53 lines
1.3 KiB
Plaintext
53 lines
1.3 KiB
Plaintext
#example = {
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# # root = fleet
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# trigger = {
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# always = yes
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# }
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#
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# icon_frame = 1 # This is the frame for the shared icon file, will also need a GFX_fleet_order_button_ground_support_NAME entry
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# default = yes # Is this the default stance that new fleets will use?
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#
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# stop_when_armies_dead = yes # Will this stance continue to bombard planets where all defensive armies are dead? default = no
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# abduct_pops = no # Will this stance attempt to abduct pops to your own planets instead of killing them? default = no
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#
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# planet_damage = 0.5 # General scale of damage to planet, default = 1.0
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# army_damage = 1.0 # General scale of damage to armies, default = 1.0
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#
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# kill_pop_chance = { # Chance that a pop is killed when planetary damage reaches 100%, default = 0
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# base = 0.25
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# }
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# min_pops_to_kill_pop = 8 # Will not kill/abduct pops if pops <= this number already, default = 0. Doesn't work for nations that doesn't have diplomatic wars!
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#
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# # root = fleet
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# # from = planet
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# ai_weight = {
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# weight = 1
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# }
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#}
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graygoo = {
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trigger = {
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owner = {
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has_country_flag = gray_owner
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}
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}
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icon_frame = 3
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default = no
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stop_when_armies_dead = no
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abduct_pops = no
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planet_damage = 100.0
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army_damage = 2.0
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kill_pop_chance = {
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base = 3.0
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}
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min_pops_to_kill_pop = 0
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# root = fleet
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# from = planet
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ai_weight = {
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weight = 0
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}
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} |