first commit
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+3
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on(press){
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_root.PlaySound("Gui_ShellMapSelect");
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}
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+5
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on(release){
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_root.GameCode(this.gameCode);
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gotoAndStop("_down");
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play();
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}
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+4
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on(rollOut){
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gotoAndStop("_rollout");
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play();
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}
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+5
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on(rollOver){
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gotoAndStop("_over");
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play();
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_root.PlaySound("Gui_ShellMapMouseOver");
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}
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