This commit is contained in:
KiritsuguTG
2022-02-14 13:43:02 +08:00
commit 5c46d84ca4
264 changed files with 245671 additions and 0 deletions

View File

@@ -0,0 +1,52 @@
<?xml version="1.0" encoding="utf-8"?>
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<!-- SovietReaperBeamFlare_Vet -->
<FXParticleSystemTemplate IsParticleUpTowardsEmitter="true" ParticleTexture="FXLenzflareHDR01" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" SortLevel="1" SystemLifetime="160" Type="GPU_PARTICLE" id="ParticleSystem_shana_Damningness_FireOnGround">
<!--黄色的一朵光-->
<Lifetime High="5" Low="5"/>
<Size High="40" Low="15"/>
<BurstCount High="10" Low="10"/>
<Colors>
<Color Frame="2" RelativeAge="50">
<Color b="0.201961" g="0.394118" r="0.8"/>
</Color>
<Color Frame="3" RelativeAge="100">
<Color b="0" g="0" r="0"/>
</Color>
</Colors>
<Physics>
<Default ParticlesAttachToBone="true">
<VelocityDamping High="0.95" Low="0.8"/>
</Default>
</Physics>
<Draw>
<Gpu SpeedMultiplier="1"/>
</Draw>
<Volume>
<Cylinder>
<Offset x="0" y="0" z="0"/>
</Cylinder>
</Volume>
<Velocity>
<Cylindrical>
<Radial High="0" Low="0"/>
<Normal High="0" Low="0"/>
</Cylindrical>
</Velocity>
<Event/>
<Update>
<Default>
<SizeRate High="5" Low="2"/>
<SizeRateDamping High="1.25" Low="0.8"/>
<AngleZ High="-0.5" Low="-1.5"/>
<AngularDampingXY High="1" Low="1"/>
</Default>
</Update>
</FXParticleSystemTemplate>
</AssetDeclaration>

View File

@@ -0,0 +1,53 @@
<?xml version="1.0" encoding="utf-8"?>
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<FXParticleSystemTemplate ParticleTexture="FXLenzFlare03" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" SortLevel="1" SystemLifetime="25" Type="GPU_PARTICLE" id="ParticleSystem_shana_Damningness_ProjectFire">
<!--灼热 跳动的闪光 ReaperLaserHitFlash_Veteran-->
<Lifetime High="10" Low="5"/>
<Size High="30" Low="20"/>
<BurstDelay High="4" Low="1"/>
<BurstCount High="5" Low="5"/>
<Colors>
<Color Frame="1" RelativeAge="0">
<Color b="0.227451" g="0.362745" r="0.784314"/>
</Color>
<Color Frame="2" RelativeAge="100">
<Color b="0" g="0" r="0"/>
</Color>
<ColorScale High="3" Low="2"/>
</Colors>
<Physics>
<Default>
<VelocityDamping High="1" Low="1"/>
</Default>
</Physics>
<Draw>
<Gpu SpeedMultiplier="1"/>
</Draw>
<Volume>
<Line>
<StartPoint x="0" y="0" z="0"/>
<EndPoint x="0" y="0" z="0"/>
</Line>
</Volume>
<Velocity>
<Ortho>
<Position>
<x High="-1" Low="-1"/>
<y High="0" Low="0"/>
<z High="0" Low="0"/>
</Position>
</Ortho>
</Velocity>
<Event/>
<Update>
<Default Rotation="ROTATE_IN_WORLD_SPACE">
<SizeRate High="-0.05" Low="-0.05"/>
<SizeRateDamping High="1" Low="1"/>
<AngularDamping High="1" Low="1"/>
<AngularDampingXY High="1" Low="1"/>
</Default>
</Update>
</FXParticleSystemTemplate>
</AssetDeclaration>

View File

@@ -0,0 +1,59 @@
<?xml version="1.0" encoding="utf-8"?>
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<FXParticleSystemTemplate IsEmitAboveGroundOnly="true" ParticleTexture="FXFireScroll3" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" SortLevel="2" Type="GPU_PARTICLE" id="ParticleSystem_shana_Damningness_ScatterProjectFire">
<!-- 一团感觉会烧的融化的火 挺好看 SovietReaperBeamFire_Vet-->
<Lifetime High="100" Low="80"/>
<Size High="50" Low="30"/>
<BurstCount High="3" Low="2"/>
<Colors>
<Color Frame="1" RelativeAge="0">
<Color b="0.356863" g="0.356863" r="1"/>
</Color>
<Color Frame="2" RelativeAge="14.999999">
<Color b="0.490196" g="0.490196" r="1"/>
</Color>
<Color Frame="3" RelativeAge="100">
<Color b="0" g="0" r="0"/>
</Color>
<Color Frame="4" RelativeAge="200">
<Color b="0" g="0" r="0"/>
</Color>
<ColorScale High="1.0" Low="1.0"/>
</Colors>
<Physics>
<Default>
<VelocityDamping High="0.9" Low="0.55"/>
</Default>
</Physics>
<Draw>
<Gpu DetailTexture="FXFracTileNRM" MiscValue1="0.1" MiscValue2="0.1" MiscValue3="45" MiscValue4="0.6" Shader="gpuparticledistort.fx" SpeedMultiplier="1"/>
</Draw>
<Volume>
<Cylinder>
<Offset x="0" y="0" z="0"/>
</Cylinder>
</Volume>
<Velocity>
<Ortho>
<Position>
<x High="3" Low="0.1"/>
<y High="0.5" Low="-0.5"/>
<z High="0.5" Low="-0.5"/>
</Position>
</Ortho>
</Velocity>
<Event/>
<Update>
<Default>
<SizeRate High="0.1" Low="0.1"/>
<SizeRateDamping High="1" Low="1"/>
<AngleZ High="7" Low="-7"/>
<AngularRateZ High="0.02" Low="-0.02"/>
<AngularDampingXY High="1" Low="1"/>
</Default>
</Update>
</FXParticleSystemTemplate>
</AssetDeclaration>

View File

@@ -0,0 +1,60 @@
<?xml version="1.0" encoding="utf-8"?>
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<FXParticleSystemTemplate IsEmitAboveGroundOnly="true" ParticleTexture="FXLenzflareHDR01" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" SortLevel="2" Type="GPU_PARTICLE" id="ParticleSystem_shana_Damningness_ScatterProjectLight">
<!-- 红色的辉光 -->
<Lifetime High="100" Low="80"/>
<Size High="50" Low="30"/>
<BurstCount High="3" Low="2"/>
<Colors>
<Color Frame="1" RelativeAge="0">
<Color b="0.356863" g="0.356863" r="1"/>
</Color>
<Color Frame="2" RelativeAge="14.999999">
<Color b="0.490196" g="0.490196" r="1"/>
</Color>
<Color Frame="3" RelativeAge="100">
<Color b="0" g="0" r="0"/>
</Color>
<Color Frame="4" RelativeAge="200">
<Color b="0" g="0" r="0"/>
</Color>
<ColorScale High="1.5" Low="1.5"/>
</Colors>
<Physics>
<Default>
<VelocityDamping High="0.9" Low="0.55"/>
</Default>
</Physics>
<Draw>
<Gpu DetailTexture="FXFracTileNRM" MiscValue1="0.1" MiscValue2="0.1" MiscValue3="45" MiscValue4="0.6" Shader="gpuparticledistort.fx" SpeedMultiplier="1"/>
</Draw>
<Volume>
<Cylinder>
<Offset x="0" y="0" z="0"/>
</Cylinder>
</Volume>
<Velocity>
<Ortho>
<Position>
<x High="3" Low="0.1"/>
<y High="0.5" Low="-0.5"/>
<z High="0.5" Low="-0.5"/>
</Position>
</Ortho>
</Velocity>
<Event/>
<Update>
<Default>
<SizeRate High="0.1" Low="0.1"/>
<SizeRateDamping High="1" Low="1"/>
<AngleZ High="7" Low="-7"/>
<AngularRateZ High="0.02" Low="-0.02"/>
<AngularDampingXY High="1" Low="1"/>
</Default>
</Update>
</FXParticleSystemTemplate>
</AssetDeclaration>

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Includes>
<Include type = "all" source="ParticleSystem_shana_Damningness_FireOnGround.xml"/>
<Include type = "all" source="ParticleSystem_shana_Damningness_ProjectFire.xml"/>
<Include type = "all" source="ParticleSystem_shana_Damningness_ScatterProjectFire.xml"/>
<Include type = "all" source="ParticleSystem_shana_Damningness_ScatterProjectLight.xml"/>
</Includes>
</AssetDeclaration>