realgray-stellaris-mod/gfx/models/ships/megastructures/think_tank/graytempestthink_tank_01.asset

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#################################################
##### #####
##### Arthropoid #####
##### #####
#################################################
entity = {
name = "grey_tempesttw_tank_entity"
pdxmesh = "gatebuilder_01_mothership_mesh"
scale = 1
}
entity = {
name = "grey_tempesttw_thinktank_part1_entity"
locator = { name = "behindb" position = { 0 0 0 } rotation = { 0 0 180 } }
attach = { "behindb" = "grey_tempesttw_starbase_starfortress_section_entity" }
scale = 2.25
}
entity = {
name = "grey_tempesttw_thinktank_part2_entity"
locator = { name = "behind" position = { 10 0 10 } rotation = { 0 0 0 } }
locator = { name = "behindu" position = { -10 0 10 } rotation = { 0 0 0 } }
locator = { name = "behinda" position = { 10 0 -10 } rotation = { 0 0 180 } }
locator = { name = "behindb" position = { -10 0 -10 } rotation = { 0 0 180 } }
attach = { "behind" = "grey_tempesttw_tank_entity" }
attach = { "behindu" = "grey_tempesttw_tank_entity" }
attach = { "behinda" = "grey_tempesttw_tank_entity" }
attach = { "behindb" = "grey_tempesttw_tank_entity" }
scale = 1.25
}
entity = {
name = "grey_tempesttw_thinktank_part3_entity"
}
entity = {
name = "grey_tempesttw_thinktank_phase_01_entity"
locator = { name = "root" position = { 0 0 0 } }
attach = { "root" = "grey_tempesttw_thinktank_part1_entity" }
state = { name = "construction"
start_event = { trigger_once = yes sound = { soundeffect = "ringworld_construction_ambient" } }
}
cull_radius = 500
}
entity = {
name = "grey_tempesttw_thinktank_phase_02_entity"
locator = { name = "root" position = { 0 0 0 } }
attach = { "root" = "grey_tempesttw_thinktank_part1_entity" }
attach = { "root" = "grey_tempesttw_thinktank_part2_entity" }
state = { name = "construction"
start_event = { trigger_once = yes sound = { soundeffect = "ringworld_construction_ambient" } }
}
cull_radius = 500
}
entity = {
name = "grey_tempesttw_thinktank_phase_03_entity"
locator = { name = "root" position = { 0 0 0 } }
locator = { name = "roote" position = { 0 10 -50 } rotation = { 0 0 0 } }
locator = { name = "roota" position = { 0 10 50 } rotation = { 180 0 0 } }
attach = { "root" = "grey_tempesttw_thinktank_part1_entity" }
attach = { "roote" = "grey_tempesttw_thinktank_part2_entity" }
attach = { "roota" = "grey_tempesttw_thinktank_part2_entity" }
state = { name = "construction"
start_event = { trigger_once = yes sound = { soundeffect = "ringworld_construction_ambient" } }
}
scale = 1.5
cull_radius = 500
}