KiritsuguTG 5c46d84ca4 origin
2022-02-14 13:43:02 +08:00

141 lines
3.4 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
<Tags />
<Includes>
<Include
type="all"
source="DATA:GlobalData/GlobalDefines.xml" />
</Includes>
<!--<PreAttackDelay
MinSeconds="0.01s"
MaxSeconds="0.01s" />
<FiringDuration
MinSeconds="0.5s" />
<ClipReloadTime
MinSeconds="1.0s"
MaxSeconds="1.5s" />-->
<!-- yukitsuki 普攻-->
<WeaponTemplate
id="yukitsuki_bland"
FireFX=""
FireSound=""
AttackRange="20.0"
WeaponSpeed="100"
RadiusDamageAffects="ENEMIES"
Flags="ATTACK_NEEDS_LINE_OF_SIGHT NOT_ATTRACTED_BY_MAGNETS"
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_STRUCTURE"
AcceptableAimDelta="15d"
AutoReloadsClip="AUTO"
ReAcquireDetailType="PER_CLIP">
<PreAttackDelay
MinSeconds="0.01s"
MaxSeconds="0.01s" />
<FiringDuration
MinSeconds="0.5s" />
<Nuggets>
<DamageNugget
id="DefaultDamageNugget"
Damage="150.0"
Radius="30"
DamageArc="75d"
DamageType="AUTO_CANNON"
DamageFXType="JAPAN_BONZAI"
DeathType="STABBED"
DelayTimeSeconds="0.4s">
</DamageNugget>
</Nuggets>
</WeaponTemplate>
<!-- yukitsuki 对空-->
<WeaponTemplate
id="yukitsuki_blandSky"
FireSound=""
AttackRange="350.0"
WeaponSpeed="400"
FireFX="FX_MuzzleSoviet"
AcceptableAimDelta="20d"
ClipSize="1"
Flags="ATTACK_NEEDS_LINE_OF_SIGHT"
RequiredAntiMask="ANTI_AIRBORNE_VEHICLE ANTI_AIRBORNE_INFANTRY"
ForbiddenFiringObjectStatus="CHANTING"
CanFireWhileMoving="false"
FinishAttackOnceStarted="false">
<PreAttackDelay
MinSeconds="0.7s"
MaxSeconds="0.7s" />
<FiringDuration
MinSeconds="0.7s"
MaxSeconds="0.7s" />
<ClipReloadTime
MinSeconds="1.5s"
MaxSeconds="1.5s" />
<Nuggets>
<ProjectileNugget
WarheadTemplate="yukitsuki_blandSky_Warhead"
ProjectileTemplate="Tina_SniperCharged_prop">
</ProjectileNugget>
<!--<AttributeModifierNugget
AttributeModifierOwnerName="AttributeModifierariya_Tina_forself">
</AttributeModifierNugget>
<AttributeModifierNugget
AttributeModifierOwnerName="AttributeModifierariya_Tina_forWweapon">
</AttributeModifierNugget>
<InformTargetNugget
MaxTimeToImpactFudgeFactor="1.6" />-->
</Nuggets>
</WeaponTemplate>
<WeaponTemplate
id="yukitsuki_blandSky_Warhead"
ProjectileCollidesWith="ALLIES ENEMIES NEUTRAL STRUCTURES WALLS"
RadiusDamageAffects="ENEMIES NEUTRALS"
Flags="ATTACK_NEEDS_LINE_OF_SIGHT NOT_ATTRACTED_BY_MAGNETS"
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_AIRBORNE_VEHICLE ANTI_AIRBORNE_INFANTRY ANTI_STRUCTURE">
<Nuggets>
<DamageNugget
Damage="200.0"
Radius="20.0"
DamageType="CANNON"
DamageFXType="ALLIED_PRIMAGECANNON"
DeathType="EXPLODED">
</DamageNugget>
<!--<AttributeModifierNugget
Radius="125.0"
AttributeModifierName="Tina_ChargedBolt_forVehicle">
<SpecialObjectFilter
Rule="ANY"
Include="VEHICLE HUGE_VEHICLE">
</SpecialObjectFilter>
</AttributeModifierNugget>
<ParalyzeNugget
Radius="30.0"
DurationSeconds="3s"
ParalyzeType="EMP"
ParalyzeFX="FX_None">
<SpecialObjectFilter
Rule="ANY"
Include="INFANTRY">
</SpecialObjectFilter>
</ParalyzeNugget>-->
<SuppressionNugget
Radius="20.0"
Suppression="2"
DurationSeconds="3s" />
<MetaImpactNugget
ShockWaveAmount="40.0"
ShockWaveRadius="50.0"
ShockWaveZMult="1.50" />
</Nuggets>
</WeaponTemplate>
</AssetDeclaration>