realgray-stellaris-mod/interface/rg_ascension_perks.gfx

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spriteTypes = {
spriteType = {
name = "GFX_rg_ap_nantiematter"
texturefile = "gfx/interface/icons/ascension_perks/rg_ap_nantiematter.dds"
alwaystransparent = yes
}
}