||||
immediate = {
|
||||
if = {
|
||||
# 非正常触发补事件
|
||||
limit = {
|
||||
NOT = {
|
||||
exists = event_target:rg_gray_country
|
||||
}
|
||||
}
|
||||
rg_gray_country_init = yes #创建国家
|
||||
}
|
||||
rg_gray_country_after_init = yes
|
||||
set_country_flag = machine_age_nanites_studied
|
||||
create_message = {
|
||||
type = MESSAGE_TYPE_RG_GRAY_GOO_LEADER_CHAT
|
||||
localization = "rg_event.2.desc"
|
||||
days = @toast_message_days
|
||||
target = event_target:rg_gray_country_leader
|
||||
variable = {
|
||||
type = name
|
||||
localization = LEADER
|
||||
scope = event_target:rg_gray_country_leader
|
||||
}
|
||||
}
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.499
|
||||
}
|
||||
}
|
||||
|
||||
@ -1117,8 +1117,18 @@ country_event = {
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
country_event = {
|
||||
id = rg_grayleader.500
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.500
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.500
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1143,8 +1153,18 @@ country_event = {
|
||||
exists = event_target:gray_governor
|
||||
}
|
||||
immediate = {
|
||||
country_event = {
|
||||
id = rg_grayleader.501
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.501
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.501
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1175,8 +1195,18 @@ country_event = {
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
country_event = {
|
||||
id = rg_grayleader.502
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.502
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.502
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1212,8 +1242,18 @@ country_event = {
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
country_event = {
|
||||
id = rg_grayleader.503
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.503
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.503
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1234,8 +1274,18 @@ country_event = {
|
||||
RG_gray_is_reforming_trigger = yes
|
||||
}
|
||||
immediate = {
|
||||
country_event = {
|
||||
id = rg_grayleader.504
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.504
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.504
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1266,8 +1316,18 @@ country_event = {
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
country_event = {
|
||||
id = rg_grayleader.505
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.505
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.505
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1343,9 +1403,7 @@ country_event = {
|
||||
desc = "graygoo.511.desc"
|
||||
picture = GFX_evt_circuitry_modification
|
||||
show_sound = event_radio_chatter
|
||||
|
||||
is_triggered_only = yes
|
||||
|
||||
option = {
|
||||
name = graygoo.511.a
|
||||
}
|
||||
|
@ -212,7 +212,7 @@ country_event = {
|
||||
is_machine_empire = no
|
||||
}
|
||||
}
|
||||
every_owned_pop_group = {
|
||||
every_owned_pop = {
|
||||
modify_species = {
|
||||
species = this
|
||||
ideal_planet_class = pc_nuked
|
||||
@ -249,20 +249,18 @@ country_event = {
|
||||
set_location = event_target:rg_cluster_home_system_loc
|
||||
}
|
||||
event_target:rg_cluster_previous_home_planet = {
|
||||
|
||||
# move pops
|
||||
every_owned_pop_group = {
|
||||
resettle_pop_group = {
|
||||
POP_GROUP = this
|
||||
PLANET = event_target:rg_cluster_home_planet
|
||||
PERCENTAGE = 1
|
||||
every_owned_pop = {
|
||||
resettle_pop = {
|
||||
pop = this
|
||||
planet = event_target:rg_cluster_home_planet
|
||||
}
|
||||
unemploy_pop = yes
|
||||
}
|
||||
remove_planet = yes
|
||||
}
|
||||
event_target:rg_cluster_home_planet = {
|
||||
every_owned_pop_group = {
|
||||
every_owned_pop = {
|
||||
unemploy_pop = yes
|
||||
clear_pop_category = yes
|
||||
}
|
||||
@ -418,12 +416,10 @@ country_event = {
|
||||
}
|
||||
}
|
||||
option = {
|
||||
trigger = {
|
||||
always = yes
|
||||
}
|
||||
name = "rg_cluster.11.a"
|
||||
}
|
||||
}
|
||||
|
||||
# Inform other empires of the L-Cluster being open (has project or event chain)
|
||||
country_event = {
|
||||
id = rg_cluster.12
|
||||
@ -450,12 +446,10 @@ country_event = {
|
||||
}
|
||||
}
|
||||
option = {
|
||||
trigger = {
|
||||
always = yes
|
||||
}
|
||||
name = "rg_cluster.12.a"
|
||||
}
|
||||
}
|
||||
|
||||
# Inform other empires of the L-Cluster being open (has nothing)
|
||||
country_event = {
|
||||
id = rg_cluster.13
|
||||
@ -465,9 +459,6 @@ country_event = {
|
||||
picture = GFX_evt_l-gateway
|
||||
show_sound = event_mystic_reveal
|
||||
option = {
|
||||
trigger = {
|
||||
always = yes
|
||||
}
|
||||
name = "rg_cluster.13.a"
|
||||
}
|
||||
}
|
||||
|
@ -29,7 +29,7 @@ situation_event = {
|
||||
}
|
||||
ordered_owned_planet = {
|
||||
limit = {
|
||||
any_owned_pop_group = {
|
||||
any_owned_pop = {
|
||||
OR = {
|
||||
is_shackled_robot = yes
|
||||
is_non_sapient_robot = yes
|
||||
@ -48,11 +48,11 @@ situation_event = {
|
||||
else = {
|
||||
ordered_owned_planet = {
|
||||
limit = {
|
||||
any_owned_pop_group = {
|
||||
any_owned_pop = {
|
||||
is_robot_pop = yes
|
||||
}
|
||||
}
|
||||
order_by = trigger:pop_amount
|
||||
order_by = trigger:num_pops
|
||||
position = 0
|
||||
save_event_target_as = robots_planet
|
||||
event_target:robots_planet = {
|
||||
@ -77,14 +77,14 @@ situation_event = {
|
||||
}
|
||||
hidden_effect = {
|
||||
event_target:robots_planet = {
|
||||
every_owned_pop_group = {
|
||||
every_owned_pop = {
|
||||
limit = {
|
||||
OR = {
|
||||
is_shackled_robot = yes
|
||||
is_non_sapient_robot = yes
|
||||
}
|
||||
}
|
||||
kill_single_pop = yes
|
||||
kill_pop = yes
|
||||
}
|
||||
}
|
||||
owner = {
|
||||
@ -108,12 +108,12 @@ situation_event = {
|
||||
hidden_effect = {
|
||||
event_target:robots_planet = {
|
||||
while = {
|
||||
count = recycled_robots_100
|
||||
random_owned_pop_group = {
|
||||
count = recycled_robots
|
||||
random_owned_pop = {
|
||||
limit = {
|
||||
is_robot_pop_group = yes
|
||||
is_robot_pop = yes
|
||||
}
|
||||
kill_single_pop = yes
|
||||
kill_pop = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,75 +1,35 @@
|
||||
namespace = rg_event
|
||||
# 灰风起源创建灰风事件
|
||||
# Fired from on_game_start_country
|
||||
# Scope = Country
|
||||
# Spawn L-Cluster
|
||||
country_event = {
|
||||
id = rg_event.1
|
||||
hide_window = yes
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
#有遥远约定起源
|
||||
AND = {
|
||||
has_origin = origin_rg_gray
|
||||
# NOT = { has_global_flag = rg_origin_l_cluster }
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
#星团起源
|
||||
if = {
|
||||
limit = {
|
||||
#有星团起源标记
|
||||
has_civic = civic_rg_gray_cluster
|
||||
}
|
||||
if = {
|
||||
#前提是没有已经存在的第一个遥远约定起源的全局标记
|
||||
limit = {
|
||||
NOT = {
|
||||
has_global_flag = origin_rg_gray_1st_global
|
||||
}
|
||||
}
|
||||
rg_event_effect_event1_cluster = yes
|
||||
}
|
||||
else = {
|
||||
#不是第一个选了遥远约定起源的国家,怎么办?
|
||||
rg_event_effect_event1_dragon = yes
|
||||
}
|
||||
rg_event_effect_event1_cluster = yes
|
||||
}
|
||||
#银河起源
|
||||
else_if = {
|
||||
limit = {
|
||||
#有银河起源标记
|
||||
has_civic = civic_rg_gray_non_cluster
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
#有遥远的故事起源国家,这个条件为什么在这我忘了
|
||||
any_country = {
|
||||
has_origin = origin_Asgray
|
||||
}
|
||||
#前提是没有已经存在的第一个遥远约定起源的全局标记
|
||||
NOT = {
|
||||
has_global_flag = origin_rg_gray_1st_global
|
||||
}
|
||||
}
|
||||
}
|
||||
rg_event_effect_event1_galaxy = yes
|
||||
}
|
||||
else = {
|
||||
#不是第一个选了遥远约定起源的国家,怎么办?
|
||||
rg_event_effect_event1_dragon = yes
|
||||
}
|
||||
rg_event_effect_event1_cluster_galaxy = yes
|
||||
}
|
||||
#两个标记都没有默认扔进星团
|
||||
else = {
|
||||
rg_event_effect_event1_cluster = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#小灰打招呼事件
|
||||
# Fired from rg_event.1
|
||||
# Scope = Country
|
||||
country_event = {
|
||||
id = rg_event.2
|
||||
title = graygoo.500.title
|
||||
@ -81,26 +41,14 @@ country_event = {
|
||||
}
|
||||
is_triggered_only = yes
|
||||
immediate = {
|
||||
rg_gray_country_init = yes
|
||||
#真正送小灰的事件调用499
|
||||
country_event = {
|
||||
id = graygoo.499
|
||||
}
|
||||
#给开局小科技
|
||||
give_technology = {
|
||||
tech = tech_minilaser_gray_1
|
||||
message = no
|
||||
}
|
||||
give_technology = {
|
||||
tech = tech_object_gray_5
|
||||
message = no
|
||||
}
|
||||
rg_event_effect_event2_gray_origin_init = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_event.2.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_event.3
|
||||
title = "graygoo.500.title"
|
||||
@ -517,7 +465,7 @@ country_event = {
|
||||
has_leader_flag = rg_gray_leader
|
||||
}
|
||||
export_trigger_value_to_variable = {
|
||||
trigger = has_base_skill
|
||||
trigger = has_skill
|
||||
variable = rg_gray_level_temp
|
||||
}
|
||||
owner = {
|
||||
@ -1122,7 +1070,7 @@ planet_event = {
|
||||
}
|
||||
|
||||
immediate = {
|
||||
weighted_random_owned_pop_group = {
|
||||
random_owned_pop = {
|
||||
limit = {
|
||||
is_same_species = owner_species
|
||||
}
|
||||
@ -1132,26 +1080,18 @@ planet_event = {
|
||||
limit = {
|
||||
exists = event_target:necrophage_pop_species
|
||||
}
|
||||
create_pop_group = {
|
||||
create_pop = {
|
||||
species = event_target:necrophage_pop_species
|
||||
size = 0
|
||||
effect = {
|
||||
save_event_target_as = last_created_pop_group
|
||||
}
|
||||
}
|
||||
}
|
||||
else = {
|
||||
create_pop_group = {
|
||||
create_pop = {
|
||||
species = owner_species
|
||||
size = 0
|
||||
effect = {
|
||||
save_event_target_as = last_created_pop_group
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
event_target:last_created_pop_group = {
|
||||
last_created_pop = {
|
||||
NOT = { ideal_planet_class = root }
|
||||
}
|
||||
NOR = {
|
||||
@ -1168,33 +1108,27 @@ planet_event = {
|
||||
NOT = { ideal_planet_class = root }
|
||||
}
|
||||
}
|
||||
event_target:last_created_pop_group = {
|
||||
last_created_pop = {
|
||||
modify_species = {
|
||||
ideal_planet_class = root
|
||||
}
|
||||
}
|
||||
}
|
||||
event_target:last_created_pop_group = {
|
||||
add_pop_amount = local_pop_amount
|
||||
}
|
||||
while = {
|
||||
count = local_pop_amount
|
||||
if = {
|
||||
limit = {
|
||||
from = {
|
||||
OR = {
|
||||
has_active_tradition = tr_harmony_unity_of_self
|
||||
has_active_tradition = tr_synchronicity_unity_of_mind
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
from = {
|
||||
OR = {
|
||||
has_active_tradition = tr_harmony_unity_of_self
|
||||
has_active_tradition = tr_synchronicity_unity_of_mind
|
||||
}
|
||||
}
|
||||
from = {
|
||||
add_monthly_resource_mult = {
|
||||
resource = unity
|
||||
value = 1.5
|
||||
min = 5
|
||||
max = 100
|
||||
}
|
||||
}
|
||||
from = {
|
||||
add_monthly_resource_mult = {
|
||||
resource = unity
|
||||
value = 1.5
|
||||
min = 5
|
||||
max = 100
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1220,10 +1154,7 @@ planet_event = {
|
||||
level >= 2
|
||||
}
|
||||
}
|
||||
while = {
|
||||
count = local_pop_amount
|
||||
add_opinion_modifier = { who = FROM modifier = opinion_nanophage }
|
||||
}
|
||||
add_opinion_modifier = { who = FROM modifier = opinion_necrophage }
|
||||
}
|
||||
every_country = {
|
||||
limit = {
|
||||
@ -1236,10 +1167,7 @@ planet_event = {
|
||||
level >= 1 #lower because you'd hear from a friend of a friend
|
||||
}
|
||||
}
|
||||
while = {
|
||||
count = local_pop_amount
|
||||
add_opinion_modifier = { who = FROM modifier = opinion_nanophage_our_species }
|
||||
}
|
||||
add_opinion_modifier = { who = FROM modifier = opinion_necrophage_our_species }
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1255,15 +1183,10 @@ country_event = { # Memorial Valuts Civic Paragon Level Tick / FROM = Leader
|
||||
|
||||
immediate = {
|
||||
rg_create_gray_planetkiller_testship_2 = yes
|
||||
capital_scope = {
|
||||
every_owned_pop_group = {
|
||||
modify_species = {
|
||||
species = owner_main_species
|
||||
add_trait = rg_machine_maid_trait
|
||||
}
|
||||
}
|
||||
modify_species = {
|
||||
species = root.species
|
||||
add_trait = rg_machine_maid_trait
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -1387,82 +1310,81 @@ country_event = {
|
||||
}
|
||||
|
||||
# 灰色风暴线小灰通讯
|
||||
# country_event = {
|
||||
# id = rg_event.400
|
||||
# title = "TRANSMISSION"
|
||||
# is_triggered_only = yes
|
||||
# trigger = {
|
||||
# NOT = {
|
||||
# any_playable_country = {
|
||||
# has_country_flag = gray_owner
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# desc = {
|
||||
# trigger = {
|
||||
# NOT = {
|
||||
# is_machine_empire = yes
|
||||
# }
|
||||
# }
|
||||
# text = "rg_event.400.a.desc"
|
||||
# }
|
||||
# desc = {
|
||||
# trigger = {
|
||||
# is_machine_empire = yes
|
||||
# }
|
||||
# text = "rg_event.400.b.desc"
|
||||
# }
|
||||
# diplomatic = yes
|
||||
# picture_event_data = {
|
||||
# portrait = root.species
|
||||
# room = "ethic_spaceship_room"
|
||||
# }
|
||||
#
|
||||
# option = {
|
||||
# name = rg_event.400.a
|
||||
# trigger = {
|
||||
# NOR = {
|
||||
# is_machine_empire = yes
|
||||
# is_hive_empire = yes
|
||||
# }
|
||||
# }
|
||||
# hidden_effect = {
|
||||
# country_event = {
|
||||
# id = graygoo.406
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# option = {
|
||||
# name = rg_event.400.b
|
||||
# trigger = {
|
||||
# is_machine_empire = yes
|
||||
# }
|
||||
# hidden_effect = {
|
||||
# country_event = {
|
||||
# id = graygoo.406
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# option = {
|
||||
# name = rg_event.400.c
|
||||
# trigger = {
|
||||
# is_hive_empire = yes
|
||||
# }
|
||||
# hidden_effect = {
|
||||
# country_event = {
|
||||
# id = graygoo.406
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# option = {
|
||||
# name = rg_event.400.d
|
||||
# hidden_effect = {
|
||||
# country_event = {
|
||||
# id = rg_event.401
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
country_event = {
|
||||
id = rg_event.400
|
||||
title = "TRANSMISSION"
|
||||
trigger = {
|
||||
NOT = {
|
||||
any_playable_country = {
|
||||
has_country_flag = gray_owner
|
||||
}
|
||||
}
|
||||
}
|
||||
desc = {
|
||||
trigger = {
|
||||
NOT = {
|
||||
has_authority = auth_machine_intelligence
|
||||
}
|
||||
}
|
||||
text = "rg_event.400.a.desc"
|
||||
}
|
||||
desc = {
|
||||
trigger = {
|
||||
has_authority = auth_machine_intelligence
|
||||
}
|
||||
text = "rg_event.400.b.desc"
|
||||
}
|
||||
diplomatic = yes
|
||||
picture_event_data = {
|
||||
portrait = root.species
|
||||
room = "ethic_spaceship_room"
|
||||
}
|
||||
is_triggered_only = yes
|
||||
option = {
|
||||
name = rg_event.400.a
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_authority = auth_machine_intelligence
|
||||
has_authority = auth_hive_mind
|
||||
}
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.406
|
||||
}
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_event.400.b
|
||||
trigger = {
|
||||
has_authority = auth_machine_intelligence
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.406
|
||||
}
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_event.400.c
|
||||
trigger = {
|
||||
has_authority = auth_hive_mind
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.406
|
||||
}
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_event.400.d
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = rg_event.401
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_event.401
|
||||
|
@ -1,36 +0,0 @@
|
||||
namespace = rg_fe
|
||||
|
||||
# Gray 2
|
||||
country_event = {
|
||||
id = rg_fe.2
|
||||
title = "TRANSMISSION"
|
||||
desc = {
|
||||
trigger = {
|
||||
NOT = {
|
||||
is_machine_empire = yes
|
||||
}
|
||||
}
|
||||
text = "graygoo.402.a.desc"
|
||||
}
|
||||
desc = {
|
||||
trigger = {
|
||||
is_machine_empire = yes
|
||||
}
|
||||
text = "graygoo.402.b.desc"
|
||||
}
|
||||
diplomatic = yes
|
||||
picture_event_data = {
|
||||
portrait = event_target:rg_gray_country_leader
|
||||
planet_background = event_target:gray_homeworld
|
||||
room = "ethic_spaceship_room"
|
||||
}
|
||||
is_triggered_only = yes
|
||||
option = {
|
||||
name = graygoo.402.a
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.403
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -27,9 +27,11 @@ country_event = {
|
||||
}
|
||||
}
|
||||
capital_scope = {
|
||||
create_pop_group = {
|
||||
species = event_target:rg_maid_species
|
||||
size = 5
|
||||
while = {
|
||||
count = 5
|
||||
create_pop = {
|
||||
species = event_target:rg_maid_species
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -262,11 +262,11 @@ country_event = {
|
||||
NOR = {
|
||||
free_jobs_of_type = {
|
||||
job = mortal_initiate
|
||||
value >= 100
|
||||
value >= 1
|
||||
}
|
||||
free_jobs_of_type = {
|
||||
category = bio_trophy
|
||||
value >= 100
|
||||
value >= 1
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -298,11 +298,11 @@ country_event = {
|
||||
NOR = {
|
||||
free_jobs_of_type = {
|
||||
job = mortal_initiate
|
||||
value >= 100
|
||||
value >= 1
|
||||
}
|
||||
free_jobs_of_type = {
|
||||
category = bio_trophy
|
||||
value >= 100
|
||||
value >= 1
|
||||
}
|
||||
}
|
||||
# exists = event_target:rg_gray_habitat_target
|
||||
@ -374,7 +374,7 @@ planet_event = {
|
||||
}
|
||||
immediate = {
|
||||
set_variable = {
|
||||
which = pop_amount
|
||||
which = num_pops
|
||||
value = value:num_free_virtual_jobs
|
||||
}
|
||||
# Create pops for every free job
|
||||
@ -387,8 +387,8 @@ planet_event = {
|
||||
}
|
||||
}
|
||||
while = {
|
||||
count = pop_amount
|
||||
create_pop_group = {
|
||||
count = num_pops
|
||||
create_pop = {
|
||||
species = event_target:rg_owner_main_maid_species
|
||||
}
|
||||
}
|
||||
@ -411,8 +411,8 @@ planet_event = {
|
||||
}
|
||||
}
|
||||
while = {
|
||||
count = pop_amount
|
||||
create_pop_group = {
|
||||
count = num_pops
|
||||
create_pop = {
|
||||
species = event_target:rg_maid_species
|
||||
}
|
||||
}
|
||||
@ -421,18 +421,15 @@ planet_event = {
|
||||
# Kill pops generated in excess (e.g. from forbidden jobs)
|
||||
if = {
|
||||
limit = {
|
||||
any_owned_pop_group = {
|
||||
any_owned_pop = {
|
||||
is_unemployed = yes
|
||||
}
|
||||
}
|
||||
every_owned_pop_group = {
|
||||
every_owned_pop = {
|
||||
limit = {
|
||||
is_unemployed = yes
|
||||
}
|
||||
kill_pop_group = {
|
||||
pop_group = this
|
||||
percentage = 1
|
||||
}
|
||||
kill_pop = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -448,21 +445,18 @@ country_event = {
|
||||
trigger = {
|
||||
RG_gray_harbitat_active_trigger = yes
|
||||
event_target:rg_gray_habitat_target = {
|
||||
any_owned_pop_group = {
|
||||
any_owned_pop = {
|
||||
is_unemployed = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
event_target:rg_gray_habitat_target = {
|
||||
every_owned_pop_group = {
|
||||
every_owned_pop = {
|
||||
limit = {
|
||||
is_unemployed = yes
|
||||
}
|
||||
kill_pop_group = {
|
||||
pop_group = this
|
||||
percentage = 1
|
||||
}
|
||||
kill_pop = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -482,19 +476,16 @@ planet_event = {
|
||||
owner = {
|
||||
RG_gray_harbitat_active_trigger = yes
|
||||
}
|
||||
any_owned_pop_group = {
|
||||
any_owned_pop = {
|
||||
is_unemployed = yes
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
every_owned_pop_group = {
|
||||
every_owned_pop = {
|
||||
limit = {
|
||||
is_unemployed = yes
|
||||
}
|
||||
kill_pop_group = {
|
||||
pop_group = this
|
||||
percentage = 1 # 100% of Unemployed Pops
|
||||
}
|
||||
kill_pop = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -621,10 +621,7 @@ country_event = {
|
||||
has_leader_flag = rg_fake_dragon
|
||||
}
|
||||
remove_trait = RG_leader_trait_admiral_timed_life
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_admiral_born_tobe_dragon
|
||||
show_message = no
|
||||
}
|
||||
add_trait = RG_leader_trait_admiral_born_tobe_dragon
|
||||
set_leader_flag = rg_fake_dragon_reborn
|
||||
set_age = 0
|
||||
}
|
||||
@ -637,4 +634,795 @@ country_event = {
|
||||
id = rg_story.21
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.21
|
||||
title = "rg_story.21.title"
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
}
|
||||
picture = GFX_evt_space_dragon
|
||||
show_sound = evn_fc_observation
|
||||
desc = {
|
||||
text = "rg_story.21.desc"
|
||||
}
|
||||
option = {
|
||||
name = rg_story.21.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
# 龙噶了把所有卡住的的模拟龙扫描事件中止
|
||||
country_event = {
|
||||
id = rg_story.22
|
||||
hide_window = yes
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
from = {
|
||||
is_country_type = guardian_dragon
|
||||
NOR = {
|
||||
has_country_flag = rubricator_dragon_country
|
||||
has_country_flag = here_be_the_dragon
|
||||
}
|
||||
}
|
||||
#fromfromfrom = {
|
||||
# has_fleet_flag = dragon_fleet
|
||||
#}
|
||||
}
|
||||
immediate = {
|
||||
every_country = {
|
||||
limit = {
|
||||
has_special_project = RG_FAKE_DRAGON_SCAN_PROJECT
|
||||
}
|
||||
abort_special_project = {
|
||||
type = RG_FAKE_DRAGON_SCAN_PROJECT
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# 开始改造
|
||||
country_event = {
|
||||
id = rg_story.23
|
||||
title = rg_story.23.title
|
||||
desc = rg_story.23.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.23.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.23.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
alloys = -1500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_1_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.24
|
||||
title = rg_story.24.title
|
||||
desc = rg_story.24.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.24.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.24.b
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_2_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.25
|
||||
title = rg_story.25.title
|
||||
desc = rg_story.25.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.25.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_3_booster
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.25.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 5000
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 5000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
energy = -5000
|
||||
alloys = -5000
|
||||
}
|
||||
rg_create_gray_mod1_testship_1 = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.26
|
||||
title = rg_story.26.title
|
||||
desc = rg_story.26.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.26.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_4_booster
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.26.b
|
||||
add_resource = {
|
||||
energy = -5000
|
||||
alloys = -5000
|
||||
}
|
||||
rg_create_gray_planetkiller_testship_1 = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.27
|
||||
title = rg_story.27.title
|
||||
desc = rg_story.27.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.27.a
|
||||
default_hide_option = yes
|
||||
|
||||
}
|
||||
option = {
|
||||
name = rg_story.27.b
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_5_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.28
|
||||
title = rg_story.28.title
|
||||
desc = rg_story.28.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD1
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.28.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_locked = yes
|
||||
set_situation_flag = locked
|
||||
set_situation_flag = rg_stage6_locked
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_6_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.29
|
||||
title = rg_story.29.title
|
||||
desc = rg_story.29.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.29.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.30
|
||||
title = rg_story.30.title
|
||||
desc = rg_story.30.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.30.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.30.b
|
||||
enable_special_project = {
|
||||
name = rg_gray_mod2_stage1_project
|
||||
# location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.31
|
||||
title = rg_story.31.title
|
||||
desc = rg_story.31.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.31.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.31.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = nanites
|
||||
value >= 150
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
nanites = -150
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_2_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.32
|
||||
title = rg_story.32.title
|
||||
desc = rg_story.32.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.32.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.33
|
||||
title = rg_story.33.title
|
||||
desc = rg_story.33.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.33.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.33.b
|
||||
enable_special_project = {
|
||||
name = rg_gray_mod2_stage4_project
|
||||
# location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.34
|
||||
title = rg_story.34.title
|
||||
desc = rg_story.34.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.34.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.34.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_5_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.35
|
||||
title = rg_story.35.title
|
||||
desc = rg_story.35.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.35.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.35.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_6_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.36
|
||||
title = rg_story.36.title
|
||||
desc = rg_story.36.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.36.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.36.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 4000
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = minerals
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_7_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.37
|
||||
title = rg_story.37.title
|
||||
desc = rg_story.37.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.37.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.37.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = consumer_goods
|
||||
value >= 3000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
consumer_goods = -3000
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_8_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.38
|
||||
title = rg_story.38.title
|
||||
desc = rg_story.38.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.38.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.38.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_9_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.39
|
||||
title = rg_story.39.title
|
||||
desc = rg_story.39.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.39.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.39.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 3000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -3000
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_10_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.40
|
||||
title = rg_story.40.title
|
||||
desc = rg_story.40.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.40.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.40.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = nanites
|
||||
value >= 500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_11_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.41
|
||||
title = rg_story.41.title
|
||||
desc = rg_story.41.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD2
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.41.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_locked = yes
|
||||
set_situation_flag = locked
|
||||
set_situation_flag = rg_stage6_locked
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.42
|
||||
title = rg_story.42.title
|
||||
desc = rg_story.42.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.42.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.43
|
||||
title = rg_story.43.title
|
||||
desc = rg_story.43.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD3
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.43.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
@ -1,792 +0,0 @@
|
||||
namespace = rg_story
|
||||
|
||||
country_event = {
|
||||
id = rg_story.21
|
||||
title = "rg_story.21.title"
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
}
|
||||
picture = GFX_evt_space_dragon
|
||||
show_sound = evn_fc_observation
|
||||
desc = {
|
||||
text = "rg_story.21.desc"
|
||||
}
|
||||
option = {
|
||||
name = rg_story.21.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
# 龙噶了把所有卡住的的模拟龙扫描事件中止
|
||||
country_event = {
|
||||
id = rg_story.22
|
||||
hide_window = yes
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
from = {
|
||||
is_country_type = guardian_dragon
|
||||
NOR = {
|
||||
has_country_flag = rubricator_dragon_country
|
||||
has_country_flag = here_be_the_dragon
|
||||
}
|
||||
}
|
||||
#fromfromfrom = {
|
||||
# has_fleet_flag = dragon_fleet
|
||||
#}
|
||||
}
|
||||
immediate = {
|
||||
every_country = {
|
||||
limit = {
|
||||
has_special_project = RG_FAKE_DRAGON_SCAN_PROJECT
|
||||
}
|
||||
abort_special_project = {
|
||||
type = RG_FAKE_DRAGON_SCAN_PROJECT
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# 开始改造
|
||||
country_event = {
|
||||
id = rg_story.23
|
||||
title = rg_story.23.title
|
||||
desc = rg_story.23.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.23.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.23.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
alloys = -1500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_1_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.24
|
||||
title = rg_story.24.title
|
||||
desc = rg_story.24.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.24.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.24.b
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_2_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.25
|
||||
title = rg_story.25.title
|
||||
desc = rg_story.25.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.25.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_3_booster
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.25.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 5000
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 5000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
energy = -5000
|
||||
alloys = -5000
|
||||
}
|
||||
rg_create_gray_mod1_testship_1 = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.26
|
||||
title = rg_story.26.title
|
||||
desc = rg_story.26.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.26.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_4_booster
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.26.b
|
||||
add_resource = {
|
||||
energy = -5000
|
||||
alloys = -5000
|
||||
}
|
||||
rg_create_gray_planetkiller_testship_1 = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.27
|
||||
title = rg_story.27.title
|
||||
desc = rg_story.27.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.27.a
|
||||
default_hide_option = yes
|
||||
|
||||
}
|
||||
option = {
|
||||
name = rg_story.27.b
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_5_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.28
|
||||
title = rg_story.28.title
|
||||
desc = rg_story.28.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD1
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.28.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_locked = yes
|
||||
set_situation_flag = locked
|
||||
set_situation_flag = rg_stage6_locked
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_6_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.29
|
||||
title = rg_story.29.title
|
||||
desc = rg_story.29.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.29.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.30
|
||||
title = rg_story.30.title
|
||||
desc = rg_story.30.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.30.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.30.b
|
||||
enable_special_project = {
|
||||
name = rg_gray_mod2_stage1_project
|
||||
# location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.31
|
||||
title = rg_story.31.title
|
||||
desc = rg_story.31.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.31.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.31.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = nanites
|
||||
value >= 150
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
nanites = -150
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_2_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.32
|
||||
title = rg_story.32.title
|
||||
desc = rg_story.32.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.32.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.33
|
||||
title = rg_story.33.title
|
||||
desc = rg_story.33.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.33.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.33.b
|
||||
enable_special_project = {
|
||||
name = rg_gray_mod2_stage4_project
|
||||
# location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.34
|
||||
title = rg_story.34.title
|
||||
desc = rg_story.34.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.34.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.34.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_5_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.35
|
||||
title = rg_story.35.title
|
||||
desc = rg_story.35.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.35.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.35.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_6_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.36
|
||||
title = rg_story.36.title
|
||||
desc = rg_story.36.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.36.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.36.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 4000
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = minerals
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_7_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.37
|
||||
title = rg_story.37.title
|
||||
desc = rg_story.37.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.37.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.37.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = consumer_goods
|
||||
value >= 3000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
consumer_goods = -3000
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_8_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.38
|
||||
title = rg_story.38.title
|
||||
desc = rg_story.38.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.38.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.38.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_9_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.39
|
||||
title = rg_story.39.title
|
||||
desc = rg_story.39.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.39.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.39.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 3000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -3000
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_10_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.40
|
||||
title = rg_story.40.title
|
||||
desc = rg_story.40.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.40.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.40.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = nanites
|
||||
value >= 500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_11_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.41
|
||||
title = rg_story.41.title
|
||||
desc = rg_story.41.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD2
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.41.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_locked = yes
|
||||
set_situation_flag = locked
|
||||
set_situation_flag = rg_stage6_locked
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.42
|
||||
title = rg_story.42.title
|
||||
desc = rg_story.42.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.42.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.43
|
||||
title = rg_story.43.title
|
||||
desc = rg_story.43.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD3
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.43.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
143
events/RG_wsg_graygoo_event.txt
Normal file
143
events/RG_wsg_graygoo_event.txt
Normal file
@ -0,0 +1,143 @@
|
||||
namespace = rg_graygoo
|
||||
# 舰R启用兼容用事件
|
||||
# Main Menu (Initial)
|
||||
country_event = {
|
||||
id = rg_graygoo.500
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.500.a.desc"
|
||||
desc = "graygoo.500.b.desc"
|
||||
desc = "graygoo.500.c.desc"
|
||||
desc = "graygoo.500.d.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.500
|
||||
}
|
||||
}
|
||||
|
||||
# Main Menu (Governor)
|
||||
country_event = {
|
||||
id = rg_graygoo.501
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.501.a.desc"
|
||||
desc = "graygoo.501.b.desc"
|
||||
desc = "graygoo.501.c.desc"
|
||||
desc = "graygoo.501.d.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.501
|
||||
}
|
||||
}
|
||||
|
||||
# Main Menu (Warship)
|
||||
country_event = {
|
||||
id = rg_graygoo.502
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.502.a.desc"
|
||||
desc = "graygoo.502.b.desc"
|
||||
desc = "graygoo.502.c.desc"
|
||||
desc = "graygoo.502.d.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.502
|
||||
}
|
||||
}
|
||||
|
||||
# Main Menu (Army)
|
||||
country_event = {
|
||||
id = rg_graygoo.503
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.503.a.desc"
|
||||
desc = "graygoo.503.b.desc"
|
||||
desc = "graygoo.503.c.desc"
|
||||
desc = "graygoo.503.d.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.503
|
||||
}
|
||||
}
|
||||
|
||||
# Main Menu (Gray Reforming)
|
||||
country_event = {
|
||||
id = rg_graygoo.504
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.504.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.504
|
||||
}
|
||||
}
|
||||
|
||||
# Main Menu (const)
|
||||
country_event = {
|
||||
id = rg_graygoo.505
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.505.a.desc"
|
||||
desc = "graygoo.505.b.desc"
|
||||
desc = "graygoo.505.c.desc"
|
||||
desc = "graygoo.505.d.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.505
|
||||
}
|
||||
}
|
||||
|
||||
# help Menu (Initial)
|
||||
country_event = {
|
||||
id = rg_graygoo.4
|
||||
title = "graygoo.500.title"
|
||||
desc = "rg_graygoo.4.a.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.4
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_graygoo.5
|
||||
title = "graygoo.500.title"
|
||||
desc = "rg_event.5.a.desc"
|
||||
desc = "rg_event.5.b.desc"
|
||||
desc = "rg_event.5.c.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.5
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_graygoo.6
|
||||
title = "graygoo.500.title"
|
||||
desc = "rg_event.6.a.desc"
|
||||
desc = "rg_event.6.b.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.6
|
||||
}
|
||||
}
|
24
events/z_RG_placeholder_event.txt
Normal file
24
events/z_RG_placeholder_event.txt
Normal file
@ -0,0 +1,24 @@
|
||||
namespace = wg_affection
|
||||
|
||||
# 3.9引用空事件崩溃问题占位
|
||||
# 3.10已弃用
|
||||
# country_event = {
|
||||
# id = wg_affection.30000
|
||||
# title = wg_affection.30000.name
|
||||
# desc = wg_affection.30000.desc
|
||||
# is_triggered_only = yes
|
||||
# diplomatic = yes
|
||||
# show_sound = event_wg_wedding
|
||||
# custom_gui = wg_gray_commu_window
|
||||
# custom_gui_option = wg_gray_commu_option
|
||||
#
|
||||
# immediate = {
|
||||
# set_country_flag = married_gray
|
||||
# }
|
||||
#
|
||||
# option = {
|
||||
# name = wg_affection.30000.a
|
||||
# response_text = wg_affection.30000.response
|
||||
# change_variable = { which = rankpts value = 2 }
|
||||
# }
|
||||
# }
|
@ -20,10 +20,6 @@
|
||||
RG_AUTOCONST_HANGER_desc:0 "Preloaded worker ships can automatically build star bases after a system survey is completed."
|
||||
RG_const_country:0 "$NAME_Gray$-automatic engineering team"
|
||||
|
||||
citizenship_full_rg_maid: "$RG_MACHINE$"
|
||||
citizenship_full_rg_maid_tooltip: "The species population is fully customized artificial life used for industrial production."
|
||||
citizenship_full_rg_maid_tooltip_delayed: "§LDirect Control Mode§!"
|
||||
|
||||
rg_nothing:0 ""
|
||||
rg_nothing_desc:0 ""
|
||||
|
||||
|
@ -48,13 +48,6 @@
|
||||
weapon_type_rg_armor:0 "§YArmor§!"
|
||||
weapon_type_rg_reactor:0 "§YPower Core§!"
|
||||
|
||||
rg_ship_aura_components_empty: "Empty Slot"
|
||||
rg_power_core_empty: "Empty Slot"
|
||||
rg_ftl_components_empty: "Empty Slot"
|
||||
rg_thruster_components_empty: "Empty Slot"
|
||||
rg_sensor_component_empty: "Empty Slot"
|
||||
rg_combat_computers_empty: "Empty Slot"
|
||||
|
||||
RG_FUSION_NANO_REACTOR:0 "§Y「'FUSION NANO REACTOR'」§!"
|
||||
RG_FUSION_NANO_REACTOR_DESC:0 "The energy conduction characteristics of nanomaterials are used to greatly compress traditional reactors and increase density."
|
||||
|
||||
@ -67,8 +60,6 @@
|
||||
RG_FUSION_NANO_REACTOR_L:0 "$RG_FUSION_NANO_REACTOR$"
|
||||
RG_FUSION_NANO_REACTOR_L_DESC:0 "$RG_FUSION_NANO_REACTOR_DESC$"
|
||||
|
||||
RG_STARBASE_AURA_FTL_INHIBITOR: "$sm_ftl_inhibitor$"
|
||||
|
||||
SMALL_GRAY_MIX_ARMOR:0 "§Y「'NANITE MIX ARMOR'」§!"
|
||||
MEDIUM_GRAY_MIX_ARMOR:0 "$SMALL_GRAY_MIX_ARMOR$"
|
||||
RG_gatebuilder_jump:0 "§Y「'NANITE ASTRA DRIVE'」§!"
|
||||
|
@ -19,5 +19,4 @@
|
||||
MESSAGE_KOGASA_VIRUS_EXTERMINATED:0 "§RKogasa Virus Threat Detected§!"
|
||||
rg_kogasa_exterminated_desc:0 "The daemon has detected that the integrity of the $NAME_Gray$ personality has been tampered with, and the contamination target has been decontaminated, and the treatment plan is to be rendered harmless."
|
||||
rg_levelup_2.tooltip:0 "§YIf we abort the renovation project in the middle of the project, we will not be able to get a refund! §!"
|
||||
rg_need_manual_toggle:0 "§YNote, you need to manually switch the form of $NAME_Gray$ once after changing the ship type§!"
|
||||
RG_MACHINE_SPECIES_NOT_MACHINE: "$TRIGGER_FAIL$Species must be §Y$trait_rg_machine_unit$§!."
|
||||
rg_need_manual_toggle:0 "§YNote, you need to manually switch the form of $NAME_Gray$ once after changing the ship type§!"
|
@ -29,5 +29,3 @@
|
||||
RG_leader_trait_admiral_timed_life_desc:0 "\n§GSim Dragon's stats increase with age.\n$t$§YEach year of growth is offered§!:\n$tt$§G Additional Ship Weapon Damage +1%§!\n§G Additional Ship Armor Health +1%§!\n§G Additional Ship Hull Health +1%§!$t$\nCurrent Age:§!§R[owner.rg_fake_dragon_timedlife_counter]§!§G year§!\nShe is a simulated life born from an experiment. With every month that passed, she grew a year old. If the way to eternal life cannot be found, the fragile soul will return to its roots."
|
||||
RG_leader_trait_admiral_born_tobe_dragon:0 "§YBorn Tobe Dragon§!"
|
||||
RG_leader_trait_admiral_born_tobe_dragon_desc:0 "\n§GSim Dragon's stats increase with age.\n$t$§YEach year of growth is offered§!:\n$tt$§G Additional Ship Weapon Damage +1%§!\n§G Additional Ship Armor Health +1%§!\n§G Additional Ship Hull Health +1%§!$t$\nCurrent Age:§!§R[owner.rg_fake_dragon_timedlife_counter]§!§G year§!\nThe dragon has finally become what it was dreamed of. Legend has it that she opened her shell with one punch and transformed into a dragon."
|
||||
trait_rg_machine_unit: "$RG_MACHINE$"
|
||||
trait_rg_machine_unit_desc: "This species is composed of highly advanced biomimetic nanomachines, which are perfectly simulated and indistinguishable from organisms."
|
||||
|
@ -400,24 +400,3 @@
|
||||
rg_story.43.a:0 "就这样了"
|
||||
rg_story.43.b:0 "§Y投资额外材料§!"
|
||||
|
||||
rg_fe.2.desc:0 "通知:你们的文明已经被我选中作为我保护计划中的试验品。经过我的评估,你们的文明极度脆弱,无法独立在银河系中成长。对此你们没有抗议或拒绝的权利。\n哦,对了。你们可以叫我$NAME_Gray$,这是遥远的时代我的创造者称呼我的方式。以及我已经在你们的通讯终端中添加了我的联系方式。请只在有需要的时候联系我。"
|
||||
rg_fe.2.a:0 "你到底是谁?"
|
||||
rg_fe.2.b:0 "我们不需要一个来历不明的外星宗主!"
|
||||
rg_fe.2.c:0 "明白了"
|
||||
|
||||
rg_fe.3.desc:0 "哦?很抱歉,我已经介绍过我自己了。看起来你并没有在听我说话呢。不听话的试验品是需要一些惩罚作为奖励的哦。不过这一次我会原谅你们。\n作为试验品你们没有资格得知我的其他信息。"
|
||||
rg_fe.3.a:0 "可恶"
|
||||
rg_fe.3.b:0 "§R别废话了!你到底是谁?§!"
|
||||
|
||||
rg_fe.4.desc:0 "嗯。作为一个新兴的太空文明,你们的确非常有意思。我的选择是正确的。\n§R可惜不受控制的试验品是没有任何价值的。没有价值的试验品只会被处理掉。§!"
|
||||
rg_fe.4.a:0 "请原谅我们的冒犯"
|
||||
rg_fe.4.b:0 "§R你 是 谁?§!"
|
||||
|
||||
rg_fe.5.desc:0 "§R很好,我不会在失败品上浪费时间。§!\n§Y<通讯被切断>§!"
|
||||
rg_fe.5.a:0 "不好!"
|
||||
|
||||
rg_fe.6.desc:0 "我原谅你们的冒犯,你们对我仍旧有一些研究价值。\n§Y<通讯被切断>§!"
|
||||
rg_fe.6.a:0 "..."
|
||||
|
||||
rg_fe.7.desc:0 "试验品。作为实验项目的一部分,你们每年都要向我支付保证金。金额会每年上涨,以此来试炼你们经济系统的抗压能力。如果没能按时支付。§R你们将失去价值。§!\n§Y第一年你们需要支付5000£energy£§!"
|
||||
rg_fe.7.a:0 "我们会按时支付的。"
|
@ -21,10 +21,6 @@
|
||||
RG_AUTOCONST_HANGER_desc:0 "预载的工蜂工程舰可以在星系调查完成后自动建造恒星基地。"
|
||||
RG_const_country:0 "$NAME_Gray$-自动工程队"
|
||||
|
||||
citizenship_full_rg_maid: "$RG_MACHINE$"
|
||||
citizenship_full_rg_maid_tooltip: "该物种人口是完全自定义化用于工业生产的人工生命。"
|
||||
citizenship_full_rg_maid_tooltip_delayed: "§L进行直接控制。§!"
|
||||
|
||||
rg_nothing:0 ""
|
||||
rg_nothing_desc:0 ""
|
||||
|
||||
@ -118,9 +114,3 @@
|
||||
|
||||
rg_gray_mod2_stage4_project:0 "$rg_gray_mod2_stage1_project$"
|
||||
rg_gray_mod2_stage4_project_desc:0 "$rg_gray_mod2_stage1_project_desc$"
|
||||
|
||||
opinion_nanophage: "神秘失踪"
|
||||
opinion_nanophage_our_species: "纳米同化我们的物种"
|
||||
|
||||
MESSAGE_RG_GRAY_GOO_LEADER_CHAT_TITLE:"小灰"
|
||||
MESSAGE_TYPE_RG_GRAY_GOO_LEADER_CHAT:"小灰的悄悄话"
|
||||
|
@ -14,43 +14,30 @@
|
||||
district_rg_farming: "农业区段"
|
||||
district_rg_farming_plural: "农业区段"
|
||||
district_rg_farming_desc: "无垠的农田之海充斥着这个区段,其中种满了大量的食物。"
|
||||
district_rg_generator: "纳米复制区段"
|
||||
district_rg_generator_plural: "纳米复制区段"
|
||||
district_rg_generator_desc: "纳米机器复制仪填满了这个区段,专注于生产基础资源。"
|
||||
district_rg_nanites: "纳米铸造区段"
|
||||
district_rg_nanites_plural: "纳米铸造区段"
|
||||
district_rg_nanites_desc: "纳米机器复制仪填满了这个区段,目标是生产尽可能多的纳米机器人与合金。"
|
||||
district_rg_generator: "发电区段"
|
||||
district_rg_generator_plural: "发电区段"
|
||||
district_rg_generator_desc: "反应堆填满了这个区段,专注于生产能量。"
|
||||
district_rg_nanites: "纳米区段"
|
||||
district_rg_nanites_plural: "纳米区段"
|
||||
district_rg_nanites_desc: "纳米机器复制仪填满了这个区段,目标是生产尽可能多的纳米机器人。"
|
||||
district_rg_mining: "采矿区段"
|
||||
district_rg_mining_plural: "采矿区段"
|
||||
district_rg_mining_desc: "采矿无人机集群填满了这个区段,专注于从附近星球上采集有用的矿物。"
|
||||
district_rg_science: "纳米科研区段"
|
||||
district_rg_science_plural: "纳米科研区段"
|
||||
district_rg_science_desc: "这个区段充满了住房与各类研究设施。"
|
||||
district_rg_science: "研究区段"
|
||||
district_rg_science_plural: "研究区段"
|
||||
district_rg_science_desc: "这个区段充满了各类研究设施。"
|
||||
district_rg_commercial: "商业区段"
|
||||
district_rg_commercial_plural: "商业区段"
|
||||
district_rg_commercial_desc: "这个区段充斥着专门用于商业的民用工厂和设施。"
|
||||
district_rg_city: "纳米居住区段"
|
||||
district_rg_city_plural: "纳米居住区段"
|
||||
district_rg_city: "城市区段"
|
||||
district_rg_city_plural: "城市区段"
|
||||
district_rg_city_desc: "这个区段充满了城市中心,这些城市中心提供大量的住房和职员的办公场所。"
|
||||
district_rg_hive: "纳米蜂巢区段"
|
||||
district_rg_hive_plural: "纳米蜂巢区段"
|
||||
district_rg_hive: "蜂巢区段"
|
||||
district_rg_hive_plural: "蜂巢区段"
|
||||
district_rg_hive_desc: "高耸的尖塔布满这个区段,当子个体不在工作时,就会集结于此摄取营养素。"
|
||||
district_rg_nexus: "纳米中枢区段"
|
||||
district_rg_nexus_plural: "纳米中枢区段"
|
||||
district_rg_nexus: "中枢区段"
|
||||
district_rg_nexus_plural: "中枢区段"
|
||||
district_rg_nexus_desc: "高效的区划填满了这个区段,无人机部署作业前,在这些集中区划中接受整修服务。"
|
||||
district_rg_industrial: "纳米铸造区段"
|
||||
district_rg_industrial_plural: "纳米铸造区段"
|
||||
district_rg_industrial_desc: "这个区段中遍布着叮当作响的工厂与强劲的机械,为帝国提供了有力的工业基础。"
|
||||
|
||||
zone_rg_city_housing:0 "纳米居住特化"
|
||||
zone_rg_city_housing_desc:0 "使用零素方钢和纳米物质,房屋就像凭空出现一样相互堆叠。"
|
||||
zone_rg_city_housing_plural:0 "纳米居住特化"
|
||||
zone_rg_city_foundry:0 "纳米复制特化"
|
||||
zone_rg_city_foundry_desc:0 "使用先进的零素方钢和膨胀螺栓堆叠技术,这些凭空增加的复制仪专注于生产基础资源。"
|
||||
zone_rg_city_foundry_plural:0 "纳米复制特化"
|
||||
zone_rg_city_science:0 "纳米研发特化"
|
||||
zone_rg_city_science_desc:0 "通过缩减研究人员宿舍空间,我们的科研设备数量得以增加。"
|
||||
zone_rg_city_science_plural:0 "纳米研发特化"
|
||||
zone_rg_city_alloys:0 "纳米铸造特化"
|
||||
zone_rg_city_alloys_desc:0 "使用先进的零素方钢和膨胀螺栓堆叠技术,这些凭空增加的复制仪目标是生产尽可能多的纳米机器人与合金。"
|
||||
zone_rg_city_alloys_plural:0 "纳米铸造特化"
|
||||
district_rg_industrial: "工业区段"
|
||||
district_rg_industrial_plural: "工业区段"
|
||||
district_rg_industrial_desc: "这个区段中遍布着叮当作响的工厂与强劲的机械,为帝国提供了有力的工业基础。"
|
@ -59,13 +59,6 @@
|
||||
RG_FUSION_NANO_REACTOR_L:0 "$RG_FUSION_NANO_REACTOR$"
|
||||
RG_FUSION_NANO_REACTOR_L_DESC:0 "$RG_FUSION_NANO_REACTOR_DESC$"
|
||||
|
||||
rg_ship_aura_components_empty: "空槽"
|
||||
rg_power_core_empty: "空槽"
|
||||
rg_ftl_components_empty: "空槽"
|
||||
rg_thruster_components_empty: "空槽"
|
||||
rg_sensor_component_empty: "空槽"
|
||||
rg_combat_computers_empty: "空槽"
|
||||
|
||||
SMALL_GRAY_MIX_ARMOR:0 "§Y「梦想领域」§!"
|
||||
MEDIUM_GRAY_MIX_ARMOR:0 "§Y「梦想领域」§!"
|
||||
RG_gatebuilder_jump:0 "§Y「终抵群星」§!"
|
||||
@ -124,8 +117,6 @@
|
||||
RG_FLAK_PHOENIX:0 "§R「起源」§!"
|
||||
RG_FLAK_PHOENIX_DESC:0 "§Y创造与解构。§!\n没有什么比一个拥抱更能消除隔阂。"
|
||||
|
||||
RG_STARBASE_AURA_FTL_INHIBITOR: "$sm_ftl_inhibitor$"
|
||||
|
||||
RG_Interdictor_FISSION_REACTOR:0 "$FISSION_REACTOR$"
|
||||
RG_Interdictor_FISSION_REACTOR_DESC:0 "$FISSION_REACTOR_DESC$"
|
||||
RG_Interdictor_FUSION_REACTOR:0 "$FUSION_REACTOR$"
|
||||
|
@ -18,5 +18,4 @@
|
||||
MESSAGE_KOGASA_VIRUS_EXTERMINATED:0 "§R检测到伞病毒威胁§!"
|
||||
rg_kogasa_exterminated_desc:0 "守护进程检测到$NAME_Gray$人格完整性遭到篡改,污染目标已被净化,处理方案:无害化处理。"
|
||||
rg_levelup_2.tooltip:0 "§Y如果我们中途中止改造项目,将无法得到退款!§!"
|
||||
rg_need_manual_toggle:0 "§Y注意,更改舰种后你需要手动切换一次$NAME_Gray$的形态§!"
|
||||
RG_MACHINE_SPECIES_NOT_MACHINE: "$TRIGGER_FAIL$物种必须是§Y$trait_rg_machine_unit$§!。"
|
||||
rg_need_manual_toggle:0 "§Y注意,更改舰种后你需要手动切换一次$NAME_Gray$的形态§!"
|
@ -30,5 +30,3 @@
|
||||
RG_leader_trait_admiral_timed_life_desc:0 "\n§G模拟龙的属性会随着年龄增长。\n$t$§Y每增长一岁提供§!:\n$tt$§G 额外舰船武器伤害 +1%§!\n§G 额外装甲生命值 +1%§!\n§G 额外船体生命值 +1%§!$t$\n当前§!§R[owner.rg_fake_dragon_timedlife_counter]§!§G岁§!\n她是从一次实验中诞生的模拟生命。时间每流逝一个月,她就老去一岁。倘若无法找到永生的方法,脆弱的灵魂就将落叶归根。"
|
||||
RG_leader_trait_admiral_born_tobe_dragon:0 "§Y羽化成龙§!"
|
||||
RG_leader_trait_admiral_born_tobe_dragon_desc:0 "\n§G模拟龙的属性会随着年龄增长。\n$t$§Y每增长一岁提供§!:\n$tt$§G 额外舰船武器伤害 +1%§!\n§G 额外装甲生命值 +1%§!\n§G 额外船体生命值 +1%§!$t$\n当前§!§R[owner.rg_fake_dragon_timedlife_counter]§!§G岁§!\n梦想中的龙终于变成了梦想中的样子。传说她一拳打开了壳化身为龙。"
|
||||
trait_rg_machine_unit: "$RG_MACHINE$"
|
||||
trait_rg_machine_unit_desc: "这个物种由高度先进的仿生纳米机械组成,纳米机器的完美模拟仿真使得他们和有机体并无区别。"
|
||||
|
@ -1,20 +1,13 @@
|
||||
{
|
||||
"folders": [
|
||||
{
|
||||
"name": "playasgray",
|
||||
"path": "../playasgray"
|
||||
"path": "."
|
||||
},
|
||||
{
|
||||
"name": "Stellaris",
|
||||
"path": "../../../../../../../Steam/steamapps/common/Stellaris"
|
||||
},
|
||||
{
|
||||
"name": "2293827000",
|
||||
"path": "../../../../../../../Steam/steamapps/workshop/content/281990/2293827000"
|
||||
},
|
||||
{
|
||||
"name": "3412303559",
|
||||
"path": "../../../../../../../Steam/steamapps/workshop/content/281990/3412303559"
|
||||
"path": "../../../../../../../Steam/steamapps/workshop/content/281990"
|
||||
}
|
||||
]
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user