ABU/data/yukitsuki/weapon/yukitsuki_KamikazeBlade/prop/Object_Shana_DamningnessTargetScatter.xml
KiritsuguTG 5c46d84ca4 origin
2022-02-14 13:43:02 +08:00

78 lines
1.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<!-- temp Magnetic Bomb -->
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Tags></Tags>
<Includes>
<Include
type="all"
source="ART:FXNodTankShell.w3x" />
</Includes>
<GameObject
id="Object_Shana_DamningnessTargetScatter"
Side="SOVIET"
EditorSorting="SYSTEM"
KindOf="PROJECTILE HIDE_IF_FOGGED SMALL_MISSILE"
EditorName="Object_shana_swing_judgeDamage">
<ArmorSet
Armor="NoArmor" />
<Draws>
<ScriptedModelDraw
id="ModuleTag_ScriptedModelDraw">
<ModelConditionState
ParseCondStateType="PARSE_DEFAULT">
<Model
Name="" />
</ModelConditionState>
</ScriptedModelDraw>
</Draws>
<Behaviors>
<LifetimeUpdate
id="ModuleTag_LifetimeUpdate"
MinLifetime="1s"
MaxLifetime="1s" />
<FXListBehavior
id="ModuleTag_FXLists">
<DieMuxData
DeathTypes="ALL" />
<Event
Index="onDeath"
FX="FX_NONE" />
</FXListBehavior>
<DestroyDie
id="ModuleTag_Die">
<DieMuxData
DeathTypes="ALL" />
</DestroyDie>
<WeaponScatterEffectUpdate
id="Regular_ScatterEffect"
WeaponTemplate="Weapon_shana_swing_damningness_CenterScatter">
<ScatterSettings ScatterAmount="7" ScatterDelay="0s" />
<Filter
Rule="ALL" />
</WeaponScatterEffectUpdate>
</Behaviors>
<Body>
<ActiveBody
id="ModuleTag_ActiveBody"
MaxHealth="100.0" />
</Body>
<Geometry
IsSmall="true">
<Shape
Type="SPHERE"
MajorRadius="0.8"></Shape>
</Geometry>
<VisionInfo
VisionRange="0" />
</GameObject>
</AssetDeclaration>