l_english: REQUIRES_lgate_or_gray: "$TRIGGER_FAIL$ encontered §Y$NAME_Gray$§!Or have technology§Y$tech_lgate_activation$§!" requires_RG_habitat_central_complex: "$TRIGGER_FAIL$§RRequires a $habitat_central_complex$ present in the system§!" requires_not_RG_habitat_central_complex: "$TRIGGER_FAIL$§RCannot build due to existing $habitat_central_complex$ in the system§!" gray_become_ruler: "$NAME_Gray$ must not be ruler." rg_requires_no_nano_ripper: "$TRIGGER_FAIL$Cannot construct in the same system as an existing §Y$rg_nano_ripper_4$§!" rg_requires_no_nano_ripper_construction: "$TRIGGER_FAIL$Cannot construct in the same system as an ongoing §Y$rg_nano_ripper_4$ construction§!" allow_rg_nano_ripper: "§HUnlock megastructures:§!$rg_nano_ripper_4$" rg_machine_maid_trait_effect_tooltip: "Each online $pops_with_icon$§! require 0.3 £nanites£$nanites$§Y upkeep§!.\nOn $NAME_Gray$ Owner Country:$TABBED_NEW_LINE$$mod_planet_jobs_produces_mult$:§G+10%§!" concept_rg_scion: "$preset_rg_scion$" concept_rg_scion_desc: "$preset_rg_scion_desc$" concept_rg_gray: "$NAME_Gray$" concept_rg_gray_desc: "$gray_backstory$" RG_leader_trait_ruler_gray_tt:0 "§EEffect with each skill level:§!" RG_leader_trait_variable_tt:0 "§EEffect with each variable count:§!" requires_rg_graylevel_higherthan_10:0 "§Y$NAME_Gray$ must be level 10§!" requires_rg_graylevel_higherthan_20:0 "§Y$NAME_Gray$ must be level 20§!" requires_rg_has_tech_juggernaut:0 "§Yrequires technology: §!$tech_juggernaut$" MESSAGE_KOGASA_VIRUS_EXTERMINATED:0 "§RKogasa Virus Threat Detected§!" rg_kogasa_exterminated_desc:0 "The daemon has detected that the integrity of the $NAME_Gray$ personality has been tampered with, and the contamination target has been decontaminated, and the treatment plan is to be rendered harmless." rg_levelup_2.tooltip:0 "§YIf we abort the renovation project in the middle of the project, we will not be able to get a refund! §!" rg_need_manual_toggle:0 "§YNote, you need to manually switch the form of $NAME_Gray$ once after changing the ship type§!"