改了一亿个东西,修了一亿个 BUG

This commit is contained in:
2021-10-19 17:42:18 +02:00
parent 5b907309e0
commit 888ddce4ef
40 changed files with 1870 additions and 1715 deletions

346
ReplayFile/Replay.cs Normal file
View File

@@ -0,0 +1,346 @@
using AnotherReplayReader.Utils;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace AnotherReplayReader.ReplayFile
{
internal enum ReplayType
{
Skirmish,
Lan,
Online
}
internal sealed class Replay
{
public static readonly byte[] HeaderMagic = Encoding.ASCII.GetBytes("RA3 REPLAY HEADER");
public static readonly Dictionary<ReplayType, string> TypeStrings = new()
{
{ ReplayType.Skirmish, "遭遇战录像" },
{ ReplayType.Lan, "局域网录像" },
{ ReplayType.Online, "官网录像" },
};
private readonly byte _replaySaverIndex;
private readonly byte[]? _rawHeader;
public string Path { get; }
public DateTime Date { get; }
public string MapName { get; }
public string MapPath { get; }
public IReadOnlyList<Player> Players { get; }
public int NumberOfPlayingPlayers { get; }
public Mod Mod { get; }
public ReplayType Type { get; }
public bool HasCommentator { get; }
public long Size { get; }
public ReplayFooter? Footer { get; }
public IReadOnlyList<ReplayChunk>? Body { get; }
public string FileName => System.IO.Path.GetFileNameWithoutExtension(Path);
public Player ReplaySaver => Players[_replaySaverIndex];
public string TypeString => TypeStrings[Type];
public bool HasFooter => Footer != null;
public ShortTimeSpan? Length => Footer?.ReplayLength;
public Replay(string path, bool parseBody = false) :
this(path, new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite), parseBody)
{
}
public Replay(string path, Stream stream, bool parseBody = false)
{
Path = path;
using var reader = new BinaryReader(stream);
Size = reader.BaseStream.Length;
var headerMagic = reader.ReadBytes(HeaderMagic.Length);
if (!headerMagic.SequenceEqual(HeaderMagic))
{
throw new InvalidDataException($"{Path} is not a replay, header is {BitConverter.ToString(headerMagic)}");
}
var isSkirmish = reader.ReadByte() == 0x04;
reader.ReadBytes(4 * 4); // version and builds
reader.ReadBytes(2); // commentary flag, and padding zero byte
reader.ReadUTF16String(); // title
reader.ReadUTF16String(); // description
MapName = reader.ReadUTF16String(); // map name
reader.ReadUTF16String(); // map id
NumberOfPlayingPlayers = reader.ReadByte();
for (var i = 0; i <= NumberOfPlayingPlayers; ++i)
{
reader.ReadUInt32();
reader.ReadUTF16String(); // utf16 player name
if (!isSkirmish)
{
reader.ReadByte(); // team
}
}
var offset = reader.ReadInt32();
var cnc3MagicLength = reader.ReadInt32();
var headerSize = checked((int)(reader.BaseStream.Position + offset));
reader.ReadBytes(cnc3MagicLength);
var modInfo = reader.ReadBytes(22);
Mod = new Mod(Encoding.UTF8.GetString(modInfo));
var timeStamp = reader.ReadUInt32();
Date = DateTimeOffset.FromUnixTimeSeconds(timeStamp).DateTime;
reader.ReadBytes(31);
var descriptionsLength = reader.ReadInt32();
var description = Encoding.UTF8.GetString(reader.ReadBytes(descriptionsLength));
var entries = null as Dictionary<string, string>;
try
{
var query = from splitted in description.Split(';')
where !string.IsNullOrWhiteSpace(splitted)
select splitted.Split(new[] { '=' }, 2);
entries = query.ToDictionary(x => x[0], x => x[1]);
}
catch (Exception e)
{
throw new InvalidDataException($"Failed to parse string header of replay {Path}: \r\n{e}");
}
try
{
Players = entries["S"].Split(':')
.TakeWhile(x => !string.IsNullOrWhiteSpace(x) && x[0] != 'X')
.Select(x => new Player(x.Split(',')))
.ToList();
}
catch (Exception exception)
{
throw new InvalidDataException($"Failed to parse playerdata from string header of replay {Path}: \r\n{exception}");
}
MapPath = entries["M"].Substring(3);
HasCommentator = !entries["PC"].Equals("-1");
var lanFlag = int.Parse(entries["GT"]) == 0;
if (lanFlag)
{
if (Players.First().PlayerIp == 0)
{
Type = ReplayType.Skirmish;
}
else
{
Type = ReplayType.Lan;
}
}
else
{
Type = ReplayType.Online;
}
_replaySaverIndex = reader.ReadByte();
reader.ReadBytes(8); // 8 bit paddings
var fileNameLength = reader.ReadInt32();
reader.ReadBytes(fileNameLength * 2);
reader.ReadBytes(16);
var verMagicLength = reader.ReadInt32();
reader.ReadBytes(verMagicLength);
reader.ReadBytes(85);
if (reader.BaseStream.Position != headerSize)
{
Debug.Instance.DebugMessage += $"Warning: the stored header size {headerSize} isn't correct (acutally {reader.BaseStream.Position})\r\n";
return;
}
if (!parseBody)
{
// jump to footer directly
reader.BaseStream.Seek(-4, SeekOrigin.End);
try
{
Footer = new ReplayFooter(reader, ReplayFooterOption.SeekToFooter);
}
catch (Exception e)
{
Debug.Instance.DebugMessage += $"Failed to parse replay footer, replay might be corrupt: {e}\r\n";
Footer = null;
}
return;
}
var body = new List<ReplayChunk>();
try
{
while (true)
{
var timeCode = reader.ReadUInt32();
if (timeCode == ReplayFooter.Terminator)
{
Footer = new ReplayFooter(reader, ReplayFooterOption.CurrentlyAtFooter);
break;
}
body.Add(new ReplayChunk(timeCode, reader));
}
}
catch (Exception e)
{
Debug.Instance.DebugMessage += $"Failed to parse replay body, replay might be corrupt: {e}\r\n";
}
byte[]? rawHeader = null;
try
{
// 重新读取原来的整个录像头
reader.BaseStream.Seek(0, SeekOrigin.Begin);
rawHeader = reader.ReadBytes(headerSize);
}
catch (Exception e)
{
Debug.Instance.DebugMessage += $"Warning: failed to read raw header: {e}\r\n";
return;
}
if (rawHeader.Length != headerSize)
{
Debug.Instance.DebugMessage += $"Warning: the stored header size {headerSize} isn't correct (raw header length = {rawHeader.Length})\r\n";
return;
}
_rawHeader = rawHeader;
Body = body;
}
public Dictionary<byte, int[]> GetCommandCounts()
{
if (Body is null)
{
throw new InvalidOperationException("Replay body must be parsed before retrieving command chunks");
}
var playerCommands = new Dictionary<byte, int[]>();
foreach (var chunk in Body)
{
if (chunk.Type != 1)
{
continue;
}
foreach (var command in CommandChunk.Parse(chunk))
{
var commandCount = playerCommands.TryGetValue(command.CommandId, out var current) ? current : new int[Players.Count];
if (command.PlayerIndex >= commandCount.Length) // unknown or unparsable command?
{
commandCount = commandCount
.Concat(new int[command.PlayerIndex - commandCount.Length + 1])
.ToArray();
}
commandCount[command.PlayerIndex] = commandCount[command.PlayerIndex] + 1;
playerCommands[command.CommandId] = commandCount;
}
}
return playerCommands;
}
public Replay CloneHeader()
{
using var stream = new MemoryStream();
using (var writer = new BinaryWriter(stream, Encoding.UTF8, true))
{
WriteTo(writer);
}
stream.Position = 0;
return new Replay(Path, stream);
}
public bool PathEquals(Replay replay) => PathEquals(replay.Path);
public bool PathEquals(string path) => Path.Equals(path, StringComparison.OrdinalIgnoreCase);
public string GetDetails(PlayerIdentity playerIdentity)
{
static string GetSizeString(double size)
{
if (size > 1024 * 1024)
{
return $"{Math.Round(size / (1024 * 1024), 2)}MB";
}
return $"{Math.Round(size / 1024)}KB";
}
string size = GetSizeString(Size);
string length = Length?.ToString() ?? "录像已损坏,请先修复录像";
var replaySaver = _replaySaverIndex < Players.Count
? ReplaySaver.PlayerName
: "[无法获取保存录像的玩家]";
using var writer = new StringWriter();
writer.WriteLine("文件名:{0}", FileName);
writer.WriteLine("大小:{0}", size);
writer.WriteLine("地图:{0}", MapName);
writer.WriteLine("日期:{0}", Date);
writer.WriteLine("长度:{0}", length);
writer.WriteLine("录像类别:{0}", TypeString);
writer.WriteLine("这个文件是{0}保存的", replaySaver);
writer.WriteLine("玩家列表:");
foreach (var player in Players)
{
if (player == Players.Last() && player.PlayerName.Equals("post Commentator"))
{
break;
}
var factionName = ModData.GetFaction(Mod, player.FactionId).Name;
var realName = Type == ReplayType.Lan ? playerIdentity.FormatRealName(player.PlayerIp) : string.Empty;
writer.WriteLine($"{player.PlayerName + realName}{factionName}");
}
return writer.ToString();
}
public void WriteTo(BinaryWriter writer) => WriteTo(writer, false);
private void WriteTo(BinaryWriter writer, bool skipBody)
{
if ((_rawHeader is null || Body is null) && !skipBody)
{
throw new InvalidOperationException("Replay body must be parsed before writing replay");
}
writer.Write(_rawHeader);
var lastTimeCode = Footer?.FinalTimeCode;
if (Body is not null)
{
foreach (var chunk in Body)
{
lastTimeCode = chunk.TimeCode;
writer.Write(chunk);
}
}
if (Footer is not null)
{
writer.Write(Footer);
}
else if (lastTimeCode is uint lastTimeCodeValue)
{
writer.Write(new ReplayFooter(lastTimeCodeValue));
}
}
}
}