2458 lines
43 KiB
Plaintext
2458 lines
43 KiB
Plaintext
#混合装甲
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utility_component_template = {
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key = "LARGE_GRAY_MIX_ARMOR"
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size = large
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component_set = "LARGE_GRAY_MIX_ARMOR"
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icon = "GFX_ship_part_gray_armor"
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icon_frame = 1
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power = 0
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power = -180
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modifier = {
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ship_armor_add = 3840
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ship_armor_regen_add_perc = 0.2
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ship_hull_add = 1960
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ship_hull_regen_add_perc = 0.2
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ship_shield_add = 980
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ship_shield_regen_add_perc = 0.1
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}
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size_restriction = {
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RG_graygoo_destroyer
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RG_graygoo_interdictor
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RG_graygoo_Buff
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RG_graygoo_Arsenal
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RG_graygoo_mothership
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RG_gray_juggernaut
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RG_graygoo_capitalship
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}
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prerequisites = {
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"tech_gray_matter_remix_2"
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}
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tags = {
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weapon_type_rg_armor
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}
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resources = {
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category = ship_components
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cost = {
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alloys = 35
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nanites = 16
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}
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upkeep = {
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energy = 1.2
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alloys = 2
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}
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}
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ai_weight = {
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weight = 0
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}
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}
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#超限聚合装甲
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utility_component_template = {
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key = "HUGE_GRAY_MIX_ARMOR"
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size = large
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component_set = "HUGE_GRAY_MIX_ARMOR"
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icon = "GFX_ship_part_gray_armor"
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icon_frame = 1
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power = 0
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power = -180
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modifier = {
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ship_armor_add = 13840
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ship_armor_regen_add_perc = 0.2
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ship_hull_add = 11960
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ship_hull_regen_add_perc = 0.2
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ship_shield_add = 4560
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ship_shield_regen_add_perc = 0.1
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}
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size_restriction = {
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RG_graygoo_capitalship
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RG_gray_juggernaut
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}
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prerequisites = {
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"tech_gray_matter_remix_2"
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}
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tags = {
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weapon_type_rg_armor
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}
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resources = {
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category = ship_components
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cost = {
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alloys = 35
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nanites = 16
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}
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upkeep = {
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energy = 1.2
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alloys = 2
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}
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}
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ai_weight = {
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weight = 0
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}
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}
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#L槽光矛
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weapon_component_template = {
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key = "LARGE_GRAY_WEAPON_LANCE"
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size = large
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entity = "invisible_turret_entity"
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type = instant
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icon = "GFX_ship_weapon_rg_spacetime_disruptor"
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icon_frame = 1
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damage = {
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min = 120
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max = 1200
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}
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windup = {
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min = 1
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max = 5
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}
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total_fire_time = 45
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range = 150
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accuracy = 0.85
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tracking = 0.4
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power = -120
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component_set = "LARGE_GRAY_WEAPON_LANCE"
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prerequisites = {
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"tech_gray_weapon_lance_1"
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}
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tags = {
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weapon_type_rg_secondary
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}
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armor_damage = 1.2
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shield_penetration = 1
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resources = {
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category = ship_components
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cost = {
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alloys = 135
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nanites = 2
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}
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upkeep = {
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energy = 1.2
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alloys = 1
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}
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}
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projectile_gfx = "gatebuilder_lance_weapon"
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tags = {
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weapon_type_energy
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}
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ai_weight = {
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weight = 0
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}
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}
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#S槽光矛Mini
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weapon_component_template = {
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key = "SMALL_GRAY_WEAPON_LANCE"
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size = small
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entity = "invisible_turret_entity"
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type = instant
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icon = "GFX_ship_part_gray_laser_1"
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icon_frame = 1
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damage = {
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min = 40
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max = 400
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}
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windup = {
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min = 1
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max = 5
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}
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total_fire_time = 45
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range = 100
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accuracy = 0.85
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tracking = 0.4
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power = -30
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component_set = "SMALL_GRAY_WEAPON_LANCE"
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prerequisites = {
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"tech_minilaser_gray_1"
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}
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tags = {
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weapon_type_rg_secondary
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}
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armor_damage = 1.2
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shield_penetration = 1
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resources = {
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category = ship_components
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cost = {
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alloys = 25
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}
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upkeep = {
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energy = 1.2
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alloys = 1
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}
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}
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projectile_gfx = "gatebuilder_lance_weapon"
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tags = {
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weapon_type_energy
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}
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ai_weight = {
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weight = 0
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}
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}
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#M槽光矛Mini
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weapon_component_template = {
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key = "MEDIUM_GRAY_WEAPON_LANCE"
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size = medium
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entity = "invisible_turret_entity"
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type = instant
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icon = "GFX_ship_part_gray_laser_1"
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icon_frame = 1
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damage = {
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min = 100
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max = 1000
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}
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windup = {
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min = 1
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max = 5
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}
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total_fire_time = 55
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range = 120
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accuracy = 0.85
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tracking = 0.4
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power = -50
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component_set = "SMALL_GRAY_WEAPON_LANCE"
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prerequisites = {
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"tech_minilaser_gray_1"
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}
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tags = {
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weapon_type_rg_secondary
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}
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armor_damage = 1.2
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shield_penetration = 1
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resources = {
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category = ship_components
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cost = {
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alloys = 25
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}
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upkeep = {
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energy = 1.2
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alloys = 1
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}
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}
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projectile_gfx = "gatebuilder_lance_weapon"
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tags = {
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weapon_type_energy
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}
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ai_weight = {
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weight = 0
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}
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}
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#X槽光矛Mini
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weapon_component_template = {
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key = "GRAY_BEAM_STATIC_MX"
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size = extra_large
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entity = "invisible_turret_entity"
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type = instant
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icon = "GFX_ship_part_gray_lance_2"
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icon_frame = 1
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firing_arc = 25
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use_ship_kill_target = no
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damage = {
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min = 200
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max = 2000
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}
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windup = {
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min = 30
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max = 45
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}
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total_fire_time = 100
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range = 200
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accuracy = 1
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armor_damage = 1.2
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shield_penetration = 1
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tracking = 0.4
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power = -600
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component_set = "GRAY_BEAM_STATIC_MX"
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prerequisites = {
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"tech_minilaser_gray_1"
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}
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upgrades_to = "GRAY_BEAM_STATIC_X"
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tags = {
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weapon_type_rg_main
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}
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resources = {
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category = ship_components
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cost = {
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alloys = 135
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}
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upkeep = {
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energy = 3.6
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alloys = 4
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}
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}
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tags = {
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weapon_type_energy
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}
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projectile_gfx = "gatebuilder_lance_weapon"
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ai_weight = {
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weight = 0
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}
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}
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#X槽光矛
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weapon_component_template = {
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key = "GRAY_BEAM_STATIC_X"
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size = extra_large
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entity = "invisible_turret_entity"
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type = instant
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icon = "GFX_ship_part_gray_lance_2"
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icon_frame = 1
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firing_arc = 25
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use_ship_kill_target = no
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damage = {
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min = 1000
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max = 10000
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}
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windup = {
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min = 30
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max = 45
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}
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total_fire_time = 100
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range = 250
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accuracy = 1
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armor_damage = 1.2
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shield_penetration = 1
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tracking = 0.4
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power = -600
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component_set = "GRAY_BEAM_STATIC_X"
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prerequisites = {
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"tech_gray_weapon_lance_1"
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}
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tags = {
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weapon_type_rg_main
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}
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resources = {
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category = ship_components
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cost = {
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alloys = 435
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nanites = 8
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}
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upkeep = {
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energy = 3.6
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alloys = 4
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}
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}
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tags = {
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weapon_type_energy
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}
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projectile_gfx = "gatebuilder_lance_weapon"
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ai_weight = {
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weight = 0
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}
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}
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#歼星武器
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weapon_component_template = {
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key = "RG_PLANET_KILLER"
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size = planet_killer
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type = planet_killer
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icon = GFX_ship_part_devolution_beam
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icon_frame = 1
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projectile_gfx = "gatebuilder_planet_weapon_ex"
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planet_destruction_gfx = "neutron_planet_gfx"
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total_fire_time = 60 #开火时间
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firing_arc = 25
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resources = {
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category = ship_components
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cost = {
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alloys = 2000
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nanites = 50
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}
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}
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power = -1000
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damage = {
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min = 35000
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max = 350000
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} #伤害
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windup = {
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min = 32
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max = 64
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} #冷却
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size_damage_factor = 10
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hull_damage = 10 #船体伤害
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shield_damage = 10 #护盾伤害
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armor_damage = 10 #装甲伤害
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shield_penetration = 10 #护盾穿透
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armor_penetration = 10 #装甲穿透
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tracking = 1 #追踪
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range = 800 #范围
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accuracy = 1 #命中
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ship_modifier = {
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custom_tooltip = RG_PLANET_KILLER_tool_tip
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}
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tags = {
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weapon_type_rg_main
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weapon_type_energy
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}
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size_restriction = {
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RG_graygoo_capitalship
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RG_gray_juggernaut
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}
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component_set = "RG_PLANET_KILLER"
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prerequisites = {
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"tech_gray_juggernaut_8"
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}
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ship_limit = 1
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ai_weight = {
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weight = 0
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}
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}
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#歼星武器
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weapon_component_template = {
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key = "RG_PLANET_KILLER_SMALL"
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size = planet_killer
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type = planet_killer
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icon = GFX_ship_part_devolution_beam
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icon_frame = 1
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projectile_gfx = "gatebuilder_planet_weapon_ex"
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planet_destruction_gfx = "neutron_planet_gfx"
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total_fire_time = 60 #开火时间
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firing_arc = 25
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resources = {
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category = ship_components
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cost = {
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alloys = 2000
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nanites = 50
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}
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}
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power = -1000
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damage = {
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min = 3500
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max = 35000
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} #伤害
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windup = {
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min = 32
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max = 64
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} #冷却
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size_damage_factor = 10
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hull_damage = 10 #船体伤害
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shield_damage = 10 #护盾伤害
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armor_damage = 10 #装甲伤害
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shield_penetration = 10 #护盾穿透
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armor_penetration = 10 #装甲穿透
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tracking = 1 #追踪
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range = 800 #范围
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accuracy = 1 #命中
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ship_modifier = {
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custom_tooltip = RG_PLANET_KILLER_tool_tip
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}
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tags = {
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weapon_type_rg_main
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weapon_type_energy
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}
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size_restriction = {
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RG_graygoo_capitalship
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RG_graygoo_mothership
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RG_gray_juggernaut
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}
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component_set = "RG_PLANET_KILLER"
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prerequisites = {
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"tech_gray_juggernaut_8"
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}
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hidden = yes
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ship_limit = 1
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ai_weight = {
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weight = 0
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}
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}
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#T槽光矛
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weapon_component_template = {
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key = "GRAY_BEAM_STATIC_EX"
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size = titanic
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entity = "invisible_turret_entity"
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type = instant
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icon = "GFX_ship_part_archaeo_titan_beam"
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icon_frame = 1
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firing_arc = 25
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use_ship_kill_target = no
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damage = {
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min = 5000
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max = 50000
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}
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windup = {
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min = 30
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max = 45
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}
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total_fire_time = 200
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range = 400
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accuracy = 1
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shield_damage = 1.2
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armor_damage = 1.2
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shield_penetration = 1
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armor_penetration = 1
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tracking = 0.4
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power = -600
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component_set = "GRAY_BEAM_STATIC_EX"
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prerequisites = {
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"tech_gray_weapon_lance_1"
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}
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tags = {
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weapon_type_rg_main
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}
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resources = {
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category = ship_components
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cost = {
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alloys = 835
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nanites = 16
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}
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upkeep = {
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energy = 1.2
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alloys = 2
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}
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}
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tags = {
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weapon_type_energy
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}
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projectile_gfx = "gatebuilder_titan_weapon_ex"
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ai_weight = {
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weight = 0
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}
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}
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#点防
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weapon_component_template = {
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type = point_defence
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key = "RG_FLAK_BATTERY"
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size = point_defence
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icon = "GFX_ship_part_flak_batteries_4"
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icon_frame = 1
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damage = {
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min = 8
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max = 35
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}
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windup = {
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min = 1
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max = 6
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}
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total_fire_time = 4
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range = 110
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shield_damage = 1.2
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armor_penetration = 1
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accuracy = 1
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tracking = 0.8
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power = -5
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prerequisites = {
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"tech_gray_weapon_lance_1"
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}
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component_set = "RG_FLAK_BATTERY"
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projectile_gfx = "RG_flak_pd_3"
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tags = {
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weapon_type_point_defense
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weapon_type_energy
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}
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ai_tags = {
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weapon_role_point_defense
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}
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resources = {
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category = ship_components
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cost = {
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alloys = 13
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nanites = 0.5
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}
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upkeep = {
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energy = 0.13
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alloys = 0.013
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}
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}
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ai_weight = {
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weight = 0
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}
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point_defence_targets = {
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"missile"
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"strike_craft"
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}
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}
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#点防-不死鸟
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weapon_component_template = {
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type = point_defence
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key = "RG_FLAK_PHOENIX"
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size = point_defence
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icon = "GFX_ship_part_graymine_old"
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icon_frame = 1
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damage = {
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min = 10200
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max = 20400
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}
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windup = {
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min = 999
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max = 999
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}
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total_fire_time = 1
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range = 1
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shield_damage = 2080
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armor_damage = 2080
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hull_damage = 1080
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shield_penetration = 1
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armor_penetration = 1
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accuracy = 1
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tracking = 0.8
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power = -5
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component_set = "RG_FLAK_PHOENIX"
|
|
projectile_gfx = "RG_flak_pd_3"
|
|
tags = {
|
|
weapon_type_rg_sp
|
|
}
|
|
size_restriction = {
|
|
RG_graygoo_capitalship
|
|
RG_graygoo_icebreaker_interdictor
|
|
RG_gray_juggernaut
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_buffnut_6"
|
|
}
|
|
ship_modifier = {
|
|
custom_tooltip = RG_FLAK_PHOENIX_tool_tip
|
|
}
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 13
|
|
nanites = 0.5
|
|
}
|
|
upkeep = {
|
|
energy = 0.13
|
|
alloys = 0.013
|
|
}
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#一次性动能炮
|
|
weapon_component_template = {
|
|
key = "LARGE_GRAY_WEAPON_KIN"
|
|
size = large
|
|
entity = "invisible_turret_entity"
|
|
type = instant
|
|
use_ship_kill_target = no
|
|
component_set = "LARGE_GRAY_WEAPON_KIN"
|
|
icon = "GFX_ship_weapon_phaser_bank"
|
|
icon_frame = 1
|
|
damage = {
|
|
min = 2000
|
|
max = 2500
|
|
}
|
|
windup = {
|
|
min = 1
|
|
max = 32
|
|
}
|
|
total_fire_time = 900
|
|
range = 300
|
|
accuracy = 0.85
|
|
tracking = 0.4
|
|
power = 0
|
|
prerequisites = {
|
|
"tech_gray_matter_spray_5"
|
|
}
|
|
size_restriction = {
|
|
RG_graygoo_Arsenal
|
|
RG_graygoo_mothership
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
tags = {
|
|
weapon_type_rg_secondary
|
|
}
|
|
armor_damage = 1.2
|
|
shield_penetration = 1
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 35
|
|
}
|
|
upkeep = {
|
|
energy = 0
|
|
alloys = 0
|
|
}
|
|
}
|
|
projectile_gfx = "adv_kinetic_artillery"
|
|
tags = {
|
|
weapon_type_kinetic
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#一次性动能炮-聚合
|
|
weapon_component_template = {
|
|
key = "HUGE_GRAY_WEAPON_KIN"
|
|
size = large
|
|
entity = "invisible_turret_entity"
|
|
type = instant
|
|
use_ship_kill_target = no
|
|
component_set = "HUGE_GRAY_WEAPON_KIN"
|
|
icon = "GFX_ship_weapon_phaser_bank"
|
|
icon_frame = 1
|
|
damage = {
|
|
min = 20000
|
|
max = 25000
|
|
}
|
|
windup = {
|
|
min = 1
|
|
max = 32
|
|
}
|
|
total_fire_time = 900
|
|
range = 300
|
|
accuracy = 0.85
|
|
tracking = 0.4
|
|
power = 0
|
|
prerequisites = {
|
|
"tech_gray_matter_spray_5"
|
|
}
|
|
size_restriction = {
|
|
RG_graygoo_Arsenal
|
|
RG_graygoo_mothership
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
tags = {
|
|
weapon_type_rg_secondary
|
|
}
|
|
armor_damage = 1.2
|
|
shield_penetration = 1
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 35
|
|
}
|
|
upkeep = {
|
|
energy = 0
|
|
alloys = 0
|
|
}
|
|
}
|
|
projectile_gfx = "adv_kinetic_artillery"
|
|
tags = {
|
|
weapon_type_kinetic
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#无制导
|
|
weapon_component_template = {
|
|
key = "RG_ENERGY_MISSILE_KIN"
|
|
size = torpedo
|
|
entity = "invisible_turret_entity"
|
|
type = instant
|
|
use_ship_kill_target = no
|
|
component_set = "RG_ENERGY_MISSILE_KIN"
|
|
icon = "GFX_ship_part_graymine"
|
|
icon_frame = 1
|
|
damage = {
|
|
min = 150
|
|
max = 1500
|
|
}
|
|
windup = {
|
|
min = 2
|
|
max = 20
|
|
}
|
|
total_fire_time = 100
|
|
range = 200
|
|
accuracy = 1
|
|
tracking = 0.5
|
|
power = -180
|
|
tags = {
|
|
weapon_type_energy
|
|
}
|
|
projectile_gfx = "rg_gatebuilder_torpedo_ballistic"
|
|
prerequisites = {
|
|
"tech_gray_nano_boost_3"
|
|
}
|
|
tags = {
|
|
weapon_type_rg_torpedoe
|
|
}
|
|
size_damage_factor = 1
|
|
armor_damage = 1.2
|
|
shield_penetration = 1
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 135
|
|
nanites = 2
|
|
}
|
|
upkeep = {
|
|
energy = 0
|
|
alloys = 0
|
|
}
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#鱼雷
|
|
weapon_component_template = {
|
|
key = "RG_ENERGY_MISSILE"
|
|
size = torpedo
|
|
type = missile
|
|
component_set = "RG_ENERGY_MISSILE"
|
|
icon = "GFX_ship_part_graymine"
|
|
icon_frame = 1
|
|
damage = {
|
|
min = 2500
|
|
max = 2500
|
|
}
|
|
windup = {
|
|
min = 2
|
|
max = 20
|
|
}
|
|
total_fire_time = 100
|
|
range = 200
|
|
accuracy = 1
|
|
tracking = 0.5
|
|
power = -180
|
|
tags = {
|
|
weapon_type_energy
|
|
}
|
|
projectile_gfx = "gatebuilder_torpedo"
|
|
prerequisites = {
|
|
"tech_gray_nano_boost_3"
|
|
}
|
|
missile_speed = 150
|
|
missile_evasion = 0.35
|
|
missile_shield = 500
|
|
missile_armor = 500
|
|
missile_health = 1000
|
|
missile_retarget_range = 100
|
|
size_damage_factor = 1
|
|
armor_damage = 1.2
|
|
shield_penetration = 1
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 135
|
|
nanites = 2
|
|
}
|
|
upkeep = {
|
|
energy = 0
|
|
alloys = 0
|
|
}
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#航母雷达
|
|
weapon_component_template = {
|
|
key = "RG_CARRIER_RADAR"
|
|
size = point_defence
|
|
entity = "turret_point_defence_entity"
|
|
type = instant
|
|
icon = "GFX_ship_part_sensor_1"
|
|
icon_frame = 1
|
|
damage = {
|
|
min = 0
|
|
max = 0
|
|
}
|
|
windup = {
|
|
min = 20
|
|
max = 40
|
|
}
|
|
total_fire_time = 1
|
|
range = 1000
|
|
accuracy = 0
|
|
tracking = 0
|
|
prerequisites = {
|
|
"tech_gray_interdictor_4"
|
|
}
|
|
hull_damage = 0
|
|
shield_penetration = 0
|
|
shield_damage = 0
|
|
armor_penetration = 0
|
|
armor_damage = 0
|
|
power = -100
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 20
|
|
}
|
|
}
|
|
ship_modifier = {
|
|
custom_tooltip = RG_CARRIER_RADAR_tool_tip
|
|
}
|
|
class_restriction = {
|
|
shipclass_military
|
|
}
|
|
component_set = "RG_CARRIER_RADAR"
|
|
projectile_gfx = "RG_invisible_radar"
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#攻击机
|
|
strike_craft_component_template = {
|
|
key = "RG_BOMBER_HANGAR_ATTACK_ROCKET"
|
|
size = LARGE
|
|
entity = "gatebuilder_01_strikecraft_entity"
|
|
power = -60
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 80
|
|
nanites = 8
|
|
}
|
|
upkeep = {
|
|
energy = 0.2
|
|
alloys = 0.2
|
|
}
|
|
}
|
|
size_restriction = {
|
|
RG_graygoo_destroyer
|
|
RG_graygoo_interdictor
|
|
RG_graygoo_mothership
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_nano_boost_3"
|
|
}
|
|
count = 15
|
|
regeneration_per_day = 1
|
|
launch_time = 1
|
|
damage = {
|
|
min = 42.5
|
|
max = 425
|
|
}
|
|
cooldown = 10
|
|
# windup = { min = 1 max = 10 }
|
|
range = 1000
|
|
engagement_range = 1000
|
|
accuracy = 0.85
|
|
tracking = 0.15
|
|
health = 80
|
|
armor = 40
|
|
shield = 40
|
|
evasion = 0.4
|
|
speed = 425
|
|
rotation_speed = 0.25
|
|
acceleration = 0.6
|
|
shield_damage = 1.2
|
|
armor_penetration = 1
|
|
weapon_type = instant
|
|
projectile_gfx = "gatebuilder_titan_weapon_ex"
|
|
ship_behavior = "rg_bombers_behavior"
|
|
icon = "GFX_ship_weapon_rg_cutting_beam"
|
|
icon_frame = 1
|
|
component_set = "RG_BOMBER_HANGAR_ATTACK_ROCKET"
|
|
tags = {
|
|
weapon_type_strike_craft
|
|
weapon_type_energy
|
|
}
|
|
ai_tags = {
|
|
weapon_role_anti_armor
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#鱼雷机
|
|
strike_craft_component_template = {
|
|
key = "RG_BOMBER_HANGAR_NEUTRON_TORPEDO"
|
|
size = LARGE
|
|
entity = "gatebuilder_01_strikecraft_entity"
|
|
power = -60
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 80
|
|
nanites = 8
|
|
}
|
|
upkeep = {
|
|
energy = 0.2
|
|
alloys = 0.2
|
|
}
|
|
}
|
|
size_restriction = {
|
|
RG_graygoo_destroyer
|
|
RG_graygoo_interdictor
|
|
RG_graygoo_mothership
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_nano_boost_3"
|
|
}
|
|
count = 15
|
|
regeneration_per_day = 1
|
|
launch_time = 1
|
|
damage = {
|
|
min = 82.5
|
|
max = 825
|
|
}
|
|
# 247dpd
|
|
cooldown = 10
|
|
# windup = { min = 1 max = 10 }
|
|
# total_fire_time = 200
|
|
range = 100
|
|
engagement_range = 1000
|
|
accuracy = 0.85
|
|
tracking = 0.15
|
|
health = 180
|
|
armor = 110
|
|
shield = 40
|
|
evasion = 0.4
|
|
speed = 225
|
|
rotation_speed = 0.25
|
|
acceleration = 0.6
|
|
size_damage_factor = 1
|
|
shield_damage = 1.2
|
|
armor_penetration = 1
|
|
weapon_type = instant
|
|
projectile_gfx = "gatebuilder_torpedo"
|
|
ship_behavior = "rg_bombers_behavior"
|
|
icon = "GFX_ship_weapon_rg_cutting_beam"
|
|
icon_frame = 1
|
|
component_set = "RG_BOMBER_HANGAR_NEUTRON_TORPEDO"
|
|
tags = {
|
|
weapon_type_strike_craft
|
|
weapon_type_energy
|
|
}
|
|
ai_tags = {
|
|
weapon_role_anti_armor
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#舰爆
|
|
strike_craft_component_template = {
|
|
key = "RG_BOMBER_HANGAR_AP_BOMB"
|
|
size = LARGE
|
|
entity = "gatebuilder_01_strikecraft_entity"
|
|
power = -60
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 80
|
|
nanites = 16
|
|
}
|
|
upkeep = {
|
|
energy = 0.2
|
|
alloys = 0.2
|
|
}
|
|
}
|
|
size_restriction = {
|
|
RG_graygoo_destroyer
|
|
RG_graygoo_interdictor
|
|
RG_graygoo_mothership
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_nano_boost_3"
|
|
}
|
|
count = 15
|
|
regeneration_per_day = 1
|
|
launch_time = 1
|
|
damage = {
|
|
min = 125
|
|
max = 1250
|
|
}
|
|
# 375dpd
|
|
cooldown = 10
|
|
# windup = { min = 1 max = 10 }
|
|
range = 10
|
|
engagement_range = 1000
|
|
accuracy = 0.85
|
|
tracking = 0.15
|
|
health = 180
|
|
armor = 110
|
|
shield = 40
|
|
evasion = 0.4
|
|
speed = 225
|
|
rotation_speed = 0.25
|
|
acceleration = 0.6
|
|
size_damage_factor = 1
|
|
shield_damage = 1.2
|
|
armor_penetration = 1
|
|
weapon_type = instant
|
|
projectile_gfx = "proton_torpedoes"
|
|
ship_behavior = "rg_bombers_behavior"
|
|
icon = "GFX_ship_weapon_rg_cutting_beam"
|
|
icon_frame = 1
|
|
component_set = "RG_BOMBER_HANGAR_AP_BOMB"
|
|
tags = {
|
|
weapon_type_strike_craft
|
|
weapon_type_energy
|
|
}
|
|
ai_tags = {
|
|
weapon_role_anti_armor
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#战斗机
|
|
strike_craft_component_template = {
|
|
key = "RG_FIGHTER_HANGAR_BEAM"
|
|
size = LARGE
|
|
entity = "gatebuilder_01_strikecraft_entity"
|
|
weapon_type = point_defence
|
|
projectile_gfx = "gatebuilder_lance_weapon"
|
|
power = -60
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 80
|
|
nanites = 8
|
|
}
|
|
upkeep = {
|
|
energy = 0.2
|
|
alloys = 0.2
|
|
}
|
|
}
|
|
size_restriction = {
|
|
RG_graygoo_destroyer
|
|
RG_graygoo_interdictor
|
|
RG_graygoo_mothership
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_nano_boost_3"
|
|
}
|
|
count = 30
|
|
regeneration_per_day = 2
|
|
launch_time = 1
|
|
damage = {
|
|
min = 12
|
|
max = 120
|
|
}
|
|
# 144dpd
|
|
cooldown = 5
|
|
range = 150
|
|
engagement_range = 1000
|
|
accuracy = 0.9
|
|
tracking = 0.1
|
|
health = 60
|
|
armor = 20
|
|
shield = 40
|
|
evasion = 0.5
|
|
speed = 625
|
|
rotation_speed = 0.25
|
|
acceleration = 0.6
|
|
shield_damage = 1.2
|
|
armor_penetration = 1
|
|
ship_behavior = "rg_bombers_behavior"
|
|
icon = "GFX_ship_weapon_rg_cutting_beam"
|
|
icon_frame = 1
|
|
component_set = "RG_FIGHTER_HANGAR_BEAM"
|
|
tags = {
|
|
weapon_type_strike_craft
|
|
weapon_type_energy
|
|
}
|
|
ai_tags = {
|
|
weapon_role_point_defense
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#自由飞控
|
|
utility_component_template = {
|
|
key = "RG_COMBAT_COMPUTER_COLOSSUS"
|
|
size = small
|
|
icon = "GFX_ship_part_computer_artillery_sapient"
|
|
icon_frame = 1
|
|
power = 0
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 0
|
|
}
|
|
}
|
|
ship_behavior = "RG_colossus"
|
|
size_restriction = {
|
|
RG_graygoo_destroyer
|
|
RG_graygoo_interdictor
|
|
RG_graygoo_Buff
|
|
RG_graygoo_Arsenal
|
|
RG_graygoo_mothership
|
|
RG_graygoo_icebreaker_interdictor
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_interdictor_4"
|
|
}
|
|
tags = {
|
|
weapon_type_rg_computer
|
|
}
|
|
ship_modifier = {
|
|
ship_fire_rate_mult = 0.25
|
|
ship_weapon_range_mult = 0.25
|
|
ship_tracking_add = 10
|
|
}
|
|
component_set = "combat_computers"
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#航母飞控
|
|
utility_component_template = {
|
|
key = "RG_COMBAT_COMPUTER_CARRIER"
|
|
size = small
|
|
icon = "GFX_ship_part_computer_artillery_sapient"
|
|
icon_frame = 1
|
|
power = 0
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 0
|
|
}
|
|
}
|
|
ship_behavior = "rg_carrier_behavior"
|
|
size_restriction = {
|
|
RG_graygoo_destroyer
|
|
RG_graygoo_interdictor
|
|
RG_graygoo_Arsenal
|
|
RG_graygoo_mothership
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_interdictor_4"
|
|
}
|
|
tags = {
|
|
weapon_type_rg_computer
|
|
}
|
|
ship_modifier = {
|
|
ship_fire_rate_mult = 0.25
|
|
ship_weapon_range_mult = 0.25
|
|
ship_tracking_add = 10
|
|
}
|
|
component_set = "combat_computers"
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#冲锋飞控
|
|
utility_component_template = {
|
|
key = "RG_COMBAT_COMPUTER_CHARGE"
|
|
size = small
|
|
icon = "GFX_ship_part_computer_artillery_sapient"
|
|
icon_frame = 1
|
|
power = 0
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 0
|
|
}
|
|
}
|
|
ship_behavior = "RG_line"
|
|
size_restriction = {
|
|
RG_graygoo_destroyer
|
|
RG_graygoo_interdictor
|
|
RG_graygoo_Arsenal
|
|
RG_graygoo_mothership
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_interdictor_4"
|
|
}
|
|
tags = {
|
|
weapon_type_rg_computer
|
|
}
|
|
ship_modifier = {
|
|
ship_fire_rate_mult = 0.25
|
|
ship_weapon_range_mult = 0.25
|
|
ship_tracking_add = 10
|
|
}
|
|
component_set = "combat_computers"
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#火炮飞控
|
|
utility_component_template = {
|
|
key = "RG_COMBAT_COMPUTER_artillery"
|
|
size = small
|
|
icon = "GFX_ship_part_computer_artillery_sapient"
|
|
icon_frame = 1
|
|
power = 0
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 0
|
|
}
|
|
}
|
|
ship_behavior = "RG_artillery"
|
|
size_restriction = {
|
|
RG_graygoo_destroyer
|
|
RG_graygoo_interdictor
|
|
RG_graygoo_Arsenal
|
|
RG_graygoo_mothership
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_interdictor_4"
|
|
}
|
|
tags = {
|
|
weapon_type_rg_computer
|
|
}
|
|
ship_modifier = {
|
|
ship_fire_rate_mult = 0.25
|
|
ship_weapon_range_mult = 0.25
|
|
ship_tracking_add = 10
|
|
}
|
|
component_set = "combat_computers"
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#灰风飞控
|
|
utility_component_template = {
|
|
key = "RG_COMBAT_COMPUTER_MotherShip"
|
|
size = small
|
|
icon = "GFX_ship_part_computer_artillery_sapient"
|
|
icon_frame = 1
|
|
power = 0
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 0
|
|
}
|
|
}
|
|
ship_behavior = "RG_GrayMotherShip"
|
|
prerequisites = {
|
|
"tech_object_gray_5"
|
|
}
|
|
size_restriction = {
|
|
RG_graygoo_mothership
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
tags = {
|
|
weapon_type_rg_computer
|
|
}
|
|
ship_modifier = {
|
|
ship_fire_rate_mult = 0.25
|
|
ship_weapon_range_mult = 0.25
|
|
ship_tracking_add = 10
|
|
}
|
|
component_set = "combat_computers"
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#光环舰飞控
|
|
utility_component_template = {
|
|
key = "RG_COMBAT_COMPUTER_aura"
|
|
size = small
|
|
icon = "GFX_ship_part_computer_artillery_sapient"
|
|
icon_frame = 1
|
|
power = 0
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 0
|
|
}
|
|
}
|
|
ship_behavior = "rg_aura_behavior"
|
|
size_restriction = {
|
|
RG_graygoo_destroyer
|
|
RG_graygoo_interdictor
|
|
RG_graygoo_Buff
|
|
RG_graygoo_Arsenal
|
|
RG_graygoo_mothership
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_interdictor_4"
|
|
}
|
|
tags = {
|
|
weapon_type_rg_computer
|
|
}
|
|
ship_modifier = {
|
|
ship_fire_rate_mult = 0.25
|
|
ship_weapon_range_mult = 0.25
|
|
ship_tracking_add = 10
|
|
}
|
|
component_set = "combat_computers"
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#战列飞控
|
|
utility_component_template = {
|
|
key = "RG_COMBAT_COMPUTER_battle"
|
|
size = small
|
|
icon = "GFX_ship_part_computer_artillery_sapient"
|
|
icon_frame = 1
|
|
power = 0
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 0
|
|
}
|
|
}
|
|
ship_behavior = "RG_battle"
|
|
size_restriction = {
|
|
RG_graygoo_destroyer
|
|
RG_graygoo_interdictor
|
|
RG_graygoo_Arsenal
|
|
RG_graygoo_mothership
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_interdictor_4"
|
|
}
|
|
tags = {
|
|
weapon_type_rg_computer
|
|
}
|
|
ship_modifier = {
|
|
ship_fire_rate_mult = 0.25
|
|
ship_weapon_range_mult = 0.25
|
|
ship_tracking_add = 10
|
|
}
|
|
component_set = "combat_computers"
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#雷击舰飞控
|
|
utility_component_template = {
|
|
key = "RG_COMBAT_COMPUTER_torpedo"
|
|
size = small
|
|
icon = "GFX_ship_part_computer_artillery_sapient"
|
|
icon_frame = 1
|
|
power = 0
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 0
|
|
}
|
|
}
|
|
ship_behavior = "RG_torpedo"
|
|
size_restriction = {
|
|
RG_graygoo_destroyer
|
|
RG_graygoo_interdictor
|
|
RG_graygoo_Arsenal
|
|
RG_graygoo_mothership
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_interdictor_4"
|
|
}
|
|
tags = {
|
|
weapon_type_rg_computer
|
|
}
|
|
ship_modifier = {
|
|
ship_fire_rate_mult = 0.25
|
|
ship_weapon_range_mult = 0.25
|
|
ship_tracking_add = 10
|
|
}
|
|
component_set = "combat_computers"
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#防空飞控
|
|
utility_component_template = {
|
|
key = "RG_COMBAT_COMPUTER_AA"
|
|
size = small
|
|
icon = "GFX_ship_part_computer_artillery_sapient"
|
|
icon_frame = 1
|
|
power = 0
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 0
|
|
}
|
|
}
|
|
ship_behavior = "RG_AA"
|
|
size_restriction = {
|
|
RG_graygoo_destroyer
|
|
RG_graygoo_interdictor
|
|
RG_graygoo_Arsenal
|
|
RG_graygoo_mothership
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_interdictor_4"
|
|
}
|
|
tags = {
|
|
weapon_type_rg_computer
|
|
}
|
|
ship_modifier = {
|
|
ship_fire_rate_mult = 0.25
|
|
ship_weapon_range_mult = 0.25
|
|
ship_tracking_add = 10
|
|
}
|
|
component_set = "combat_computers"
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#破冰飞控
|
|
utility_component_template = {
|
|
key = "RG_COMBAT_COMPUTER_icebreak"
|
|
size = small
|
|
icon = "GFX_ship_part_computer_artillery_sapient"
|
|
icon_frame = 1
|
|
power = 0
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 0
|
|
}
|
|
}
|
|
ship_behavior = "RG_icebreak"
|
|
size_restriction = {
|
|
RG_graygoo_destroyer
|
|
RG_graygoo_interdictor
|
|
RG_graygoo_Arsenal
|
|
RG_graygoo_mothership
|
|
RG_graygoo_icebreaker_interdictor
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_interdictor_4"
|
|
}
|
|
tags = {
|
|
weapon_type_rg_computer
|
|
}
|
|
ship_modifier = {
|
|
ship_fire_rate_mult = 0.25
|
|
ship_weapon_range_mult = 0.25
|
|
ship_tracking_add = 10
|
|
}
|
|
component_set = "combat_computers"
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#纳米修复云
|
|
utility_component_template = {
|
|
key = "RG_SHIP_AURA_NANOBOT_CLOUD"
|
|
size = medium
|
|
icon = "GFX_ship_part_aura_nanobot"
|
|
icon_frame = 1
|
|
power = 0
|
|
size_restriction = {
|
|
titan
|
|
RG_graygoo_Buff
|
|
RG_graygoo_mothership
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
component_set = "ship_aura_components"
|
|
prerequisites = {
|
|
"tech_gray_repair_system_1"
|
|
}
|
|
tags = {
|
|
weapon_type_rg_halo
|
|
}
|
|
friendly_aura = {
|
|
name = "RG_aura_nanobot_cloud"
|
|
radius = @shipAuraRange
|
|
apply_on = ships
|
|
stack_info = {
|
|
#A ship can only be affected by one aura of a certain id. If multiple auras have the same ID the one with the highest priority will be applied.
|
|
id = friendly_rg_nanobot_cloud
|
|
priority = 20
|
|
}
|
|
modifier = {
|
|
ship_hull_regen_add_perc = 3
|
|
ship_armor_regen_add_perc = 3
|
|
}
|
|
graphics = {
|
|
area_effect = {
|
|
entity = "circle_area_entity"
|
|
dynamic_scale = yes
|
|
}
|
|
ship_effect = {
|
|
entity = "ship_aura_positive_entity"
|
|
dynamic_scale = no
|
|
}
|
|
}
|
|
}
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 135
|
|
nanites = 4
|
|
}
|
|
upkeep = {
|
|
energy = 0
|
|
alloys = 0
|
|
}
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
utility_component_template = {
|
|
key = "RG_AUTOCONST_HANGER"
|
|
size = medium
|
|
icon = "GFX_ship_part_aura_nanobot"
|
|
icon_frame = 1
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 500
|
|
}
|
|
upkeep = {
|
|
minerals = 10
|
|
alloys = 5
|
|
influence = 1
|
|
}
|
|
}
|
|
power = -100
|
|
modifier = {
|
|
ship_hull_regen_add_perc = 0.1
|
|
ship_shield_regen_add_perc = 0.1
|
|
ship_armor_regen_add_perc = 0.1
|
|
}
|
|
ship_modifier = {
|
|
custom_tooltip = RG_AUTOCONST_HANGER_tool_tip
|
|
}
|
|
size_restriction = {
|
|
RG_armed_science_ship
|
|
}
|
|
component_set = "ship_aura_components"
|
|
tags = {
|
|
weapon_type_rg_aux
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#纳米损管
|
|
utility_component_template = {
|
|
key = "RG_AUTO_REPAIR"
|
|
size = aux
|
|
icon = "GFX_ship_part_ship_part_nanite_repair_system"
|
|
icon_frame = 1
|
|
power = 0
|
|
prerequisites = {
|
|
"tech_gray_repair_system_1"
|
|
}
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = @cost0
|
|
nanites = 4
|
|
}
|
|
}
|
|
modifier = {
|
|
ship_hull_regen_add_static = 4000
|
|
ship_armor_regen_add_static = 2000
|
|
}
|
|
component_set = "RG_AUTO_REPAIR"
|
|
tags = {
|
|
weapon_type_rg_aux
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#神秘调度器
|
|
utility_component_template = {
|
|
key = "RG_ENIGMATIC_SCHEDULER"
|
|
size = aux
|
|
icon = "GFX_ship_part_enigmatic_encoder"
|
|
icon_frame = 1
|
|
hidden = yes
|
|
power = @cost0
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = @cost0
|
|
nanites = 4
|
|
}
|
|
}
|
|
component_set = "RG_ENIGMATIC_SCHEDULER"
|
|
tags = {
|
|
weapon_type_rg_aux
|
|
}
|
|
modifier = {
|
|
ship_accuracy_add = 40
|
|
ship_evasion_add = 40
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#质能对抗装置
|
|
utility_component_template = {
|
|
key = "RG_ARMOR_BOOSTER"
|
|
size = aux
|
|
icon = "GFX_ship_part_rg_armor_hardener"
|
|
icon_frame = 1
|
|
hidden = yes
|
|
power = -1000
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = @cost0
|
|
nanites = 4
|
|
}
|
|
}
|
|
component_set = "RG_ARMOR_BOOSTER"
|
|
tags = {
|
|
weapon_type_rg_aux
|
|
}
|
|
modifier = {
|
|
ship_armor_mult = 0.5
|
|
ship_shield_mult = 0.5
|
|
}
|
|
ship_modifier = {
|
|
ship_shield_hardening_add = 1
|
|
ship_armor_hardening_add = 1
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#引擎增压
|
|
utility_component_template = {
|
|
key = "RG_ENGINE_BOOSTER"
|
|
size = aux
|
|
icon = "GFX_ship_part_instrument_covenant_aux"
|
|
icon_frame = 1
|
|
hidden = yes
|
|
power = @cost0
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = @cost0
|
|
nanites = 4
|
|
}
|
|
}
|
|
component_set = "ENIGMATIC_ENCODER"
|
|
tags = {
|
|
weapon_type_rg_aux
|
|
}
|
|
modifier = {
|
|
ship_speed_mult = 0.55
|
|
ship_evasion_mult = 0.45
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#weapon_component_template = { # Nanobot Assimilation
|
|
#key = "PLANET_KILLER_NANOBOTS"
|
|
#size = planet_killer
|
|
#type = planet_killer
|
|
#use_ship_kill_target = no
|
|
#prerequisites = { "tech_pk_nanobots" }
|
|
#icon = GFX_ship_part_nanobot_diffuser
|
|
#icon_frame = 1
|
|
#component_set = "PLANET_KILLER_NANOBOTS"
|
|
#planet_destruction_gfx = "assimilation_nanobots_gfx"
|
|
#}
|
|
#特别武器
|
|
weapon_component_template = {
|
|
key = "RG_SP_CANNON_INSTANT"
|
|
size = titanic
|
|
entity = "invisible_turret_entity"
|
|
type = instant
|
|
hidden = yes
|
|
icon = "GFX_ship_part_space_whale_weapon_1"
|
|
icon_frame = 1
|
|
use_ship_kill_target = no
|
|
firing_arc = 15
|
|
min_range = 30
|
|
firing_arc = 25
|
|
damage = {
|
|
min = 100
|
|
max = 10000
|
|
}
|
|
windup = {
|
|
min = 30
|
|
max = 45
|
|
}
|
|
total_fire_time = 155
|
|
range = 270
|
|
accuracy = 0.7
|
|
shield_damage = 1.2
|
|
armor_damage = 1.2
|
|
shield_penetration = 1
|
|
armor_penetration = 1
|
|
tracking = 0.3
|
|
power = -800
|
|
component_set = "RG_SP_CANNON_INSTANT"
|
|
projectile_gfx = "gatebuilder_titan_weapon_ex"
|
|
tags = {
|
|
weapon_type_energy
|
|
weapon_type_rg_sp
|
|
}
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 350
|
|
}
|
|
upkeep = {
|
|
energy = 10
|
|
}
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#绝对领域
|
|
utility_component_template = {
|
|
key = "RG_ABSLUTEFIELD"
|
|
size = medium
|
|
icon = "GFX_ship_part_aura_quantum_destabilizer"
|
|
icon_frame = 1
|
|
power = 0
|
|
size_restriction = {
|
|
RG_graygoo_Buff
|
|
}
|
|
component_set = "ship_aura_components"
|
|
tags = {
|
|
weapon_type_rg_halo
|
|
}
|
|
hostile_aura = {
|
|
name = "RG_ABSLUTEFIELD"
|
|
radius = @shipAuraRange
|
|
apply_on = ships
|
|
stack_info = {
|
|
id = hostile_RG_ABSLUTEFIELD
|
|
priority = 233
|
|
}
|
|
modifier = {
|
|
ship_hull_add = 2147483647
|
|
ship_hull_mult = 2147483647
|
|
ship_hull_regen_add_perc = 2147483647
|
|
}
|
|
damage_per_day = {
|
|
accuracy = 1
|
|
damage = {
|
|
min = 2147483647
|
|
max = 2147483647
|
|
}
|
|
shield_penetration = 100
|
|
armor_penetration = 100
|
|
}
|
|
graphics = {
|
|
area_effect = {
|
|
entity = "circle_area_entity"
|
|
dynamic_scale = yes
|
|
}
|
|
ship_effect = {
|
|
entity = "ship_aura_negative_entity"
|
|
dynamic_scale = no
|
|
}
|
|
}
|
|
}
|
|
friendly_aura = {
|
|
name = "RG_ABSLUTEFIELD_F"
|
|
radius = @shipAuraRange
|
|
apply_on = ships
|
|
stack_info = {
|
|
id = friendly_RG_ABSLUTEFIELD
|
|
priority = 233
|
|
}
|
|
modifier = {
|
|
ship_hull_add = 32767
|
|
ship_hull_mult = 327.67
|
|
ship_hull_regen_add_perc = 327.67
|
|
}
|
|
graphics = {
|
|
area_effect = {
|
|
entity = "circle_area_entity"
|
|
dynamic_scale = yes
|
|
}
|
|
ship_effect = {
|
|
entity = "ship_aura_negative_entity"
|
|
dynamic_scale = no
|
|
}
|
|
}
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#敌对笨蛋光环
|
|
utility_component_template = {
|
|
key = "RG_BAKAHALO"
|
|
size = medium
|
|
icon = "GFX_ship_part_aura_quantum_destabilizer"
|
|
icon_frame = 1
|
|
power = 0
|
|
hidden = yes
|
|
size_restriction = {
|
|
RG_graygoo_Buff
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
component_set = "ship_aura_components"
|
|
tags = {
|
|
weapon_type_rg_halo
|
|
}
|
|
hostile_aura = {
|
|
name = "RG_BAKAHALO"
|
|
radius = @shipAuraRange
|
|
apply_on = ships
|
|
stack_info = {
|
|
id = hostile_BAKAHALO
|
|
priority = 233
|
|
}
|
|
modifier = {
|
|
ship_shield_mult = -0.1
|
|
ship_speed_mult = -0.1
|
|
ship_armor_mult = -0.1
|
|
ship_hull_mult = -0.1
|
|
ship_shield_hardening_add = -1
|
|
ship_armor_hardening_add = -1
|
|
ship_shield_penetration_mult = -1
|
|
ship_armor_penetration_mult = -1
|
|
ship_weapon_range_mult = -0.1
|
|
ship_tracking_add = -10
|
|
ship_engagement_range_mult = -0.1
|
|
ship_disengage_chance_mult = -0.1
|
|
ship_ftl_jumpdrive_range_mult = -0.1
|
|
ship_windup_mult = 1
|
|
ship_jumpdrive_cooldown_mult = 1
|
|
}
|
|
graphics = {
|
|
area_effect = {
|
|
entity = "circle_area_entity"
|
|
dynamic_scale = yes
|
|
}
|
|
ship_effect = {
|
|
entity = "ship_aura_negative_entity"
|
|
dynamic_scale = no
|
|
}
|
|
}
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#笨蛋光环
|
|
utility_component_template = {
|
|
key = "RG_ANTIBAKAHALO"
|
|
size = medium
|
|
icon = "GFX_ship_part_aura_quantum_destabilizer"
|
|
icon_frame = 1
|
|
power = 0
|
|
hidden = yes
|
|
size_restriction = {
|
|
RG_graygoo_Buff
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
component_set = "ship_aura_components"
|
|
tags = {
|
|
weapon_type_rg_halo
|
|
}
|
|
friendly_aura = {
|
|
name = "RG_ANTIBAKAHALO"
|
|
radius = @shipAuraRange
|
|
apply_on = ships
|
|
stack_info = {
|
|
#A ship can only be affected by one aura of a certain id. If multiple auras have the same ID the one with the highest priority will be applied.
|
|
id = friendly_BAKAHALO
|
|
priority = 233
|
|
}
|
|
damage_per_day = {
|
|
accuracy = 0.5
|
|
damage = {
|
|
min = 48
|
|
max = 96
|
|
}
|
|
shield_penetration = 1
|
|
armor_penetration = 1
|
|
}
|
|
modifier = {
|
|
ship_shield_mult = -0.1
|
|
ship_speed_mult = -0.1
|
|
ship_armor_mult = -0.1
|
|
ship_hull_mult = -0.1
|
|
ship_shield_hardening_add = 1
|
|
ship_armor_hardening_add = 1
|
|
ship_shield_penetration_mult = 1
|
|
ship_armor_penetration_mult = 1
|
|
ship_weapon_range_mult = -0.1
|
|
ship_tracking_add = -10
|
|
ship_engagement_range_mult = -0.1
|
|
ship_disengage_chance_mult = -0.1
|
|
ship_ftl_jumpdrive_range_mult = -0.1
|
|
ship_windup_mult = 0.1
|
|
ship_jumpdrive_cooldown_mult = 0.1
|
|
}
|
|
graphics = {
|
|
area_effect = {
|
|
entity = "circle_area_entity"
|
|
dynamic_scale = yes
|
|
}
|
|
ship_effect = {
|
|
entity = "ship_aura_positive_entity"
|
|
dynamic_scale = no
|
|
}
|
|
}
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#笨蛋雷达
|
|
weapon_component_template = {
|
|
key = "RG_ANTIBAKAHALO_RADAR"
|
|
size = point_defence
|
|
entity = "invisible_turret_entity"
|
|
type = instant
|
|
icon = "GFX_ship_part_sensor_1"
|
|
icon_frame = 1
|
|
damage = {
|
|
min = 0
|
|
max = 0
|
|
}
|
|
windup = {
|
|
min = 20
|
|
max = 40
|
|
}
|
|
total_fire_time = 1
|
|
range = 350
|
|
accuracy = 0
|
|
tracking = 0
|
|
size_restriction = {
|
|
RG_graygoo_Buff
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_buffnut_6"
|
|
}
|
|
tags = {
|
|
weapon_type_rg_halo
|
|
}
|
|
friendly_aura = {
|
|
name = "RG_ANTIBAKAHALO"
|
|
radius = @shipAuraRange
|
|
apply_on = ships
|
|
stack_info = {
|
|
#A ship can only be affected by one aura of a certain id. If multiple auras have the same ID the one with the highest priority will be applied.
|
|
id = friendly_BAKAHALO
|
|
priority = 233
|
|
}
|
|
modifier = {
|
|
ship_shield_mult = -0.1
|
|
ship_speed_mult = -0.1
|
|
ship_armor_mult = -0.1
|
|
ship_hull_mult = -0.1
|
|
ship_shield_hardening_add = 1
|
|
ship_armor_hardening_add = 1
|
|
ship_shield_penetration_mult = 1
|
|
ship_armor_penetration_mult = 1
|
|
ship_weapon_range_mult = -0.1
|
|
ship_tracking_add = -10
|
|
ship_engagement_range_mult = -0.1
|
|
ship_disengage_chance_mult = -0.1
|
|
ship_ftl_jumpdrive_range_mult = -0.1
|
|
ship_windup_mult = 0.1
|
|
ship_jumpdrive_cooldown_mult = 0.1
|
|
}
|
|
graphics = {
|
|
area_effect = {
|
|
entity = "circle_area_entity"
|
|
dynamic_scale = yes
|
|
}
|
|
ship_effect = {
|
|
entity = "ship_aura_positive_entity"
|
|
dynamic_scale = no
|
|
}
|
|
}
|
|
}
|
|
hull_damage = 0
|
|
shield_penetration = 0
|
|
shield_damage = 0
|
|
armor_penetration = 0
|
|
armor_damage = 0
|
|
power = -100
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 20
|
|
}
|
|
}
|
|
component_set = "RG_ANTIBAKAHALO_RADAR"
|
|
projectile_gfx = "RG_invisible_radar"
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
weapon_component_template = {
|
|
key = "RG_BAKAHALO_RADAR"
|
|
size = point_defence
|
|
entity = "invisible_turret_entity"
|
|
type = instant
|
|
icon = "GFX_ship_part_sensor_2"
|
|
icon_frame = 1
|
|
damage = {
|
|
min = 0
|
|
max = 0
|
|
}
|
|
windup = {
|
|
min = 20
|
|
max = 40
|
|
}
|
|
total_fire_time = 1
|
|
range = 350
|
|
accuracy = 0
|
|
tracking = 0
|
|
size_restriction = {
|
|
RG_graygoo_Buff
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_buffnut_6"
|
|
}
|
|
tags = {
|
|
weapon_type_rg_halo
|
|
}
|
|
hostile_aura = {
|
|
name = "RG_BAKAHALO"
|
|
radius = @shipAuraRange
|
|
apply_on = ships
|
|
stack_info = {
|
|
id = hostile_BAKAHALO
|
|
priority = 233
|
|
}
|
|
modifier = {
|
|
ship_shield_mult = -0.1
|
|
ship_speed_mult = -0.1
|
|
ship_armor_mult = -0.1
|
|
ship_hull_mult = -0.1
|
|
ship_shield_hardening_add = -1
|
|
ship_armor_hardening_add = -1
|
|
ship_shield_penetration_mult = -1
|
|
ship_armor_penetration_mult = -1
|
|
ship_weapon_range_mult = -0.1
|
|
ship_tracking_add = -10
|
|
ship_engagement_range_mult = -0.1
|
|
ship_disengage_chance_mult = -0.1
|
|
ship_ftl_jumpdrive_range_mult = -0.1
|
|
ship_windup_mult = 1
|
|
ship_jumpdrive_cooldown_mult = 1
|
|
}
|
|
damage_per_day = {
|
|
accuracy = 0.5
|
|
damage = {
|
|
min = 96
|
|
max = 192
|
|
}
|
|
shield_penetration = 1
|
|
armor_penetration = 1
|
|
}
|
|
graphics = {
|
|
area_effect = {
|
|
entity = "circle_area_entity"
|
|
dynamic_scale = yes
|
|
}
|
|
ship_effect = {
|
|
entity = "ship_aura_negative_entity"
|
|
dynamic_scale = no
|
|
}
|
|
}
|
|
}
|
|
hull_damage = 0
|
|
shield_penetration = 0
|
|
shield_damage = 0
|
|
armor_penetration = 0
|
|
armor_damage = 0
|
|
power = -100
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 20
|
|
}
|
|
}
|
|
component_set = "RG_BAKAHALO_RADAR"
|
|
projectile_gfx = "RG_invisible_radar"
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#跃迁引擎
|
|
utility_component_template = {
|
|
key = "RG_gatebuilder_jump"
|
|
size = small
|
|
icon = "GFX_ship_part_mod_warp_drive_3"
|
|
icon_frame = 1
|
|
power = -50
|
|
# hidden = yes
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 300
|
|
}
|
|
}
|
|
prerequisites = { "tech_gray_nano_boost_3" }
|
|
ftl = yes
|
|
jumpdrive = yes
|
|
ship_modifier = {
|
|
ship_windup_mult = -1
|
|
ship_ftl_jumpdrive_range_mult = 1
|
|
ship_jumpdrive_cooldown_mult = -1
|
|
}
|
|
tags = {
|
|
weapon_type_rg_jumpdrive
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
class_restriction = {
|
|
shipclass_military
|
|
}
|
|
component_set = "ftl_components"
|
|
}
|
|
|
|
#传感器
|
|
utility_component_template = {
|
|
key = "RG_gatebuilder_sensor"
|
|
size = medium
|
|
icon = "GFX_ship_part_gray_sensor"
|
|
icon_frame = 1
|
|
power = -20
|
|
# hidden = yes
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 100
|
|
}
|
|
}
|
|
sensor_range = 15
|
|
hyperlane_range = 20
|
|
prerequisites = { "tech_gray_matter_remix_2" }
|
|
ship_modifier = {
|
|
ship_tracking_add = 20
|
|
}
|
|
component_set = "sensor_components"
|
|
tags = {
|
|
weapon_type_rg_sensor
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#推进器
|
|
utility_component_template = {
|
|
key = "RG_gatebuilder_thruster"
|
|
size = small
|
|
icon = "GFX_ship_part_gray_engine"
|
|
icon_frame = 1
|
|
power = -50
|
|
# hidden = yes
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 200
|
|
}
|
|
}
|
|
prerequisites = { "tech_gray_nano_boost_3" }
|
|
modifier = {
|
|
ship_speed_mult = 1.25
|
|
ship_evasion_add = 10
|
|
}
|
|
component_set = "thruster_components"
|
|
class_restriction = {
|
|
shipclass_military
|
|
}
|
|
tags = {
|
|
weapon_type_rg_thruster
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
#反应堆
|
|
utility_component_template = {
|
|
key = "RG_FUSION_NANO_REACTOR_S"
|
|
size = small
|
|
icon = "GFX_ship_part_gray_reactor"
|
|
icon_frame = 1
|
|
power = 4800
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
nanties = 12
|
|
alloys = 120
|
|
}
|
|
upkeep = {
|
|
energy = 2.0
|
|
}
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_weapon_lance_1"
|
|
}
|
|
tags = {
|
|
weapon_type_rg_reactor
|
|
}
|
|
component_set = "power_core"
|
|
size_restriction = {
|
|
RG_graygoo_destroyer
|
|
RG_armed_constructor_ship
|
|
RG_armed_science_ship
|
|
RG_armed_transport_ship
|
|
RG_armed_colony_ship
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
utility_component_template = {
|
|
key = "RG_FUSION_NANO_REACTOR_M"
|
|
size = small
|
|
icon = "GFX_ship_part_gray_reactor"
|
|
icon_frame = 1
|
|
power = 9600
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
nanties = 24
|
|
alloys = 120
|
|
}
|
|
upkeep = {
|
|
energy = 3.0
|
|
}
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_weapon_lance_1"
|
|
}
|
|
tags = {
|
|
weapon_type_rg_reactor
|
|
}
|
|
component_set = "power_core"
|
|
size_restriction = {
|
|
RG_graygoo_interdictor
|
|
RG_graygoo_Buff
|
|
RG_graygoo_mothership
|
|
RG_graygoo_icebreaker_interdictor
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
utility_component_template = {
|
|
key = "RG_FUSION_NANO_REACTOR_L"
|
|
size = small
|
|
icon = "GFX_ship_part_gray_reactor"
|
|
icon_frame = 1
|
|
power = 280000
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
nanties = 120
|
|
alloys = 120
|
|
}
|
|
upkeep = {
|
|
energy = 5.0
|
|
}
|
|
}
|
|
prerequisites = {
|
|
"tech_gray_weapon_lance_1"
|
|
}
|
|
tags = {
|
|
weapon_type_rg_reactor
|
|
}
|
|
component_set = "power_core"
|
|
size_restriction = {
|
|
RG_gray_juggernaut
|
|
RG_graygoo_capitalship
|
|
}
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|
|
|
|
# Elite Cloaking Device
|
|
utility_component_template = {
|
|
key = "RG_CORVETTE_CLOAKING_3"
|
|
size = aux
|
|
icon = "GFX_ship_part_cloak_dark_matter"
|
|
icon_frame = 1
|
|
power = -200
|
|
resources = {
|
|
category = ship_components
|
|
cost = {
|
|
alloys = 200
|
|
}
|
|
}
|
|
modifier = {
|
|
ship_cloaking_strength_add = 5
|
|
ship_cloaking_detection_add = 5
|
|
}
|
|
triggered_ship_modifier = {
|
|
potential = {
|
|
is_cloaked = yes
|
|
}
|
|
modifier = {
|
|
ship_shield_reduction = 0.1
|
|
}
|
|
}
|
|
custom_tooltip = "RG_CLOAKING_3_TOOLTIP"
|
|
tags = {
|
|
weapon_type_rg_clocking_comp
|
|
}
|
|
size_restriction = {
|
|
RG_gray_juggernaut
|
|
RG_graygoo_Buff
|
|
RG_graygoo_icebreaker_interdictor
|
|
RG_armed_science_ship
|
|
RG_armed_constructor_ship
|
|
RG_graygoo_capitalship
|
|
RG_graygoo_mothership
|
|
}
|
|
prerequisites = {
|
|
"tech_cloaking_3"
|
|
}
|
|
ship_limit = 1
|
|
hidden = yes
|
|
component_set = "science_cloaking_components"
|
|
ai_weight = {
|
|
weight = 0
|
|
}
|
|
}
|