247 lines
4.8 KiB
Plaintext
247 lines
4.8 KiB
Plaintext
projectile_gfx_beam = {
|
|
#common for all types of projectiles
|
|
name = "gatebuilder_lance_weapon"
|
|
color = { 0.5 1.0 0.75 0.8 }
|
|
hit_entity = "tachyon_lance_hit_entity"
|
|
shield_hit_entity = "tachyon_lance_shield_hit_entity"
|
|
muzzle_flash_entity = "tachyon_lance_muzzle_entity"
|
|
windup_entity = "tachyon_lance_windup_entity"
|
|
|
|
#beam specific data
|
|
width = 2.0
|
|
texture_scroll_speed = 2.5
|
|
texture_tiling = 5.5
|
|
|
|
hit = {
|
|
alpha_curve = {
|
|
0.0 0.0
|
|
0.05 0.0
|
|
0.1 100.0
|
|
0.4 5.0
|
|
0.6 0.0
|
|
1.0 0.0
|
|
}
|
|
duration = 2.0
|
|
}
|
|
miss = {
|
|
alpha_curve = {
|
|
0.0 0.0
|
|
0.05 0.0
|
|
0.1 100.0
|
|
0.4 5.0
|
|
0.6 0.0
|
|
1.0 0.0
|
|
}
|
|
duration = 1.5
|
|
}
|
|
texture = "gfx/models/combat_items/energy_lance_diffuse.dds"
|
|
|
|
shield_impact = {
|
|
size = large
|
|
loop_duration = 0.5
|
|
delay = 0.1
|
|
}
|
|
}
|
|
|
|
projectile_gfx_beam = {
|
|
#common for all types of projectiles
|
|
name = "gatebuilder_planet_weapon_ex"
|
|
color = { 0.0 0.0 0.0 0.8 }
|
|
hit_entity = "gatebuilder_titan_weapon_hit_entity"
|
|
shield_hit_entity = "gatebuilder_titan_weapon_shield_hit_entity"
|
|
muzzle_flash_entity = "gatebuilder_titan_weapon_muzzle_entity"
|
|
windup_entity = "gatebuilder_titan_weapon_windup_entity"
|
|
|
|
#beam specific data
|
|
width = 10.0
|
|
texture_scroll_speed = 1.0
|
|
texture_tiling = 5.5
|
|
|
|
hit = {
|
|
alpha_curve = {
|
|
0.0 0.0
|
|
0.05 0.0
|
|
0.1 20.0
|
|
0.7 5.0
|
|
1.0 0.0
|
|
}
|
|
duration = 3.0
|
|
}
|
|
miss = {
|
|
alpha_curve = {
|
|
0.0 0.0
|
|
0.05 0.0
|
|
0.1 20.0
|
|
0.4 5.0
|
|
1.0 0.0
|
|
}
|
|
duration = 1.5
|
|
}
|
|
texture = "gfx/models/combat_items/neutron_planet_laser.dds"
|
|
|
|
shield_impact = {
|
|
size = large
|
|
loop_duration = 0.5
|
|
delay = 0.2
|
|
}
|
|
}
|
|
|
|
projectile_gfx_beam = {
|
|
#common for all types of projectiles
|
|
name = "gatebuilder_titan_weapon_ex"
|
|
color = { 0.5 1.0 0.75 0.8 }
|
|
hit_entity = "gatebuilder_titan_weapon_hit_entity"
|
|
shield_hit_entity = "gatebuilder_titan_weapon_shield_hit_entity"
|
|
muzzle_flash_entity = "gatebuilder_titan_weapon_muzzle_entity"
|
|
windup_entity = "gatebuilder_titan_weapon_windup_entity"
|
|
|
|
#beam specific data
|
|
width = 10.0
|
|
texture_scroll_speed = 1.0
|
|
texture_tiling = 5.5
|
|
|
|
hit = {
|
|
alpha_curve = {
|
|
0.0 0.0
|
|
0.05 0.0
|
|
0.1 20.0
|
|
0.7 5.0
|
|
1.0 0.0
|
|
}
|
|
duration = 3.0
|
|
}
|
|
miss = {
|
|
alpha_curve = {
|
|
0.0 0.0
|
|
0.05 0.0
|
|
0.1 20.0
|
|
0.4 5.0
|
|
1.0 0.0
|
|
}
|
|
duration = 1.5
|
|
}
|
|
texture = "gfx/models/combat_items/neutron_planet_laser.dds"
|
|
|
|
shield_impact = {
|
|
size = large
|
|
loop_duration = 0.5
|
|
delay = 0.2
|
|
}
|
|
}
|
|
|
|
projectile_gfx_ballistic = {
|
|
#common for all types of projectiles
|
|
name = "GG_neutron_torpedoes"
|
|
color = { 0.5 1.0 0.75 0.8 }
|
|
hit_entity = "neutron_torpedoes_hit_entity"
|
|
shield_hit_entity = "neutron_torpedoes_shield_hit_entity"
|
|
muzzle_flash_entity = "neutron_torpedoes_muzzle_entity"
|
|
|
|
#ballistic specific
|
|
entity = "neutron_torpedoes_entity"
|
|
speed = 90.0 #preferred speed of the projectile
|
|
max_duration = 3.0 #Speed of projectile might be scaled up in order to guarantee reaching the target within <max_duration> seconds
|
|
|
|
shield_impact = {
|
|
size = large
|
|
delay = 0.0
|
|
}
|
|
}
|
|
|
|
projectile_gfx_beam = {
|
|
#common for all types of projectiles
|
|
name = "RG_flak_pd_3"
|
|
color = { 0.0 1.0 0.0 1.0 }
|
|
hit_entity = "auto_cannons_medium_hit_entity"
|
|
shield_hit_entity = "auto_cannons_medium_hit_entity"
|
|
muzzle_flash_entity = "auto_cannons_medium_muzzle_entity"
|
|
|
|
#beam specific data
|
|
width = 0.5
|
|
texture_scroll_speed = 15
|
|
texture_tiling = 25.0
|
|
hit = {
|
|
alpha_curve = {
|
|
0.0 0.0
|
|
0.2 1.0
|
|
0.9 1.0
|
|
1.0 0.0
|
|
}
|
|
duration = 1.5
|
|
}
|
|
miss = {
|
|
alpha_curve = {
|
|
0.0 0.0
|
|
0.2 1.0
|
|
0.9 1.0
|
|
1.0 0.0
|
|
}
|
|
duration = 0.2
|
|
}
|
|
texture = "gfx/models/combat_items/auto_cannon_diffuse.dds"
|
|
|
|
shield_impact = {
|
|
size = small
|
|
loop_duration = 1.5
|
|
delay = 0.0
|
|
}
|
|
}
|
|
|
|
projectile_gfx_beam = {
|
|
#common for all types of projectiles
|
|
name = "RG_invisible_radar"
|
|
color = { 0.0 0.0 0.0 0.0 }
|
|
|
|
#beam specific data
|
|
width = 0.001
|
|
texture_scroll_speed = 50.0
|
|
texture_tiling = 40.0
|
|
|
|
hit = {
|
|
alpha_curve = {
|
|
0.00 0.0
|
|
0.01 0.0
|
|
0.02 0.0
|
|
0.03 0.0
|
|
0.04 0.0
|
|
}
|
|
duration = 0.0
|
|
}
|
|
miss = {
|
|
alpha_curve = {
|
|
0.00 0.0
|
|
0.01 0.0
|
|
0.02 0.0
|
|
0.03 0.0
|
|
0.04 0.0
|
|
}
|
|
duration = 0.0
|
|
}
|
|
texture = "gfx/models/combat_items/laser_diffuse2.dds"
|
|
|
|
shield_impact = {
|
|
size = large
|
|
loop_duration = 0
|
|
delay = 0.1
|
|
}
|
|
}
|
|
|
|
# Gatebuilders
|
|
projectile_gfx_ballistic = {
|
|
#common for all types of projectiles
|
|
name = "rg_gatebuilder_torpedo_ballistic"
|
|
color = { 1.0 1.0 1.0 1.0 }
|
|
hit_entity = "proton_torpedoes_hit_entity"
|
|
shield_hit_entity = "proton_torpedoes_shield_hit_entity"
|
|
muzzle_flash_entity = "proton_torpedoes_muzzle_entity"
|
|
|
|
#ballistic specific
|
|
entity = "proton_torpedoes_entity"
|
|
speed = 450.0 #preferred speed of the projectile
|
|
max_duration = 1.0 #Speed of projectile might be scaled up in order to guarantee reaching the target within <max_duration> seconds
|
|
|
|
shield_impact = {
|
|
size = large
|
|
delay = 0.0
|
|
}
|
|
} |