first commit
This commit is contained in:
+193
@@ -0,0 +1,193 @@
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class Cafe2_BaseUIScreen
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{
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var m_changeToScreen = null;
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var m_executeOuttroCallBack = null;
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var m_uiComponentArray = new Array();
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function Cafe2_BaseUIScreen(screen)
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{
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Cafe2_BaseUIScreen.m_screen = screen;
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Cafe2_BaseUIScreen.m_screen.onEnterFrame = _global.bind0(this,this.frameDelayedInitCallback);
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}
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function frameDelayedInit()
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{
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trace("\n\nCafe2_BaseUIScreen::frameDelayedInitCallback() :");
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var _loc1_ = new Array("N.B. You *must* override frameDelayedInit() in your","\nscreens and move the call to initGUI() to frameDelayedInit().\n");
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trace(_loc1_[0] + _loc1_[1]);
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}
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function frameDelayedInitCallback()
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{
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Cafe2_BaseUIScreen.m_screen.onEnterFrame = null;
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this.frameDelayedInit();
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}
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function outtroComplete(theComponent)
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{
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trace("Cafe2_BaseUIScreen::outtroComplete() " + theComponent);
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var _loc2_ = 0;
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while(_loc2_ < Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length)
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{
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if(theComponent == Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray[_loc2_])
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{
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break;
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}
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_loc2_ = _loc2_ + 1;
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}
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Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.splice(_loc2_,1);
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if(Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length <= 0)
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{
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if(Cafe2_BaseUIScreen.m_thisClass.m_changeToScreen != null)
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{
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_global.gSM.changeMainScreen(Cafe2_BaseUIScreen.m_thisClass.m_changeToScreen);
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}
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}
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}
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function introComplete(theComponent)
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{
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trace("Cafe2_BaseUIScreen::introComplete()");
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theComponent.restoreVisualState();
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Cafe2_BaseUIScreen.m_thisClass.m_introCount--;
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if(Cafe2_BaseUIScreen.m_thisClass.m_introCount <= 0)
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{
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Cafe2_BaseUIScreen.m_thisClass.onIntrosComplete();
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}
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}
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function onIntrosComplete()
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{
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trace("Cafe2_BaseUIScreen::onIntrosComplete()");
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_global.gEH.setLocalEventHandler(this.localEventHandler);
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_global.gEH.enableCurrentLocalEventHandler();
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}
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function registerIntroOuttroComponents(components)
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{
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trace("Cafe2_BaseUIScreen::registerIntroOuttroComponents()");
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this.m_uiComponentArray = components;
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this.m_introCount = this.m_uiComponentArray.length;
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var _loc2_ = 0;
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while(_loc2_ < this.m_introCount)
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{
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this.m_uiComponentArray[_loc2_].setIntroCallback(this.introComplete);
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_loc2_ = _loc2_ + 1;
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}
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}
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function executeBackFunction(theComponent)
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{
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trace("Cafe2_BaseUIScreen::executeBackFunction" + theComponent);
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var _loc2_ = 0;
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while(_loc2_ < Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length)
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{
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if(theComponent == Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray[_loc2_])
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{
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break;
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}
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_loc2_ = _loc2_ + 1;
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}
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Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.splice(_loc2_,1);
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if(Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length <= 0)
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{
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_global.gSM.goBackScreen();
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}
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}
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function startIntro()
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{
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trace("Cafe2_BaseUIScreen::startIntro()");
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var _loc3_ = this.m_uiComponentArray.length;
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var _loc2_ = 0;
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while(_loc2_ < _loc3_)
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{
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this.m_uiComponentArray[_loc2_].intro();
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_loc2_ = _loc2_ + 1;
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}
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}
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function startOuttro(newScreen)
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{
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trace("Cafe2_BaseUIScreen::startOuttro");
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this.m_changeToScreen = newScreen;
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var _loc3_ = Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length;
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if(_loc3_ > 0)
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{
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var _loc2_ = 0;
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while(_loc2_ < _loc3_)
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{
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Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray[_loc2_].outtro(this.outtroComplete);
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_loc2_ = _loc2_ + 1;
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}
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}
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else
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{
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this.outtroComplete(null);
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}
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}
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function startOuttroAndCallBack(doAfterOuttroComplete)
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{
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trace("Cafe2_BaseUIScreen::startOuttro");
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this.m_executeOuttroCallBack = doAfterOuttroComplete;
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var _loc3_ = Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length;
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if(_loc3_ > 0)
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{
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var _loc2_ = 0;
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while(_loc2_ < _loc3_)
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{
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Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray[_loc2_].outtro(this.outtroAndCallBackComplete);
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_loc2_ = _loc2_ + 1;
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}
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}
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else
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{
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this.outtroAndCallBackComplete(null);
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}
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}
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function outtroAndCallBackComplete(theComponent)
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{
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trace("Cafe2_BaseUIScreen::outtroComplete() " + theComponent);
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var _loc1_ = 0;
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while(_loc1_ < Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length)
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{
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if(theComponent == Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray[_loc1_])
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{
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break;
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}
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_loc1_ = _loc1_ + 1;
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}
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Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.splice(_loc1_,1);
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if(Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length <= 0)
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{
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Cafe2_BaseUIScreen.m_thisClass.m_executeOuttroCallBack();
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}
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}
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function backButtonClicked()
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{
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trace("Cafe2_BaseUIScreen::backButtonClicked()");
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var _loc3_ = Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length;
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if(_loc3_ > 0)
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{
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var _loc2_ = 0;
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while(_loc2_ < _loc3_)
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{
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Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray[_loc2_].outtro(Cafe2_BaseUIScreen.m_thisClass.executeBackFunction);
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_loc2_ = _loc2_ + 1;
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}
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}
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else
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{
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_global.gSM.goBackScreen();
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}
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}
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function localEventHandler(keyCode, controller)
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{
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trace("Cafe2_BaseUIScreen::localEventHandler() keyCode == " + keyCode);
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_global.gFM.handleDefaultInputs(keyCode);
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}
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function clearData()
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{
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Cafe2_BaseUIScreen.m_screen = null;
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Cafe2_BaseUIScreen.m_thisClass = null;
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this.m_changeToScreen = null;
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this.m_uiComponentArray = null;
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}
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function bind0(obj, func)
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{
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return function()
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{
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func.call(obj);
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};
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}
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}
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@@ -0,0 +1,663 @@
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class GameSetupBase extends Cafe2_BaseUIScreen implements IListboxEventListener
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{
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function GameSetupBase(screen)
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{
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super(screen);
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trace("GameSetupBase::GameSetupBase()");
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Cafe2_BaseUIScreen.m_thisClass = this;
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this.m_localMessageDispatcher = _global.bind1DynamicParams(this,this.localMessageHandler);
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this.m_mapIds = new Array();
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this.m_screenButtons = new Array();
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_global.gSM.setOnExitScreen(_global.bind0(this,this.onScreenExit));
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}
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function frameDelayedInit()
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{
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var _loc3_ = new Object();
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// Checked
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loadVariables("QueryGameEngine?IsPcGameHost",_loc3_);
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this.m_isHost = _loc3_.IsPcGameHost == "1";
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this.initGUI();
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_global.gMH.addMessageHandler(this.m_localMessageDispatcher);
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}
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function OnListboxIndexMouseClick(index, previouslySelectedIndex)
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{
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this.OnMapListSelectionChanged(index);
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}
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function OnListboxIndexElementMouseClick(index, element, previouslySelectedIndex)
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{
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this.OnMapListSelectionChanged(index);
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}
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function initGUI()
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{
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trace("GameSetupBase::initGUI() ");
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this.initNavigationButtons(this.m_screenButtons);
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this.initMapPanel();
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this.initRulesPanel(this.m_screenButtons);
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this.initPlayerSlots();
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}
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function initNavigationButtons(navButtons)
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{
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trace("GameSetupBase::initNavigationButtons() ");
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if(this.m_isHost)
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{
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Cafe2_BaseUIScreen.m_screen.playButton.show();
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Cafe2_BaseUIScreen.m_screen.playButton.enable();
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Cafe2_BaseUIScreen.m_screen.playButton.setOnMouseUpFunction(_global.bind0(this,this.playGame));
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navButtons.push(Cafe2_BaseUIScreen.m_screen.playButton);
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}
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Cafe2_BaseUIScreen.m_screen.backButton.show();
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Cafe2_BaseUIScreen.m_screen.backButton.enable();
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Cafe2_BaseUIScreen.m_screen.backButton.setOnMouseUpFunction(_global.bind0(this,this.backButtonClicked));
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navButtons.push(Cafe2_BaseUIScreen.m_screen.backButton);
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}
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function initMapPanel()
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{
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trace("GameSetupBase::initMapPanel() Map panel movieclip: " + Cafe2_BaseUIScreen.m_screen.gameSettings.mapPanel);
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var _loc4_ = Cafe2_BaseUIScreen.m_screen.gameSettings.mapPanel;
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this.m_playerStartPosMCArray = [_loc4_.startPosition0,_loc4_.startPosition1,_loc4_.startPosition2,_loc4_.startPosition3,_loc4_.startPosition4,_loc4_.startPosition5];
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var _loc3_ = 0;
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while(_loc3_ < this.m_playerStartPosMCArray.length)
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{
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this.m_playerStartPosMCArray[_loc3_].hide();
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this.m_playerStartPosMCArray[_loc3_].disable();
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this.m_playerStartPosMCArray[_loc3_].setOnMouseUpFunction(_global.bind1(this,this.onStartPositionClicked,_loc3_));
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_loc3_ = _loc3_ + 1;
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}
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_loc4_.campaignCheckbox.show();
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_loc4_.campaignCheckbox.enable();
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_loc4_.campaignCheckbox.setOnMouseDownFunction(_global.bind0(this,this.onMapTypeChanged));
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this.createMapSelectionScrollList();
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}
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function initRulesPanel(buttons)
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{
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var _loc3_ = Cafe2_BaseUIScreen.m_screen.gameSettings.rulesPanel;
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trace("GameSetupBase::initRulesPanel() Rules panel movieclip: " + Cafe2_BaseUIScreen.m_screen.gameSettings.rulesPanel);
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if(extern.RA3PublicBeta == "1")
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{
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_loc3_._visible = false;
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}
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else
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{
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_loc3_.gameSpeedSlider.show();
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_loc3_.resourcesDropdown.show();
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_loc3_.cratesCheckbox.show();
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_loc3_.commentaryCheckbox.show();
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_loc3_.enableVoipCheckbox.show();
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this.setBroadcastCheckboxVisibility(false);
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if(this.m_isHost)
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{
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_loc3_.gameSpeedSlider.enable();
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_loc3_.resourcesDropdown.enable();
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_loc3_.cratesCheckbox.enable();
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_loc3_.commentaryCheckbox.enable();
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_loc3_.enableVoipCheckbox.enable();
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_loc3_.gameSpeedSlider.setOnChange(_global.bind2DynamicParams(this,this.onGameSpeedChanged));
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_loc3_.resourcesDropdown.setOnChange(_global.bind1DynamicParams(this,this.onResourcesChanged));
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_loc3_.cratesCheckbox.setOnMouseDownFunction(_global.bind0(this,this.onCratesChanged));
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_loc3_.commentaryCheckbox.setOnMouseDownFunction(_global.bind0(this,this.onCommentaryChanged));
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_loc3_.enableVoipCheckbox.setOnMouseDownFunction(_global.bind0(this,this.onVoipChanged));
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var _loc4_ = _loc3_.defaultRules;
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_loc4_.show();
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_loc4_.enable();
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_loc4_.setOnMouseUpFunction(_global.bind0(this,this.onResetRules));
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buttons.push(_loc4_);
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}
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else
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{
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_loc3_.gameSpeedSlider.disable();
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_loc3_.resourcesDropdown.disable();
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_loc3_.cratesCheckbox.disable();
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_loc3_.commentaryCheckbox.disable();
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_loc3_.enableVoipCheckbox.disable();
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_loc3_.defaultRules.hide();
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_loc3_.defaultRules.disable();
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}
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}
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}
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function initPlayerSlots()
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{
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trace("GameSetupBase::initPlayerSlots() ");
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this.m_playerSlots = [Cafe2_BaseUIScreen.m_screen.slotMC_1,Cafe2_BaseUIScreen.m_screen.slotMC_2,Cafe2_BaseUIScreen.m_screen.slotMC_3,Cafe2_BaseUIScreen.m_screen.slotMC_4,Cafe2_BaseUIScreen.m_screen.slotMC_5,Cafe2_BaseUIScreen.m_screen.slotMC_6];
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var _loc3_ = 0;
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while(_loc3_ < this.m_playerSlots.length)
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{
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this.m_playerSlots[_loc3_].slotId = _loc3_;
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this.m_playerSlots[_loc3_].playerSlotOptions.show();
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this.m_playerSlots[_loc3_].playerSlotOptions.disable();
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this.m_playerSlots[_loc3_].playerSlotOptions.setOnChange(_global.bind1DynamicParams(this,this.onPlayerStatusChanged));
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this.m_playerSlots[_loc3_].factionOptions.show();
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this.m_playerSlots[_loc3_].factionOptions.setOnChange(_global.bind1DynamicParams(this,this.onFactionChanged));
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this.m_playerSlots[_loc3_].personalityOptions.show();
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this.m_playerSlots[_loc3_].personalityOptions.setOnChange(_global.bind1DynamicParams(this,this.onAIPersonalityChanged));
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this.m_playerSlots[_loc3_].teamOptions.show();
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this.m_playerSlots[_loc3_].teamOptions.setOnChange(_global.bind1DynamicParams(this,this.onTeamChanged));
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this.m_playerSlots[_loc3_].colorOptions.show();
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this.m_playerSlots[_loc3_].colorOptions.setOnChange(_global.bind1DynamicParams(this,this.onColorChanged));
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_loc3_ = _loc3_ + 1;
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}
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}
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function initReadyControls()
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{
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var _loc3_ = 0;
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while(_loc3_ < this.m_playerSlots.length)
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{
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var _loc4_ = this.m_playerSlots[_loc3_].readyCheckBox;
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_loc4_.show();
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_loc4_.disable();
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_loc4_.setOnMouseDownFunction(_global.bind0(this,this.onReadyStatusChanged));
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_loc3_ = _loc3_ + 1;
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}
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}
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function initPlayButton()
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{
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if(this.m_isHost)
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{
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Cafe2_BaseUIScreen.m_screen.playButton.show();
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Cafe2_BaseUIScreen.m_screen.playButton.enable();
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}
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else
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{
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Cafe2_BaseUIScreen.m_screen.playButton.hide();
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Cafe2_BaseUIScreen.m_screen.playButton.disable();
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}
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}
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function setBroadcastCheckboxVisibility(isVisible)
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{
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var _loc1_ = Cafe2_BaseUIScreen.m_screen.gameSettings.rulesPanel;
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if(isVisible)
|
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{
|
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_loc1_.broadcastCheckbox.show();
|
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_loc1_.broadcastCheckboxLabel._visible = true;
|
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_loc1_.broadcastCheckboxShadowLabel._visible = true;
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}
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else
|
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{
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_loc1_.broadcastCheckbox.hide();
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_loc1_.broadcastCheckboxLabel._visible = false;
|
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_loc1_.broadcastCheckboxShadowLabel._visible = false;
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}
|
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}
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function createMapSelectionScrollList()
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{
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var _loc4_ = Cafe2_BaseUIScreen.m_screen.gameSettings.mapPanel.mapListScrollbar;
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_loc4_.show();
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_loc4_.enable();
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var _loc2_ = Cafe2_BaseUIScreen.m_screen.gameSettings.mapPanel.mapList;
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_loc2_.addListener(this);
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var _loc3_ = new Array();
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_loc3_.push({symbol:"std_mouseListboxEntryTextElementSymbol",width:270,leftMargin:0,rightMargin:0});
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_loc3_.push({symbol:"std_mouseListboxEntryTextElementSymbol",width:75,leftMargin:26,rightMargin:0});
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_loc2_.init(_loc3_,26);
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_loc2_.attachScrollbarController(_loc4_);
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_loc2_.show();
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_loc2_.enable();
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_loc2_.moveViewToFirst();
|
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_loc2_.refreshDisplay();
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_loc2_.refreshScrollbar();
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}
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function localMessageHandler(messageCode)
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{
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var _loc3_ = false;
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if(messageCode === _global.MSGCODE.FE_MP_UPDATE_GAME_SETTINGS)
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{
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this.refreshComponents();
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_loc3_ = true;
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}
|
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return _loc3_;
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}
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function onScreenExit()
|
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{
|
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trace("GameSetupBase::onScreenExit()");
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// Checked
|
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getUrl("FSCommand:CallGameFunction", "%SetGameSetupMode?Mode=None");
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_global.gMH.removeMessageHandler(this.m_localMessageDispatcher);
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delete this.m_localMessageDispatcher;
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var _loc3_ = Cafe2_BaseUIScreen.m_screen.gameSettings.mapPanel.mapList;
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_loc3_.removeListener(this);
|
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_loc3_.shutdown();
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this.clearData();
|
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delete _global.GameSetupBase;
|
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delete _global.Cafe2_BaseUIScreen;
|
||||
}
|
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function playGame()
|
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{
|
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trace("GameSetupBase::playGame()");
|
||||
// Checked
|
||||
getUrl("FSCommand:CallGameFunction", "%StartGame");
|
||||
}
|
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function onMapTypeChanged()
|
||||
{
|
||||
trace("GameSetupBase::onMapTypeChanged() " + Cafe2_BaseUIScreen.m_screen);
|
||||
var isCheckCampaign = !Cafe2_BaseUIScreen.m_screen.gameSettings.mapPanel.campaignCheckbox.isChecked() ? "0" : "1";
|
||||
// Checked
|
||||
getURL("FSCommand:CallGameFunction","%SetMapType?MapType=" + isCheckCampaign);
|
||||
if(isCheckCampaign)
|
||||
{
|
||||
_global.GAME.MODE = _global.ENUM.GAME_MODE_CAMPAIGN;
|
||||
trace("GameSetupBase::onMapTypeChanged()- Game mode set to GAME_MODE_CAMPAIGN.");
|
||||
}
|
||||
else
|
||||
{
|
||||
_global.GAME.MODE = _global.ENUM.GAME_MODE_SKIRMISH;
|
||||
trace("GameSetupBase::onMapTypeChanged()- Game mode set to GAME_MODE_SKIRMISH.");
|
||||
}
|
||||
}
|
||||
function OnMapListSelectionChanged(index)
|
||||
{
|
||||
trace("GameSetupBase::OnMapListSelectionChanged(), index is " + index);
|
||||
// Checked
|
||||
getUrl("FSCommand:CallGameFunction","%SetMap\?Map=" + this.m_mapIds[index]);
|
||||
}
|
||||
function onShowMapPanel()
|
||||
{
|
||||
trace("GameSetupBase::onShowMapPanel()");
|
||||
Cafe2_BaseUIScreen.m_screen.gameSettings.mapPanel._visible = true;
|
||||
Cafe2_BaseUIScreen.m_screen.gameSettings.rulesPanel._visible = false;
|
||||
}
|
||||
function onShowRulesPanel()
|
||||
{
|
||||
trace("GameSetupBase::onShowRulesPanel()");
|
||||
Cafe2_BaseUIScreen.m_screen.gameSettings.mapPanel._visible = false;
|
||||
Cafe2_BaseUIScreen.m_screen.gameSettings.rulesPanel._visible = true;
|
||||
}
|
||||
function onPlayerStatusChanged(playerStatusMC)
|
||||
{
|
||||
var index = String(playerStatusMC.getValueAtIndex(playerStatusMC.getCurrentIndex()));
|
||||
var _loc1_ = String(playerStatusMC._parent.slotId);
|
||||
// Checked
|
||||
getURL("FSCommand:CallGameFunction","%SetPlayerStatus?Slot=" + _loc1_ + "|Status=" + index);
|
||||
}
|
||||
function onFactionChanged(factionsMC)
|
||||
{
|
||||
var _loc3_ = String(factionsMC.getValueAtIndex(factionsMC.getCurrentIndex()));
|
||||
var slotId = String(factionsMC._parent.slotId);
|
||||
// Checked
|
||||
getURL("FSCommand:CallGameFunction","%SetPlayerTemplate?Slot=" + slotId + "|Template=" + _loc3_);
|
||||
}
|
||||
function onTeamChanged(teamsMC)
|
||||
{
|
||||
var _loc3_ = String(teamsMC.getValueAtIndex(teamsMC.getCurrentIndex()));
|
||||
var _loc1_ = String(teamsMC._parent.slotId);
|
||||
getURL("FSCommand:CallGameFunction","%SetTeam?Slot=" + _loc1_ + "|Team=" + _loc3_);
|
||||
}
|
||||
function onColorChanged(colorsMC)
|
||||
{
|
||||
var index = String(colorsMC.getValueAtIndex(colorsMC.getCurrentIndex()));
|
||||
var _loc1_ = String(colorsMC._parent.slotId);
|
||||
getURL("FSCommand:CallGameFunction","%SetColor?Slot=" + _loc1_ + "|Color=" + index);
|
||||
}
|
||||
function onAIPersonalityChanged(personalitiesMC)
|
||||
{
|
||||
var _loc3_ = String(personalitiesMC.getValueAtIndex(personalitiesMC.getCurrentIndex()));
|
||||
var _loc1_ = String(personalitiesMC._parent.slotId);
|
||||
// Checked
|
||||
getURL("FSCommand:CallGameFunction","%SetAIPersonality?Slot=" + _loc1_ + "|Personality=" + _loc3_);
|
||||
}
|
||||
function onReadyStatusChanged()
|
||||
{
|
||||
trace("GameSetupBase::onReadyStatusChanged()");
|
||||
// Checked
|
||||
getUrl("FSCommand:CallGameFunction", "%ToggleReadyStatus");
|
||||
}
|
||||
function onStartPositionClicked(startPosition)
|
||||
{
|
||||
trace("GameSetupBase::onStartPositionClicked() Position: " + startPosition);
|
||||
// Checked
|
||||
getURL("FSCommand:CallGameFunction","%CycleStartPositionOwner?Position=" + startPosition);
|
||||
}
|
||||
function onGameSpeedChanged(component, newSpeed)
|
||||
{
|
||||
trace("GameSetupBase::onGameSpeedChanged()");
|
||||
// Checked
|
||||
getURL("FSCommand:CallGameFunction","%SetGameSpeed?GameSpeed=" + String(newSpeed));
|
||||
}
|
||||
function onResourcesChanged(resourcesMC)
|
||||
{
|
||||
trace("GameSetupBase::onResourcesChanged()");
|
||||
var _loc1_ = String(resourcesMC.getValueAtIndex(resourcesMC.getCurrentIndex()));
|
||||
// Checked
|
||||
getURL("FSCommand:CallGameFunction","%SetInitialResources?Resources=" + _loc1_);
|
||||
}
|
||||
function onVoipChanged()
|
||||
{
|
||||
trace("GameSetupBase::onVoipChanged()");
|
||||
// Checked
|
||||
getUrl("FSCommand:CallGameFunction", "%ToggleVoipRule");
|
||||
}
|
||||
function onCratesChanged()
|
||||
{
|
||||
trace("GameSetupBase::onCratesChanged()");
|
||||
// Checked
|
||||
getUrl("FSCommand:CallGameFunction", "%ToggleRandomCrates");
|
||||
}
|
||||
function onCommentaryChanged()
|
||||
{
|
||||
trace("GameSetupBase::onCommentaryChanged()");
|
||||
// Checked
|
||||
getUrl("FSCommand:CallGameFunction", "%ToggleCommentary");
|
||||
}
|
||||
function onResetRules()
|
||||
{
|
||||
trace("GameSetupBase::onResetRules()");
|
||||
// Checked
|
||||
getUrl("FSCommand:CallGameFunction", "%ResetRules");
|
||||
}
|
||||
function refreshComponents()
|
||||
{
|
||||
trace("GameSetupBase::refreshComponents()");
|
||||
this.refreshMapList();
|
||||
this.refreshSlotStatusControls();
|
||||
this.refreshCampaignMapControls();
|
||||
this.refreshResourcesControl();
|
||||
this.refreshRulesCheckbox("RANDOM_CRATES",Cafe2_BaseUIScreen.m_screen.gameSettings.rulesPanel.cratesCheckbox);
|
||||
this.refreshRulesCheckbox("ENABLE_VOIP",Cafe2_BaseUIScreen.m_screen.gameSettings.rulesPanel.enableVoipCheckbox);
|
||||
this.refreshRulesCheckbox("ALLOW_COMMENTARY",Cafe2_BaseUIScreen.m_screen.gameSettings.rulesPanel.commentaryCheckbox);
|
||||
this.refreshGameSpeedControls();
|
||||
this.refreshTeamControls();
|
||||
this.refreshFactionControls();
|
||||
this.refreshAIPersonalityControls();
|
||||
this.refreshStartPositionControls();
|
||||
this.refreshColorControls();
|
||||
}
|
||||
function refreshMapList()
|
||||
{
|
||||
trace("GameSetupBase::refreshMapList()");
|
||||
var _loc5_ = Cafe2_BaseUIScreen.m_screen.gameSettings.mapPanel.mapList;
|
||||
var _loc6_ = new Object();
|
||||
var _loc4_ = new Array();
|
||||
var _loc3_ = new Array();
|
||||
// Checked
|
||||
loadVariables("QueryGameEngine?MP_MAP_LIST",_loc6_);
|
||||
this.m_mapIds = _loc6_.MP_MAP_LIST.split(",");
|
||||
var _loc7_ = Number(_loc6_.MP_MAP_LIST_SELECTED_INDEX);
|
||||
if(this.m_isHost)
|
||||
{
|
||||
var _loc2_ = 0;
|
||||
while(_loc2_ < this.m_mapIds.length)
|
||||
{
|
||||
_loc4_[_loc2_] = "$MP_MAP_LIST_" + String(_loc2_);
|
||||
_loc3_[_loc2_] = "$MP_MAP_SIZE_" + String(_loc2_);
|
||||
_loc2_ = _loc2_ + 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_loc4_[0] = "$MP_MAP_LIST_0";
|
||||
_loc3_[0] = "$MP_MAP_SIZE_0";
|
||||
}
|
||||
_loc5_.setColumnData(0,_loc4_);
|
||||
_loc5_.setColumnData(1,_loc3_);
|
||||
_loc5_.setSelectedIndex(_loc7_);
|
||||
_loc5_.refreshDisplay();
|
||||
_loc5_.refreshScrollbar();
|
||||
}
|
||||
function refreshSlotStatusControls()
|
||||
{
|
||||
trace("GameSetupBase::refreshSlotStatusControls()");
|
||||
var _loc3_ = 0;
|
||||
while(_loc3_ < this.m_playerSlots.length)
|
||||
{
|
||||
var _loc5_ = new Object();
|
||||
var _loc6_ = new Array();
|
||||
var _loc4_ = new Array();
|
||||
var _loc7_ = 0;
|
||||
// Checked
|
||||
loadVariables("QueryGameEngine?PLAYER_STATUS?Slot=" + String(_loc3_),_loc5_);
|
||||
_loc4_ = _loc5_.PLAYER_STATUS.split(",");
|
||||
_loc7_ = Number(_loc4_.shift());
|
||||
var _loc2_ = 0;
|
||||
while(_loc2_ < _loc4_.length)
|
||||
{
|
||||
_loc6_[_loc2_] = "$PLAYER_STATUS_" + String(_loc3_) + "_" + String(_loc2_);
|
||||
_loc2_ = _loc2_ + 1;
|
||||
}
|
||||
this.enableControl(_loc4_.length > 1,this.m_playerSlots[_loc3_].playerSlotOptions);
|
||||
this.m_playerSlots[_loc3_].playerSlotOptions.setData(_loc6_,_loc4_);
|
||||
this.m_playerSlots[_loc3_].playerSlotOptions.setSelectedIndex(_loc7_);
|
||||
_loc3_ = _loc3_ + 1;
|
||||
}
|
||||
}
|
||||
function refreshTeamControls()
|
||||
{
|
||||
trace("GameSetupBase::refreshTeamControls()");
|
||||
var _loc4_ = 0;
|
||||
while(_loc4_ < this.m_playerSlots.length)
|
||||
{
|
||||
var _loc5_ = new Object();
|
||||
var _loc6_ = new Array();
|
||||
var _loc3_ = new Array();
|
||||
var _loc7_ = 0;
|
||||
// Checked
|
||||
loadVariables("QueryGameEngine?TEAM_OPTIONS?Slot=" + String(_loc4_),_loc5_);
|
||||
_loc3_ = _loc5_.TEAM_OPTIONS_VALUES.split(",");
|
||||
_loc7_ = Number(_loc3_.shift());
|
||||
var _loc2_ = 0;
|
||||
while(_loc2_ < _loc3_.length)
|
||||
{
|
||||
_loc6_[_loc2_] = "$TEAM_" + String(_loc3_[_loc2_]);
|
||||
_loc2_ = _loc2_ + 1;
|
||||
}
|
||||
this.enableControl(_loc5_.TEAM_OPTIONS_ENABLE == "1" && _loc3_.length > 1,this.m_playerSlots[_loc4_].teamOptions);
|
||||
this.m_playerSlots[_loc4_].teamOptions.setData(_loc6_,_loc3_);
|
||||
this.m_playerSlots[_loc4_].teamOptions.setSelectedIndex(_loc7_);
|
||||
_loc4_ = _loc4_ + 1;
|
||||
}
|
||||
}
|
||||
function refreshFactionControls()
|
||||
{
|
||||
trace("GameSetupBase::refreshFactionControls()");
|
||||
var _loc2_ = 0;
|
||||
while(_loc2_ < this.m_playerSlots.length)
|
||||
{
|
||||
var _loc4_ = new Object();
|
||||
// Checked
|
||||
loadVariables("QueryGameEngine?PLAYER_TEMPLATE_OPTIONS?Slot=" + String(_loc2_),_loc4_);
|
||||
var _loc3_ = new Array();
|
||||
_loc3_ = _loc4_.PLAYER_TEMPLATE_OPTIONS_VALUES.split(",");
|
||||
var _loc6_ = Number(_loc3_.shift());
|
||||
var _loc5_ = new Array();
|
||||
_loc5_ = _loc4_.PLAYER_TEMPLATE_OPTIONS_IMAGES.split(",");
|
||||
this.enableControl(_loc3_.length > 1,this.m_playerSlots[_loc2_].factionOptions);
|
||||
this.m_playerSlots[_loc2_].factionOptions.setData(_loc5_,_loc3_);
|
||||
this.m_playerSlots[_loc2_].factionOptions.setSelectedIndex(_loc6_);
|
||||
_loc2_ = _loc2_ + 1;
|
||||
}
|
||||
}
|
||||
function refreshAIPersonalityControls()
|
||||
{
|
||||
trace("GameSetupBase::refreshAIPersonalityControls() : m_playerSlots.length = " + this.m_playerSlots.length);
|
||||
var _loc2_ = 0;
|
||||
while(_loc2_ < this.m_playerSlots.length)
|
||||
{
|
||||
var _loc5_ = new Object();
|
||||
// Checked
|
||||
loadVariables("QueryGameEngine?AI_PERSONALITY_OPTIONS?Slot=" + String(_loc2_),_loc5_);
|
||||
if(_loc5_.AI_PERSONALITY_OPTIONS == undefined)
|
||||
{
|
||||
this.m_playerSlots[_loc2_].personalityOptions.clear();
|
||||
this.m_playerSlots[_loc2_].personalityOptions.disable();
|
||||
}
|
||||
else
|
||||
{
|
||||
var _loc4_ = new Array();
|
||||
_loc4_ = _loc5_.AI_PERSONALITY_OPTIONS.split(",");
|
||||
var _loc7_ = Number(_loc4_.shift());
|
||||
var _loc6_ = new Array();
|
||||
var _loc3_ = 0;
|
||||
while(_loc3_ < _loc4_.length)
|
||||
{
|
||||
_loc6_[_loc3_] = "$APT:AI_PERSONALITY_" + String(_loc2_) + "_" + String(_loc4_[_loc3_]);
|
||||
_loc3_ = _loc3_ + 1;
|
||||
}
|
||||
this.enableControl(_loc4_.length > 1,this.m_playerSlots[_loc2_].personalityOptions);
|
||||
this.m_playerSlots[_loc2_].personalityOptions.setData(_loc6_,_loc4_);
|
||||
this.m_playerSlots[_loc2_].personalityOptions.setSelectedIndex(_loc7_);
|
||||
}
|
||||
_loc2_ = _loc2_ + 1;
|
||||
}
|
||||
}
|
||||
function refreshColorControls()
|
||||
{
|
||||
trace("GameSetupBase::refreshColorControls()");
|
||||
var _loc2_ = 0;
|
||||
while(_loc2_ < this.m_playerSlots.length)
|
||||
{
|
||||
var _loc3_ = new Object();
|
||||
// Checked
|
||||
loadVariables("QueryGameEngine?PLAYER_COLOR?Slot=" + _loc2_,_loc3_);
|
||||
var _loc5_ = new Array();
|
||||
_loc5_ = _loc3_.PLAYER_COLOR_VALUES.split(",");
|
||||
var _loc6_ = Number(_loc5_.shift());
|
||||
var _loc4_ = this.m_playerSlots[_loc2_].colorOptions;
|
||||
_loc4_.setData(_loc5_,_loc5_);
|
||||
_loc4_.setSelectedIndex(_loc6_);
|
||||
if(_loc3_.PLAYER_COLOR_ENABLE == "1")
|
||||
{
|
||||
_loc4_.enable();
|
||||
}
|
||||
else
|
||||
{
|
||||
_loc4_.disable();
|
||||
}
|
||||
_loc2_ = _loc2_ + 1;
|
||||
}
|
||||
}
|
||||
function refreshStartPositionControls()
|
||||
{
|
||||
trace("GameSetupBase::refreshStartPositionControls()");
|
||||
var _loc4_ = Cafe2_BaseUIScreen.m_screen.gameSettings.mapPanel.mapPreview;
|
||||
var _loc2_ = 0;
|
||||
while(_loc2_ < this.m_playerStartPosMCArray.length)
|
||||
{
|
||||
var _loc3_ = new Object();
|
||||
// Checked
|
||||
loadVariables("QueryGameEngine?START_POSITION?Position=" + String(_loc2_),_loc3_);
|
||||
var _loc7_ = Boolean(_loc3_.START_POSITION_VALID);
|
||||
this.m_playerStartPosMCArray[_loc2_].setText("$START_POSITION_" + String(_loc2_));
|
||||
if(_loc7_)
|
||||
{
|
||||
var _loc6_ = Number(_loc3_.START_POSITION_X);
|
||||
var _loc5_ = Number(_loc3_.START_POSITION_Y);
|
||||
this.m_playerStartPosMCArray[_loc2_].show();
|
||||
this.m_playerStartPosMCArray[_loc2_].enable();
|
||||
this.m_playerStartPosMCArray[_loc2_]._x = _loc6_ * _loc4_._width + _loc4_._x;
|
||||
this.m_playerStartPosMCArray[_loc2_]._y = _loc5_ * _loc4_._height + _loc4_._y;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.m_playerStartPosMCArray[_loc2_].disable();
|
||||
this.m_playerStartPosMCArray[_loc2_].hide();
|
||||
}
|
||||
_loc2_ = _loc2_ + 1;
|
||||
}
|
||||
}
|
||||
function refreshCampaignMapControls()
|
||||
{
|
||||
trace("GameSetupBase::refreshCampaignMapControls()");
|
||||
var _loc2_ = new Object();
|
||||
// Checked
|
||||
loadVariables("QueryGameEngine?PLAY_AS_CAMPAIGN",_loc2_);
|
||||
if(_loc2_.PLAY_AS_CAMPAIGN_VALUE == "0")
|
||||
{
|
||||
Cafe2_BaseUIScreen.m_screen.gameSettings.mapPanel.campaignCheckbox.unCheck();
|
||||
}
|
||||
else
|
||||
{
|
||||
Cafe2_BaseUIScreen.m_screen.gameSettings.mapPanel.campaignCheckbox.check();
|
||||
}
|
||||
if(_loc2_.PLAY_AS_CAMPAIGN_ENABLE == "0" || !this.m_isHost)
|
||||
{
|
||||
Cafe2_BaseUIScreen.m_screen.gameSettings.mapPanel.campaignCheckbox.disable();
|
||||
}
|
||||
else
|
||||
{
|
||||
Cafe2_BaseUIScreen.m_screen.gameSettings.mapPanel.campaignCheckbox.enable();
|
||||
}
|
||||
}
|
||||
function refreshResourcesControl()
|
||||
{
|
||||
trace("GameSetupBase::refreshResourcesControl()");
|
||||
var _loc1_ = new Object();
|
||||
// Checked
|
||||
loadVariables("QueryGameEngine?RESOURCES_OPTIONS",_loc1_);
|
||||
var _loc2_ = new Array();
|
||||
_loc2_ = _loc1_.RESOURCES_OPTIONS_VALUES.split(",");
|
||||
var _loc5_ = Number(_loc2_.shift());
|
||||
var _loc3_ = new Array();
|
||||
_loc3_ = _loc1_.RESOURCES_OPTIONS_STRINGS.split(",");
|
||||
var _loc4_ = Cafe2_BaseUIScreen.m_screen.gameSettings.rulesPanel.resourcesDropdown;
|
||||
_loc4_.setData(_loc3_,_loc2_);
|
||||
_loc4_.setSelectedIndex(_loc5_);
|
||||
}
|
||||
function refreshRulesCheckbox(ruleStr, checkbox)
|
||||
{
|
||||
trace("GameSetupBase::refreshRulesCheckbox() " + ruleStr + ":" + checkbox);
|
||||
var _loc1_ = new Object();
|
||||
// Checked
|
||||
loadVariables("QueryGameEngine?" + ruleStr,_loc1_);
|
||||
trace(" " + _loc1_[ruleStr + "_VALUE"]);
|
||||
if(_loc1_[ruleStr + "_VALUE"] == "0")
|
||||
{
|
||||
checkbox.unCheck();
|
||||
}
|
||||
else
|
||||
{
|
||||
checkbox.check();
|
||||
}
|
||||
trace(" " + _loc1_[ruleStr + "_ENABLE"]);
|
||||
if(_loc1_[ruleStr + "_ENABLE"] == "0")
|
||||
{
|
||||
checkbox.disable();
|
||||
}
|
||||
else
|
||||
{
|
||||
checkbox.enable();
|
||||
}
|
||||
}
|
||||
function refreshGameSpeedControls()
|
||||
{
|
||||
trace("GameSetupBase::refreshGameSpeedControls()");
|
||||
var _loc3_ = Cafe2_BaseUIScreen.m_screen.gameSettings.rulesPanel.gameSpeedSlider;
|
||||
var _loc2_ = new Object();
|
||||
// Checked
|
||||
loadVariables("QueryGameEngine?GAMESPEED_OPTIONS",_loc2_);
|
||||
_loc3_.setIndexRange(Number(_loc2_.GAMESPEED_OPTIONS_MIN),Number(_loc2_.GAMESPEED_OPTIONS_MAX),Number(_loc2_.GAMESPEED_OPTIONS_CURRENT));
|
||||
if(_loc2_.GAMESPEED_OPTIONS_ENABLE == "0" || !this.m_isHost)
|
||||
{
|
||||
_loc3_.disable();
|
||||
}
|
||||
else
|
||||
{
|
||||
_loc3_.enable();
|
||||
}
|
||||
}
|
||||
function refreshReadyControls()
|
||||
{
|
||||
var _loc2_ = 0;
|
||||
while(_loc2_ < this.m_playerSlots.length)
|
||||
{
|
||||
var _loc3_ = this.m_playerSlots[_loc2_].readyCheckBox;
|
||||
this.refreshReadyCheckbox(_loc3_,_loc2_);
|
||||
_loc2_ = _loc2_ + 1;
|
||||
}
|
||||
}
|
||||
function refreshReadyCheckbox(checkbox, slotId)
|
||||
{
|
||||
var _loc1_ = new Object();
|
||||
// Checked
|
||||
loadVariables("QueryGameEngine?READY_STATUS?Slot=" + String(slotId),_loc1_);
|
||||
_loc1_.READY_STATUS_ENABLED != "1" ? checkbox.disable() : checkbox.enable();
|
||||
_loc1_.READY_STATUS_VALUE != "1" ? checkbox.SetUnCheck() : checkbox.SetCheck();
|
||||
}
|
||||
function enableControl(enable, control)
|
||||
{
|
||||
if(enable)
|
||||
{
|
||||
control.enable();
|
||||
}
|
||||
else
|
||||
{
|
||||
control.disable();
|
||||
}
|
||||
}
|
||||
}
|
||||
+3
@@ -0,0 +1,3 @@
|
||||
interface IListboxEventListener
|
||||
{
|
||||
}
|
||||
+44
@@ -0,0 +1,44 @@
|
||||
class fem_m_lanGameSetup extends GameSetupBase
|
||||
{
|
||||
function fem_m_lanGameSetup(screen)
|
||||
{
|
||||
super(screen);
|
||||
trace("fem_m_lanGameSetup::fem_m_lanGameSetup() screen = " + screen);
|
||||
}
|
||||
function frameDelayedInit()
|
||||
{
|
||||
// Checked
|
||||
getUrl("FSCommand:CallGameFunction", "%SetGameSetupMode?Mode=Network");
|
||||
super.frameDelayedInit();
|
||||
this.initReadyControls();
|
||||
this.initPlayButton();
|
||||
this.refreshComponents();
|
||||
this.registerIntroOuttroComponents(this.m_screenButtons);
|
||||
this.startIntro();
|
||||
}
|
||||
function initNavigationButtons(navButtons)
|
||||
{
|
||||
trace("fem_m_lanGameSetup::initNavigationButtons() ");
|
||||
super.initNavigationButtons(navButtons);
|
||||
Cafe2_BaseUIScreen.m_screen.gameSettings.mapTabButton.enable();
|
||||
Cafe2_BaseUIScreen.m_screen.gameSettings.mapTabButton.show();
|
||||
Cafe2_BaseUIScreen.m_screen.gameSettings.mapTabButton.setOnMouseUpFunction(_global.bind0(this,this.onShowMapPanel));
|
||||
navButtons.push(Cafe2_BaseUIScreen.m_screen.gameSettings.mapTabButton);
|
||||
Cafe2_BaseUIScreen.m_screen.gameSettings.rulesTabButton.enable();
|
||||
Cafe2_BaseUIScreen.m_screen.gameSettings.rulesTabButton.show();
|
||||
Cafe2_BaseUIScreen.m_screen.gameSettings.rulesTabButton.setOnMouseUpFunction(_global.bind0(this,this.onShowRulesPanel));
|
||||
navButtons.push(Cafe2_BaseUIScreen.m_screen.gameSettings.rulesTabButton);
|
||||
Cafe2_BaseUIScreen.m_screen.gameSettings.mapTabButton.setSelected(true);
|
||||
}
|
||||
function onScreenExit()
|
||||
{
|
||||
trace("fem_m_lanGameSetup::onScreenExit()");
|
||||
super.onScreenExit();
|
||||
delete _global.fem_m_lanGameSetup;
|
||||
}
|
||||
function refreshComponents()
|
||||
{
|
||||
super.refreshComponents();
|
||||
this.refreshReadyControls();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
var screen = new fem_m_lanGameSetup(this);
|
||||
stop();
|
||||
+7
@@ -0,0 +1,7 @@
|
||||
on(construct){
|
||||
m_numLines = 0;
|
||||
m_width = 399;
|
||||
m_chatMode = 2;
|
||||
m_preservePlacement = false;
|
||||
m_height = 259;
|
||||
}
|
||||
+18
@@ -0,0 +1,18 @@
|
||||
on(construct){
|
||||
m_width = 75;
|
||||
m_textAlign = false;
|
||||
m_labelPosition = "right align";
|
||||
m_label_x = 0;
|
||||
m_label_y = 0;
|
||||
m_focusDirs = "Up/Down";
|
||||
m_iconType = "default";
|
||||
m_extLabel = "";
|
||||
m_nTruncateType = 0;
|
||||
m_label = "$Back";
|
||||
m_bEnabled = true;
|
||||
m_refFM = "_global.gFM";
|
||||
m_initiallySelected = false;
|
||||
m_tabIndex = 10;
|
||||
m_bVisible = true;
|
||||
m_contentSymbol = "buttonContentSymbol";
|
||||
}
|
||||
+18
@@ -0,0 +1,18 @@
|
||||
on(construct){
|
||||
m_width = 75;
|
||||
m_textAlign = false;
|
||||
m_labelPosition = "right align";
|
||||
m_label_x = 0;
|
||||
m_label_y = 0;
|
||||
m_focusDirs = "Up/Down";
|
||||
m_iconType = "default";
|
||||
m_extLabel = "";
|
||||
m_nTruncateType = 0;
|
||||
m_label = "$StartGame";
|
||||
m_bEnabled = true;
|
||||
m_refFM = "_global.gFM";
|
||||
m_initiallySelected = false;
|
||||
m_tabIndex = 9;
|
||||
m_bVisible = true;
|
||||
m_contentSymbol = "buttonContentSymbol";
|
||||
}
|
||||
+6
@@ -0,0 +1,6 @@
|
||||
on(construct){
|
||||
m_title = "$LAN_LOBBY_SCREEN_TITLE";
|
||||
m_DropShadow = true;
|
||||
m_Outline = true;
|
||||
m_visible = true;
|
||||
}
|
||||
Reference in New Issue
Block a user