realgray-stellaris-mod/gfx/models/ships/starbases/grey_tempesttw_starbase_mes...

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objectTypes = {
#################################
# Fallen Empire #
#################################
#Spiritualist
pdxmesh = {
name = "grey_tempesttw_outpost_mesh"
file = "gfx/models/ships/gatebuilder_01/gatebuilder_01_space_station.mesh"
scale = 0.6
animation = {
id = "idle"
type = "gatebuilder_01_station_frame_idle_animation"
}
animation = {
id = "death"
type = "gatebuilder_01_station_frame_death_animation"
}
meshsettings = {
name = "large_finished_MeshShape"
index = 0
texture_diffuse = "gatebuilder_01_space_station_diffuse.dds"
texture_normal = "gatebuilder_01_space_station_normal.dds"
texture_specular = "gatebuilder_01_space_station_specular.dds"
shader = "PdxMeshShip"
}
}
pdxmesh = {
name = "grey_tempesttw_citadel_mesh"
file = "gfx/models/ships/gatebuilder_01/gatebuilder_01_space_station.mesh"
scale = 1
# TODO?
#animation = { id = "idle" type = "fallen_empire_01_citadel_idle_animation" }
animation = {
id = "idle"
type = "gatebuilder_01_station_frame_idle_animation"
}
animation = {
id = "death"
type = "gatebuilder_01_station_frame_death_animation"
}
meshsettings = {
name = "large_finished_MeshShape"
index = 0
texture_diffuse = "gatebuilder_01_space_station_diffuse.dds"
texture_normal = "gatebuilder_01_space_station_normal.dds"
texture_specular = "gatebuilder_01_space_station_specular.dds"
shader = "PdxMeshShip"
}
}
pdxmesh = {
name = "grey_tempesttw_ion_cannon_mesh"
file = "gfx/models/ships/starbases/humanoid_01_ion_cannon.mesh"
scale = 0.8
meshsettings = {
name = "large_finished_MeshShape"
index = 0
texture_diffuse = "gatebuilder_01_space_station_diffuse.dds"
texture_normal = "gatebuilder_01_space_station_normal.dds"
texture_specular = "gatebuilder_01_space_station_specular.dds"
shader = "PdxMeshShip"
}
}
}