DCFronted/public/ButtonStateDataCommon.xml
2025-08-01 02:05:23 +08:00

1578 lines
47 KiB
XML

<?xml version="1.0" encoding="us-ascii"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
<Tags />
<Includes>
</Includes>
<!-- ************************************** -->
<!-- ************************************** -->
<!-- RA3 -->
<!-- ************************************** -->
<!-- ************************************** -->
<ButtonSingleStateData
id="ButtonStateAbilityEvacuateAll">
<State
Image="AUA_Evacuate_Passengers"
Title="NAME:AbilityEvacuateAll"
Description="DESC:AbilityEvacuateAll" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilitySovietBattleBunkerEvacuateAll">
<State
Image="SUA_Evacuate_Units"
Title="NAME:AbilitySovietBattleBunkerEvacuateAll"
Description="DESC:AbilitySovietBattleBunkerEvacuateAll" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilitySovietAntiGroundAircraftEvacuate">
<State
Image="SUA_Twinblade_Evacuate"
Title="NAME:AbilitySovietAntiGroundAircraftEvacuate"
Description="DESC:AbilitySovietAntiGroundAircraftEvacuate" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityCivilianStructureEvacuate">
<State
Image="Button_Generic_EvacuateUnits"
Title="NAME:AbilityCivilianStructureEvacuate"
Description="DESC:AbilityCivilianStructureEvacuate" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityAlliedAntiInfantryVehicleEvacuate">
<State
Image="AUA_Evacuate_Passengers"
Title="NAME:AlliedAntiInfantryVehicleAbility"
Description="DESC:AlliedAntiInfantryVehicleAbility" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityDisguisedEvacuate">
<State
Image="JUA_Evacuate_Passengers"
Title="NAME:AbilityDisguisedEvacuate"
Description="DESC:AbilityDisguisedEvacuate" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityReturnToAirfield">
<State
Image="AUA_ReturnToBase"
Title="NAME:ReturnToAirfield"
Description="DESC:ReturnToAirfield" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityAlliedRecallAllAircraft">
<State
Image="AUA_ReturnToBase"
Title="NAME:AlliedAirfieldReturnToBase"
Description="DESC:AlliedAirfieldReturnToBase" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilitySovietRecallAllAircraft">
<State
Image="SUA_ReturnToBase"
Title="NAME:SovietAirfieldReturnToBase"
Description="DESC:SovietAirfieldReturnToBase" />
</ButtonSingleStateData>
<!-- Allied -->
<ButtonSingleStateData
id="ButtonStateAbilityAlliedBaseDefenseEvacuate">
<State
Image="AUA_Evacuate_Passengers"
Title="NAME:AbilityAlliedBaseDefenseEvacuate"
Description="DESC:AbilityAlliedBaseDefenseEvacuate" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerTimeBombLvl1">
<State
Image="Button_PlayerPower_TimeBomb1"
Title="NAME:PlayerPowerTimeBombLvl1"
TypeDescription="TYPE:PlayerPowerTimeBombLvl1"
Description="DESC:PlayerPowerTimeBombLvl1" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerTimeBombLvl2">
<State
Image="Button_PlayerPower_TimeBomb2"
Title="NAME:PlayerPowerTimeBombLvl2"
TypeDescription="TYPE:PlayerPowerTimeBombLvl2"
Description="DESC:PlayerPowerTimeBombLvl2" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerTimeBombLvl3">
<State
Image="Button_PlayerPower_TimeBomb3"
Title="NAME:PlayerPowerTimeBombLvl3"
TypeDescription="TYPE:PlayerPowerTimeBombLvl3"
Description="DESC:PlayerPowerTimeBombLvl3" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerCryoSatelliteLvl1">
<State
Image="Button_PlayerPower_CryoSatellite1"
Title="NAME:PlayerPowerCryoSatelliteLvl1"
TypeDescription="TYPE:PlayerPowerCryoSatelliteLvl1"
Description="DESC:PlayerPowerCryoSatelliteLvl1" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerCryoSatelliteLvl2">
<State
Image="Button_PlayerPower_CryoSatellite2"
Title="NAME:PlayerPowerCryoSatelliteLvl2"
TypeDescription="TYPE:PlayerPowerCryoSatelliteLvl2"
Description="DESC:PlayerPowerCryoSatelliteLvl2" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerCryoSatelliteLvl3">
<State
Image="Button_PlayerPower_CryoSatellite3"
Title="NAME:PlayerPowerCryoSatelliteLvl3"
TypeDescription="TYPE:PlayerPowerCryoSatelliteLvl3"
Description="DESC:PlayerPowerCryoSatelliteLvl3" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerPrecisionStrike">
<State
Image="Button_PlayerPower_PrecisionStrike"
Title="NAME:PlayerPowerPrecisionStrike"
TypeDescription="TYPE:PlayerPowerPrecisionStrike"
Description="DESC:PlayerPowerPrecisionStrike" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerSatelliteSweep">
<State
Image="Button_PlayerPower_SatelliteSweep"
Title="NAME:PlayerPowerSatellite"
TypeDescription="TYPE:PlayerPowerSatelliteSweep"
Description="DESC:PlayerPowerSatelliteSweep" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerAlliedFreeTrade">
<State
Image="Button_PlayerPower_FreeTrade"
Title="NAME:PlayerPowerAlliedFreeTrade"
TypeDescription="TYPE:PlayerPowerAlliedFreeTrade"
Description="DESC:PlayerPowerAlliedFreeTrade" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerHighTechnology">
<State
Image="Button_PlayerPower_HighTechnology"
Title="NAME:PlayerPowerHighTechnology"
TypeDescription="TYPE:PlayerPowerHighTechnology"
Description="DESC:PlayerPowerHighTechnology" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerAirPower">
<State
Image="Button_PlayerPower_AirPower"
Title="NAME:PlayerPowerAirPower"
TypeDescription="TYPE:PlayerPowerAirPower"
Description="DESC:PlayerPowerAirPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerParticleCannon">
<State
Image="Button_PlayerPower_ParticleCannon"
Title="NAME:PlayerPowerParticleCannon"
TypeDescription="TYPE:PlayerPowerParticleCannon"
Description="DESC:PlayerPowerParticleCannon" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerChronoSwap">
<State
Image="Button_PlayerPower_ChronoSwap"
Title="NAME:PlayerPowerChronoSwap"
TypeDescription="TYPE:PlayerPowerChronoSwap"
Description="DESC:PlayerPowerChronoSwap" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerChronoRiftLvl1">
<State
Image="Button_PlayerPower_ChronoRift1"
Title="NAME:PlayerPowerChronoRiftLvl1"
TypeDescription="TYPE:PlayerPowerChronoRiftLvl1"
Description="DESC:PlayerPowerChronoRiftLvl1" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerChronoRiftLvl2">
<State
Image="Button_PlayerPower_ChronoRift2"
Title="NAME:PlayerPowerChronoRiftLvl2"
TypeDescription="TYPE:PlayerPowerChronoRiftLvl2"
Description="DESC:PlayerPowerChronoRiftLvl2" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerChronoRiftLvl3">
<State
Image="Button_PlayerPower_ChronoRift3"
Title="NAME:PlayerPowerChronoRiftLvl3"
TypeDescription="TYPE:PlayerPowerChronoRiftLvl3"
Description="DESC:PlayerPowerChronoRiftLvl3" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerChronosphere">
<State
Image="Button_PlayerPower_Chronosphere"
Title="NAME:PlayerPowerChronosphere"
TypeDescription="TYPE:PlayerPowerChronosphere"
Description="DESC:PlayerPowerChronosphere" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateUpgradeAlliedTech2">
<State
Image="AUA_Clearance_Upgrade1"
Title="NAME:UpgradeAlliedTech2"
Description="DESCRIPTION:UpgradeAlliedTech2" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateUpgradeAlliedTech3">
<State
Image="AUA_Clearance_Upgrade2"
Title="NAME:UpgradeAlliedTech3"
Description="DESCRIPTION:UpgradeAlliedTech3" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityPackAlliedMCV">
<State
Image="AUA_Pack"
Title="NAME:AbilityPackUpAlliedMCV"
Description="DESC:AbilityPackUpAlliedMCV" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityUnPackAlliedMCV">
<State
Image="AUA_Unpack"
Title="NAME:AbilityUnPackAlliedMCV"
Description="DESC:AbilityUnPackAlliedMCV" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityUnPackAlliedMiner">
<State
Image="AUA_Oreminer_Unpack"
Title="NAME:AbilityUnPackAlliedMiner"
Description="DESC:AbilityUnPackAlliedMiner" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityAlliedFighterAircraftReturnToAirfield">
<State
Image="AUA_ReturnToBase"
Title="NAME:AlliedFighterAircraftReturnToAirfield"
Description="DESC:AlliedFighterAircraftReturnToAirfield" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityAlliedAntiGroundAircraftReturnToAirfield">
<State
Image="AUA_ReturnToBase"
Title="NAME:AlliedAntiGroundAircraftReturnToAirfield"
Description="DESC:AlliedAntiGroundAircraftReturnToAirfield" />
</ButtonSingleStateData>
<!-- Soviet -->
<ButtonSingleStateData
id="ButtonStateAbilitySovietFighterAircraftReturnToAirfield">
<State
Image="SUA_ReturnToBase"
Title="NAME:SovietFighterAircraftReturnToAirfield"
Description="DESC:SovietFighterAircraftReturnToAirfield" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityPackSovietMCV">
<State
Image="SUA_Pack"
Title="NAME:AbilityPackUpSovietMCV"
Description="DESC:AbilityPackUpSovietMCV" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityUnPackSovietMCV">
<State
Image="SUA_UnPack"
Title="NAME:AbilityUnPackSovietMCV"
Description="DESC:AbilityUnPackSovietMCV" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityUnPackSovietSurveyor">
<State
Image="SUA_Unpack"
Title="NAME:AbilityUnPackSovietSurveyor"
Description="DESC:AbilityUnPackSovietSurveyor" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityPackJapanMCV">
<State
Image="JUA_Pack"
Title="NAME:AbilityPackUpJapanMCV"
Description="DESC:AbilityPackUpJapanMCV" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityUnPackJapanMCV">
<State
Image="JUA_Unpack"
Title="NAME:AbilityUnPackJapanMCV"
Description="DESC:AbilityUnPackJapanMCV" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityUnPackJapanRefineryEgg">
<State
Image="JUA_Egg_Unfurl"
Title="NAME:AbilityUnPackJapanRefineryEgg"
Description="DESC:AbilityUnPackJapanRefineryEgg" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityUnPackJapanBarracksEgg">
<State
Image="JUA_Egg_Unfurl"
Title="NAME:AbilityUnPackJapanBarracksEgg"
Description="DESC:AbilityUnPackJapanBarracksEgg" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityUnPackJapanPowerPlantEgg">
<State
Image="JUA_Egg_Unfurl"
Title="NAME:AbilityUnPackJapanPowerPlantEgg"
Description="DESC:AbilityUnPackJapanPowerPlantEgg" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityUnPackJapanWarFactoryEgg">
<State
Image="JUA_Egg_Unfurl"
Title="NAME:AbilityUnPackJapanWarFactoryEgg"
Description="DESC:AbilityUnPackJapanWarFactoryEgg" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityUnPackJapanNavalYardEgg">
<State
Image="JUA_Egg_Unfurl"
Title="NAME:AbilityUnPackJapanNavalYardEgg"
Description="DESC:AbilityUnPackJapanNavalYardEgg" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityUnPackJapanSuperWeaponEgg">
<State
Image="JUA_Egg_Unfurl"
Title="NAME:AbilityUnPackJapanSuperWeaponEgg"
Description="DESC:AbilityUnPackJapanSuperWeaponEgg" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityUnPackJapanSuperWeaponAdvancedEgg">
<State
Image="JUA_Egg_Unfurl"
Title="NAME:AbilityUnPackJapanSuperWeaponAdvancedEgg"
Description="DESC:AbilityUnPackJapanSuperWeaponAdvancedEgg" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityUnPackJapanBaseDefenseEgg">
<State
Image="JUA_Egg_Unfurl"
Title="NAME:AbilityUnPackJapanBaseDefenseEgg"
Description="DESC:AbilityUnPackJapanBaseDefenseEgg" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityUnPackJapanBaseDefenseAdvancedEgg">
<State
Image="JUA_Egg_Unfurl"
Title="NAME:AbilityUnPackJapanBaseDefenseAdvancedEgg"
Description="DESC:AbilityUnPackJapanBaseDefenseAdvancedEgg" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityUnPackJapanConstructionYardEgg">
<State
Image="JUA_Egg_Unfurl"
Title="NAME:AbilityUnPackJapanConstructionYardEgg"
Description="DESC:AbilityUnPackJapanConstructionYardEgg" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityUnPackJapanTechStructureEgg">
<State
Image="JUA_Egg_Unfurl"
Title="NAME:AbilityUnPackJapanTechStructureEgg"
Description="DESC:AbilityUnPackJapanTechStructureEgg" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleMirageField">
<State
Image="AUA_Mirage_GapGenerator"
Title="NAME:ActivateMirageField"
Description="DESC:ActivateMirageField" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleMirageFieldOff">
<State
Image="AUA_Mirage_StrikeMode"
Title="NAME:ActivateMirageFieldOff"
Description="DESC:ActivateMirageFieldOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleTargetPainter">
<State
Image="AUA_Tank_TargetPainter"
Title="NAME:ActivateTargetPainter"
Description="DESC:ActivateTargetPainter" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleTargetPainterOff">
<State
Image="AUA_Tank_MainGun"
Title="NAME:ActivateTargetPainterOff"
Description="DESC:ActivateTargetPainterOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleMagneticArmor">
<State
Image="AUA_Destroyer_BlackHoleArmor"
Title="NAME:ActivateMagneticArmor"
Description="DESC:ActivateMagneticArmor" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleMagneticArmorOff">
<State
Image="AUA_Destroyer_MainGun"
Title="NAME:ActivateMagneticArmorOff"
Description="DESC:ActivateMagneticArmorOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleShortCircuit">
<State
Image="SUA_TeslaTrooper_EMP"
Title="NAME:ActivateShortCircuit"
Description="DESC:ActivateShortCircuit" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleShortCircuitOff">
<State
Image="SUA_TeslaTrooper_Teslaguns"
Title="NAME:ActivateShortCircuitOff"
Description="DESC:ActivateShortCircuitOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleShortCircuitTank">
<State
Image="SUA_TeslaTrooper_EMP"
Title="NAME:ActivateShortCircuitTank"
Description="DESC:ActivateShortCircuitTank" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleShortCircuitTankOff">
<State
Image="SUA_TeslaTank_MainGuns"
Title="NAME:ActivateShortCircuitOffTank"
Description="DESC:ActivateShortCircuitOffTank" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleBinaryWeapon">
<State
Image="SUA_TerrorDrone_Electrostasis"
Title="NAME:ToggleBinaryWeapon"
Description="DESC:ToggleBinaryWeapon" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleBinaryWeaponOff">
<State
Image="SUA_TerrorDrone_Claw"
Title="NAME:ToggleBinaryWeaponOff"
Description="DESC:ToggleBinaryWeaponOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateJapanBaseDefenseToggleBinaryWeapon">
<State
Image="JUA_Defender_AA"
Title="NAME:BaseDefenseTransformSpecialPower"
Description="DESC:BaseDefenseTransformSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateJapanBaseDefenseToggleBinaryWeaponOff">
<State
Image="JUA_Defender_Guns"
Title="NAME:BaseDefenseTransformSpecialPowerOff"
Description="DESC:BaseDefenseTransformSpecialPowerOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id ="ButtonStateBuildAlliedPowerPlantTurbine">
<State
Image="Button_UpgradeTimeBomb"
Title="NAME:AlliedPowerPlantTurbine"
Description="DESC:AlliedPowerPlantTurbine" />
</ButtonSingleStateData>
<ButtonSingleStateData
id ="ButtonStateBuildAlliedNavalYardRepairBay">
<State
Image="Button_AbilityGeneric"
Title="NAME:AlliedNavalYardRepairBay"
Description="DESC:AlliedNavalYardRepairBay" />
</ButtonSingleStateData>
<ButtonSingleStateData
id ="ButtonStateBuildAlliedWarFactoryRepairBay">
<State
Image="Button_AbilityGeneric"
Title="NAME:AlliedWarFactoryRepairBay"
Description="DESC:AlliedWarFactoryRepairBay" />
</ButtonSingleStateData>
<ButtonSingleStateData
id ="ButtonStateBuildAlliedCrane">
<State
Image="Button_UpgradeTimeBomb"
Title="NAME:BuildAlliedCrane"
Description="DESC:BuildAlliedCrane" />
</ButtonSingleStateData>
<ButtonSingleStateData
id ="ButtonStateBuildAlliedRadarDish">
<State
Image="Button_AbilityGeneric"
Title="NAME:BuildAlliedRadarDish"
Description="DESC:BuildAlliedRadarDish" />
</ButtonSingleStateData>
<ButtonSingleStateData
id ="ButtonStateBuildAlliedConstructionYardRepairBay">
<State
Image="Button_UpgradeTimeBomb"
Title="NAME:BuildAlliedConstructionYardRepairBay"
Description="DESC:BuildAlliedConstructionYardRepairBay" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityTimeBelt">
<State
Image="AUA_Timebelt"
Title="NAME:TimeBeltSpecialPower"
Description="DESC:TimeBeltSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityAlliedEngineerHeal">
<State
Image="AUA_Engineer_AidTent_UnPack"
Title="NAME:AlliedEngineerHealToggle"
Description="DESC:AlliedEngineerHealToggle" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityAlliedEngineerHealOff">
<State
Image="AUA_Engineer_AidTent_Pack"
Title="NAME:AlliedEngineerHealToggleOff"
Description="DESC:AlliedEngineerHealToggleOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityBark">
<State
Image="AUA_AmpBark"
Title="NAME:BarkSpecialPower"
Description="DESC:BarkSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityBribe">
<State
Image="AUA_Bribe"
Title="NAME:BribeSpecialPower"
Description="DESC:BribeSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleRiotShield">
<State
Image="AUA_Peacekeeper_Shield"
Title="NAME:ToggleRiotShieldUpgrade"
Description="DESC:ToggleRiotShieldUpgrade" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleRiotShieldOff">
<State
Image="AUA_Peacekeeper_Shotgun"
Title="NAME:ToggleRiotShieldUpgradeOff"
Description="DESC:ToggleRiotShieldUpgradeOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleLeechBeam">
<State
Image="SUA_Tank_LeechBeam"
Title="NAME:ToggleLeechBeam"
Description="DESC:ToggleLeechBeam" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleLeechBeamOff">
<State
Image="SUA_Tank_MainCannon"
Title="NAME:ToggleLeechBeamOff"
Description="DESC:ToggleLeechBeamOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateActivateSuperSonic">
<State
Image="AUA_ReturnToBase"
Title="NAME:ActivateSuperSonicAbility"
Description="DESC:ActivateSuperSonicAbility" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleRadarLock">
<State
Image="AUA_Javelin_LaserMode"
Title="NAME:RadarLockSpecialPower"
Description="DESC:RadarLockSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleRadarLockOff">
<State
Image="AUA_Javelin_SelfMode"
Title="NAME:RadarLockSpecialPowerOff"
Description="DESC:RadarLockSpecialPowerOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleWeaponScrambler">
<State
Image="AUA_Hydrofoil_ScrambleGun"
Title="NAME:WeaponScrambleSpecialPower"
Description="DESC:WeaponScrambleSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleWeaponScramblerOff">
<State
Image="AUA_Hydrofoil_AAGun"
Title="NAME:WeaponScrambleSpecialPowerOff"
Description="DESC:WeaponScrambleSpecialPowerOff" />
</ButtonSingleStateData>
<!-- Soviet -->
<ButtonSingleStateData
id="ButtonStatePlayerPowerIronCurtain">
<State
Image="Button_PlayerPower_IronCurtain"
Title="NAME:PlayerPowerIronCurtain"
TypeDescription="TYPE:PlayerPowerIronCurtain"
Description="DESC:PlayerPowerIronCurtain" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerOrbitalRefuse_Rank1">
<State
Image="Button_PlayerPower_OrbitalRefuse1"
Title="NAME:PlayerPowerOrbitalRefuse_Rank1"
TypeDescription="TYPE:PlayerPowerOrbitalRefuse_Rank1"
Description="DESC:PlayerPowerOrbitalRefuse_Rank1" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerOrbitalRefuse_Rank2">
<State
Image="Button_PlayerPower_OrbitalRefuse2"
Title="NAME:PlayerPowerOrbitalRefuse_Rank2"
TypeDescription="TYPE:PlayerPowerOrbitalRefuse_Rank2"
Description="DESC:PlayerPowerOrbitalRefuse_Rank2" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerOrbitalRefuse_Rank3">
<State
Image="Button_PlayerPower_OrbitalRefuse3"
Title="NAME:PlayerPowerOrbitalRefuse_Rank3"
TypeDescription="TYPE:PlayerPowerOrbitalRefuse_Rank3"
Description="DESC:PlayerPowerOrbitalRefuse_Rank3" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerNanoSwarmHive">
<State
Image="Button_PlayerPower_Nanoswarm"
Title="NAME:PlayerPowerNanoSwarmHive"
TypeDescription="TYPE:PlayerPowerNanoSwarmHive"
Description="DESC:PlayerPowerNanoSwarmHive" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerVacuumBomb">
<State
Image="Button_PlayerPower_VacuumBomb"
Title="NAME:PlayerPowerVacuumBomb"
TypeDescription="TYPE:PlayerPowerVacuumBomb"
Description="DESC:PlayerPowerVacuumBomb" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerMagneticSingularity">
<State
Image="Button_PlayerPower_MagneticSingularity"
Title="NAME:PlayerPowerMagneticSingularity"
TypeDescription="TYPE:PlayerPowerMagneticSingularity"
Description="DESC:PlayerPowerMagneticSingularity" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerMagneticSatelliteLvl1">
<State
Image="Button_PlayerPower_MagneticSatellite1"
Title="NAME:PlayerPowerMagneticSatelliteLvl1"
TypeDescription="TYPE:PlayerPowerMagneticSatelliteLvl1"
Description="DESC:PlayerPowerMagneticSatelliteLvl1" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerMagneticSatelliteLvl2">
<State
Image="Button_PlayerPower_MagneticSatellite2"
Title="NAME:PlayerPowerMagneticSatelliteLvl2"
TypeDescription="TYPE:PlayerPowerMagneticSatelliteLvl2"
Description="DESC:PlayerPowerMagneticSatelliteLvl2" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerMagneticSatelliteLvl3">
<State
Image="Button_PlayerPower_MagneticSatellite3"
Title="NAME:PlayerPowerMagneticSatelliteLvl3"
TypeDescription="TYPE:PlayerPowerMagneticSatelliteLvl3"
Description="DESC:PlayerPowerMagneticSatelliteLvl3" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerTelekineticProjectorDevice">
<State
Image="Button_PlayerPower_Telekenetic"
Title="NAME:PlayerPowerTelekineticProjectorDevice"
TypeDescription="TYPE:PlayerPowerTelekineticProjectorDevice"
Description="DESC:PlayerPowerTelekineticProjectorDevice" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerIrradiateTarget">
<State
Image="Button_PlayerPower_IrradiateTarget"
Title="NAME:PlayerPowerIrradiateTarget"
TypeDescription="TYPE:PlayerPowerIrradiateTarget"
Description="DESC:PlayerPowerIrradiateTarget" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerDesolatorBomb_Level1">
<State
Image="Button_PlayerPower_DesolatorBomb1"
Title="NAME:PlayerPowerDesolatorBomb_Level1"
TypeDescription="TYPE:PlayerPowerDesolatorBomb_Level1"
Description="DESC:PlayerPowerDesolatorBomb_Level1" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerDesolatorBomb_Level2">
<State
Image="Button_PlayerPower_DesolatorBomb2"
Title="NAME:PlayerPowerDesolatorBomb_Level2"
TypeDescription="TYPE:PlayerPowerDesolatorBomb_Level2"
Description="DESC:PlayerPowerDesolatorBomb_Level2" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerDesolatorBomb_Level3">
<State
Image="Button_PlayerPower_DesolatorBomb3"
Title="NAME:PlayerPowerDesolatorBomb_Level3"
TypeDescription="TYPE:PlayerPowerDesolatorBomb_Level3"
Description="DESC:PlayerPowerDesolatorBomb_Level3" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerProductionKickbacks">
<State
Image="Button_PlayerPower_ProductionKickback"
Title="NAME:PlayerPowerProductionKickbacks"
TypeDescription="TYPE:PlayerPowerProductionKickbacks"
Description="DESC:PlayerPowerProductionKickbacks" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerTerrorDroneEggs">
<State
Image="Button_PlayerPower_TerrorDroneEggs"
Title="NAME:PlayerPowerTerrorDroneEggs"
TypeDescription="TYPE:PlayerPowerTerrorDroneEggs"
Description="DESC:PlayerPowerTerrorDroneEggs" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerCrushPuppies">
<State
Image="Button_PlayerPower_CrushPuppies"
Title="NAME:PlayerPowerCrushPuppies"
TypeDescription="TYPE:PlayerPowerCrushPuppies"
Description="DESC:PlayerPowerCrushPuppies" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerPointDefenseDrones">
<State
Image="Button_PlayerPower_PointDefenseDrones"
Title="NAME:PlayerPowerPointDefenseDrones"
TypeDescription="TYPE:PlayerPowerPointDefenseDrones"
Description="DESC:PlayerPowerPointDefenseDrones" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityRoar">
<State
Image="SUA_Bear_Roar"
Title="NAME:RoarSpecialPower"
Description="DESC:RoarSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilitySuperTorpedos">
<State
Image="SUA_AkulaSub_SuperTorpedos"
Title="NAME:SuperTorpedosSpecialPower"
Description="DESC:SuperTorpedosSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityTeslaNova">
<State
Image="SUA_Stingray_TeslaSurge"
Title="NAME:TeslaNovaSpecialPower"
Description="DESC:TeslaNovaSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityMechaKingShockwave">
<State
Image="JUA_MechaKing_Shockwave"
Title="NAME:MechaKingShockwaveSpecialPower"
Description="DESC:MechaKingShockwaveSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityEjectPassengers">
<State
Image="SUA_Evacuate"
Title="NAME:EjectPassengersSpecialPower"
Description="DESC:EjectPassengersSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityEjectPassengersUntargetted">
<State
Image="AUA_Dropoff_Passengers"
Title="NAME:AbilityParadrop"
Description="DESC:AbilityParadrop" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityPilotSnipe">
<State
Image="SUA_Natasha_PilotSnipe"
Title="NAME:PilotSnipeSpecialPower"
Description="DESC:PilotSnipeSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityLeap">
<State
Image="SUA_Sickle_Leap"
Title="NAME:LeapSpecialPower"
Description="DESC:LeapSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityEMPCruiseMissle">
<State
Image="AUA_Blackout_Missile"
Title="NAME:EMPCruiseMissleSpecialPower"
Description="DESC:EMPCruiseMissleSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityRapidLaunch">
<State
Image="SUA_Dreadnought_SacrificeLaunchers"
Title="NAME:RapidLaunchSpecialPower"
Description="DESC:RapidLaunchSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityRapidLaunchOff">
<State
Image="SUA_Dreadnought_Normal"
Title="NAME:RapidLaunchSpecialPowerOff"
Description="DESC:RapidLaunchSpecialPowerOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityMIRV">
<State
Image="SUA_RocketLauncher_MultiWarhead"
Title="NAME:MIRVSpecialPower"
Description="DESC:MIRVSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityMIRVOff">
<State
Image="SUA_RocketLauncher_Precision"
Title="NAME:MIRVSpecialPowerOff"
Description="DESC:MIRVSpecialPowerOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityMolotovCocktail">
<State
Image="SUA_Conscript_Molotov"
Title="NAME:MolotovCocktailSpecialPower"
Description="DESC:MolotovCocktailSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityMolotovCocktailOff">
<State
Image="SUA_Conscript_Rifle"
Title="NAME:MolotovCocktailSpecialPowerOff"
Description="DESC:MolotovCocktailSpecialPowerOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityConstructSovietBunker">
<State
Image="SUA_Engineer_Bunker"
Title="NAME:ConstructSovietBunkerSpecialPower"
Description="DESC:ConstructSovietBunkerSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilitySmokeBomb">
<State
Image="JUA_Shinobi_SmokeBomb"
Title="NAME:SmokeBombSpecialPower"
Description="DESC:SmokeBombSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityPsyonicBlast">
<State
Image="JUA_Yuriko_Psychokinetic_Burst"
Title="NAME:PsyonicBlastSpecialPower"
Description="DESC:PsyonicBlastSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityToggleLockDownGun">
<State
Image="JUA_RAngel_Paralysis"
Title="NAME:ToggleLockDownGunSpecialPower"
Description="DESC:ToggleLockDownGunSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityToggleLockDownGunOff">
<State
Image="JUA_RAngel_CombatMode"
Title="NAME:ToggleLockDownGunSpecialPowerOff"
Description="DESC:ToggleLockDownGunSpecialPowerOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityMagneticBomb">
<State
Image="SUA_FlakTrooper_MagneticMine"
Title="NAME:MagneticBombSpecialPower"
Description="DESC:MagneticBombSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityMagneticBombOff">
<State
Image="SUA_FlakTrooper_FlakCannon"
Title="NAME:MagneticBombSpecialPowerOff"
Description="DESC:MagneticBombSpecialPowerOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityJump">
<State
Image="AUA_Dolphin_Jump"
Title="NAME:JumpSpecialPower"
Description="DESC:JumpSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleArmorUp">
<State
Image="SUA_Harvester_Armor"
Title="NAME:ToggleArmorUp"
Description="DESC:ToggleArmorUp" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleArmorUpOff">
<State
Image="SUA_Harvester_NormalMode"
Title="NAME:ToggleArmorUpOff"
Description="DESC:ToggleArmorUpOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleAfterburners">
<State
Image="SUA_Kirov_Afterburners"
Title="NAME:ToggleAfterburners"
Description="DESC:ToggleAfterburners" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleAfterburnersOff">
<State
Image="SUA_Kirov_Props"
Title="NAME:ToggleAfterburnersOff"
Description="DESC:ToggleAfterburnersOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleShieldSphere">
<State
Image="AUA_Aegis_Shield"
Title="NAME:ToggleShieldSphere"
Description="DESC:ToggleShieldSphere" />
</ButtonSingleStateData>
<ButtonSingleStateData
id ="ButtonStateBuildSovietCrane">
<State
Image="Button_AbilityGeneric"
Title="NAME:BuildSovietCrane"
Description="DESC:BuildSovietCrane" />
</ButtonSingleStateData>
<ButtonSingleStateData
id ="ButtonStateBuildSovietRadarDish">
<State
Image="Button_AbilityGeneric"
Title="NAME:BuildSovietRadarDish"
Description="DESC:BuildSovietRadarDish" />
</ButtonSingleStateData>
<ButtonSingleStateData
id ="ButtonStateBuildSovietConstructionYardSalvageYard">
<State
Image="Button_AbilityGeneric"
Title="NAME:BuildSovietConstructionYardSalvageYard"
Description="DESC:BuildSovietConstructionYardSalvageYard" />
</ButtonSingleStateData>
<ButtonSingleStateData
id ="ButtonStateBuildSovietWarFactorySalvageYard">
<State
Image="Button_AbilityGeneric"
Title="NAME:BuildSovietWarFactorySalvageYard"
Description="DESC:BuildSovietWarFactorySalvageYard" />
</ButtonSingleStateData>
<ButtonSingleStateData
id ="ButtonStateBuildSovietNavalYardSalvageYard">
<State
Image="Button_AbilityGeneric"
Title="NAME:BuildSovietNavalYardSalvageYard"
Description="DESC:BuildSovietNavalYardSalvageYard" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleHarpoon">
<State
Image="SUA_Apoctank_MagneticHarpoon"
Title="NAME:HarpoonSpecialPower"
Description="DESC:HarpoonSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateToggleHarpoonOff">
<State
Image="SUA_Apoctank_Cannons"
Title="NAME:HarpoonSpecialPowerOff"
Description="DESC:HarpoonSpecialPowerOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerSovietMassProduction">
<State
Image="Button_PlayerPower_MassProduction"
Title="NAME:PlayerPowerSovietMassProduction"
TypeDescription="TYPE:PlayerPowerSovietMassProduction"
Description="DESC:PlayerPowerSovietMassProduction" />
</ButtonSingleStateData>
<!-- Japan -->
<ButtonSingleStateData
id="ButtonStateAbilityKamikazeAttack">
<State
Image="JUA_Minisub_DestructMode"
Title="NAME:KamikazeAttackSpecialPower"
Description="DESC:KamikazeAttackSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerJapanEnhancedKamikaze">
<State
Image="Button_PlayerPower_EnhancedKamikaze"
Title="NAME:PlayerPowerJapanEnhancedKamikaze"
TypeDescription="TYPE:PlayerPowerJapanEnhancedKamikaze"
Description="DESC:PlayerPowerJapanEnhancedKamikaze" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerJapanNavalPower">
<State
Image="Button_PlayerPower_NavalPower"
Title="NAME:PlayerPowerJapanNavalPower"
TypeDescription="TYPE:PlayerPowerJapanNavalPower"
Description="DESC:PlayerPowerJapanNavalPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerJapanAdvancedMissilePacks">
<State
Image="Button_PlayerPower_AdvMissilePacks"
Title="NAME:PlayerPowerJapanAdvancedMissilePacks"
TypeDescription="TYPE:PlayerPowerJapanAdvancedMissilePacks"
Description="DESC:PlayerPowerJapanAdvancedMissilePacks" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerJapanAmbush">
<State
Image="Button_PlayerPower_Ambush"
Title="NAME:PlayerPowerJapanAmbush"
TypeDescription="TYPE:PlayerPowerJapanAmbush"
Description="DESC:PlayerPowerJapanAmbush" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerJapanBalloonAttack_L1">
<State
Image="Button_PlayerPower_BalloonAttack1"
Title="NAME:PlayerPowerJapanBalloonAttack_L1"
TypeDescription="TYPE:PlayerPowerJapanBalloonAttack_L1"
Description="DESC:PlayerPowerJapanBalloonAttack_L1" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerJapanBalloonAttack_L2">
<State
Image="Button_PlayerPower_BalloonAttack2"
Title="NAME:PlayerPowerJapanBalloonAttack_L2"
TypeDescription="TYPE:PlayerPowerJapanBalloonAttack_L2"
Description="DESC:PlayerPowerJapanBalloonAttack_L2" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerJapanBalloonAttack_L3">
<State
Image="Button_PlayerPower_BalloonAttack3"
Title="NAME:PlayerPowerJapanBalloonAttack_L3"
TypeDescription="TYPE:PlayerPowerJapanBalloonAttack_L3"
Description="DESC:PlayerPowerJapanBalloonAttack_L3" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerJapanEmperorsResolve_L1">
<State
Image="Button_PlayerPower_EmperorRage1"
Title="NAME:PlayerPowerJapanEmperorsResolve_L1"
TypeDescription="TYPE:PlayerPowerJapanEmperorsResolve_L1"
Description="DESC:PlayerPowerJapanEmperorsResolve_L1" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerJapanEmperorsResolve_L2">
<State
Image="Button_PlayerPower_EmperorRage2"
Title="NAME:PlayerPowerJapanEmperorsResolve_L2"
TypeDescription="TYPE:PlayerPowerJapanEmperorsResolve_L2"
Description="DESC:PlayerPowerJapanEmperorsResolve_L2" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerJapanEmperorsResolve_L3">
<State
Image="Button_PlayerPower_EmperorRage3"
Title="NAME:PlayerPowerJapanEmperorsResolve_L3"
TypeDescription="TYPE:PlayerPowerJapanEmperorsResolve_L3"
Description="DESC:PlayerPowerJapanEmperorsResolve_L3" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerJapanRoboticAssembly">
<State
Image="Button_PlayerPower_RoboticAssembly"
Title="NAME:PlayerPowerJapanRoboticAssembly"
TypeDescription="TYPE:PlayerPowerJapanRoboticAssembly"
Description="DESC:PlayerPowerJapanRoboticAssembly" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityJapanEngineerSprint">
<State
Image="JUA_Engineer_Sprint"
Title="NAME:AbilityJapanEngineerSprint"
Description="DESC:AbilityJapanEngineerSprint" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityJapanAntiInfantryInfantryBonzai">
<State
Image="JUA_Banzai_Charge"
Title="NAME:AbilityJapanAntiInfantryInfantryBonzai"
Description="DESC:AbilityAntiInfantryInfantryBonzai" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityJapanScoutInfantryBomb">
<State
Image="JUA_Drone_Selfdestruct"
Title="NAME:AbilityJapanScoutInfantryBomb"
Description="DESC:AbilityJapanScoutInfantryBomb" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateUpgradeJapanConstructionYardTech2">
<State
Image="JUA_Nanotech_Upgrade1"
Title="NAME:UpgradeJapanConstructionYardTech2"
Description="DESCRIPTION:UpgradeJapanConstructionYardTech2" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateUpgradeJapanConstructionYardTech3">
<State
Image="JUA_Nanotech_Upgrade2"
Title="NAME:UpgradeJapanConstructionYardTech3"
Description="DESCRIPTION:UpgradeJapanConstructionYardTech3" />
</ButtonSingleStateData>
<ButtonSingleStateData
id ="ButtonStateBuildJapanConstructionYardRadarDish">
<State
Image="Button_AbilityGeneric"
Title="NAME:UpgradeJapanConstructionYardRadarDish"
Description="DESC:UpgradeJapanConstructionYardRadarDish" />
</ButtonSingleStateData>
<ButtonSingleStateData
id ="ButtonStateBuildJapanConstructionYardRepairBay">
<State
Image="Button_AbilityGeneric"
Title="NAME:UpgradeJapanConstructionYardRepairBay"
Description="DESC:UpgradeJapanConstructionYardRepairBay" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateUpgradeJapanBarracksTech2">
<State
Image="JUA_Nanotech_Upgrade1"
Title="NAME:UpgradeJapanBarracksTech2"
Description="DESCRIPTION:UpgradeJapanBarracksTech2" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateUpgradeJapanBarracksTech3">
<State
Image="JUA_Nanotech_Upgrade2"
Title="NAME:UpgradeJapanBarracksTech3"
Description="DESCRIPTION:UpgradeJapanBarracksTech3" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateUpgradeJapanNavalYardTech2">
<State
Image="JUA_Nanotech_Upgrade1"
Title="NAME:UpgradeJapanNavalYardTech2"
Description="DESCRIPTION:UpgradeJapanNavalYardTech2" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateUpgradeJapanNavalYardTech3">
<State
Image="JUA_Nanotech_Upgrade2"
Title="NAME:UpgradeJapanNavalYardTech3"
Description="DESCRIPTION:UpgradeJapanNavalYardTech3" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateUpgradeJapanWarFactoryTech2">
<State
Image="JUA_Nanotech_Upgrade1"
Title="NAME:UpgradeJapanWarFactoryTech2"
Description="DESCRIPTION:UpgradeJapanWarFactoryTech2" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateUpgradeJapanWarFactoryTech3">
<State
Image="JUA_Nanotech_Upgrade2"
Title="NAME:UpgradeJapanWarFactoryTech3"
Description="DESCRIPTION:UpgradeJapanWarFactoryTech3" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateUpgradeJapanPowerPlantTurbine">
<State
Image="JUA_Nanotech_Upgrade1"
Title="NAME:UpgradeJapanPowerPlantTurbine"
Description="DESCRIPTION:UpgradeJapanPowerPlantTurbine" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateJAIV_Transform">
<State
Image="JUA_Tengu_JetMode"
Title="NAME:ButtonJAIV_Transform"
Description="DESCRIPTION:ButtonJAIV_Transform" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateJAIV_TransformOff">
<State
Image="JUA_Tengu_MechaMode"
Title="NAME:ButtonJAIV_TransformOff"
Description="DESCRIPTION:ButtonJAIV_TransformOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateSpecialPowerShrinkRay">
<State
Image="AUA_Shrink_Beam"
Title="NAME:SpecialPowerShrinkRay"
Description="DESCRIPTION:SpecialPowerShrinkRay" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateSpecialPowerJAAVT1_Transform">
<State
Image="JUA_Striker_Chopper"
Title="NAME:JapanAntiAirVehicleTech1Transform"
Description="DESC:JapanAntiAirVehicleTech1Transform" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateSpecialPowerJAAVT1_TransformOff">
<State
Image="JUA_Striker_Walker"
Title="NAME:JapanAntiAirVehicleTech1TransformOff"
Description="DESC:JapanAntiAirVehicleTech1TransformOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateSpecialPowerJASVFireKiCannon">
<State
Image="JUA_Art_Discharge"
Title="NAME:JapanAntiStructureVehicleFireKiCannon"
Description="DESC:JapanAntiStructureVehicleFireKiCannon" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateSpecialPowerJapanBaseDefenseAdvanced_FireKiCannon">
<State
Image="JUA_Art_Discharge"
Title="NAME:JapanBaseDefenseAdvanced_FireKiCannon"
Description="DESC:JapanBaseDefenseAdvanced_FireKiCannon" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateAbilityTorpedoSpread">
<State
Image="JUA_Cruiser_TorpedoS"
Title="NAME:TorpedoSpreadSpecialPower"
Description="DESC:TorpedoSpreadSpecialPower" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateSpecialPowerToggleSpiderHole">
<State
Image="JUA_TBuster_Burrow"
Title="NAME:ToggleSpiderHole"
Description="DESC:ToggleSpiderHole" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateSpecialPowerToggleSpiderHoleOff">
<State
Image="JUA_TBuster_LeaveBurrow"
Title="NAME:ToggleSpiderHoleOff"
Description="DESC:ToggleSpiderHoleOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateSpecialPowerToggleEnergizedArmor">
<State
Image="JUA_Kagami_Armor"
Title="NAME:JapanAntiVehicleVehicleTech1EnergizedArmor"
Description="DESC:JapanAntiVehicleVehicleTech1EnergizedArmor" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateSpecialPowerTriggerRushAttack">
<State
Image="JUA_KingOni_BullRush"
Title="NAME:JapanAntiVehicleVehicleTech3RushAttack"
Description="DESC:JapanAntiVehicleVehicleTech3RushAttack" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateSpecialPowerToggleDeployWeapon">
<State
Image="JUA_OreCollector_Gun"
Title="NAME:JapanOreMinerDeployWeapon"
Description="DESC:JapanOreMinerDeployWeapon" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateSpecialPowerToggleDeployWeaponOff">
<State
Image="JUA_OreCollector_CargoBay"
Title="NAME:JapanOreMinerDeployWeaponOff"
Description="DESC:JapanOreMinerDeployWeaponOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateSpecialPowerJAASTransform">
<State
Image="JUA_Seawing_AirMode"
Title="NAME:JapanAntiAirShipTransform"
Description="DESC:JapanAntiAirShipTransform" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateSpecialPowerJAASTransformOff">
<State
Image="JUA_Seawing_SeaMode"
Title="NAME:JapanAntiAirShipTransformOff"
Description="DESC:JapanAntiAirShipTransformOff" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateSpecialPowerRammingSpeed">
<State
Image="JUA_Shogun_RammingSpeed"
Title="NAME:JapanAntiStructureShipRammingSpeed"
Description="DESC:JapanAntiStructureShipRammingSpeed" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerFinalSquadron_L1">
<State
Image="Button_PlayerPower_FinalSquadron1"
Title="NAME:PlayerPowerFinalSquadron_L1"
TypeDescription="TYPE:PlayerPowerFinalSquadron_L1"
Description="DESC:PlayerPowerFinalSquadron_L1" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerFinalSquadron_L2">
<State
Image="Button_PlayerPower_FinalSquadron2"
Title="NAME:PlayerPowerFinalSquadron_L2"
TypeDescription="TYPE:PlayerPowerFinalSquadron_L2"
Description="DESC:PlayerPowerFinalSquadron_L2" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStatePlayerPowerFinalSquadron_L3">
<State
Image="Button_PlayerPower_FinalSquadron3"
Title="NAME:PlayerPowerFinalSquadron_L3"
TypeDescription="TYPE:PlayerPowerFinalSquadron_L3"
Description="DESC:PlayerPowerFinalSquadron_L3" />
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateInfoboxSovietUnitIntro">
<State
Image="Soviet_UnitIntro"/>
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateInfoboxAlliedUnitIntro">
<State
Image="Allied_UnitIntro"/>
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateInfoboxJapanUnitIntro">
<State
Image="Japan_UnitIntro"/>
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateInfoboxAlliedStrikeTarget">
<State
Image="Allied_StrikeTarget"/>
</ButtonSingleStateData>
<ButtonSingleStateData
id="ButtonStateInfoboxSovietTakePosition">
<State
Image="Soviet_TakePosition"/>
</ButtonSingleStateData>
</AssetDeclaration>