# Gray Nanite Army
gray_army = {
	damage = 30
	health = 104
	has_morale = no
	morale_damage = 18
	collateral_damage = 15
	war_exhaustion = 12
	time = 5
	resources = {
		category = armies
		produces = {
			energy = 1
		}
	}
	has_species = no
	icon = GFX_army_type_machine_assault
	potential = {
		always = no
	}
}

# Gray Nanite Army
rg_gray_army_base = {
	damage = 10
	health = 18
	has_morale = no
	morale_damage = 6
	collateral_damage = 5
	war_exhaustion = 4
	prerequisites = {
		"tech_gray_army_7"
	}
	time = 180
	resources = {
		category = armies
		cost = {
			alloys = 800
		}
		produces = {
			energy = 1
		}
	}
	has_species = no
	icon = GFX_army_type_machine_assault
	potential_country = {
	}
}