#example = { # # root = fleet # trigger = { # always = yes # } # # icon_frame = 1 # This is the frame for the shared icon file, will also need a GFX_fleet_order_button_ground_support_NAME entry # default = yes # Is this the default stance that new fleets will use? # # stop_when_armies_dead = yes # Will this stance continue to bombard planets where all defensive armies are dead? default = no # abduct_pops = no # Will this stance attempt to abduct pops to your own planets instead of killing them? default = no # # planet_damage = 0.5 # General scale of damage to planet, default = 1.0 # army_damage = 1.0 # General scale of damage to armies, default = 1.0 # # kill_pop_chance = { # Chance that a pop is killed when planetary damage reaches 100%, default = 0 # base = 0.25 # } # min_pops_to_kill_pop = 8 # Will not kill/abduct pops if pops <= this number already, default = 0. Doesn't work for nations that doesn't have diplomatic wars! # # # root = fleet # # from = planet # ai_weight = { # weight = 1 # } #} graygoo = { trigger = { owner = { has_country_flag = gray_owner } } icon_frame = 3 default = no stop_when_armies_dead = no abduct_pops = no planet_damage = 100.0 army_damage = 2.0 kill_pop_chance = { base = 3.0 } min_pops_to_kill_pop = 0 # root = fleet # from = planet ai_weight = { weight = 0 } }