83 lines
3.5 KiB
JavaScript
83 lines
3.5 KiB
JavaScript
import { test } from "node:test";
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import assert from "node:assert/strict";
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import * as model from "../out/model/schemaModel.js";
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test("top-level elements include core asset types", () => {
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for (const name of ["GameObject", "WeaponTemplate", "Texture", "LogicCommandSet", "SpecialPowerTemplate"]) {
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assert.ok(model.isTopLevelElement(name), name);
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}
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});
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test("GameObject has expected attributes", () => {
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const attrs = model.attributesOfElement("GameObject");
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const id = attrs.find((a) => a.name === "id");
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assert.ok(id?.required);
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const cmd = attrs.find((a) => a.name === "CommandSet");
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assert.equal(cmd?.refType, "LogicCommandSet");
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assert.ok(attrs.some((a) => a.name === "inheritFrom"));
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});
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test("attribute-level xas:refType is captured (module ids, map objects)", () => {
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// ModuleData@id is declared as <xs:attribute name="id" type="Poid"
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// xas:refType="ModuleData" />; the refType must reach every module subtype.
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const moduleId = model.attributesOfType("ModuleData").find((a) => a.name === "id");
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assert.equal(moduleId?.refType, "ModuleData");
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assert.equal(
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model.attributesOfType("W3DTruckDrawModuleData").find((a) => a.name === "id")?.refType,
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"ModuleData",
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);
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// MapObject@id declares itself; ThingTemplate references a GameObject.
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assert.equal(
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model.attributesOfType("MapObject").find((a) => a.name === "id")?.refType,
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"MapObject",
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);
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assert.equal(
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model.attributesOfType("MapObject").find((a) => a.name === "ThingTemplate")?.refType,
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"GameObject",
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);
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// RoadObject@id references a different global asset type (Road).
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assert.equal(
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model.attributesOfType("RoadObject").find((a) => a.name === "id")?.refType,
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"Road",
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);
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// Poid pipeline-local references keep their typed targets.
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assert.equal(
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model.attributesOfType("AttachNugget").find((a) => a.name === "AttachModuleId")?.refType,
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"ModuleData",
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);
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});
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test("Include has reference/instance/all enum", () => {
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const attrs = model.attributesOfElement("Include");
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const type = attrs.find((a) => a.name === "type");
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assert.deepEqual(type?.enumValues, ["reference", "instance", "all"]);
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});
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test("foreign namespaces are excluded from XSD validation", () => {
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// XInclude elements (xi:include / xi:fallback) come from the W3C XInclude
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// namespace, not from the EA asset XSD.
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assert.equal(model.isXsdElementName("xi:include"), false);
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assert.equal(model.isXsdElementName("xi:fallback"), false);
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assert.equal(model.isXsdElementName("GameObject"), true);
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assert.equal(model.isXsdElementName("AssetDeclaration"), true);
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// EA schema attributes are unprefixed; prefixed attributes (xai:, xi:,
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// xlink:, xml:, xsi:, xmlns:*) are namespace machinery.
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assert.equal(model.isXsdAttributeName("href"), true);
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assert.equal(model.isXsdAttributeName("xpointer"), true);
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assert.equal(model.isXsdAttributeName("xai:joinAction"), false);
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assert.equal(model.isXsdAttributeName("xlink:href"), false);
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assert.equal(model.isXsdAttributeName("xml:space"), false);
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assert.equal(model.isXsdAttributeName("xmlns:xi"), false);
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});
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test("type assignability follows inheritance", () => {
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assert.ok(model.isAssignableTo("GameObject", "BaseInheritableAsset"));
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assert.ok(model.isAssignableTo("GameObject", "GameObject"));
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assert.ok(!model.isAssignableTo("WeaponTemplate", "GameObject"));
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});
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test("asset type hashes resolve", () => {
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assert.equal(model.assetTypeNameFromHash(0x942fff2d), "GameObject");
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assert.equal(model.assetTypeNameFromHash(0x166b084d), "AudioFile");
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});
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