169 lines
2.0 KiB
Plaintext
169 lines
2.0 KiB
Plaintext
entity = {
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name = "grey_tempesttw_colossus_entity"
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pdxmesh = "fallen_empire_01_colossus_frame_mesh"
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default_state = "idle"
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state = {
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name = "idle"
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animation = "idle"
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}
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locator = {
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name = "boop"
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position = {
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0
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0
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0
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}
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rotation = {
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0
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0
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0
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}
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}
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locator = {
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name = "boopa"
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position = {
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0
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0
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0
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}
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rotation = {
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0
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0
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45
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}
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}
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locator = {
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name = "boopb"
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position = {
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0
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0
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0
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}
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rotation = {
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0
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0
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-45
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}
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}
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locator = {
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name = "boope"
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position = {
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0
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-10
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0
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}
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rotation = {
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0
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-90
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0
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}
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}
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attach = {
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boop = "grey_tempesttw_colossusee_ship_entity"
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}
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attach = {
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boope = "grey_tempesttw_ion_cannon_section_entity"
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}
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scale = 1.5
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}
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entity = {
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name = "grey_tempesttw_colossus_ship_entity"
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#pdxmesh = "fallen_machine_empire_01_colossus_mesh"
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locator = {
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name = "energy_source"
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position = {
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0
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0
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0
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}
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rotation = {
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0
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0
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0
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}
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}
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default_state = "idle"
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# Actual idle state when being in idle/moving.
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state = {
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name = "idle"
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looping = no
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next_state = "idle"
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animation_blend_time = 5
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}
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# TODO check
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locator = {
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name = "planet_killer_gun_01"
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position = {
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0
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0
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0
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}
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rotation = {
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0
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0
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0
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}
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}
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attach = {
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energy_source = "fallen_machine_empire_01_colossus_energy_entity"
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}
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}
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entity = {
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name = "grey_tempesttw_colossusee_ship_entity"
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default_state = "idle"
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state = {
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name = "idle"
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animation = "idle" # TODO check
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}
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locator = {
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name = "boop"
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position = {
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0
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0
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0
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}
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rotation = {
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0
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0
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0
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}
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}
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locator = {
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name = "boopa"
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position = {
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0
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0
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0
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}
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rotation = {
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0
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0
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45
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}
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}
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locator = {
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name = "boopb"
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position = {
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0
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0
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0
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}
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rotation = {
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0
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0
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-45
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}
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}
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attach = {
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boop = "grey_tempesttw_starbase_starfortress_section_entity"
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}
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attach = {
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boopa = "grey_tempesttw_starbase_starfortress_section_entity"
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}
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attach = {
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boopb = "grey_tempesttw_starbase_starfortress_section_entity"
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}
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}
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