origin
BIN
data/BaseObjects/sky/21.tga
Normal file
BIN
data/BaseObjects/sky/BlueSky.tga
Normal file
BIN
data/BaseObjects/sky/SkyDome_01.dds
Normal file
|
After Width: | Height: | Size: 522 KiB |
BIN
data/BaseObjects/sky/SkyDome_Night.dds
Normal file
|
After Width: | Height: | Size: 1.4 MiB |
BIN
data/BaseObjects/sky/SkyDome_Space_02.dds
Normal file
|
After Width: | Height: | Size: 2.0 MiB |
BIN
data/BaseObjects/sky/SkyDome_Space_03.dds
Normal file
|
After Width: | Height: | Size: 3.0 MiB |
BIN
data/BaseObjects/sky/SkyDome_Space_04.dds
Normal file
|
After Width: | Height: | Size: 1.3 MiB |
BIN
data/BaseObjects/sky/SkyDome_World_01.dds
Normal file
|
After Width: | Height: | Size: 1.1 MiB |
BIN
data/BaseObjects/sky/SkyDome_World_02.dds
Normal file
|
After Width: | Height: | Size: 1.8 MiB |
BIN
data/BaseObjects/sky/SkyDome_World_03.dds
Normal file
|
After Width: | Height: | Size: 1.7 MiB |
BIN
data/BaseObjects/sky/SkyDome_World_04.dds
Normal file
|
After Width: | Height: | Size: 1.1 MiB |
BIN
data/BaseObjects/sky/SpaceSky.dds
Normal file
|
After Width: | Height: | Size: 2.0 MiB |
5678
data/BaseObjects/sky/sky.W3X
Normal file
34
data/BaseObjects/sky/sky.xml
Normal file
@@ -0,0 +1,34 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
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||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include type="all" source="Sky.w3x" />
|
||||
</Includes>
|
||||
<Texture id="SpaceSky" File="SpaceSky.dds"/>
|
||||
<GameObject
|
||||
id="SpaceSky"
|
||||
Side="Neutral"
|
||||
EditorSorting="SYSTEM"
|
||||
TransportSlotCount="1"
|
||||
KindOf="PRELOAD IMMOBILE STRUCTURE NO_COLLIDE RESIST_EMP UNATTACKABLE INERT INERT_SHROUD_REVEALER"
|
||||
ThreatLevel="10"
|
||||
EditorName="SpaceSky">
|
||||
<DisplayName>SpaceSky</DisplayName>
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_Draw">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model
|
||||
Name="SpaceSky" />
|
||||
</ModelConditionState>
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Body>
|
||||
<PropBody
|
||||
id="ModuleTag_Body"/>
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||||
</Body>
|
||||
</GameObject>
|
||||
</AssetDeclaration>
|
||||
5678
data/BaseObjects/sky/sky_01.W3X
Normal file
34
data/BaseObjects/sky/sky_01.xml
Normal file
@@ -0,0 +1,34 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
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||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include type="all" source="Sky_01.w3x" />
|
||||
</Includes>
|
||||
<Texture id="SkyDome_01" File="SkyDome_01.dds"/>
|
||||
<GameObject
|
||||
id="SkyDome_01"
|
||||
Side="Neutral"
|
||||
EditorSorting="SYSTEM"
|
||||
TransportSlotCount="1"
|
||||
KindOf="PRELOAD IMMOBILE STRUCTURE NO_COLLIDE RESIST_EMP UNATTACKABLE INERT INERT_SHROUD_REVEALER"
|
||||
ThreatLevel="10"
|
||||
EditorName="SkyDome_01">
|
||||
<DisplayName>SkyDome_01</DisplayName>
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_Draw">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model
|
||||
Name="SkyDome_01" />
|
||||
</ModelConditionState>
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Body>
|
||||
<PropBody
|
||||
id="ModuleTag_Body"/>
|
||||
</Body>
|
||||
</GameObject>
|
||||
</AssetDeclaration>
|
||||
5678
data/BaseObjects/sky/sky_02.W3X
Normal file
34
data/BaseObjects/sky/sky_02.xml
Normal file
@@ -0,0 +1,34 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
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||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include type="all" source="Sky_02.w3x" />
|
||||
</Includes>
|
||||
<Texture id="SkyDome_Space_02" File="SkyDome_Space_02.dds"/>
|
||||
<GameObject
|
||||
id="SkyDome_Space_02"
|
||||
Side="Neutral"
|
||||
EditorSorting="SYSTEM"
|
||||
TransportSlotCount="1"
|
||||
KindOf="PRELOAD IMMOBILE STRUCTURE NO_COLLIDE RESIST_EMP UNATTACKABLE INERT INERT_SHROUD_REVEALER"
|
||||
ThreatLevel="10"
|
||||
EditorName="SkyDome_Space_02">
|
||||
<DisplayName>SkyDome_Space_02</DisplayName>
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_Draw">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model
|
||||
Name="SkyDome_Space_02" />
|
||||
</ModelConditionState>
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Body>
|
||||
<PropBody
|
||||
id="ModuleTag_Body"/>
|
||||
</Body>
|
||||
</GameObject>
|
||||
</AssetDeclaration>
|
||||
5678
data/BaseObjects/sky/sky_03.W3X
Normal file
34
data/BaseObjects/sky/sky_03.xml
Normal file
@@ -0,0 +1,34 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
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||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include type="all" source="Sky_03.w3x" />
|
||||
</Includes>
|
||||
<Texture id="SkyDome_Space_03" File="SkyDome_Space_03.dds"/>
|
||||
<GameObject
|
||||
id="SkyDome_Space_03"
|
||||
Side="Neutral"
|
||||
EditorSorting="SYSTEM"
|
||||
TransportSlotCount="1"
|
||||
KindOf="PRELOAD IMMOBILE STRUCTURE NO_COLLIDE RESIST_EMP UNATTACKABLE INERT INERT_SHROUD_REVEALER"
|
||||
ThreatLevel="10"
|
||||
EditorName="SkyDome_Space_03">
|
||||
<DisplayName>SkyDome_Space_03</DisplayName>
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_Draw">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model
|
||||
Name="SkyDome_Space_03" />
|
||||
</ModelConditionState>
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Body>
|
||||
<PropBody
|
||||
id="ModuleTag_Body"/>
|
||||
</Body>
|
||||
</GameObject>
|
||||
</AssetDeclaration>
|
||||
5678
data/BaseObjects/sky/sky_04.W3X
Normal file
34
data/BaseObjects/sky/sky_04.xml
Normal file
@@ -0,0 +1,34 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
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||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include type="all" source="Sky_04.w3x" />
|
||||
</Includes>
|
||||
<Texture id="SkyDome_Space_04" File="SkyDome_Space_04.dds"/>
|
||||
<GameObject
|
||||
id="SkyDome_Space_04"
|
||||
Side="Neutral"
|
||||
EditorSorting="SYSTEM"
|
||||
TransportSlotCount="1"
|
||||
KindOf="PRELOAD IMMOBILE STRUCTURE NO_COLLIDE RESIST_EMP UNATTACKABLE INERT INERT_SHROUD_REVEALER"
|
||||
ThreatLevel="10"
|
||||
EditorName="SkyDome_Space_04">
|
||||
<DisplayName>SkyDome_Space_04</DisplayName>
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_Draw">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model
|
||||
Name="SkyDome_Space_04" />
|
||||
</ModelConditionState>
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Body>
|
||||
<PropBody
|
||||
id="ModuleTag_Body"/>
|
||||
</Body>
|
||||
</GameObject>
|
||||
</AssetDeclaration>
|
||||
5678
data/BaseObjects/sky/sky_05.W3X
Normal file
34
data/BaseObjects/sky/sky_05.xml
Normal file
@@ -0,0 +1,34 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
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||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include type="all" source="Sky_05.w3x" />
|
||||
</Includes>
|
||||
<Texture id="SkyDome_World_01" File="SkyDome_World_01.dds"/>
|
||||
<GameObject
|
||||
id="SkyDome_World_01"
|
||||
Side="Neutral"
|
||||
EditorSorting="SYSTEM"
|
||||
TransportSlotCount="1"
|
||||
KindOf="PRELOAD IMMOBILE STRUCTURE NO_COLLIDE RESIST_EMP UNATTACKABLE INERT INERT_SHROUD_REVEALER"
|
||||
ThreatLevel="10"
|
||||
EditorName="SkyDome_World_01">
|
||||
<DisplayName>SkyDome_World_01</DisplayName>
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_Draw">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model
|
||||
Name="SkyDome_World_01" />
|
||||
</ModelConditionState>
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Body>
|
||||
<PropBody
|
||||
id="ModuleTag_Body"/>
|
||||
</Body>
|
||||
</GameObject>
|
||||
</AssetDeclaration>
|
||||