{ "format": "1.1", "description": "Structured game entity knowledge for prompt rendering and AI validation.", "factions": { "盟军": { "buildings": [ { "assetName": "AlliedBarracks", "displayName": "兵营", "tags": ["structure", "land"], "text": "生产步兵单位。只能摆放在陆地上。" }, { "assetName": "AlliedPowerPlant", "displayName": "电厂", "tags": ["structure", "land"], "text": "提供电力,解锁矿场和机场。" }, { "assetName": "AlliedRefinery", "displayName": "矿厂", "tags": ["structure", "land"], "text": "提供收入,解锁重工、船厂和科技。" }, { "assetName": "AlliedAirfield", "displayName": "机场", "tags": ["structure", "air", "land"], "text": "生产空军单位。" }, { "assetName": "AlliedWarFactory", "displayName": "重工", "tags": ["structure", "vehicle", "land"], "text": "生产装甲车辆。只能摆放在陆地上。" }, { "assetName": "AlliedNavalYard", "displayName": "船厂", "tags": ["structure", "naval", "sea"], "text": "生产海军单位。只能摆放在海上。" }, { "assetName": "AlliedBaseDefense", "displayName": "多功能炮台", "tags": ["structure", "defense", "land"], "text": "基础防御塔,可以攻击地面、海面或空中目标。" }, { "assetName": "AlliedTechStructure", "displayName": "高科", "tags": ["structure", "land"], "text": "解锁超级武器。" } ], "units": [ { "assetName": "AlliedMiner", "displayName": "矿车", "tier": "基础", "tags": ["vehicle", "amphibious", "unpack", "miner"], "specialPowers": [ { "name": "SpecialPower_UnpackReplaceSelf", "description": "在陆地或水上展开变成指挥中心" } ], "producedBy": ["AlliedRefinery", "AlliedWarFactory", "AlliedNavalYard"], "text": "无武装。矿场自带矿车,一般无需额外生产,除非被摧毁或需要展开指挥中心。" }, { "assetName": "AlliedScoutInfantry", "displayName": "狗", "tier": "基础", "tags": ["infantry", "amphibious", "scout", "antiInfantry"], "specialPowers": [ { "name": "SpecialPower_Bark", "description": "AOE 瘫痪敌方步兵" } ], "producedBy": ["AlliedBarracks"], "text": "侦察单位,非常脆弱,只能攻击步兵。两栖,可利用绕海侦察。" }, { "assetName": "AlliedAntiInfantryInfantry", "displayName": "维和步兵", "tier": "基础", "tags": ["infantry", "antiInfantry"], "specialPowers": [ { "name": "SpecialPower_ToggleRiotShield", "description": "在霰弹枪和防暴盾牌之间切换" } ], "producedBy": ["AlliedBarracks"], "text": "数值和造价偏高,可以抗线掩护其他单位。" }, { "assetName": "AlliedAntiVehicleInfantry", "displayName": "标枪兵", "tier": "基础", "tags": ["infantry", "antiVehicle", "antiAir"], "specialPowers": [ { "name": "SpecialPower_RadarLock", "description": "激光制导,大幅提高输出" } ], "producedBy": ["AlliedBarracks"], "text": "反装甲兼防空,无法反步兵。数量多时可成为输出主力。" }, { "assetName": "AlliedEngineer", "displayName": "工程师", "tier": "基础", "tags": ["infantry", "amphibious", "engineer"], "producedBy": ["AlliedBarracks"], "text": "可用于占领建筑或维修己方建筑。开局一般造一个占领油井。" }, { "assetName": "AlliedAntiGroundAircraft", "displayName": "维护者轰炸机", "tier": "基础", "tags": ["aircraft", "antiGround", "returnToProducer", "bomber"], "specialPowers": [ { "name": "SpecialPowerReturnToProducer", "description": "快速返航回机场补充弹药" } ], "producedBy": ["AlliedAirfield"], "text": "前线对地轰炸机,对坦克和步兵的伤害都很高。每次轰炸后需要返回机场补充弹药。" }, { "assetName": "AlliedFighterAircraft", "displayName": "阿波罗战斗机", "tier": "基础", "tags": ["aircraft", "antiAir", "fighter", "returnToProducer"], "specialPowers": [ { "name": "SpecialPowerReturnToProducer", "description": "快速返航回机场补充弹药" } ], "producedBy": ["AlliedAirfield"], "text": "制空战斗机,只能对空,游戏里最强的战斗机。" }, { "assetName": "AlliedAntiInfantryVehicle", "displayName": "激流ACV", "tier": "基础", "tags": ["vehicle", "amphibious", "antiInfantry", "transport"], "producedBy": ["AlliedNavalYard"], "aliases": ["AlliedAntiInfantryVehicle_Ground"], "alsoProducedBy": ["AlliedWarFactory"], "text": "反步兵气垫船,两栖,可运输步兵。" }, { "assetName": "AlliedAntiAirVehicle", "displayName": "IFV", "tier": "基础", "tags": ["vehicle", "antiAir", "transport"], "producedBy": ["AlliedWarFactory"], "text": "多功能步兵战车,基础陆地防空单位,可装载步兵切换武器。" }, { "assetName": "AlliedAntiNavalScout", "displayName": "海豚", "tier": "基础", "tags": ["naval", "antiNaval", "scout"], "specialPowers": [ { "name": "SpecialPower_TriggerJump", "description": "跳跃躲避攻击" } ], "producedBy": ["AlliedNavalYard"], "text": "搭载声波武器的前期对海单位,速度快,可攻击水面单位或建筑。" }, { "assetName": "AlliedAntiAirShip", "displayName": "水翼船", "tier": "基础", "tags": ["naval", "antiAir", "toggleWeapon"], "specialPowers": [ { "name": "SpecialPower_ToggleWeaponScrambler", "description": "在防空机枪和干扰器之间切换;干扰器禁止敌方目标开火" } ], "producedBy": ["AlliedNavalYard"], "text": "水面防空单位。" }, { "assetName": "AlliedMCV", "displayName": "基地车", "tier": "基础", "tags": ["vehicle", "amphibious", "builder", "pack", "unpack"], "specialPowers": [ { "name": "SpecialPower_PackReplaceSelf", "description": "主基地打包变成基地车" }, { "name": "SpecialPower_UnpackReplaceSelf", "description": "基地车展开变成主基地" } ], "producedBy": ["AlliedWarFactory"], "text": "昂贵且耗时,血量很高。一般只有开局自带的唯一一辆。" }, { "assetName": "AlliedAntiVehicleVehicleTech1", "displayName": "守护者坦克", "tier": "T2", "tags": ["vehicle", "antiVehicle", "toggleWeapon"], "specialPowers": [ { "name": "SpecialPower_ToggleTargetPainter", "description": "切换为激光指示器,提高友军输出" } ], "producedBy": ["AlliedWarFactory"], "text": "出场率偏低,一般造一两个辅助。" }, { "assetName": "AlliedSupportAircraft", "displayName": "冷冻直升机", "tier": "T2", "tags": ["aircraft", "support"], "specialPowers": [ { "name": "SpecialPower_ShrinkRay", "description": "缩小光束,削弱目标并加速" } ], "producedBy": ["AlliedAirfield"], "text": "被攻击的目标被冻住无法开火或移动,可被一击秒杀。" }, { "assetName": "AlliedAntiNavyShipTech1", "displayName": "突袭驱逐舰", "tier": "T2", "tags": ["naval", "amphibious", "antiVehicle", "antiNaval", "toggleWeapon"], "specialPowers": [ { "name": "SpecialPower_ToggleMagneticArmor", "description": "黑洞装甲,把敌方火力吸引到自己身上" } ], "producedBy": ["AlliedNavalYard"], "text": "两栖。在岸上同样可以吸收火力掩护友军。" }, { "assetName": "AlliedAntiStructureVehicle", "displayName": "雅典娜炮", "tier": "T3", "tags": ["vehicle", "antiStructure", "siege"], "specialPowers": [ { "name": "SpecialPower_ToggleShieldSphere", "description": "开启巨大护盾掩护附近友军" } ], "producedBy": ["AlliedWarFactory"], "text": "远距离对地攻城单位,引导卫星激光攻击固定或低速目标。" }, { "assetName": "AlliedAntiVehicleVehicleTech3", "displayName": "幻影坦克", "tier": "T3", "tags": ["vehicle", "antiVehicle"], "producedBy": ["AlliedWarFactory"], "text": "使用光谱武器,伤害很高但射程很低。" }, { "assetName": "AlliedBomberAircraft", "displayName": "世纪轰炸机", "tier": "T3", "tags": ["aircraft", "antiStructure", "bomber", "returnToProducer", "transport"], "specialPowers": [ { "name": "SpecialPowerReturnToProducer", "description": "快速返航回机场" }, { "name": "SpecialPower_EjectPassengersUntargeted", "description": "让步兵跳伞" } ], "producedBy": ["AlliedAirfield"], "text": "战略轰炸机,擅长攻击建筑等大型目标。可运输步兵。" }, { "assetName": "AlliedAntiStructureShip", "displayName": "航空母舰", "tier": "T3", "tags": ["naval", "antiStructure", "siege"], "producedBy": ["AlliedNavalYard"], "text": "远距离对地攻城单位,释放无人机攻击海面或地面目标。" }, { "assetName": "AlliedCommandoTech1", "displayName": "谭雅", "tier": "T3", "tags": ["infantry", "amphibious", "hero", "antiInfantry", "antiStructure"], "specialPowers": [ { "name": "SpecialPower_TimeBelt", "description": "时空腰带,回溯到之前的状态" } ], "producedBy": ["AlliedBarracks"], "text": "英雄步兵单位,擅长反步兵和反建筑。可高效炸毁建筑。每个玩家同时只能有一位。" } ] } } }