#################################################
#####										#####
#####				Arthropoid				#####
#####										#####
#################################################
entity = {
	name = "grey_tempesttw_tank_entity"
	pdxmesh = "gatebuilder_01_mothership_mesh"
	scale = 1
}

entity = {
	name = "grey_tempesttw_thinktank_part1_entity"
	locator = {
		name = "behindb"
		position = {
			0
			0
			0
		}
		rotation = {
			0
			0
			180
		}
	}
	attach = {
		"behindb" = "grey_tempesttw_starbase_starfortress_section_entity"
	}
	scale = 2.25
}

entity = {
	name = "grey_tempesttw_thinktank_part2_entity"
	locator = {
		name = "behind"
		position = {
			10
			0
			10
		}
		rotation = {
			0
			0
			0
		}
	}
	locator = {
		name = "behindu"
		position = {
			-10
			0
			10
		}
		rotation = {
			0
			0
			0
		}
	}
	locator = {
		name = "behinda"
		position = {
			10
			0
			-10
		}
		rotation = {
			0
			0
			180
		}
	}
	locator = {
		name = "behindb"
		position = {
			-10
			0
			-10
		}
		rotation = {
			0
			0
			180
		}
	}
	attach = {
		"behind" = "grey_tempesttw_tank_entity"
	}
	attach = {
		"behindu" = "grey_tempesttw_tank_entity"
	}
	attach = {
		"behinda" = "grey_tempesttw_tank_entity"
	}
	attach = {
		"behindb" = "grey_tempesttw_tank_entity"
	}
	scale = 1.25
}

entity = {
	name = "grey_tempesttw_thinktank_part3_entity"
}

entity = {
	name = "grey_tempesttw_thinktank_phase_01_entity"
	locator = {
		name = "root"
		position = {
			0
			0
			0
		}
	}
	attach = {
		"root" = "grey_tempesttw_thinktank_part1_entity"
	}
	state = {
		name = "construction"
		start_event = {
			trigger_once = yes
			sound = {
				soundeffect = "ringworld_construction_ambient"
			}
		}
	}
	cull_radius = 500
}

entity = {
	name = "grey_tempesttw_thinktank_phase_02_entity"
	locator = {
		name = "root"
		position = {
			0
			0
			0
		}
	}
	attach = {
		"root" = "grey_tempesttw_thinktank_part1_entity"
	}
	attach = {
		"root" = "grey_tempesttw_thinktank_part2_entity"
	}
	state = {
		name = "construction"
		start_event = {
			trigger_once = yes
			sound = {
				soundeffect = "ringworld_construction_ambient"
			}
		}
	}
	cull_radius = 500
}

entity = {
	name = "grey_tempesttw_thinktank_phase_03_entity"
	locator = {
		name = "root"
		position = {
			0
			0
			0
		}
	}
	locator = {
		name = "roote"
		position = {
			0
			10
			-50
		}
		rotation = {
			0
			0
			0
		}
	}
	locator = {
		name = "roota"
		position = {
			0
			10
			50
		}
		rotation = {
			180
			0
			0
		}
	}
	attach = {
		"root" = "grey_tempesttw_thinktank_part1_entity"
	}
	attach = {
		"roote" = "grey_tempesttw_thinktank_part2_entity"
	}
	attach = {
		"roota" = "grey_tempesttw_thinktank_part2_entity"
	}
	state = {
		name = "construction"
		start_event = {
			trigger_once = yes
			sound = {
				soundeffect = "ringworld_construction_ambient"
			}
		}
	}
	scale = 1.5
	cull_radius = 500
}