# Gray Nanite Army
gray_army = {
	damage = 30.0
	health = 104.0
	has_morale = no
	morale_damage = 18.0
	collateral_damage = 15.0
	war_exhaustion = 12.0
	time = 5
	resources = {
		category = armies
		produces = {
			energy = 1
		}
	}
	has_species = no
	icon = GFX_army_type_machine_assault

	potential = {
		always = no
	}
}
# Gray Nanite Army
rg_gray_army_base = {
	damage = 10.0
	health = 18.0
	has_morale = no
	morale_damage = 6.0
	collateral_damage = 5.0
	war_exhaustion = 4.0
	prerequisites = { "tech_gray_army_7" }
	time = 180
	resources = {
		category = armies
		cost = {
			alloys = 800
		}

		produces = {
			energy = 1
		}
	}
	has_species = no
	icon = GFX_army_type_machine_assault

	potential_country = {
	}
}