portraits = { Gray = { texturefile = "gfx/models/portraits/Gray.png" } rg_machine_maid01 = { texturefile = "gfx/models/portraits/mamaid01.png" } rg_machine_maid02 = { texturefile = "gfx/models/portraits/mamaid02.png" } rg_machine_maid03 = { texturefile = "gfx/models/portraits/mamaid03.png" } rg_machine_maid04 = { texturefile = "gfx/models/portraits/mamaid04.png" } rg_machine_maid05 = { texturefile = "gfx/models/portraits/mamaid05.png" } rg_machine_maid06 = { texturefile = "gfx/models/portraits/mamaid06.png" } rg_machine_maid07 = { texturefile = "gfx/models/portraits/mamaid07.png" } rg_machine_maid08 = { texturefile = "gfx/models/portraits/mamaid08.png" } rg_machine_maid09 = { texturefile = "gfx/models/portraits/mamaid09.png" } } portrait_groups = { rg_machine_maid = { default = rg_machine_maid01 game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist add = { portraits = { rg_machine_maid01 rg_machine_maid02 rg_machine_maid03 rg_machine_maid04 rg_machine_maid05 rg_machine_maid06 rg_machine_maid07 rg_machine_maid08 rg_machine_maid09 } } } #species scope species = { #generic portrait for a species add = { portraits = { rg_machine_maid01 rg_machine_maid02 rg_machine_maid03 rg_machine_maid04 rg_machine_maid05 rg_machine_maid06 rg_machine_maid07 rg_machine_maid08 rg_machine_maid09 } } } #pop scope pop = { #for a specific pop add = { portraits = { rg_machine_maid01 rg_machine_maid02 rg_machine_maid03 rg_machine_maid04 rg_machine_maid05 rg_machine_maid06 rg_machine_maid07 rg_machine_maid08 rg_machine_maid09 } } } #leader scope leader = { #scientists, generals, admirals, governor add = { portraits = { rg_machine_maid01 rg_machine_maid02 rg_machine_maid03 rg_machine_maid04 rg_machine_maid05 rg_machine_maid06 rg_machine_maid07 rg_machine_maid08 rg_machine_maid09 } } } #leader scope ruler = { add = { portraits = { rg_machine_maid01 rg_machine_maid02 rg_machine_maid03 rg_machine_maid04 rg_machine_maid05 rg_machine_maid06 rg_machine_maid07 rg_machine_maid08 rg_machine_maid09 } } } } }