first commit
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stop();
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+2
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this._parent.outtroComplete();
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+1
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+2
@@ -0,0 +1,2 @@
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this._parent.introComplete();
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+2
@@ -0,0 +1,2 @@
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this._parent.outtroComplete();
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+2
@@ -0,0 +1,2 @@
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this._parent.introComplete();
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+2
@@ -0,0 +1,2 @@
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this._parent.outtroComplete();
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+2
@@ -0,0 +1,2 @@
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this._parent.introComplete();
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+1
@@ -0,0 +1 @@
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stop();
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+193
@@ -0,0 +1,193 @@
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class Cafe2_BaseUIScreen
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{
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var m_changeToScreen = null;
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var m_executeOuttroCallBack = null;
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var m_uiComponentArray = new Array();
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function Cafe2_BaseUIScreen(screen)
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{
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Cafe2_BaseUIScreen.m_screen = screen;
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Cafe2_BaseUIScreen.m_screen.onEnterFrame = _global.bind0(this,this.frameDelayedInitCallback);
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}
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function frameDelayedInit()
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{
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trace("\n\nCafe2_BaseUIScreen::frameDelayedInitCallback() :");
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var _loc1_ = new Array("N.B. You *must* override frameDelayedInit() in your","\nscreens and move the call to initGUI() to frameDelayedInit().\n");
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trace(_loc1_[0] + _loc1_[1]);
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}
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function frameDelayedInitCallback()
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{
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Cafe2_BaseUIScreen.m_screen.onEnterFrame = null;
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this.frameDelayedInit();
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}
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function outtroComplete(theComponent)
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{
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trace("Cafe2_BaseUIScreen::outtroComplete() " + theComponent);
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var _loc2_ = 0;
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while(_loc2_ < Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length)
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{
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if(theComponent == Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray[_loc2_])
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{
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break;
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}
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_loc2_ = _loc2_ + 1;
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}
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Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.splice(_loc2_,1);
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if(Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length <= 0)
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{
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if(Cafe2_BaseUIScreen.m_thisClass.m_changeToScreen != null)
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{
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_global.gSM.changeMainScreen(Cafe2_BaseUIScreen.m_thisClass.m_changeToScreen);
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}
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}
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}
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function introComplete(theComponent)
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{
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trace("Cafe2_BaseUIScreen::introComplete()");
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theComponent.restoreVisualState();
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Cafe2_BaseUIScreen.m_thisClass.m_introCount--;
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if(Cafe2_BaseUIScreen.m_thisClass.m_introCount <= 0)
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{
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Cafe2_BaseUIScreen.m_thisClass.onIntrosComplete();
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}
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}
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function onIntrosComplete()
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{
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trace("Cafe2_BaseUIScreen::onIntrosComplete()");
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_global.gEH.setLocalEventHandler(this.localEventHandler);
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_global.gEH.enableCurrentLocalEventHandler();
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}
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function registerIntroOuttroComponents(components)
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{
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trace("Cafe2_BaseUIScreen::registerIntroOuttroComponents()");
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this.m_uiComponentArray = components;
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this.m_introCount = this.m_uiComponentArray.length;
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var _loc2_ = 0;
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while(_loc2_ < this.m_introCount)
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{
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this.m_uiComponentArray[_loc2_].setIntroCallback(this.introComplete);
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_loc2_ = _loc2_ + 1;
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}
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}
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function executeBackFunction(theComponent)
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{
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trace("Cafe2_BaseUIScreen::executeBackFunction" + theComponent);
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var _loc2_ = 0;
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while(_loc2_ < Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length)
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{
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if(theComponent == Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray[_loc2_])
|
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{
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break;
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}
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_loc2_ = _loc2_ + 1;
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}
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Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.splice(_loc2_,1);
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if(Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length <= 0)
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{
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_global.gSM.goBackScreen();
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}
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}
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function startIntro()
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{
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trace("Cafe2_BaseUIScreen::startIntro()");
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var _loc3_ = this.m_uiComponentArray.length;
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var _loc2_ = 0;
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while(_loc2_ < _loc3_)
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{
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this.m_uiComponentArray[_loc2_].intro();
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_loc2_ = _loc2_ + 1;
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}
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}
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function startOuttro(newScreen)
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{
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trace("Cafe2_BaseUIScreen::startOuttro");
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this.m_changeToScreen = newScreen;
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var _loc3_ = Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length;
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if(_loc3_ > 0)
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{
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||||
var _loc2_ = 0;
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while(_loc2_ < _loc3_)
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{
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Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray[_loc2_].outtro(this.outtroComplete);
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_loc2_ = _loc2_ + 1;
|
||||
}
|
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}
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else
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{
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this.outtroComplete(null);
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}
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}
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function startOuttroAndCallBack(doAfterOuttroComplete)
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{
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trace("Cafe2_BaseUIScreen::startOuttro");
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this.m_executeOuttroCallBack = doAfterOuttroComplete;
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var _loc3_ = Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length;
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if(_loc3_ > 0)
|
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{
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||||
var _loc2_ = 0;
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||||
while(_loc2_ < _loc3_)
|
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{
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Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray[_loc2_].outtro(this.outtroAndCallBackComplete);
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_loc2_ = _loc2_ + 1;
|
||||
}
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}
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else
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{
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this.outtroAndCallBackComplete(null);
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}
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}
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function outtroAndCallBackComplete(theComponent)
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{
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trace("Cafe2_BaseUIScreen::outtroComplete() " + theComponent);
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var _loc1_ = 0;
|
||||
while(_loc1_ < Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length)
|
||||
{
|
||||
if(theComponent == Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray[_loc1_])
|
||||
{
|
||||
break;
|
||||
}
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_loc1_ = _loc1_ + 1;
|
||||
}
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Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.splice(_loc1_,1);
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if(Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length <= 0)
|
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{
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Cafe2_BaseUIScreen.m_thisClass.m_executeOuttroCallBack();
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}
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}
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function backButtonClicked()
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{
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trace("Cafe2_BaseUIScreen::backButtonClicked()");
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var _loc3_ = Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray.length;
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if(_loc3_ > 0)
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{
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var _loc2_ = 0;
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while(_loc2_ < _loc3_)
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{
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Cafe2_BaseUIScreen.m_thisClass.m_uiComponentArray[_loc2_].outtro(Cafe2_BaseUIScreen.m_thisClass.executeBackFunction);
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_loc2_ = _loc2_ + 1;
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}
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}
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||||
else
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||||
{
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_global.gSM.goBackScreen();
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}
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}
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function localEventHandler(keyCode, controller)
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{
|
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trace("Cafe2_BaseUIScreen::localEventHandler() keyCode == " + keyCode);
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_global.gFM.handleDefaultInputs(keyCode);
|
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}
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function clearData()
|
||||
{
|
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Cafe2_BaseUIScreen.m_screen = null;
|
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Cafe2_BaseUIScreen.m_thisClass = null;
|
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this.m_changeToScreen = null;
|
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this.m_uiComponentArray = null;
|
||||
}
|
||||
function bind0(obj, func)
|
||||
{
|
||||
return function()
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||||
{
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||||
func.call(obj);
|
||||
};
|
||||
}
|
||||
}
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+102
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class fes_m_factionMenu extends Cafe2_BaseUIScreen
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{
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function fes_m_factionMenu(screen)
|
||||
{
|
||||
super(screen);
|
||||
Cafe2_BaseUIScreen.m_thisClass = this;
|
||||
_global.gSM.setOnExitScreen(_global.bind0(this,this.onScreenExit));
|
||||
}
|
||||
function frameDelayedInit()
|
||||
{
|
||||
trace("fes_m_factionMenu::frameDelayedInit()");
|
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this.initGUI();
|
||||
}
|
||||
function initGUI()
|
||||
{
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||||
this.m_localMessageHandlerFunc = _global.bind1DynamicParams(this,this.localMessageHandler);
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_global.gMH.addMessageHandler(this.m_localMessageHandlerFunc);
|
||||
Cafe2_BaseUIScreen.m_screen.sovietFaction.show();
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Cafe2_BaseUIScreen.m_screen.sovietFaction.enable();
|
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Cafe2_BaseUIScreen.m_screen.sovietFaction.noIntro();
|
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Cafe2_BaseUIScreen.m_screen.sovietFaction.setOnMouseDownFunction(_global.bind0(this,this.sovietFactionButtonClicked));
|
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Cafe2_BaseUIScreen.m_screen.alliesFaction.show();
|
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Cafe2_BaseUIScreen.m_screen.alliesFaction.enable();
|
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Cafe2_BaseUIScreen.m_screen.alliesFaction.setOnMouseDownFunction(_global.bind0(this,this.alliesFactionButtonClicked));
|
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Cafe2_BaseUIScreen.m_screen.alliesFaction.noIntro();
|
||||
Cafe2_BaseUIScreen.m_screen.japaneseFaction.show();
|
||||
Cafe2_BaseUIScreen.m_screen.japaneseFaction.enable();
|
||||
Cafe2_BaseUIScreen.m_screen.japaneseFaction.setOnMouseDownFunction(_global.bind0(this,this.japaneseFactionButtonClicked));
|
||||
Cafe2_BaseUIScreen.m_screen.japaneseFaction.noIntro();
|
||||
Cafe2_BaseUIScreen.m_screen.backButton.show();
|
||||
Cafe2_BaseUIScreen.m_screen.backButton.enable();
|
||||
Cafe2_BaseUIScreen.m_screen.backButton.setOnMouseUpFunction(_global.bind0(this,this.onBackButtonClick));
|
||||
Cafe2_BaseUIScreen.m_screen.backButton.noIntro();
|
||||
Cafe2_BaseUIScreen.m_screen.playButton.show();
|
||||
Cafe2_BaseUIScreen.m_screen.playButton.enable();
|
||||
Cafe2_BaseUIScreen.m_screen.playButton.setOnMouseUpFunction(_global.bind0(this,this.requestNewCampaign));
|
||||
Cafe2_BaseUIScreen.m_screen.playButton.noIntro();
|
||||
Cafe2_BaseUIScreen.m_screen.factionButtonController.SetSelectedRadioButton(Cafe2_BaseUIScreen.m_screen.sovietFaction);
|
||||
this.sovietFactionButtonClicked();
|
||||
}
|
||||
function onScreenExit()
|
||||
{
|
||||
trace("fes_m_factionMenu::onScreenExit()");
|
||||
_global.gMH.removeMessageHandler(this.m_localMessageHandlerFunc);
|
||||
delete this.m_localMessageHandlerFunc;
|
||||
this.clearData();
|
||||
delete _global.fes_m_factionMenu;
|
||||
delete _global.Cafe2_BaseUIScreen;
|
||||
}
|
||||
function sovietFactionButtonClicked()
|
||||
{
|
||||
trace("fes_m_factionMenu::sovietFactionButtonClicked()");
|
||||
_global.GAME.MODE = _global.ENUM.GAME_MODE_CAMPAIGN;
|
||||
_global.GAME.CAMPAIGN_TYPE = _global.ENUM.CAMPAIGN_TYPE_SOVIET;
|
||||
factionDescriptionTF.text = "$SOVIET_FACTION_DESCRIPTION&Outline";
|
||||
factionDescriptionShadowTF.text = "$SOVIET_FACTION_DESCRIPTION";
|
||||
}
|
||||
function alliesFactionButtonClicked()
|
||||
{
|
||||
trace("fes_m_factionMenu::alliesFactionButtonClicked()");
|
||||
_global.GAME.MODE = _global.ENUM.GAME_MODE_CAMPAIGN;
|
||||
_global.GAME.CAMPAIGN_TYPE = _global.ENUM.CAMPAIGN_TYPE_ALLIES;
|
||||
factionDescriptionTF.text = "$ALLIES_FACTION_DESCRIPTION&Outline";
|
||||
factionDescriptionShadowTF.text = "$ALLIES_FACTION_DESCRIPTION";
|
||||
}
|
||||
function japaneseFactionButtonClicked()
|
||||
{
|
||||
trace("fes_m_factionMenu::japaneseFactionButtonClicked()");
|
||||
_global.GAME.MODE = _global.ENUM.GAME_MODE_CAMPAIGN;
|
||||
_global.GAME.CAMPAIGN_TYPE = _global.ENUM.CAMPAIGN_TYPE_RISINGSUN;
|
||||
factionDescriptionTF.text = "$JAPANESE_FACTION_DESCRIPTION&Outline";
|
||||
factionDescriptionShadowTF.text = "$JAPANESE_FACTION_DESCRIPTION";
|
||||
}
|
||||
function requestNewCampaign()
|
||||
{
|
||||
trace("fes_m_factionMenu::requestNewCampaign()" + _global.GAME.CAMPAIGN_TYPE);
|
||||
// Checked
|
||||
getURL("FSCommand:CallGameFunction","%Campaign_SetFaction?FactionIndex=" + _global.GAME.CAMPAIGN_TYPE);
|
||||
// Checked
|
||||
getUrl("FSCommand:CallGameFunction", "%Campaign_NewGame");
|
||||
}
|
||||
function goToTutorialMenu()
|
||||
{
|
||||
gotoShellScreen(_global.SCREEN.FEG_TUTORIALMENU,[_global.SCREEN.FEG_MAIN_MENU]);
|
||||
}
|
||||
function localMessageHandler(messageCode)
|
||||
{
|
||||
var _loc3_ = false;
|
||||
if(messageCode === _global.MSGCODE.FE_PROCEED_TO_TUTORIAL)
|
||||
{
|
||||
this.goToTutorialMenu();
|
||||
_loc3_ = true;
|
||||
}
|
||||
return _loc3_;
|
||||
}
|
||||
function onBackButtonClick()
|
||||
{
|
||||
// Checked
|
||||
getUrl("FSCommand:CallGameFunction", "%Campaign_ExitGame");
|
||||
this.backButtonClicked();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
var screen = new fes_m_factionMenu(this);
|
||||
stop();
|
||||
+10
@@ -0,0 +1,10 @@
|
||||
on(construct){
|
||||
m_focusDirs = "Up/Down";
|
||||
m_bEnabled = true;
|
||||
m_refFM = "_global.gFM";
|
||||
m_initiallySelected = false;
|
||||
m_tabIndex = 0;
|
||||
m_bVisible = true;
|
||||
m_label = "$Back";
|
||||
m_contentSymbol = "buttonContentSymbol";
|
||||
}
|
||||
+10
@@ -0,0 +1,10 @@
|
||||
on(construct){
|
||||
m_focusDirs = "Up/Down";
|
||||
m_bEnabled = true;
|
||||
m_refFM = "_global.gFM";
|
||||
m_initiallySelected = false;
|
||||
m_tabIndex = 4;
|
||||
m_bVisible = true;
|
||||
m_label = "$Continue";
|
||||
m_contentSymbol = "buttonContentSymbol";
|
||||
}
|
||||
+19
@@ -0,0 +1,19 @@
|
||||
on(construct){
|
||||
m_width = 200;
|
||||
m_textAlign = false;
|
||||
m_labelPosition = "right align";
|
||||
m_label_x = 0;
|
||||
m_label_y = 0;
|
||||
m_focusDirs = "Up/Down";
|
||||
m_iconType = "default";
|
||||
m_extLabel = "";
|
||||
m_nTruncateType = 0;
|
||||
m_label = "";
|
||||
m_bEnabled = true;
|
||||
m_refFM = "_global.gFM";
|
||||
m_initiallySelected = false;
|
||||
m_tabIndex = 2;
|
||||
m_bVisible = true;
|
||||
m_contentSymbol = "AlliedFactionButtonContent Symbol";
|
||||
m_controller = "factionButtonController";
|
||||
}
|
||||
+19
@@ -0,0 +1,19 @@
|
||||
on(construct){
|
||||
m_width = 200;
|
||||
m_textAlign = false;
|
||||
m_labelPosition = "right align";
|
||||
m_label_x = 0;
|
||||
m_label_y = 0;
|
||||
m_focusDirs = "Up/Down";
|
||||
m_iconType = "default";
|
||||
m_extLabel = "";
|
||||
m_nTruncateType = 0;
|
||||
m_label = "";
|
||||
m_bEnabled = true;
|
||||
m_refFM = "_global.gFM";
|
||||
m_initiallySelected = false;
|
||||
m_tabIndex = 3;
|
||||
m_bVisible = true;
|
||||
m_contentSymbol = "JapaneseFactionButtonContent Symbol";
|
||||
m_controller = "factionButtonController";
|
||||
}
|
||||
+19
@@ -0,0 +1,19 @@
|
||||
on(construct){
|
||||
m_width = 200;
|
||||
m_textAlign = false;
|
||||
m_labelPosition = "right align";
|
||||
m_label_x = 0;
|
||||
m_label_y = 0;
|
||||
m_focusDirs = "Up/Down";
|
||||
m_iconType = "default";
|
||||
m_extLabel = "";
|
||||
m_nTruncateType = 0;
|
||||
m_label = "";
|
||||
m_bEnabled = true;
|
||||
m_refFM = "_global.gFM";
|
||||
m_initiallySelected = false;
|
||||
m_tabIndex = 1;
|
||||
m_bVisible = true;
|
||||
m_contentSymbol = "SovietFactionButtonContent Symbol";
|
||||
m_controller = "factionButtonController";
|
||||
}
|
||||
+3
@@ -0,0 +1,3 @@
|
||||
on(construct){
|
||||
m_name = "RadioButtonController";
|
||||
}
|
||||
+6
@@ -0,0 +1,6 @@
|
||||
on(construct){
|
||||
m_title = "$FACTION_SELECT_SCREEN_TITLE";
|
||||
m_DropShadow = true;
|
||||
m_Outline = true;
|
||||
m_visible = true;
|
||||
}
|
||||
@@ -0,0 +1,366 @@
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
10;JapaneseFactionButtonContent Symbol
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
15;SovietFactionButtonContent Symbol
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
7;factionButtonHitRegion
|
||||
20;AlliedFactionButtonContent Symbol
|
||||
7;factionButtonHitRegion
|
||||
32;__Packages.Cafe2_BaseUIScreen
|
||||
33;__Packages.fes_m_factionMenu
|
||||
|
@@ -0,0 +1 @@
|
||||
Faction Description Text
|
||||
@@ -0,0 +1 @@
|
||||
Faction Description Text
|
||||
Reference in New Issue
Block a user