449 lines
8.5 KiB
Plaintext
449 lines
8.5 KiB
Plaintext
###################
|
||
# Governor Traits #
|
||
###################
|
||
RG_leader_trait_governor_gray = {
|
||
#总督特质
|
||
cost = 0
|
||
inline_script = {
|
||
script = trait/icon_psionic
|
||
CLASS = governor
|
||
ICON = "GFX_leader_trait_psionic_chosen_one"
|
||
RARITY = paragon
|
||
COUNCIL = no
|
||
TIER = none
|
||
}
|
||
immortal_leaders = yes
|
||
self_modifier = {
|
||
species_leader_exp_gain = 1
|
||
}
|
||
modifier = {
|
||
planet_buildings_cost_mult = -0.4
|
||
planet_building_build_speed_mult = 0.8
|
||
deposit_blockers_cost_mult = -0.4
|
||
planet_clear_blocker_time_mult = -0.8
|
||
planet_jobs_alloys_produces_mult = 0.25
|
||
planet_jobs_engineering_research_produces_mult = 0.25
|
||
starbase_shipyard_build_cost_mult = -0.25
|
||
starbase_shipyard_build_speed_mult = -0.3
|
||
}
|
||
leader_class = {
|
||
governor
|
||
}
|
||
initial = no
|
||
randomized = no
|
||
}
|
||
|
||
RG_leader_trait_ruler_gray = {
|
||
#天选化身
|
||
cost = 0
|
||
inline_script = {
|
||
script = trait/icon_psionic
|
||
CLASS = governor
|
||
ICON = "GFX_leader_trait_legendary_spiritualist_two"
|
||
RARITY = paragon
|
||
COUNCIL = yes
|
||
TIER = none
|
||
}
|
||
councilor_trait = yes
|
||
triggered_self_modifier = {
|
||
potential = {
|
||
is_councilor = yes
|
||
owner = {
|
||
check_variable = {
|
||
which = rg_gray_level
|
||
value <= 5
|
||
}
|
||
}
|
||
}
|
||
leader_skill_levels = 1
|
||
leaders_upkeep_mult = 0.1
|
||
mult = owner.rg_gray_level
|
||
}
|
||
triggered_self_modifier = {
|
||
potential = {
|
||
is_councilor = yes
|
||
owner = {
|
||
check_variable = {
|
||
which = rg_gray_level
|
||
value >= 5
|
||
}
|
||
check_variable = {
|
||
which = rg_gray_level
|
||
value <= 10
|
||
}
|
||
}
|
||
}
|
||
leader_skill_levels = 1
|
||
leaders_upkeep_mult = 0.15
|
||
mult = owner.rg_gray_level
|
||
}
|
||
triggered_self_modifier = {
|
||
potential = {
|
||
is_councilor = yes
|
||
owner = {
|
||
check_variable = {
|
||
which = rg_gray_level
|
||
value > 10
|
||
}
|
||
}
|
||
}
|
||
leader_skill_levels = 1
|
||
leaders_upkeep_mult = 0.2
|
||
mult = owner.rg_gray_level
|
||
}
|
||
triggered_modifier = {
|
||
potential = {
|
||
is_councilor = yes
|
||
owner = {
|
||
check_variable = {
|
||
which = rg_gray_level
|
||
value <= 5
|
||
}
|
||
}
|
||
}
|
||
# country_energy_produces_mult = -0.02
|
||
planet_stability_add = -2
|
||
mult = owner.rg_gray_level
|
||
}
|
||
triggered_modifier = {
|
||
potential = {
|
||
is_councilor = yes
|
||
owner = {
|
||
check_variable = {
|
||
which = rg_gray_level
|
||
value >= 5
|
||
}
|
||
check_variable = {
|
||
which = rg_gray_level
|
||
value <= 10
|
||
}
|
||
}
|
||
}
|
||
# country_energy_produces_mult = -0.03
|
||
planet_stability_add = -3.5
|
||
mult = owner.rg_gray_level
|
||
}
|
||
triggered_modifier = {
|
||
potential = {
|
||
is_councilor = yes
|
||
owner = {
|
||
check_variable = {
|
||
which = rg_gray_level
|
||
value > 10
|
||
}
|
||
}
|
||
}
|
||
# country_energy_produces_mult = -0.04
|
||
planet_stability_add = -5
|
||
mult = owner.rg_gray_level
|
||
}
|
||
triggered_modifier = {
|
||
potential = {
|
||
always = yes
|
||
}
|
||
country_produces_mult = 0.1
|
||
country_engineering_research_produces_mult = 0.1
|
||
planet_jobs_upkeep_mult = -0.05
|
||
planet_buildings_upkeep_mult = -0.05
|
||
planet_building_build_speed_mult = 0.1
|
||
starbase_shipyard_build_speed_mult = 0.1
|
||
megastructure_build_speed_mult = 0.1
|
||
country_unity_produces_mult = 0.05
|
||
country_base_influence_produces_add = 1
|
||
mult = owner.rg_gray_level
|
||
}
|
||
leader_class = {
|
||
governor
|
||
}
|
||
initial = no
|
||
randomized = no
|
||
}
|
||
|
||
RG_leader_trait_admiral_gray_1 = {
|
||
#1级舰长
|
||
cost = 0
|
||
inline_script = {
|
||
script = trait/icon_psionic
|
||
CLASS = admiral
|
||
ICON = "GFX_leader_trait_psionic_chosen_one"
|
||
RARITY = paragon
|
||
COUNCIL = no
|
||
TIER = none
|
||
}
|
||
self_modifier = {
|
||
species_leader_exp_gain = 1
|
||
}
|
||
immortal_leaders = yes
|
||
modifier = {
|
||
ship_armor_mult = 1
|
||
ship_hull_mult = 1
|
||
ships_upkeep_mult = -0.4
|
||
ship_hull_regen_add_perc = 1
|
||
ship_armor_regen_add_perc = 1
|
||
}
|
||
leader_class = {
|
||
admiral
|
||
}
|
||
initial = no
|
||
randomized = no
|
||
}
|
||
|
||
RG_leader_trait_admiral_gray_2 = {
|
||
#2级舰长
|
||
cost = 0
|
||
inline_script = {
|
||
script = trait/icon_psionic
|
||
CLASS = admiral
|
||
ICON = "GFX_leader_trait_psionic_chosen_one"
|
||
RARITY = paragon
|
||
COUNCIL = no
|
||
TIER = none
|
||
}
|
||
self_modifier = {
|
||
species_leader_exp_gain = 1
|
||
}
|
||
immortal_leaders = yes
|
||
modifier = {
|
||
ship_armor_mult = 2
|
||
ship_hull_mult = 2
|
||
ships_upkeep_mult = -0.4
|
||
ship_hull_regen_add_perc = 2
|
||
ship_armor_regen_add_perc = 2
|
||
}
|
||
leader_class = {
|
||
admiral
|
||
}
|
||
initial = no
|
||
randomized = no
|
||
}
|
||
|
||
RG_leader_trait_admiral_gray = {
|
||
#3级舰长(默认
|
||
cost = 0
|
||
inline_script = {
|
||
script = trait/icon_psionic
|
||
CLASS = admiral
|
||
ICON = "GFX_leader_trait_psionic_chosen_one"
|
||
RARITY = paragon
|
||
COUNCIL = no
|
||
TIER = none
|
||
}
|
||
self_modifier = {
|
||
species_leader_exp_gain = 1
|
||
}
|
||
immortal_leaders = yes
|
||
modifier = {
|
||
ship_armor_mult = 3.5
|
||
ship_hull_mult = 3.5
|
||
ships_upkeep_mult = -0.4
|
||
ship_hull_regen_add_perc = 5
|
||
ship_armor_regen_add_perc = 5
|
||
}
|
||
leader_class = {
|
||
admiral
|
||
}
|
||
initial = no
|
||
randomized = no
|
||
}
|
||
|
||
RG_leader_trait_scientist_gray = {
|
||
#科学家特质
|
||
cost = 0
|
||
inline_script = {
|
||
script = trait/icon_psionic
|
||
CLASS = scientist
|
||
ICON = "GFX_leader_trait_psionic_chosen_one"
|
||
RARITY = paragon
|
||
COUNCIL = no
|
||
TIER = none
|
||
}
|
||
self_modifier = {
|
||
species_leader_exp_gain = 1
|
||
}
|
||
immortal_leaders = yes
|
||
modifier = {
|
||
all_technology_research_speed = 0.5
|
||
ship_archaeological_site_excavation_speed_mult = 0.5
|
||
science_ship_survey_speed = 1
|
||
ship_windup_mult = -1
|
||
ship_speed_mult = 0.5
|
||
ship_anomaly_generation_chance_mult = -1
|
||
}
|
||
leader_class = {
|
||
scientist
|
||
}
|
||
initial = no
|
||
randomized = no
|
||
}
|
||
|
||
RG_leader_trait_general_gray = {
|
||
#将军特质
|
||
cost = 0
|
||
inline_script = {
|
||
script = trait/icon_psionic
|
||
CLASS = general
|
||
ICON = "GFX_leader_trait_psionic_chosen_one"
|
||
RARITY = paragon
|
||
COUNCIL = no
|
||
TIER = none
|
||
}
|
||
self_modifier = {
|
||
species_leader_exp_gain = 1
|
||
}
|
||
immortal_leaders = yes
|
||
modifier = {
|
||
army_collateral_damage_mult = 0.15
|
||
army_disengage_chance_mult = 0.5
|
||
army_health = 0.35
|
||
}
|
||
leader_class = {
|
||
general
|
||
}
|
||
initial = no
|
||
randomized = no
|
||
}
|
||
|
||
RG_leader_trait_general_gray_skill = {
|
||
destiny_trait = yes
|
||
inline_script = {
|
||
script = trait/icon_psionic
|
||
CLASS = general
|
||
ICON = "GFX_leader_trait_supreme_warrior"
|
||
RARITY = paragon
|
||
COUNCIL = no
|
||
TIER = none
|
||
}
|
||
custom_tooltip_with_modifiers = RG_leader_trait_tempest_incoming_effect
|
||
triggered_modifier = {
|
||
potential = {
|
||
always = yes
|
||
}
|
||
army_damage_mult = 0.05
|
||
army_health = 0.05
|
||
mult = owner.rg_general_skill_combat_daypassed_variable
|
||
}
|
||
leader_class = {
|
||
general
|
||
}
|
||
initial = no
|
||
randomized = no
|
||
destiny_background_icon = "GFX_leader_background_destiny_1"
|
||
}
|
||
|
||
RG_leader_trait_admiral_fake_dragon = {
|
||
cost = 0
|
||
inline_script = {
|
||
script = trait/icon_psionic
|
||
CLASS = admiral
|
||
ICON = "GFX_leader_trait_adaptable"
|
||
RARITY = paragon
|
||
COUNCIL = no
|
||
TIER = none
|
||
}
|
||
self_modifier = {
|
||
# 不知道什么时候专属特质加100%经验率已经变成国际公约力
|
||
species_leader_exp_gain = 1
|
||
}
|
||
modifier = {
|
||
ship_armor_mult = 0.3
|
||
ship_hull_mult = 0.2
|
||
ship_weapon_damage = 0.2
|
||
}
|
||
leader_class = {
|
||
admiral
|
||
}
|
||
initial = no
|
||
randomized = no
|
||
}
|
||
|
||
RG_leader_trait_admiral_timed_life = {
|
||
cost = 0
|
||
inline_script = {
|
||
script = trait/icon_psionic
|
||
CLASS = admiral
|
||
ICON = "GFX_leader_trait_ethereal"
|
||
RARITY = paragon
|
||
COUNCIL = no
|
||
TIER = none
|
||
}
|
||
triggered_modifier = {
|
||
potential = {
|
||
owner = {
|
||
check_variable = {
|
||
which = rg_fake_dragon_timedlife_counter
|
||
value <= 1000
|
||
}
|
||
}
|
||
}
|
||
ship_armor_mult = 0.01
|
||
ship_hull_mult = 0.01
|
||
ship_weapon_damage = 0.01
|
||
mult = owner.rg_fake_dragon_timedlife_counter
|
||
}
|
||
triggered_modifier = {
|
||
potential = {
|
||
owner = {
|
||
check_variable = {
|
||
which = rg_fake_dragon_timedlife_counter
|
||
value > 1000
|
||
}
|
||
}
|
||
}
|
||
ship_armor_mult = 10
|
||
ship_hull_mult = 10
|
||
ship_weapon_damage = 10
|
||
custom_tooltip_with_modifiers = rg_timed_life_millennium
|
||
}
|
||
leader_class = {
|
||
admiral
|
||
}
|
||
initial = no
|
||
randomized = no
|
||
}
|
||
|
||
RG_leader_trait_admiral_born_tobe_dragon = {
|
||
cost = 0
|
||
inline_script = {
|
||
script = trait/icon_psionic
|
||
CLASS = admiral
|
||
ICON = "GFX_leader_trait_ethereal"
|
||
RARITY = paragon
|
||
COUNCIL = no
|
||
TIER = none
|
||
}
|
||
immortal_leaders = yes
|
||
triggered_modifier = {
|
||
potential = {
|
||
owner = {
|
||
check_variable = {
|
||
which = rg_fake_dragon_timedlife_counter
|
||
value <= 1000
|
||
}
|
||
}
|
||
}
|
||
ship_armor_mult = 0.01
|
||
ship_hull_mult = 0.01
|
||
ship_weapon_damage = 0.01
|
||
mult = owner.rg_fake_dragon_timedlife_counter
|
||
}
|
||
triggered_modifier = {
|
||
potential = {
|
||
owner = {
|
||
check_variable = {
|
||
which = rg_fake_dragon_timedlife_counter
|
||
value > 1000
|
||
}
|
||
}
|
||
}
|
||
ship_armor_mult = 0.01
|
||
ship_hull_mult = 0.01
|
||
ship_weapon_damage = 0.01
|
||
custom_tooltip_with_modifiers = rg_timed_life_millennium_reborn
|
||
}
|
||
leader_class = {
|
||
admiral
|
||
}
|
||
initial = no
|
||
randomized = no
|
||
}
|