209 lines
5.9 KiB
XML
209 lines
5.9 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<FXParticleSystemTemplate ParticleTexture="FXSmoke01" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Shader="ALPHA" SortLevel="1" Type="GPU_PARTICLE" id="DropPodDust">
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<Lifetime High="30" Low="30"/>
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<BurstCount High="5" Low="5"/>
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<InitialDelay High="30" Low="30"/>
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<Alphas>
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<Alpha Frame="2" High="0.75" Low="0.75" RelativeAge="9"/>
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<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
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</Alphas>
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<Colors>
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<Color Frame="1" RelativeAge="0">
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<Color b="0.823529" g="0.886275" r="1"/>
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</Color>
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<Color Frame="2" RelativeAge="11">
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<Color b="0.768627" g="0.85098" r="1"/>
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</Color>
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<Color Frame="3" RelativeAge="100">
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<Color b="0.768627" g="0.85098" r="1"/>
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</Color>
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</Colors>
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<Physics>
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<Default>
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<VelocityDamping High="0.85" Low="0.8"/>
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</Default>
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</Physics>
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<Draw>
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<Gpu DetailTexture="FXSphereNRM" GeometryType="TWO_CONCENTRIC_QUADS" Shader="GPUParticleLit.fx" SortParticles="true" SpeedMultiplier="1"/>
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</Draw>
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<Volume>
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<Cylinder IsHollow="true" Radius="10">
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<Offset x="0" y="0" z="0"/>
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</Cylinder>
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</Volume>
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<Velocity>
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<Outward>
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<Speed High="8" Low="1"/>
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<OtherSpeed High="2" Low="1"/>
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</Outward>
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</Velocity>
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<Event/>
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<Update>
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<Default>
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<SizeRate High="5" Low="5"/>
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<SizeRateDamping High="0.95" Low="0.9"/>
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<AngleZ High="1" Low="-1"/>
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<AngularDampingXY High="1" Low="1"/>
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</Default>
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</Update>
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</FXParticleSystemTemplate>
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<FXParticleSystemTemplate ParticleTexture="FXsmokeplume" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="ALPHA" SortLevel="3" Type="GPU_PARTICLE" id="DropPodDust02">
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<Lifetime High="100" Low="75"/>
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<Size High="30" Low="15"/>
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<BurstCount High="2" Low="2"/>
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<InitialDelay High="115" Low="115"/>
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<Alphas>
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<Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="9"/>
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<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
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</Alphas>
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<Colors>
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<Color Frame="1" RelativeAge="0">
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<Color b="0.345098" g="0.345098" r="0.345098"/>
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</Color>
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<Color Frame="2" RelativeAge="10">
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<Color b="0.32549" g="0.32549" r="0.32549"/>
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</Color>
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<Color Frame="3" RelativeAge="100">
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<Color b="0.341176" g="0.341176" r="0.341176"/>
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</Color>
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</Colors>
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<Physics>
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<Default>
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<VelocityDamping High="0.9" Low="0.9"/>
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<DriftVelocity x="0.2" y="0" z="0"/>
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</Default>
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</Physics>
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<Draw>
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<Gpu SpeedMultiplier="1"/>
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</Draw>
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<Volume>
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<Cylinder Radius="15">
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<Offset x="0" y="0" z="0"/>
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</Cylinder>
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</Volume>
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<Velocity>
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<Outward>
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<Speed High="2" Low="-2"/>
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<OtherSpeed High="3" Low="1"/>
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</Outward>
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</Velocity>
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<Event/>
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<Update>
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<Default>
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<SizeRate High="0.5" Low="0.25"/>
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<SizeRateDamping High="0.98" Low="0.98"/>
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<AngleZ High="7" Low="0"/>
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<AngularRateZ High="0.01" Low="-0.01"/>
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<AngularDampingXY High="1" Low="1"/>
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</Default>
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</Update>
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</FXParticleSystemTemplate>
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<FXParticleSystemTemplate IsParticleUpTowardsEmitter="true" ParticleTexture="FXSteam" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Shader="ALPHA" SortLevel="1" SystemLifetime="1" Type="GPU_PARTICLE" id="DropPodSteam2">
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<Lifetime High="100" Low="50"/>
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<Size High="15" Low="5"/>
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<BurstCount High="6" Low="3"/>
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<Alphas>
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<Alpha Frame="2" High="1" Low="1" RelativeAge="9"/>
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<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
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</Alphas>
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<Colors>
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<Color Frame="1" RelativeAge="0">
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<Color b="1" g="1" r="1"/>
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</Color>
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<Color Frame="2" RelativeAge="10">
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<Color b="1" g="1" r="1"/>
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</Color>
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<Color Frame="3" RelativeAge="100">
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<Color b="1" g="1" r="1"/>
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</Color>
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</Colors>
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<Wind PingPongEndAngleMin="5.49779"/>
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<Physics>
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<Default>
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<VelocityDamping High="0.75" Low="0.5"/>
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<DriftVelocity x="0.1" y="0" z="0"/>
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</Default>
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</Physics>
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<Draw>
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<Gpu SpeedMultiplier="1"/>
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</Draw>
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<Volume>
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<Cylinder>
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<Offset x="0" y="0" z="0"/>
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</Cylinder>
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</Volume>
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<Velocity>
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<Ortho>
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<Position>
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<x High="5" Low="-5"/>
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<y High="5" Low="-5"/>
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<z High="10" Low="5"/>
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</Position>
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</Ortho>
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</Velocity>
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<Event/>
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<Update>
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<Default>
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<SizeRate High="15" Low="10"/>
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<SizeRateDamping High="0.8" Low="0.7"/>
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<AngleZ High="7" Low="0"/>
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<AngularRateZ High="0.25" Low="-0.25"/>
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<AngularDampingXY High="1" Low="1"/>
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</Default>
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</Update>
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</FXParticleSystemTemplate>
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<FXParticleSystemTemplate IsParticleUpTowardsEmitter="true" ParticleTexture="FXSteam" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Shader="ALPHA" SortLevel="1" SystemLifetime="20" Type="GPU_PARTICLE" id="DropPodSteam">
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<Lifetime High="30" Low="10"/>
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<Size High="5" Low="1"/>
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<BurstCount High="1" Low="1"/>
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<Alphas>
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<Alpha Frame="2" High="1" Low="1" RelativeAge="9"/>
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<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
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</Alphas>
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<Colors>
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<Color Frame="1" RelativeAge="0">
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<Color b="1" g="1" r="1"/>
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</Color>
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<Color Frame="2" RelativeAge="10">
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<Color b="1" g="1" r="1"/>
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</Color>
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<Color Frame="3" RelativeAge="100">
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<Color b="1" g="1" r="1"/>
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</Color>
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</Colors>
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<Wind PingPongEndAngleMin="5.49779"/>
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<Physics>
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<Default>
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<VelocityDamping High="0.75" Low="0.5"/>
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<DriftVelocity x="0.1" y="0" z="0"/>
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</Default>
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</Physics>
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<Draw>
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<Gpu SpeedMultiplier="1"/>
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</Draw>
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<Volume>
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<Cylinder>
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<Offset x="0" y="0" z="0"/>
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</Cylinder>
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</Volume>
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<Velocity>
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<Outward>
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<Speed High="0.01" Low="0.01"/>
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<OtherSpeed High="0.01" Low="0.01"/>
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</Outward>
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</Velocity>
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<Event/>
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<Update>
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<Default>
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<SizeRate High="5" Low="3"/>
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<SizeRateDamping High="0.8" Low="0.7"/>
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<AngleZ High="7" Low="0"/>
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<AngularRateZ High="0.25" Low="-0.25"/>
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<AngularDampingXY High="1" Low="1"/>
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</Default>
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</Update>
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</FXParticleSystemTemplate>
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</AssetDeclaration> |