ai plan v2

This commit is contained in:
2026-08-21 15:34:24 +02:00
parent 9555423f51
commit d06a93f759
20 changed files with 3093 additions and 523 deletions
+335 -51
View File
@@ -27,7 +27,10 @@ namespace AnotherReplayReader.Utils
InvalidEvidenceLevel,
UnitCapabilityContradiction,
UnitTimelineContradiction,
UnsupportedGameKnowledge
UnsupportedGameKnowledge,
OwnershipMissingEvidence,
OwnershipConflict,
OwnershipWeakConflict
}
internal enum AIEvidenceLevel
@@ -97,11 +100,13 @@ namespace AnotherReplayReader.Utils
public static AIValidationResult ValidateMachineReadableClaims(
string response,
ReplayFactIndex? factIndex = null)
ReplayFactIndex? factIndex = null,
IReadOnlyDictionary<string, int>? aiNameToPlayerIndex = null,
StructuredKnowledge? structuredKnowledge = null)
{
var issues = ImmutableArray.CreateBuilder<AIValidationIssue>();
var json = ExtractJsonObject(response);
if (json is null || string.IsNullOrWhiteSpace(json))
var jsonBlocks = ExtractAllJsonObjects(response);
if (jsonBlocks.IsEmpty)
{
issues.Add(new AIValidationIssue(
AIValidationSeverity.Warning,
@@ -110,7 +115,7 @@ namespace AnotherReplayReader.Utils
return new AIValidationResult(AIMachineReadableClaims.Empty, issues.ToImmutable());
}
var claims = ParseClaims(json, issues);
var claims = ParseClaims(jsonBlocks, issues);
if (claims is null)
{
return new AIValidationResult(AIMachineReadableClaims.Empty, issues.ToImmutable());
@@ -120,7 +125,7 @@ namespace AnotherReplayReader.Utils
ValidateUnpackAmbiguity(claims, issues);
if (factIndex is not null)
{
ValidateTimelineConsistency(claims, factIndex, issues);
ValidateTimelineConsistency(claims, factIndex, aiNameToPlayerIndex, structuredKnowledge, issues);
}
return new AIValidationResult(claims, issues.ToImmutable());
}
@@ -143,69 +148,112 @@ namespace AnotherReplayReader.Utils
return sb.ToString().TrimEnd();
}
private static string? ExtractJsonObject(string response)
private static ImmutableArray<string> ExtractAllJsonObjects(string response)
{
var result = ImmutableArray.CreateBuilder<string>();
var markerIndex = response.LastIndexOf("[机器可读声明]", StringComparison.OrdinalIgnoreCase);
var searchText = markerIndex >= 0 ? response.Substring(markerIndex) : response;
var matches = _jsonFenceRegex.Matches(searchText);
if (matches.Count > 0)
{
return matches[matches.Count - 1].Groups[1].Value;
foreach (Match match in matches)
{
result.Add(match.Groups[1].Value);
}
return result.ToImmutable();
}
// 回退:整段响应中所有 fenced JSON
var allMatches = _jsonFenceRegex.Matches(response);
if (allMatches.Count > 0)
{
foreach (Match match in allMatches)
{
result.Add(match.Groups[1].Value);
}
return result.ToImmutable();
}
var start = searchText.LastIndexOf('{');
var end = searchText.LastIndexOf('}');
if (start >= 0 && end > start)
{
return searchText.Substring(start, end - start + 1);
result.Add(searchText.Substring(start, end - start + 1));
return result.ToImmutable();
}
return null;
return ImmutableArray<string>.Empty;
}
private static AIMachineReadableClaims? ParseClaims(
string json,
ImmutableArray<string> jsonBlocks,
ImmutableArray<AIValidationIssue>.Builder issues)
{
try
{
using var doc = JsonDocument.Parse(json, new JsonDocumentOptions
{
AllowTrailingCommas = true,
CommentHandling = JsonCommentHandling.Skip
});
var mergedUnits = new Dictionary<string, AIUnitClaim>(StringComparer.OrdinalIgnoreCase);
var mergedEvents = new List<AIEventClaim>();
var mergedTimelines = new List<AITimelineClaim>();
var parsedAny = false;
var root = doc.RootElement;
if (root.ValueKind != JsonValueKind.Object)
foreach (var json in jsonBlocks)
{
try
{
using var doc = JsonDocument.Parse(json, new JsonDocumentOptions
{
AllowTrailingCommas = true,
CommentHandling = JsonCommentHandling.Skip
});
var root = doc.RootElement;
if (root.ValueKind != JsonValueKind.Object)
{
issues.Add(new AIValidationIssue(
AIValidationSeverity.Warning,
AIValidationIssueKind.InvalidMachineReadableClaims,
"机器可读声明不是 JSON object。"));
continue;
}
parsedAny = true;
foreach (var unitClaim in ReadUnitClaims(root, issues))
{
mergedUnits[unitClaim.UnitId] = unitClaim;
}
foreach (var claim in ReadSimpleClaims(root, "eventClaims", issues)
.Select(c => new AIEventClaim(c.Claim, c.EvidenceLevel, c.Evidence)))
{
mergedEvents.Add(claim);
}
foreach (var claim in ReadSimpleClaims(root, "timelineClaims", issues)
.Select(c => new AITimelineClaim(c.Claim, c.EvidenceLevel, c.Evidence)))
{
mergedTimelines.Add(claim);
}
}
catch (JsonException ex)
{
issues.Add(new AIValidationIssue(
AIValidationSeverity.Warning,
AIValidationIssueKind.InvalidMachineReadableClaims,
"机器可读声明不是 JSON object。"));
return null;
$"机器可读声明 JSON 解析失败:{ex.Message}"));
}
return new AIMachineReadableClaims(
ReadUnitClaims(root, issues),
ReadSimpleClaims(root, "eventClaims", issues)
.Select(c => new AIEventClaim(c.Claim, c.EvidenceLevel, c.Evidence))
.ToImmutableArray(),
ReadSimpleClaims(root, "timelineClaims", issues)
.Select(c => new AITimelineClaim(c.Claim, c.EvidenceLevel, c.Evidence))
.ToImmutableArray());
}
catch (JsonException ex)
if (!parsedAny)
{
issues.Add(new AIValidationIssue(
AIValidationSeverity.Warning,
AIValidationIssueKind.InvalidMachineReadableClaims,
$"机器可读声明 JSON 解析失败:{ex.Message}"));
return null;
}
return new AIMachineReadableClaims(
mergedUnits.Values.Take(MaxUnitClaims).ToImmutableArray(),
mergedEvents.Take(MaxEventClaims).ToImmutableArray(),
mergedTimelines.Take(MaxTimelineClaims).ToImmutableArray());
}
private const int MaxUnitClaims = 10;
private const int MaxEventClaims = 5;
private const int MaxTimelineClaims = 3;
private static ImmutableArray<AIUnitClaim> ReadUnitClaims(JsonElement root, ImmutableArray<AIValidationIssue>.Builder issues)
{
@@ -263,12 +311,12 @@ namespace AnotherReplayReader.Utils
}
var result = ImmutableArray.CreateBuilder<SimpleClaim>();
var maxClaims = propertyName switch
{
"eventClaims" => 5,
"timelineClaims" => 3,
_ => 50,
};
var maxClaims = propertyName switch
{
"eventClaims" => MaxEventClaims,
"timelineClaims" => MaxTimelineClaims,
_ => 50,
};
var totalCount = 0;
foreach (var item in claims.EnumerateArray())
{
@@ -360,6 +408,7 @@ namespace AnotherReplayReader.Utils
Select,
Move,
Power,
Protocol,
Unknown
}
@@ -372,6 +421,9 @@ namespace AnotherReplayReader.Utils
public string? GetSpecialPowerName() =>
Type == AIEvidenceType.Power && Parameters.Length >= 1 ? Parameters[0] : null;
public string? GetTechName() =>
Type == AIEvidenceType.Protocol && Parameters.Length >= 1 ? Parameters[0] : null;
public string? GetUnitId() => Type switch
{
AIEvidenceType.Build or AIEvidenceType.Place when Parameters.Length >= 2 => Parameters[1],
@@ -391,7 +443,7 @@ namespace AnotherReplayReader.Utils
}
private static readonly Regex _structuredEvidenceRegex = new(
@"^(build|place|produce|sell|select|move|power)\|([^|]+(?:\|(?!\|).*)?)$",
@"^(build|place|produce|sell|select|move|power|protocol)\|([^|]+(?:\|(?!\|).*)?)$",
RegexOptions.IgnoreCase | RegexOptions.Compiled);
internal static StructuredEvidence ParseStructuredEvidence(string text)
@@ -411,6 +463,7 @@ namespace AnotherReplayReader.Utils
"select" => AIEvidenceType.Select,
"move" => AIEvidenceType.Move,
"power" => AIEvidenceType.Power,
"protocol" => AIEvidenceType.Protocol,
_ => AIEvidenceType.Unknown,
};
@@ -472,6 +525,8 @@ namespace AnotherReplayReader.Utils
private static void ValidateTimelineConsistency(
AIMachineReadableClaims claims,
ReplayFactIndex factIndex,
IReadOnlyDictionary<string, int>? aiNameToPlayerIndex,
StructuredKnowledge? structuredKnowledge,
ImmutableArray<AIValidationIssue>.Builder issues)
{
foreach (var claim in claims.UnitClaims)
@@ -496,10 +551,37 @@ namespace AnotherReplayReader.Utils
continue;
}
var playerIndex = TryParsePlayerIndex(claim.Player, aiNameToPlayerIndex, out var parsed)
? parsed
: -1;
if (playerIndex < 0)
{
issues.Add(new AIValidationIssue(
AIValidationSeverity.Info,
AIValidationIssueKind.InvalidMachineReadableClaims,
"Unit claim 缺少可识别的 player,无法校验所有权与生产时间线。",
claim.UnitId));
}
// Check 2: Verify special power evidence against fact index
var evidence = ParseAllEvidence(claim.Evidence);
foreach (var ev in evidence)
{
if (ev.Type == AIEvidenceType.Protocol && playerIndex >= 0)
{
var techName = ev.GetTechName();
if (techName is not null
&& factIndex.PlayerTechChoices.TryGetValue(playerIndex, out var chosen)
&& !chosen.Contains(techName))
{
issues.Add(new AIValidationIssue(
AIValidationSeverity.Contradiction,
AIValidationIssueKind.UnitCapabilityContradiction,
$"玩家 {claim.Player} 在回放中选择过的协议为:{string.Join(", ", chosen.OrderBy(x => x))},但 AI 声称其选择了“{techName}”——该协议未观察到。",
claim.UnitId));
}
continue;
}
if (ev.Type != AIEvidenceType.Power)
{
continue;
@@ -527,20 +609,30 @@ namespace AnotherReplayReader.Utils
}
// Did this UnitId actually use this special power?
if (factIndex.UnitIdSpecialPowers.TryGetValue(evUnitId, out var actualPowers)
&& !actualPowers.Contains(powerName))
if (factIndex.UnitIdSpecialPowers.TryGetValue(evUnitId, out var actualPowers))
{
if (!actualPowers.Contains(powerName))
{
issues.Add(new AIValidationIssue(
AIValidationSeverity.Contradiction,
AIValidationIssueKind.UnitCapabilityContradiction,
$"UnitId {evUnitIdStr} 在回放中使用过以下特殊能力:{string.Join(", ", actualPowers.OrderBy(x => x))},但 AI 声称其使用了“{powerName}”——此能力未在该 UnitId 上观察到。",
claim.UnitId));
}
}
else
{
issues.Add(new AIValidationIssue(
AIValidationSeverity.Contradiction,
AIValidationIssueKind.UnitCapabilityContradiction,
$"UnitId {evUnitIdStr} 在回放中使用过以下特殊能力:{string.Join(", ", actualPowers.OrderBy(x => x))},但 AI 声称其使用了“{powerName}”——此能力未在该 UnitId 上观察到。",
AIValidationSeverity.WeakEvidence,
AIValidationIssueKind.WeakEvidence,
$"UnitId {evUnitIdStr} 在回放中未观察到任何特殊能力,但 AI 声称其使用了“{powerName}”,证据不足。",
claim.UnitId));
}
}
// Check 3: UnitId used as builder vs claim
var isBuilderInReplay = factIndex.BuilderUnitIds.Contains(unitId);
var claimLooksLikeBuilder = ClaimLooksLikeBuilder(claim.Claim);
var claimLooksLikeBuilder = ClaimLooksLikeBuilder(claim.Claim, structuredKnowledge);
if (claimLooksLikeBuilder && !isBuilderInReplay)
{
issues.Add(new AIValidationIssue(
@@ -549,9 +641,199 @@ namespace AnotherReplayReader.Utils
$"AI 推测 UnitId {claim.UnitId} 是“{claim.Claim}”(推测是建造单位),但该 UnitId 在回放中从未作为建造者(建造建筑)出现。",
claim.UnitId));
}
// Check 4: 所有权证据(强/弱分层)
if (playerIndex >= 0)
{
ValidateOwnership(claim, unitId, playerIndex, factIndex, issues);
}
// Check 5: move 证据不能单独支撑高置信
if (claim.EvidenceLevel is AIEvidenceLevel.Confirmed or AIEvidenceLevel.HighlyLikely
&& !claim.Evidence.IsEmpty)
{
var parsedEvidence = ParseAllEvidence(claim.Evidence);
if (parsedEvidence.All(e => e.Type == AIEvidenceType.Move))
{
issues.Add(new AIValidationIssue(
AIValidationSeverity.WeakEvidence,
AIValidationIssueKind.WeakEvidence,
$"UnitId {claim.UnitId} 的高置信推测只使用 move 证据(不携带 UnitId,无法验证),建议降级或补充其他证据。",
claim.UnitId));
}
}
// Check 6: 首次出兵时间线(轰炸机类)
if (playerIndex >= 0)
{
ValidateFirstProductionTimeline(claim, unitId, playerIndex, factIndex, structuredKnowledge, issues);
}
}
}
private static void ValidateOwnership(
AIUnitClaim claim,
uint unitId,
int playerIndex,
ReplayFactIndex factIndex,
ImmutableArray<AIValidationIssue>.Builder issues)
{
var myStrong = factIndex.PlayerStrongOwnershipUnitIds.TryGetValue(playerIndex, out var strong)
&& strong.Contains(unitId);
var myWeak = factIndex.PlayerWeakOwnershipUnitIds.TryGetValue(playerIndex, out var weak)
&& weak.Contains(unitId);
// 规则 1:高置信但无任何所有权证据
if (claim.EvidenceLevel is AIEvidenceLevel.Confirmed or AIEvidenceLevel.HighlyLikely
&& !myStrong && !myWeak)
{
issues.Add(new AIValidationIssue(
AIValidationSeverity.WeakEvidence,
AIValidationIssueKind.OwnershipMissingEvidence,
$"UnitId {claim.UnitId} 声称属于玩家 {claim.Player},但回放中该玩家对它的强/弱所有权证据(编队、建造者、维修、出售、施法者、选择)均未观察到,建议降级。",
claim.UnitId));
}
// 规则 2/4:其他玩家的强证据 → 冲突
foreach (var kv in factIndex.PlayerStrongOwnershipUnitIds)
{
if (kv.Key == playerIndex || !kv.Value.Contains(unitId))
{
continue;
}
var message = myStrong
? $"UnitId {claim.UnitId} 同时存在玩家 {claim.Player} 与玩家 {kv.Key} 的强所有权证据(异常/作弊操作),无法判定归属。"
: $"UnitId {claim.UnitId} 声称属于玩家 {claim.Player},但玩家 {kv.Key} 对它有强所有权证据(编队/建造者/维修/出售/施法者)。";
issues.Add(new AIValidationIssue(
AIValidationSeverity.Contradiction,
AIValidationIssueKind.OwnershipConflict,
message,
claim.UnitId));
break;
}
// 规则 3:仅其他玩家的弱证据,且己方无证据 → 警告
if (!myStrong && !myWeak)
{
foreach (var kv in factIndex.PlayerWeakOwnershipUnitIds)
{
if (kv.Key == playerIndex || !kv.Value.Contains(unitId))
{
continue;
}
issues.Add(new AIValidationIssue(
AIValidationSeverity.Warning,
AIValidationIssueKind.OwnershipWeakConflict,
$"UnitId {claim.UnitId} 声称属于玩家 {claim.Player},但玩家 {kv.Key} 选中过它(可能只是点击敌方单位查看血量,不能完全排除),建议降置信度。",
claim.UnitId));
break;
}
}
}
private static void ValidateFirstProductionTimeline(
AIUnitClaim claim,
uint unitId,
int playerIndex,
ReplayFactIndex factIndex,
StructuredKnowledge? structuredKnowledge,
ImmutableArray<AIValidationIssue>.Builder issues)
{
if (claim.EvidenceLevel is not (AIEvidenceLevel.Confirmed or AIEvidenceLevel.HighlyLikely))
{
return;
}
if (!factIndex.UnitIdFirstObservedTime.TryGetValue(unitId, out var firstObserved))
{
return;
}
if (!factIndex.PlayerFirstProductionTime.TryGetValue(playerIndex, out var productions)
|| productions.Count == 0)
{
return;
}
var claimedBombers = GetBomberAssetNames(claim.Claim, structuredKnowledge);
if (claimedBombers.Count == 0)
{
return;
}
var wildcard = claimedBombers.Contains("*");
var relevant = productions
.Where(kv => claimedBombers.Contains(kv.Key)
|| (wildcard && IsBomberLikeName(kv.Key)))
.Select(kv => kv.Value)
.ToList();
if (relevant.Count == 0 || !relevant.All(t => t > firstObserved))
{
return;
}
var firstTime = $"{(int)firstObserved.TotalMinutes}:{firstObserved:ss\\.ff}";
issues.Add(new AIValidationIssue(
AIValidationSeverity.Contradiction,
AIValidationIssueKind.UnitTimelineContradiction,
$"UnitId {claim.UnitId} 首次出现于 {firstTime},早于玩家 {claim.Player} 首次生产轰炸机类单位的时间,声称其为“{claim.Claim}”与回放时间线矛盾。",
claim.UnitId));
}
private static HashSet<string> GetBomberAssetNames(
string claimText,
StructuredKnowledge? structuredKnowledge)
{
var result = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
var structured = structuredKnowledge ?? StructuredKnowledge.Instance;
if (structured is not null)
{
foreach (var entity in structured.EntitiesWithTag("bomber"))
{
if (claimText.IndexOf(entity.AssetName, StringComparison.OrdinalIgnoreCase) >= 0)
{
result.Add(entity.AssetName);
}
}
}
if (result.Count == 0
&& (claimText.IndexOf("轰炸机", StringComparison.OrdinalIgnoreCase) >= 0
|| claimText.IndexOf("bomber", StringComparison.OrdinalIgnoreCase) >= 0))
{
result.Add("*");
}
return result;
}
private static bool IsBomberLikeName(string assetName) =>
assetName.IndexOf("Bomber", StringComparison.OrdinalIgnoreCase) >= 0
|| assetName.IndexOf("轰炸", StringComparison.OrdinalIgnoreCase) >= 0;
private static bool TryParsePlayerIndex(
string playerText,
IReadOnlyDictionary<string, int>? aiNameToPlayerIndex,
out int playerIndex)
{
playerIndex = -1;
if (string.IsNullOrWhiteSpace(playerText))
{
return false;
}
var trimmed = playerText.Trim();
if (aiNameToPlayerIndex is not null && aiNameToPlayerIndex.TryGetValue(trimmed, out playerIndex))
{
return true;
}
if (trimmed.StartsWith("Player", StringComparison.OrdinalIgnoreCase)
&& int.TryParse(trimmed.Substring("Player".Length), out playerIndex))
{
return true;
}
if (trimmed.StartsWith("AI_", StringComparison.OrdinalIgnoreCase)
&& int.TryParse(trimmed.Substring("AI_".Length), out playerIndex))
{
return true;
}
return false;
}
#endregion
private static bool TryGetArray(JsonElement root, string propertyName, out JsonElement array)
@@ -652,10 +934,12 @@ namespace AnotherReplayReader.Utils
/// Uses structured knowledge (knowledge_units.json) when available, falls
/// back to heuristic string matching for backward compatibility.
/// </summary>
private static bool ClaimLooksLikeBuilder(string claimText)
private static bool ClaimLooksLikeBuilder(
string claimText,
StructuredKnowledge? structuredKnowledge)
{
// Primary: structured knowledge lookup
var structured = StructuredKnowledge.Instance;
var structured = structuredKnowledge ?? StructuredKnowledge.Instance;
if (structured is not null)
{
foreach (var entity in structured.AllEntities)