# Gray Nanite Army gray_army = { damage = 30 health = 104 has_morale = no morale_damage = 18 collateral_damage = 15 war_exhaustion = 12 time = 5 resources = { category = armies produces = { energy = 1 } } has_species = no icon = GFX_army_type_machine_assault potential = { always = no } } # Gray Nanite Army rg_gray_army_base = { damage = 10 health = 18 has_morale = no morale_damage = 6 collateral_damage = 5 war_exhaustion = 4 prerequisites = { "tech_gray_army_7" } time = 180 resources = { category = armies cost = { alloys = 800 } produces = { energy = 1 } } has_species = no icon = GFX_army_type_machine_assault potential_country = { } }