tr_rg_nanotech_adopt = { possible = { custom_tooltip = { fail_text = REQUIRES_FINISHED_TRANSFORMATION has_country_flag = nanotech_traditions_unlocked } } custom_tooltip = tr_rg_nanotech_adopt_modifier_desc unlocks_agenda = agenda_nanotech_unstoppable_swarm #Unlocks nanolab 1 and Starbase building } tr_rg_nanotech_finish = { custom_tooltip_with_modifiers = tr_rg_nanotech_finish_modifier_desc modifier = { empire_size_colonies_mult = -0.5 ascension_perks_add = 1 } } tr_rg_nanotech_1 = { custom_tooltip_with_modifiers = tr_rg_nanotech_1_modifier_desc #Unlocks nanolab 2 and buffs nano research units modifier = { planet_farmers_food_produces_add = -1 planet_farmers_nanites_produces_add = 0.2 planet_miners_minerals_produces_add = -1 planet_miners_nanites_produces_add = 0.2 } ai_weight = { factor = 1000 } } tr_rg_nanotech_2 = { custom_tooltip = tr_rg_nanotech_2_modifier_desc #Unlocks the Cauldron and the Nanite Transmutation Tech option on_enabled = { add_research_option = tech_nanite_transmutation add_tech_progress = { tech = tech_nanite_transmutation progress = 0.33 } } ai_weight = { factor = 1000 } } tr_rg_nanotech_5 = { possible = { has_tradition = tr_rg_nanotech_1 has_tradition = tr_rg_nanotech_2 } custom_tooltip_with_modifiers = tr_rg_nanotech_5_modifier_desc #Unlocks the nanite edicts #Every 5 years, double the size of orbital nanite deposits that you're harvesting, up to a max of 50 OR spawns a number of nanite swarmers depending on the size of the deposit ai_weight = { factor = 1000 } } tr_rg_nanotech_3 = { possible = { has_tradition = tr_rg_nanotech_5 } custom_tooltip = tr_rg_nanotech_3_modifier_desc #Unlocks Starbase Building and Make Nanite World Decision ai_weight = { factor = 1000 } } tr_rg_nanotech_4 = { possible = { has_tradition = tr_rg_nanotech_5 } custom_tooltip = tr_rg_nanotech_4_modifier_desc #Unlocks Nanite Swarmer ship and nanite ship component research options on_enabled = { add_research_option = tech_nanite_repair_system add_research_option = tech_nanite_autocannon add_research_option = tech_nanite_flak_batteries add_tech_progress = { tech = tech_nanite_repair_system progress = 0.25 } add_tech_progress = { tech = tech_nanite_autocannon progress = 0.25 } add_tech_progress = { tech = tech_nanite_flak_batteries progress = 0.25 } } ai_weight = { factor = 1000 } }