# Gray Nanite Army gray_army = { damage = 30.0 health = 104.0 has_morale = no morale_damage = 18.0 collateral_damage = 15.0 war_exhaustion = 12.0 time = 5 resources = { category = armies produces = { energy = 1 } } has_species = no icon = GFX_army_type_machine_assault potential = { always = no } } # Gray Nanite Army rg_gray_army_base = { damage = 10.0 health = 18.0 has_morale = no morale_damage = 6.0 collateral_damage = 5.0 war_exhaustion = 4.0 prerequisites = { "tech_gray_army_7" } time = 180 resources = { category = armies cost = { alloys = 800 } produces = { energy = 1 } } has_species = no icon = GFX_army_type_machine_assault potential_country = { } }