pc_rg_grayhabitat = {
	habitat = yes
	entity = "grey_tempesttw_orbital_habitat_entity"
	entity_scale = @planet_standard_scale
	icon = GFX_planet_type_habitat
	enable_tilt = no
	fixed_entity_scale = yes
	place_entity_on_planet_plane = no
	entity_face_object = no #disable rotation towards sun or planet we orbit around
	atmosphere_color		= hsv { 0.0 0.0 1.0 }
	atmosphere_intensity	= 1.0
	atmosphere_width		= 0.5
	show_city = no
	city_color_lut = "gfx/portraits/misc/colorcorrection_continental.dds"
	extra_orbit_size = 0
	extra_planet_count = 0
	chance_of_ring = 0.0
	planet_size = 30
	moon_size = 1
	colonizable = yes
	district_set = rg_station
#	ideal = yes
	starting_planet = no
	orbit_lines = no
	has_colonization_influence_cost = no			# applies when within own borders

	is_artificial_planet = yes
	default_planet_selection = yes

	modifier = {
		planet_colony_development_speed_mult = 2.0 # Habitats should be fast to colonize
		pop_environment_tolerance = 1
		planet_structures_cost_mult = -2
		planet_buildings_cost_mult = -2
		planet_building_build_speed_mult = 10
		planet_crime_add = -1000
		pop_resettlement_cost_mult = 10
	}

	carry_cap_per_free_district = @carry_cap_low
}