KiritsuguTG 5c46d84ca4 origin
2022-02-14 13:43:02 +08:00

100 lines
2.5 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
<Tags />
<Includes>
<Include
type="all"
source="DATA:GlobalData/GlobalDefines.xml" />
</Includes>
<!--<PreAttackDelay
MinSeconds="0.01s"
MaxSeconds="0.01s" />
<FiringDuration
MinSeconds="0.5s" />
<ClipReloadTime
MinSeconds="1.0s"
MaxSeconds="1.5s" />-->
<!-- yukitsuki_BlackBland -->
<WeaponTemplate
id="yukitsuki_BlackBland"
FireSound="iriya_attck_mahobland"
AttackRange="280.0"
WeaponSpeed="400"
MinWeaponSpeed="30"
FireFX=""
AcceptableAimDelta="10d"
PreAttackType="PER_SHOT"
ReAcquireDetailType="PRE_FIRE"
VirtualDamage="SHARE"
Flags="ATTACK_NEEDS_LINE_OF_SIGHT"
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_STRUCTURE ANTI_AIRBORNE_VEHICLE ANTI_AIRBORNE_INFANTRY"
CanFireWhileMoving="false"
FinishAttackOnceStarted="false">
<PreAttackDelay
MinSeconds="0.1s"
MaxSeconds="0.1s" />
<FiringDuration
MinSeconds="1s"
MaxSeconds="1s" />
<ClipReloadTime
MinSeconds="2s"
MaxSeconds="2s" />
<Nuggets>
<!--<AttributeModifierNugget
AttributeModifierOwnerName="AttributeModifier_iriya_weapon1">
</AttributeModifierNugget>-->
<ProjectileNugget
WarheadTemplate="yukitsuki_BlackBland_warhead"
ProjectileTemplate="iriya_mahoBlade">
</ProjectileNugget>
<MetaImpactNugget
ShockWaveAmount="20.0"
ShockWaveRadius="40.0"
ShockWaveZMult="1.50" />
</Nuggets>
</WeaponTemplate>
<WeaponTemplate
id="yukitsuki_BlackBland_damage"
Flags="NOT_ATTRACTED_BY_MAGNETS"
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_STRUCTURE ANTI_AIRBORNE_VEHICLE ANTI_AIRBORNE_INFANTRY"
RadiusDamageAffects="ENEMIES NEUTRALS">
<Nuggets>
<DamageNugget
Damage="70"
Radius="30"
DamageType="MELEE"
DeathType="STABBED"
DamageFXType="JAPAN_BONZAI">
</DamageNugget>
<MetaImpactNugget
ShockWaveAmount="10.0"
ShockWaveRadius="20.0"
ShockWaveZMult="1.50" >
</MetaImpactNugget>
</Nuggets>
</WeaponTemplate>
<!-- 终点弹头 -->
<WeaponTemplate
id="yukitsuki_BlackBland_warhead"
Flags="NOT_ATTRACTED_BY_MAGNETS"
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_STRUCTURE ANTI_AIRBORNE_VEHICLE ANTI_AIRBORNE_INFANTRY"
RadiusDamageAffects="ENEMIES NEUTRALS">
<Nuggets>
<DamageNugget
Damage="160"
Radius="30"
DamageType="LASER"
DeathType="STABBED"
DamageFXType="JAPAN_BONZAI">
</DamageNugget>
</Nuggets>
</WeaponTemplate>
</AssetDeclaration>