namespace = rg_grayleader # Check list (Initial) country_event = { id = rg_grayleader.1 hide_window = yes is_triggered_only = yes trigger = { NOR = { has_global_flag = has_wsg_mod has_global_flag = kdc_event_mod_active } fromfrom = { OR = { is_country_type = gray is_same_value = ROOT }} is_same_value = event_target:gray_owner } immediate = { if = { limit = { #500.initial NOR = { has_global_flag = has_wsg_mod has_global_flag = kdc_event_mod_active } fromfrom = { OR = { is_country_type = gray is_same_value = ROOT }} is_same_value = event_target:gray_owner NOR = { has_country_flag = gray_constship_active has_country_flag = gray_governor_active has_country_flag = gray_warship_active has_country_flag = gray_army_active has_country_flag = gray_reforming has_country_flag = gray_diplomacy_engaged } } country_event = { id = rg_grayleader.500 } } else_if = { #501.governor limit = { NOR = { has_global_flag = has_wsg_mod has_global_flag = kdc_event_mod_active } fromfrom = { OR = { is_country_type = gray is_same_value = ROOT }} is_same_value = event_target:gray_owner has_country_flag = gray_governor_active NOR = { has_country_flag = gray_reforming has_country_flag = gray_diplomacy_engaged } exists = event_target:gray_governor } country_event = { id = rg_grayleader.501 } } else_if = { #502.warship limit = { NOR = { has_global_flag = has_wsg_mod has_global_flag = kdc_event_mod_active } fromfrom = { OR = { is_country_type = gray is_same_value = ROOT }} is_same_value = event_target:gray_owner has_country_flag = gray_warship_active NOR = { has_country_flag = gray_reforming has_country_flag = gray_diplomacy_engaged } exists = event_target:gray_warship any_owned_fleet = { is_same_value = event_target:gray_warship } event_target:gray_warship = { num_ships > 0 } } country_event = { id = rg_grayleader.502 } } else_if = { #503.army limit = { NOR = { has_global_flag = has_wsg_mod has_global_flag = kdc_event_mod_active } fromfrom = { OR = { is_country_type = gray is_same_value = ROOT }} has_country_flag = gray_army_active NOR = { has_country_flag = gray_reforming has_country_flag = gray_diplomacy_engaged } is_same_value = event_target:gray_owner any_owned_army = { army_type = gray_army OR = { exists = planet AND = { exists = fleet fleet = { num_ships > 0 } } } } } country_event = { id = rg_grayleader.503 } } else_if = { #505.scienceship limit = { NOR = { has_global_flag = has_wsg_mod has_global_flag = kdc_event_mod_active } fromfrom = { OR = { is_country_type = gray is_same_value = ROOT }} is_same_value = event_target:gray_owner has_country_flag = gray_constship_active NOR = { has_country_flag = gray_reforming has_country_flag = gray_diplomacy_engaged } exists = event_target:global_gray_constship any_owned_fleet = { is_same_value = event_target:global_gray_constship } event_target:global_gray_constship = { num_ships > 0 } } country_event = { id = rg_grayleader.505 } } else_if = { #504.gale limit = { NOR = { has_global_flag = has_wsg_mod has_global_flag = kdc_event_mod_active } fromfrom = { OR = { is_country_type = gray is_same_value = ROOT }} is_same_value = event_target:gray_owner has_country_flag = gray_reforming } country_event = { id = graygoo.504 } } } } # Main Menu (Initial) country_event = { id = rg_grayleader.500 title = "graygoo.500.title" desc = "graygoo.500.a.desc" desc = "graygoo.500.b.desc" desc = "graygoo.500.c.desc" desc = "graygoo.500.d.desc" diplomatic = yes event_window_type = leader_recruit picture_event_data = { portrait = event_target:gray_governor planet_background = root.capital_scope room = "ethic_spaceship_room" } is_triggered_only = yes immediate = { set_country_flag = gray_diplomacy_engaged } after = { hidden_effect = { remove_country_flag = gray_diplomacy_engaged #初始化衣柜 reset_gray_cloth = yes } } trigger = { NOR = { has_global_flag = has_wsg_mod has_global_flag = kdc_event_mod_active } fromfrom = { OR = { is_country_type = gray is_same_value = ROOT }} is_same_value = event_target:gray_owner NOR = { has_country_flag = gray_constship_active has_country_flag = gray_governor_active has_country_flag = gray_warship_active has_country_flag = gray_army_active has_country_flag = gray_reforming has_country_flag = gray_diplomacy_engaged } } option = { # Governor name = graygoo.500.a response_text = graygoo.500.a.response trigger = { NOT = { has_country_flag = gray_governor_active } } hidden_effect = { rg_create_gray_governor = yes } } option = { # Warship name = graygoo.500.b response_text = graygoo.500.b.response trigger = { NOT = { has_country_flag = gray_warship_active } } hidden_effect = { rg_create_gray_warship = yes } } option = { # Army name = graygoo.500.c response_text = graygoo.500.c.response trigger = { NOT = { has_country_flag = gray_army_active } } hidden_effect = { rg_create_gray_army = yes } } option = { # const name = rg_const response_text = rg_const.500.response trigger = { NOT = { has_country_flag = gray_const_active } } hidden_effect = { rg_create_gray_const = yes } } option = { # help name = rg_help hidden_effect = { country_event = { id = rg_grayleader.4 } } } option = { name = graygoo.500.d tag = hire_leader default_hide_option = yes } option = { name = graygoo.500.prepage tag = dismiss_leader hidden_effect = { country_event = { id = rg_grayleader.1 } } } } # Main Menu (Governor) country_event = { id = rg_grayleader.501 title = "graygoo.500.title" desc = "graygoo.501.a.desc" desc = "graygoo.501.b.desc" desc = "graygoo.501.c.desc" desc = "graygoo.501.d.desc" diplomatic = yes event_window_type = leader_recruit picture_event_data = { portrait = event_target:gray_governor planet_background = event_target:gray_governor_planet room = root } is_triggered_only = yes trigger = { NOR = { has_global_flag = has_wsg_mod has_global_flag = kdc_event_mod_active } fromfrom = { OR = { is_country_type = gray is_same_value = ROOT }} is_same_value = event_target:gray_owner has_country_flag = gray_governor_active NOR = { has_country_flag = gray_reforming has_country_flag = gray_diplomacy_engaged } exists = event_target:gray_governor } immediate = { set_country_flag = gray_diplomacy_engaged if = { limit = { any_owned_planet = { exists = sector.leader sector.leader = { is_same_value = event_target:gray_governor } } } random_owned_planet = { limit = { exists = sector.leader sector.leader = { is_same_value = event_target:gray_governor } } save_event_target_as = gray_governor_planet } } else = { capital_scope = { save_event_target_as = gray_governor_planet } } } after = { hidden_effect = { remove_country_flag = gray_diplomacy_engaged reset_gray_cloth = yes } } option = { # Warship name = graygoo.500.b response_text = graygoo.501.b.response allow = { hidden_trigger = { exists = event_target:gray_governor } # To prevent exploit } hidden_effect = { rg_create_gray_warship = yes } } option = { # const name = rg_const response_text = rg_const.501.response allow = { hidden_trigger = { exists = event_target:gray_governor } } hidden_effect = { rg_create_gray_const = yes } } option = { # Army name = graygoo.500.c response_text = graygoo.501.c.response allow = { hidden_trigger = { exists = event_target:gray_governor } } hidden_effect = { rg_create_gray_army = yes } } option = { # help name = rg_help hidden_effect = { country_event = { id = rg_grayleader.4 } } } option = { name = graygoo.500.d tag = hire_leader default_hide_option = yes } option = { name = graygoo.500.prepage tag = dismiss_leader hidden_effect = { country_event = { id = rg_grayleader.1 } } } } # Main Menu (Warship) country_event = { id = rg_grayleader.502 title = "graygoo.500.title" desc = "graygoo.502.a.desc" desc = "graygoo.502.b.desc" desc = "graygoo.502.c.desc" desc = "graygoo.502.d.desc" diplomatic = yes event_window_type = leader_recruit picture_event_data = { portrait = event_target:gray_leader_admiral room = "ethic_spaceship_room" } is_triggered_only = yes trigger = { NOR = { has_global_flag = has_wsg_mod has_global_flag = kdc_event_mod_active } fromfrom = { OR = { is_country_type = gray is_same_value = ROOT }} is_same_value = event_target:gray_owner has_country_flag = gray_warship_active NOR = { has_country_flag = gray_reforming has_country_flag = gray_diplomacy_engaged } exists = event_target:gray_warship any_owned_fleet = { is_same_value = event_target:gray_warship } event_target:gray_warship = { num_ships > 0 } } immediate = { set_country_flag = gray_diplomacy_engaged capital_scope = { solar_system = { starbase = { save_event_target_as = gray_owner_capital_starbase }}} } after = { hidden_effect = { remove_country_flag = gray_diplomacy_engaged reset_gray_cloth = yes } } option = { # Governor name = graygoo.500.a response_text = graygoo.502.a.response allow = { hidden_trigger = { # To prevent exploit event_target:gray_warship = { num_ships > 0 } } custom_tooltip = { fail_text = graygoo.500.allow.a event_target:gray_warship = { is_in_combat = no } } custom_tooltip = { fail_text = graygoo.500.allow.b event_target:gray_warship = { NOT = { has_hp_percentage < 0.97 } } } } hidden_effect = { rg_create_gray_governor = yes } } option = { # const name = rg_const response_text = rg_const.502.response allow = { hidden_trigger = { event_target:gray_warship = { num_ships > 0 } } custom_tooltip = { fail_text = graygoo.500.allow.a event_target:gray_warship = { is_in_combat = no } } custom_tooltip = { fail_text = graygoo.500.allow.b event_target:gray_warship = { NOT = { has_hp_percentage < 0.97 } } } } hidden_effect = { rg_create_gray_const = yes } } option = { # Army name = graygoo.500.c response_text = graygoo.502.c.response allow = { hidden_trigger = { event_target:gray_warship = { num_ships > 0 } } custom_tooltip = { fail_text = graygoo.500.allow.a event_target:gray_warship = { is_in_combat = no } } custom_tooltip = { fail_text = graygoo.500.allow.b event_target:gray_warship = { NOT = { has_hp_percentage < 0.97 } } } } hidden_effect = { rg_create_gray_army = yes } } option = { # Juggernaut name = RG_graygoo.500.d response_text = RG_graygoo.502.d.response trigger = { has_country_flag = rg_juggernaut_fired NOT = { has_country_flag = gray_warship_is_juggernaut } } allow = { hidden_trigger = { event_target:gray_warship = { num_ships > 0 } } custom_tooltip = { fail_text = graygoo.500.allow.a event_target:gray_warship = { is_in_combat = no } } custom_tooltip = { fail_text = graygoo.500.allow.b event_target:gray_warship = { NOT = { has_hp_percentage < 0.97 } } } } custom_tooltip = rg_need_manual_toggle hidden_effect = { set_country_flag = gray_warship_is_juggernaut } } option = { # Warship name = RG_graygoo.500.e response_text = RG_graygoo.502.e.response trigger = { has_country_flag = rg_juggernaut_fired has_country_flag = gray_warship_is_juggernaut } allow = { hidden_trigger = { event_target:gray_warship = { num_ships > 0 } } custom_tooltip = { fail_text = graygoo.500.allow.a event_target:gray_warship = { is_in_combat = no } } custom_tooltip = { fail_text = graygoo.500.allow.b event_target:gray_warship = { NOT = { has_hp_percentage < 0.97 } } } } custom_tooltip = rg_need_manual_toggle hidden_effect = { remove_country_flag = gray_warship_is_juggernaut } } option = { #升级-2 name = rg_levelup_2 trigger = { event_target:gray_leader_admiral = { has_skill >= 10 } NOR = { has_country_flag = rg_gray_level_2 has_country_flag = rg_gray_level_3 has_special_project = RG_GRAY_MOD1 } } allow = { hidden_trigger = { event_target:gray_warship = { num_ships > 0 } } custom_tooltip = { fail_text = graygoo.500.allow.a event_target:gray_warship = { is_in_combat = no } } custom_tooltip = { fail_text = graygoo.500.allow.b event_target:gray_warship = { NOT = { has_hp_percentage < 0.97 } } } custom_tooltip = { fail_text = requires_rg_graylevel_higherthan_25 event_target:gray_leader_admiral = { has_skill >= 10 } } resource_stockpile_compare = { resource = energy value >= 40000 } resource_stockpile_compare = { resource = alloys value >= 40000 } } custom_tooltip = rg_levelup_2.tooltip enable_special_project = { name = RG_GRAY_MOD1 location = event_target:gray_owner_capital_starbase owner = root } add_resource = { energy = -40000 alloys = -40000 } } option = { #升级-3 name = rg_levelup_3 trigger = { AND = { event_target:gray_leader_admiral = { has_skill >= 10 } has_country_flag = rg_gray_level_2 } NOR = { has_country_flag = rg_gray_level_3 has_special_project = RG_GRAY_MOD2 } } allow = { hidden_trigger = { # To prevent exploit event_target:gray_warship = { num_ships > 0 } } custom_tooltip = { fail_text = graygoo.500.allow.a event_target:gray_warship = { is_in_combat = no } } custom_tooltip = { fail_text = graygoo.500.allow.b event_target:gray_warship = { NOT = { has_hp_percentage < 0.97 } } } custom_tooltip = { fail_text = requires_rg_graylevel_higherthan_50 has_technology = tech_juggernaut } resource_stockpile_compare = { resource = energy value >= 150000 } resource_stockpile_compare = { resource = alloys value >= 150000 } } custom_tooltip = rg_levelup_2.tooltip enable_special_project = { name = RG_GRAY_MOD2 location = event_target:gray_owner_capital_starbase owner = root } add_resource = { energy = -150000 alloys = -150000 } } option = { # 购买主宰 name = rg.4.d trigger = { NOR = { has_country_flag = gray_reforming has_country_flag = rg_juggernaut_fired } has_country_flag = rg_gray_level_3 } allow = { resource_stockpile_compare = { resource = energy value >= 150000 } resource_stockpile_compare = { resource = alloys value >= 150000 } has_technology = tech_juggernaut } custom_tooltip = rg_levelup_2.tooltip enable_special_project = { name = RG_GRAY_MOD3 location = event_target:gray_owner_capital_starbase owner = root } add_resource = { energy = -150000 alloys = -150000 } } option = { # 开启隐形 name = rg.4.e response_text = rg_cloak.a.response trigger = { any_owned_fleet = { AND = { is_ship_size = RG_gray_juggernaut is_cloaked = no } } } hidden_effect = { every_owned_fleet = { limit = { any_owned_ship = { is_ship_size = RG_gray_juggernaut } } set_cloaking_active = yes } } } option = { # 关闭隐形 name = rg.4.f response_text = rg_cloak_off.a.response trigger = { any_owned_fleet = { AND = { is_ship_size = RG_gray_juggernaut is_cloaked = yes } } } hidden_effect = { every_owned_fleet = { limit = { any_owned_ship = { is_ship_size = RG_gray_juggernaut } } set_cloaking_active = no } } } option = { name = graygoo.500.d tag = hire_leader default_hide_option = yes } option = { name = graygoo.500.prepage tag = dismiss_leader hidden_effect = { country_event = { id = rg_grayleader.1 } } } } # Main Menu (Army) country_event = { id = rg_grayleader.503 title = "graygoo.500.title" desc = "graygoo.503.a.desc" desc = "graygoo.503.b.desc" desc = "graygoo.503.c.desc" desc = "graygoo.503.d.desc" diplomatic = yes event_window_type = leader_recruit picture_event_data = { portrait = event_target:gray_leader_general room = "ethic_spaceship_room" } is_triggered_only = yes trigger = { NOR = { has_global_flag = has_wsg_mod has_global_flag = kdc_event_mod_active } fromfrom = { OR = { is_country_type = gray is_same_value = ROOT }} has_country_flag = gray_army_active NOR = { has_country_flag = gray_reforming has_country_flag = gray_diplomacy_engaged } is_same_value = event_target:gray_owner any_owned_army = { army_type = gray_army OR = { exists = planet AND = { exists = fleet fleet = { num_ships > 0 } } } } } immediate = { set_country_flag = gray_diplomacy_engaged } after = { hidden_effect = { remove_country_flag = gray_diplomacy_engaged reset_gray_cloth = yes } } option = { # Governor name = graygoo.500.a response_text = graygoo.503.a.response allow = { hidden_trigger = { # To prevent exploit any_owned_army = { army_type = gray_army OR = { exists = planet AND = { exists = fleet fleet = { num_ships > 0 } } } } } custom_tooltip = { fail_text = graygoo.500.allow.a any_owned_army = { army_type = gray_army if = { limit = { exists = planet } planet = { has_ground_combat = no } } } } } allow = { hidden_trigger = { any_owned_army = { army_type = gray_army OR = { exists = planet AND = { exists = fleet fleet = { num_ships > 0 } } } } } custom_tooltip = { fail_text = graygoo.500.allow.a any_owned_army = { army_type = gray_army if = { limit = { exists = fleet } fleet = { is_in_combat = no } } } } } hidden_effect = { rg_create_gray_governor = yes } } option = { # Warship name = graygoo.500.b response_text = graygoo.503.b.response allow = { hidden_trigger = { any_owned_army = { army_type = gray_army OR = { exists = planet AND = { exists = fleet fleet = { num_ships > 0 } } } } } custom_tooltip = { fail_text = graygoo.500.allow.a any_owned_army = { army_type = gray_army if = { limit = { exists = planet } planet = { has_ground_combat = no } } } } } allow = { hidden_trigger = { any_owned_army = { army_type = gray_army OR = { exists = planet AND = { exists = fleet fleet = { num_ships > 0 } } } } } custom_tooltip = { fail_text = graygoo.500.allow.a any_owned_army = { army_type = gray_army if = { limit = { exists = fleet } fleet = { is_in_combat = no } } } } } hidden_effect = { rg_create_gray_warship = yes } } option = { # const name = rg_const response_text = rg_const.503.response allow = { hidden_trigger = { any_owned_army = { army_type = gray_army OR = { exists = planet AND = { exists = fleet fleet = { num_ships > 0 } } } } } custom_tooltip = { fail_text = graygoo.500.allow.a any_owned_army = { army_type = gray_army if = { limit = { exists = planet } planet = { has_ground_combat = no } } } } } allow = { hidden_trigger = { any_owned_army = { army_type = gray_army OR = { exists = planet AND = { exists = fleet fleet = { num_ships > 0 } } } } } custom_tooltip = { fail_text = graygoo.500.allow.a any_owned_army = { army_type = gray_army if = { limit = { exists = fleet } fleet = { is_in_combat = no } } } } } hidden_effect = { rg_create_gray_const = yes } } option = { # 开启隐形 name = rg.4.e response_text = rg_cloak.a.response trigger = { any_owned_fleet = { AND = { is_ship_size = RG_armed_transport_ship is_cloaked = no } } } hidden_effect = { every_owned_fleet = { limit = { any_owned_ship = { is_ship_size = RG_armed_transport_ship } } set_cloaking_active = yes } } } option = { # 关闭隐形 name = rg.4.f response_text = rg_cloak_off.a.response trigger = { any_owned_fleet = { AND = { is_ship_size = RG_armed_transport_ship is_cloaked = yes } } } hidden_effect = { every_owned_fleet = { limit = { any_owned_ship = { is_ship_size = RG_armed_transport_ship } } set_cloaking_active = no } } } option = { name = graygoo.500.d tag = hire_leader default_hide_option = yes } option = { name = graygoo.500.prepage tag = dismiss_leader hidden_effect = { country_event = { id = rg_grayleader.1 } } } } # Main Menu (Gray Reforming) country_event = { id = rg_grayleader.504 title = "graygoo.500.title" desc = "graygoo.504.desc" diplomatic = yes is_triggered_only = yes trigger = { NOR = { has_global_flag = has_wsg_mod has_global_flag = kdc_event_mod_active } from = { OR = { is_country_type = gray is_same_value = ROOT }} is_same_value = event_target:gray_owner has_country_flag = gray_reforming } option = { name = OK } option = { name = rg_graygoo.504.a allow = { has_country_flag = gray_reforming resource_stockpile_compare = { resource = nanites value >= 1000 } resource_stockpile_compare = { resource = alloys value >= 50000 } } add_resource = { nanites = -1000 alloys = -50000 } remove_country_flag = gray_reforming remove_modifier = "gray_scattered" } } # Main Menu (const) country_event = { id = rg_grayleader.505 title = "graygoo.500.title" desc = "graygoo.505.a.desc" desc = "graygoo.505.b.desc" desc = "graygoo.505.c.desc" desc = "graygoo.505.d.desc" diplomatic = yes event_window_type = leader_recruit picture_event_data = { portrait = event_target:gray_leader_scientist room = "ethic_spaceship_room" } is_triggered_only = yes trigger = { NOR = { has_global_flag = has_wsg_mod has_global_flag = kdc_event_mod_active } fromfrom = { OR = { is_country_type = gray is_same_value = ROOT }} is_same_value = event_target:gray_owner has_country_flag = gray_constship_active NOR = { has_country_flag = gray_reforming has_country_flag = gray_diplomacy_engaged } exists = event_target:global_gray_constship any_owned_fleet = { is_same_value = event_target:global_gray_constship } event_target:global_gray_constship = { num_ships > 0 } } immediate = { set_country_flag = gray_diplomacy_engaged } after = { hidden_effect = { remove_country_flag = gray_diplomacy_engaged } } option = { # Governor name = graygoo.500.a response_text = graygoo.505.a.response allow = { hidden_trigger = { # To prevent exploit event_target:global_gray_constship = { num_ships > 0 } } custom_tooltip = { fail_text = graygoo.500.allow.a event_target:global_gray_constship = { is_in_combat = no } } custom_tooltip = { fail_text = graygoo.500.allow.b event_target:global_gray_constship = { NOT = { has_hp_percentage < 0.97 } } } custom_tooltip = { fail_text = gray_become_ruler NOT = { ruler = { has_leader_flag = "gray_leader" }} } } hidden_effect = { rg_create_gray_governor = yes } } option = { # Warship name = graygoo.500.b response_text = graygoo.505.b.response allow = { hidden_trigger = { # To prevent exploit event_target:global_gray_constship = { num_ships > 0 } } custom_tooltip = { fail_text = graygoo.500.allow.a event_target:global_gray_constship = { is_in_combat = no } } custom_tooltip = { fail_text = graygoo.500.allow.b event_target:global_gray_constship = { NOT = { has_hp_percentage < 0.97 } } } } hidden_effect = { rg_create_gray_warship = yes } } option = { # Army name = graygoo.500.c response_text = graygoo.505.c.response allow = { hidden_trigger = { # To prevent exploit event_target:global_gray_constship = { num_ships > 0 } } custom_tooltip = { fail_text = graygoo.500.allow.a event_target:global_gray_constship = { is_in_combat = no } } custom_tooltip = { fail_text = graygoo.500.allow.b event_target:global_gray_constship = { NOT = { has_hp_percentage < 0.97 } } } } hidden_effect = { rg_create_gray_army = yes } } # option = { # 开启建造中继器 # name = rg.5.e # trigger = { # has_country_flag = rg_can_const_hyper_relay # } # # hidden_effect = { # remove_country_flag = rg_can_const_hyper_relay # } # # } # # option = { # 关闭建造中继器 # name = rg.5.f # trigger = { # NOT = { # has_country_flag = rg_can_const_hyper_relay # } # } # # hidden_effect = { # hidden_effect = { # set_country_flag = rg_can_const_hyper_relay # } # } # # } option = { name = graygoo.500.d tag = hire_leader default_hide_option = yes } option = { name = graygoo.500.prepage tag = dismiss_leader hidden_effect = { country_event = { id = rg_grayleader.1 } } } } # help Menu (Initial) country_event = { id = rg_grayleader.4 title = "graygoo.500.title" desc = "rg.4.a.desc" event_window_type = leader_recruit picture_event_data = { portrait = event_target:gray_governor room = "ethic_spaceship_room" } is_triggered_only = yes immediate = { set_country_flag = gray_diplomacy_engaged } after = { hidden_effect = { remove_country_flag = gray_diplomacy_engaged } } option = { # 购买灰风母舰 name = rg.4.a trigger = { NOT = { has_country_flag = gray_reforming } } allow = { NOR = { has_country_flag = rg_gray_level_1 } resource_stockpile_compare = { resource = energy value >= 40000 } resource_stockpile_compare = { resource = alloys value >= 40000 } } if = { limit = { has_country_flag = gray_begging } remove_country_flag = gray_begging } else = { add_resource = { energy = -40000 alloys = -40000 } } hidden_effect = { rg_create_gray_warship_1 = yes } } option = { # 购买工程船 name = rg.4.b trigger = { NOT = { has_country_flag = gray_reforming } } allow = { resource_stockpile_compare = { resource = energy value >= 2000 } resource_stockpile_compare = { resource = alloys value >= 2000 } } add_resource = { energy = -2000 alloys = -2000 } hidden_effect = { rg_create_gray_constship_1 = yes } } option = { # 没钱了,救救 name = rg.4.c trigger = { NOT = { has_country_flag = gray_reforming } } hidden_effect = { if = { limit = { has_country_flag = gray_alreadybegged } country_event = { id = rg_grayleader.6 } } else = { country_event = { id = rg_grayleader.5 } } } } option = { name = graygoo.500.d tag = hire_leader default_hide_option = yes } option = { name = graygoo.500.prepage tag = dismiss_leader hidden_effect = { country_event = { id = rg_grayleader.1 } } } } country_event = { id = rg_grayleader.5 title = "graygoo.500.title" desc = "rg.5.a.desc" desc = "rg.5.b.desc" desc = "rg.5.c.desc" event_window_type = leader_recruit picture_event_data = { portrait = event_target:gray_governor room = "ethic_spaceship_room" } is_triggered_only = yes immediate = { set_country_flag = gray_diplomacy_engaged } after = { hidden_effect = { remove_country_flag = gray_diplomacy_engaged } } option = { # 没钱了,救救 name = rg.5.a hidden_effect = { set_country_flag = gray_begging set_timed_country_flag = { flag = gray_alreadybegged days = 3600 } tooltip = { add_resource = { energy = 400 alloys = 200 consumer_goods = 200 mult = owner.rg_gray_level } } } } option = { name = graygoo.500.d tag = hire_leader default_hide_option = yes } option = { name = graygoo.500.prepage tag = dismiss_leader hidden_effect = { country_event = { id = rg_grayleader.1 } } } } country_event = { id = rg_grayleader.6 title = "graygoo.500.title" desc = "rg.6.a.desc" desc = "rg.6.b.desc" event_window_type = leader_recruit picture_event_data = { portrait = event_target:gray_governor room = "ethic_spaceship_room" } is_triggered_only = yes immediate = { set_country_flag = gray_diplomacy_engaged } after = { hidden_effect = { remove_country_flag = gray_diplomacy_engaged } } option = { # 诶嘿 name = rg.6.a } option = { name = graygoo.500.d tag = hire_leader default_hide_option = yes } option = { name = graygoo.500.prepage tag = dismiss_leader hidden_effect = { country_event = { id = rg_grayleader.1 } } } }