realgray-stellaris-mod/Real Gray/common/section_templates/gray_goo.txt

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ship_section_template = {
key = "gray_warship_key"
ship_size = graygoo_mothership
fits_on_slot = mid
entity = "gatebuilder_01_mothership_section_entity"
icon = "GFX_ship_part_core_mid"
component_slot = {
name = "PLANET_KILLER_GUN_01"
template = "invisible_planet_killer_fixed"
locatorname = "xl_gun_01"
}
component_slot = {
name = "TITAN_01"
template = "invisible_titanic_fixed"
locatorname = "titan_gun_01"
}
component_slot = {
name = "TORPEDO_01"
template = "medium_missile_turret"
locatorname = "xl_gun_01"
}
component_slot = {
name = "TORPEDO_02"
template = "medium_missile_turret"
locatorname = "xl_gun_01"
}
component_slot = {
name = "TORPEDO_03"
template = "medium_missile_turret"
locatorname = "xl_gun_01"
}
component_slot = {
name = "TORPEDO_04"
template = "medium_missile_turret"
locatorname = "xl_gun_01"
}
component_slot = {
name = "LARGE_GUN_01"
template = "large_turret"
locatorname = "xl_gun_01"
}
component_slot = {
name = "LARGE_GUN_02"
template = "large_turret"
locatorname = "xl_gun_01"
}
component_slot = {
name = "LARGE_GUN_03"
template = "large_turret"
locatorname = "xl_gun_01"
}
component_slot = {
name = "LARGE_GUN_04"
template = "large_turret"
locatorname = "xl_gun_01"
}
component_slot = {
name = "LARGE_GUN_05"
template = "large_turret"
locatorname = "xl_gun_01"
}
component_slot = {
name = "LARGE_GUN_06"
template = "large_turret"
locatorname = "xl_gun_01"
}
component_slot = {
name = "STRIKE_CRAFT_01"
template = "large_strike_craft"
rotation = 90
locatorname = "xl_gun_01"
}
component_slot = {
name = "STRIKE_CRAFT_02"
template = "large_strike_craft"
rotation = 90
locatorname = "xl_gun_01"
}
component_slot = {
name = "STRIKE_CRAFT_03"
template = "large_strike_craft"
rotation = 90
locatorname = "xl_gun_01"
}
component_slot = {
name = "STRIKE_CRAFT_04"
template = "large_strike_craft"
rotation = 90
locatorname = "xl_gun_01"
}
component_slot = {
name = "PD_01"
template = "point_defence_turret"
locatorname = "xl_gun_01"
}
component_slot = {
name = "PD_02"
template = "point_defence_turret"
locatorname = "xl_gun_01"
}
component_slot = {
name = "PD_03"
template = "point_defence_turret"
locatorname = "xl_gun_01"
}
component_slot = {
name = "PD_04"
template = "point_defence_turret"
locatorname = "xl_gun_01"
}
large_utility_slots = 16
aux_utility_slots = 5
}